# HG changeset patch # User Zerotorescue # Date 1287423456 -7200 # Node ID b11b3c0b528777e27267d4016f803b3918e9f5f2 # Parent 0fc8a54516d7558c31eac8d2b2145654d38ab276 Changelog update. diff -r 0fc8a54516d7 -r b11b3c0b5287 Changelog.txt --- a/Changelog.txt Mon Oct 18 19:31:52 2010 +0200 +++ b/Changelog.txt Mon Oct 18 19:37:36 2010 +0200 @@ -1,6 +1,37 @@ -v1.0.0 Zerotorescue ? +v0.1.2-BETA Zerotorescue Mon, Sep 18 2010 19:30:00 +0200 - Initial release. + A Added a duplicate group button. + A Added a button to refresh the cache. + A Added a slider to increase caching speed. + A Added an option to include tadeskill items above a certain item level in the add items config tab. + A Auction addons, crafting addons and itemcount addons can now register themselves through a few global functions. The most used addons have been included in the addon folder. + A You can now select the prefered default pricing, item count and crafting addons. + A Added a "queue all" button to the summary window. + M Renamed addon from Inventory to Inventorium. + M Whenever your items cache has been reset (and thus certain items are new to your client), Inventorium should default to itemname and link "Unknown (#ITEMID)" and white rarity. + M Close the summary frame when opening the config. + M Remove "track at" data when exporting/importing a group. + M Don't add items when importing a group that are already inside a group. + M Cleaned up group management layout. + M Track at character data is erased when exporting/importing groups. + M Duplicate items are erased when importing groups. + M Bug fixes and speed increases in Summary. + M Auction value will no longer be cached if the threshold was set to 0. + M Removed sound media registrations since we don't use them. + M Renamed the variable for toggling hiding from summary when below price threshold-option. You will have to re-set it. + M Summary size and processing speed will now be remembered. + M Processing speed slider can now go up to 500% (up from 100%). + M Silver will be hidden from money when it includes more than 10 gold (down from 100g) and copper will be hidden if it includes more than 1 gold (down from 10g). + M Temporarily removed the "dialogControl = "DropDown"" from the track at select boxes. This functionality is broken within the Ace3 library and until it is fixed I wish to keep these options somewhat functional. + M The item list will now be truncated before rebuilding. Previously items disappearing from your inventory would still appear in this list. + M Mass add is now functional. + M All buttons and sliders that were meant to receive a tooltip (including the sort-headers), now have one. + M If the value of an item is not retrieved from the auction prices database (because we don't need it), it will appear as a dash (-) rather than "0c". + M If no item count is enabled, item counts will appear as "Unknown" instead of breaking (or defaulting to 0). + M Altoholic is now marked as an optional dependency. + M Fixed the queue button so it doesn't get recreated when a widget is re-used from the pool. + M Queue all button and queue single group buttons are now working. + M Items within a group being queued that couldn't be found in the current profession will be announced. The goal is to put these into a new window from which you can queue these at a later time. ------------------------------------------------------------ Legend: