view Plugins/ItemCountAddons/DataStore (with guilds).lua @ 110:67bd5057ecb7

Implemented vendor restocking with the mover. Comitting so I can always review this working version, but I?ll be disabling all part of it as it is not going to work properly without seriously compromising the code structure. Debug messages are now appended with ?Inventorium? (my MailOpener addon was making stuff difficult). Now properly removing the refill window from the displayed static popup windows list so new popups won?t be aligned at odd locations. Changed ?CreateMoverFrame? to not contain any scenario-specific info. All settings can be set with SetFrameSettings. Items that belong to speciality bags are now put there. Other items now ignore spaciality bags. Implemented test code for mailbox refill support. It has been disabled due to some issues but may be introduced later. The guild withdrawal limit is now taken into consideration. Queue is now reset before scanning again.
author Zerotorescue
date Fri, 14 Jan 2011 23:25:05 +0100
parents 3bec0ea44607
children de18ef96983b
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line source
do
	
	local function GetTotalCount(itemId)
		local realm = GetRealmName();
		
		local totalCount = 0;
		
		local guilds = {};
		
		-- Process all accounts
		for accountName in pairs(DataStore:GetAccounts()) do
		
			-- Process all charracters
			for characterName, character in pairs(DataStore:GetCharacters(realm, accountName)) do
				-- Get only useful info (currency / gear shouldn't contain the stuff we are interested in)
				local bag, bank = DataStore:GetContainerItemCount(character, itemId) or 0, 0;
				local auctionHouse = DataStore:GetAuctionHouseItemCount(character, itemId) or 0;
				local mail = DataStore:GetMailItemCount(character, itemId) or 0;
				
				totalCount = totalCount + bag + bank + auctionHouse + mail;
			end
			
			-- Process all guilds
			for guildName, guild in pairs(DataStore:GetGuilds(realm, accountName)) do
				if not guilds[guildName] then
					-- We don't want itemcounts from a single guild to be counted twice, so first to present data wins
					
					guilds[guildName] = true;
					
					local guild = DataStore:GetGuildBankItemCount(guild, itemId) or 0;
				
					totalCount = totalCount + guild;
				end
			end
		end
		
		return totalCount or -1;
	end
	
	local function GetCharacterCount(itemId)
		local character = DataStore:GetCharacter();
		
		local bag, bank = DataStore:GetContainerItemCount(character, itemId) or 0, 0;
		local auctionHouse = DataStore:GetAuctionHouseItemCount(character, itemId) or 0;
		local mail = DataStore:GetMailItemCount(character, itemId) or 0;
		
		return bag, bank, auctionHouse, mail;
	end
	
	local function IsEnabled()
		return (DataStore and DataStore.GetContainerItemCount and DataStore.GetAuctionHouseItemCount and DataStore.GetMailItemCount);
	end
	
	IMRegisterItemCountAddon("DataStore (with guilds)", GetTotalCount, GetCharacterCount, IsEnabled);
	
end