Mercurial > wow > inventory
view ItemData.class.lua @ 81:58617c7827fa
Item refilling should now be working. Probably very slow if your bags, bank or guild bank is filled with over 200 unique items or so (needs some real testing, but know that it is a known (possible) issue).
author | Zerotorescue |
---|---|
date | Thu, 06 Jan 2011 01:01:25 +0100 |
parents | 958aba5f3297 |
children |
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local addon = select(2, ...); -- Define the class addon.ItemData = {}; addon.ItemData.__index = addon.ItemData; -- Construct function addon.ItemData:New(itemId) local self = {}; setmetatable(self, addon.ItemData); local itemName, itemLink, itemRarity, _, _, _, _, _, _, itemTexture = GetItemInfo(itemId); -- Standard info everything needs self.id = itemId; self.name = itemName; self.link = itemLink; self.rarity = itemRarity; self.icon = itemTexture; -- Detailed stuff self.value = -3; self.globalCount = -3; self.localCount = -3; self.set = {}; return self; end function addon.ItemData:AddToGroup(groupName) if self:InGroup() then return false; end if not addon.db.profile.groups[groupName].items then addon.db.profile.groups[groupName].items = {}; end -- Set this item addon.db.profile.groups[groupName].items[self.id] = true; return true; end -- To remove an item without groupname just do RemoveFromGroup(InGroup()), although providing the group name is a nice sanity check function addon.ItemData:RemoveFromGroup(groupName) if self:InGroup() ~= groupName then return false; end -- Unset this item addon.db.profile.groups[groupName].items[self.id] = nil; return true; end function addon.ItemData:InGroup() -- Go through all groups to see if this item is already somewhere for groupName, values in pairs(addon.db.profile.groups) do if values.items and values.items[self.id] then return groupName; end end return; end