Mercurial > wow > inventory
comparison Core.lua @ 169:d367da49a490
Debug function can now print tables.
| author | Zerotorescue |
|---|---|
| date | Tue, 25 Jan 2011 10:11:09 +0100 |
| parents | e136c99fe5bb |
| children | 26c750a10b14 |
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| 168:6065f48e4e47 | 169:d367da49a490 |
|---|---|
| 505 return itemLink; | 505 return itemLink; |
| 506 end | 506 end |
| 507 | 507 |
| 508 -- Debug | 508 -- Debug |
| 509 | 509 |
| 510 local function ReadableTable(t) | |
| 511 local temp = ""; | |
| 512 | |
| 513 for i, v in pairs(t) do | |
| 514 temp = temp .. " {"; | |
| 515 if type(v) == "table" then | |
| 516 temp = temp .. ReadableTable(v) .. ","; | |
| 517 else | |
| 518 temp = temp .. tostring(v) .. ","; | |
| 519 end | |
| 520 temp = temp .. "}"; | |
| 521 end | |
| 522 | |
| 523 return temp; | |
| 524 end | |
| 525 | |
| 510 function addon:Debug(t, ...) | 526 function addon:Debug(t, ...) |
| 511 if not self.debugChannel and self.debugChannel ~= false then | 527 if not self.debugChannel and self.debugChannel ~= false then |
| 512 -- We want to check just once, so if you add a debug channel later just do a /reload (registering an event for this is wasted resources) | 528 -- We want to check just once, so if you add a debug channel later just do a /reload (registering an event for this is wasted resources) |
| 513 self.debugChannel = false; | 529 self.debugChannel = false; |
| 514 | 530 |
| 520 end | 536 end |
| 521 end | 537 end |
| 522 end | 538 end |
| 523 | 539 |
| 524 if self.debugChannel then | 540 if self.debugChannel then |
| 541 if type(t) == "table" then | |
| 542 t = ReadableTable(t); | |
| 543 end | |
| 544 | |
| 525 self.debugChannel:AddMessage("|cffffff00Inventorium|r:" .. sformat(t, ...)); | 545 self.debugChannel:AddMessage("|cffffff00Inventorium|r:" .. sformat(t, ...)); |
| 526 end | 546 end |
| 527 end | 547 end |
