Mercurial > wow > inventory
view Core.lua @ 65:ac1189599769
Added warning to AuctionLite pricing addon selection stating the addon wasn?t tested properly yet.
Premade groups check now occurs when the config is opened rather than upon login.
All multiselects are now dropdowns as they are meant to be. Please ensure the pullouts are closed before switching groups or closing the window or you may get some LUA errors (thanks Wowace for not fixing what seems to be a year old issue).
Hopefully added support for the crafting addon ?Cauldron?, but this still has to be tested.
author | Zerotorescue |
---|---|
date | Thu, 23 Dec 2010 03:19:27 +0100 |
parents | fee06221176f |
children | 057f6661ad9d |
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-- You can access this addon's object through: LibStub("AceAddon-3.0"):GetAddon("Inventorium") local addon = select(2, ...); addon = LibStub("AceAddon-3.0"):NewAddon(addon, "Inventorium", "AceEvent-3.0"); --@debug@ local addonRevision = 1; --@end-debug@ --[===[@non-debug@ local addonRevision = @project-revision@; --@end-non-debug@]===] local _G = _G; local print, pairs, tonumber = _G.print, _G.pairs, _G.tonumber; -- All modules must be able to retrieve our supported addons database, thus keep it a part of the addon object rather than local addon.supportedAddons = {}; addon.supportedAddons.auctionPricing = {}; addon.supportedAddons.itemCount = {}; addon.supportedAddons.crafting = {}; function addon:OnInitialize() self:Debug("OnInitialize"); -- SAVED VARIABLES local defaults = { global = { version = nil, }, profile = { defaults = { auctionPricingAddon = "Auctioneer", itemCountAddon = "Altoholic", craftingAddon = "AdvancedTradeSkillWindow", minLocalStock = 20, alertBelowLocalMinimum = true, minGlobalStock = 60, alertBelowGlobalMinimum = true, summaryThresholdShow = 10, restockTarget = 60, minCraftingQueue = 0.05, bonusQueue = 0.1, priceThreshold = 0, summaryHidePriceThreshold = false, trackAtCharacters = { }, localItemData = { ["Bag"] = true, ["Auction House"] = true, }, summary = { speed = 5, width = 650, height = 600, }, colors = { red = 0, orange = 0.3, yellow = 0.6, green = 0.95, }, }, groups = { }, }, factionrealm = { characters = { }, }, }; -- Register our saved variables database self.db = LibStub("AceDB-3.0"):New("InventoriumDB", defaults, true); -- SLASH COMMANDS -- Disable the AddonLoader slash commands SLASH_INVENTORIUM1 = nil; SLASH_IM1 = nil; -- Register our own slash commands SLASH_INVENTORIUM1 = "/inventorium"; SLASH_INVENTORIUM2 = "/im"; SlashCmdList["INVENTORIUM"] = function(msg) addon:CommandHandler(msg); end; -- Debug command handling self:RegisterSlash(function(this) this.debugChannel = false; for i = 1, NUM_CHAT_WINDOWS do local name = GetChatWindowInfo(i); if name:upper() == "DEBUG" then this.debugChannel = _G["ChatFrame" .. i]; print("A debug channel already exists, used the old one. (" .. i .. ")"); return; end end if not this.debugChannel then -- Create a new debug channel local chatFrame = FCF_OpenNewWindow('Debug'); ChatFrame_RemoveAllMessageGroups(chatFrame); this.debugChannel = chatFrame; print("New debug channel created."); end end, { "d", "debug" }); -- Remember this character is on this account local playerName = UnitName("player"); if not self.db.factionrealm.characters[playerName] then self.db.factionrealm.characters[playerName] = true; -- Default to tracking on all chars, untracking is a convenience, not tracking by default would probably get multiple issue reports. self.db.profile.defaults.trackAtCharacters[playerName] = true; end end -- Database patching after new revisions function addon:UpdateDatabase() if not self.db.global.version or self.db.global.version < addonRevision then -- Is our database outdated? Then patch it. if not self.db.global.version then -- Old version was before version was saved, many changes were done in that revision print("Updating Inventorium database from version " .. (self.db.global.version or "Unknown") .. " to version " .. addonRevision .. "..."); if self.db.global and self.db.global.defaults then print("Moving all global data into your current profile..."); -- All data mustn't be global but profile-based self.db.profile.defaults = CopyTable(self.db.global.defaults); self.db.profile.groups = CopyTable(self.db.global.groups); self.db.global.defaults = nil; self.db.global.groups = nil; self.CommandHandler = function() message("You must /reload once to finalize the Inventorium database updates. This will only be required once during the BETA."); end; self:CommandHandler(); end if self.db.profile.defaults.minimumStock