view Plugins/CraftingAddons/Cauldron.lua @ 142:56f33abee1e3

Always making sure the mover window is not there and making the frame when all data is ready, rather than before checking if the confirmation should even appear.
author Zerotorescue
date Tue, 18 Jan 2011 23:00:18 +0100
parents 3bec0ea44607
children
line wrap: on
line source
do
	
	local function Queue(tradeSkillIndex, amount)
		local tradeskillName, currentLevel, maxLevel = GetTradeSkillLine();
		
		local link = GetTradeSkillItemLink(tradeSkillIndex);
		local itemName = link and link:match("%[([^%[%]]*)%]");
		
		if not itemName then
			return;
		end
		
		local skillInfo = Cauldron:GetSkillInfo(tradeskillName, itemName);
	
		CauldronQueue:AddItem(Cauldron.db.realm.userdata[Cauldron.vars.playername].queue, skillInfo, amount);
			
		Cauldron:UpdateQueue();
		
		-- update the shopping list
		Cauldron:UpdateShoppingListFromQueue();
		
		Cauldron:UpdateButtons();
		
		return;
	end
	
	local function IsEnabled()
		return (Cauldron and CauldronQueue and CauldronQueue.AddItem);
	end
	
	local function OnSelect()
		local addonName = "|r|cfffed000Cauldron|r|cffff6600";
		
		print("|cffff6600" .. addonName .. " has not yet been tested. Please report any of your experiences.|r");
	end
	
	IMRegisterCraftingAddon("Cauldron", Queue, IsEnabled, OnSelect);
	
end