then print("Copying the minimum stock value into the minimum global stock..."); -- We added another stock option and renamed the old to be more obvious about what it means self.db.profile.defaults.minGlobalStock = self.db.profile.defaults.minimumStock; self.db.profile.defaults.minimumStock = nil; end if self.db.profile.defaults.minimumLocalStock then print("Renaming the minimum local stock property..."); -- We added another stock option and then renamed it self.db.profile.defaults.minLocalStock = self.db.profile.defaults.minimumLocalStock; self.db.profile.defaults.minimumLocalStock = nil; end if self.db.profile.defaults.alertBelowMinimum then print("Copying the alert below minimum value into the alert below global minimum value..."); -- We added another stock option and then renamed it self.db.profile.defaults.alertBelowGlobalMinimum = self.db.profile.defaults.alertBelowMinimum; self.db.profile.defaults.alertBelowMinimum = nil; end -- Go through all groups to see if there's one with the above two renamed variables for groupName, values in pairs(self.db.profile.groups) do if values.minimumStock then values.minGlobalStock = values.minimumStock; values.minimumStock = nil; end end end -- Remember the version of our database self.db.global.version = addonRevision; end end function addon:GetItemId(itemLink) itemLink = itemLink and itemLink:match("|Hitem:([-0-9]+):"); -- if itemLink is nil, it won't execute the second part itemLink = itemLink and tonumber(itemLink); return itemLink; end function addon:GetOptionByKey(groupName, optionName, noDefault) if groupName and addon.db.profile.groups[groupName] and addon.db.profile.groups[groupName][optionName] ~= nil then -- If this option exists within the settings of this group return addon.db.profile.groups[groupName][optionName]; elseif groupName and addon.db.profile.groups[groupName] and addon.db.profile.groups[groupName].virtualGroup ~= "" and not noDefault then -- If a virtual group was selected return self:GetOptionByKey(addon.db.profile.groups[groupName].virtualGroup, optionName, noDefault); elseif addon.db.profile.defaults[optionName] and not noDefault then return addon.db.profile.defaults[optionName]; else return nil; end end function addon:GetItemCountAddon(group) local selectedExternalAddon = self:GetOptionByKey(group, "itemCountAddon"); if self.supportedAddons.itemCount[selectedExternalAddon] and self.supportedAddons.itemCount[selectedExternalAddon].IsEnabled() then -- Try to use the default item count addon return self.supportedAddons.itemCount[selectedExternalAddon], selectedExternalAddon; else -- Default not available, get the first one then for name, value in pairs(self.supportedAddons.itemCount) do if value.IsEnabled() then return value, name; end end end return; end function addon:GetItemCount(itemId, group) itemId = tonumber(itemId); if not itemId then return; end local itemCountAddon = self:GetItemCountAddon(group); return (itemCountAddon and itemCountAddon.GetTotalCount(itemId)) or -1; end function addon:GetLocalItemCount(itemId, group) itemId = tonumber(itemId); if not itemId then return; end local itemCountAddon = self:GetItemCountAddon(group); local currentItemCount; if itemCountAddon and itemCountAddon.GetCharacterCount then local bag, bank, auctionHouse, mail = itemCountAddon.GetCharacterCount(itemId); local selectedLocalItemCountSources = self:GetOptionByKey(group, "localItemData"); currentItemCount = 0; if selectedLocalItemCountSources["Bag"] then currentItemCount = currentItemCount + bag; end if selectedLocalItemCountSources["Bank"] then currentItemCount = currentItemCount + bank; end if selectedLocalItemCountSources["Auction House"] then currentItemCount = currentItemCount + auctionHouse; end if selectedLocalItemCountSources["Mailbox"] then currentItemCount = currentItemCount + mail; end end return currentItemCount or -1; end function addon:GetAuctionValue(itemLink, group) if not itemLink then return -5; end local selectedExternalAddon = self:GetOptionByKey(group, "auctionPricingAddon"); if self.supportedAddons.auctionPricing[selectedExternalAddon] and self.supportedAddons.auctionPricing[selectedExternalAddon].IsEnabled() then -- Try to use the default auction pricing addon return self.supportedAddons.auctionPricing[selectedExternalAddon].GetValue(itemLink); else -- Default not available, get the first one then for name, value in pairs(self.supportedAddons.auctionPricing) do if value.IsEnabled() then return value.GetValue(itemLink); end end end return -2; end -- Slash commands local slashArgs = {}; local slashError = "Wrong argument, the following arguments are available:"; function addon:CommandHandler(message) local cmd, arg = string.split(" ", (message or ""), 2); cmd = string.lower(cmd); if slashArgs[cmd] then -- Pass a reference to the addon (to be used as "self") and the provided arg slashArgs[cmd](addon, arg); else print(slashError); end end function addon:RegisterSlash(func, args, description) for _, arg in pairs(args) do slashArgs[arg] = func; end if description then slashError = slashError .. "\n" .. description; end end -- Group functions function addon:InGroup(itemId) -- Go through all groups to see if this item is already somewhere for groupName, values in pairs(addon.db.profile.groups) do if values.items and values.items[itemId] then return groupName; end end return; end function addon:AddItemToGroup(groupName, itemId) if self:InGroup(itemId) then return false; end if not addon.db.profile.groups[groupName].items then addon.db.profile.groups[groupName].items = {}; end -- Set this item addon.db.profile.groups[groupName].items[itemId] = true; if AceConfigRegistry then -- Now rebuild the list AceConfigRegistry:NotifyChange("InventoriumOptions"); end return true; end function addon:RemoveItemFromGroup(groupName, itemId) if self:InGroup(itemId) ~= groupName then return false; end -- Unset this item addon.db.profile.groups[groupName].items[itemId] = nil; return true; end -- Readable money local goldText = "%s%d|cffffd700g|r "; local silverText = "%s%d|cffc7c7cfs|r "; local copperText = "%s%d|cffeda55fc|r"; function addon:ReadableMoney(copper, clean) local text = ""; local gold = floor( copper / COPPER_PER_GOLD ); if gold > 0 then text = goldText:format(text, gold); end if not clean or (not gold or gold < 10) then local silver = floor( ( copper % COPPER_PER_GOLD ) / COPPER_PER_SILVER ); if silver > 0 then text = silverText:format(text, silver); end if not clean or (not gold or gold < 1) then local copper = floor( copper % COPPER_PER_SILVER ); if copper > 0 or text == "" then text = copperText:format(text, copper); end end end return string.trim(text); end function addon:ReadableMoneyToCopper(value) -- If a player enters a value it will be filled without color codes -- If it is retrieved from the database, it will be colored coded -- Thus we look for both local gold = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+g|r") or string.match(value, "(%d+)g")); local silver = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+s|r") or string.match(value, "(%d+)s")); local copper = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+c|r") or string.match(value, "(%d+)c")); return ( (gold or 0) * COPPER_PER_GOLD ) + ( (silver or 0) * COPPER_PER_SILVER ) + (copper or 0); end function addon:ValidateReadableMoney(info, value) -- If a player enters a value it will be filled without color codes -- If it is retrieved from the database, it will be colored coded -- Thus we look for both local gold = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+g|r") or string.match(value, "(%d+)g")); local silver = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+s|r") or string.match(value, "(%d+)s")); local copper = tonumber(string.match(value, "(%d+)|c[a-fA-F0-9]+c|r") or string.match(value, "(%d+)c")); if not gold and not silver and not copper then return "The provided amount of money is invalid. Please provide the amount of money as #g#s#c, e.g. 591617g24s43c."; else return true; end end -- Public function IMRegisterPricingAddon(name, get, enabled, onSelect) addon.supportedAddons.auctionPricing[name] = { GetValue = get, IsEnabled = enabled, OnSelect = onSelect, }; end function IMRegisterItemCountAddon(name, getTotal, getCharacter, enabled, onSelect) addon.supportedAddons.itemCount[name] = { GetTotalCount = getTotal, GetCharacterCount = getCharacter, IsEnabled = enabled, OnSelect = onSelect, }; end function IMRegisterCraftingAddon(name, queue, enabled, onSelect) addon.supportedAddons.crafting[name] = { Queue = queue, IsEnabled = enabled, OnSelect = onSelect, }; end -- We need a global command handler for our chat-links function InventoriumCommandHandler(msg) addon:CommandHandler(msg); end -- Debug function addon:Debug(t) if not self.debugChannel and self.debugChannel ~= false then -- We want to check just once, so if you add a debug channel later just do a /reload (registering an event for this is wasted resources) self.debugChannel = false; for i = 1, NUM_CHAT_WINDOWS do local name = GetChatWindowInfo(i); if name:upper() == "DEBUG" then self.debugChannel = _G["ChatFrame" .. i]; end end end if self.debugChannel then self.debugChannel:AddMessage(t); end end