Mercurial > wow > inventory
comparison Libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua @ 0:c6ff7ba0e8f6
Reasonably functional now. Cleaning up some stuff which might have to be reverted.
author | Zerotorescue |
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date | Thu, 07 Oct 2010 17:17:43 +0200 |
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-1:000000000000 | 0:c6ff7ba0e8f6 |
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1 --[[----------------------------------------------------------------------------- | |
2 Keybinding Widget | |
3 Set Keybindings in the Config UI. | |
4 -------------------------------------------------------------------------------]] | |
5 local Type, Version = "Keybinding", 21 | |
6 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) | |
7 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end | |
8 | |
9 -- Lua APIs | |
10 local pairs = pairs | |
11 | |
12 -- WoW APIs | |
13 local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown | |
14 local CreateFrame, UIParent = CreateFrame, UIParent | |
15 | |
16 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded | |
17 -- List them here for Mikk's FindGlobals script | |
18 -- GLOBALS: NOT_BOUND | |
19 | |
20 --[[----------------------------------------------------------------------------- | |
21 Scripts | |
22 -------------------------------------------------------------------------------]] | |
23 | |
24 local function Control_OnEnter(frame) | |
25 frame.obj:Fire("OnEnter") | |
26 end | |
27 | |
28 local function Control_OnLeave(frame) | |
29 frame.obj:Fire("OnLeave") | |
30 end | |
31 | |
32 local function Keybinding_OnClick(frame, button) | |
33 if button == "LeftButton" or button == "RightButton" then | |
34 local self = frame.obj | |
35 if self.waitingForKey then | |
36 frame:EnableKeyboard(false) | |
37 self.msgframe:Hide() | |
38 frame:UnlockHighlight() | |
39 self.waitingForKey = nil | |
40 else | |
41 frame:EnableKeyboard(true) | |
42 self.msgframe:Show() | |
43 frame:LockHighlight() | |
44 self.waitingForKey = true | |
45 end | |
46 end | |
47 AceGUI:ClearFocus() | |
48 end | |
49 | |
50 local ignoreKeys = { | |
51 ["BUTTON1"] = true, ["BUTTON2"] = true, | |
52 ["UNKNOWN"] = true, | |
53 ["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true, | |
54 ["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true, | |
55 } | |
56 local function Keybinding_OnKeyDown(frame, key) | |
57 local self = frame.obj | |
58 if self.waitingForKey then | |
59 local keyPressed = key | |
60 if keyPressed == "ESCAPE" then | |
61 keyPressed = "" | |
62 else | |
63 if ignoreKeys[keyPressed] then return end | |
64 if IsShiftKeyDown() then | |
65 keyPressed = "SHIFT-"..keyPressed | |
66 end | |
67 if IsControlKeyDown() then | |
68 keyPressed = "CTRL-"..keyPressed | |
69 end | |
70 if IsAltKeyDown() then | |
71 keyPressed = "ALT-"..keyPressed | |
72 end | |
73 end | |
74 | |
75 frame:EnableKeyboard(false) | |
76 self.msgframe:Hide() | |
77 frame:UnlockHighlight() | |
78 self.waitingForKey = nil | |
79 | |
80 if not self.disabled then | |
81 self:SetKey(keyPressed) | |
82 self:Fire("OnKeyChanged", keyPressed) | |
83 end | |
84 end | |
85 end | |
86 | |
87 local function Keybinding_OnMouseDown(frame, button) | |
88 if button == "LeftButton" or button == "RightButton" then | |
89 return | |
90 elseif button == "MiddleButton" then | |
91 button = "BUTTON3" | |
92 elseif button == "Button4" then | |
93 button = "BUTTON4" | |
94 elseif button == "Button5" then | |
95 button = "BUTTON5" | |
96 end | |
97 Keybinding_OnKeyDown(frame, button) | |
98 end | |
99 | |
100 --[[----------------------------------------------------------------------------- | |
101 Methods | |
102 -------------------------------------------------------------------------------]] | |
103 local methods = { | |
104 ["OnAcquire"] = function(self) | |
105 self:SetWidth(200) | |
106 self:SetLabel("") | |
107 self:SetKey("") | |
108 self.waitingForKey = nil | |
109 self.msgframe:Hide() | |
110 self:SetDisabled(false) | |
111 end, | |
112 | |
113 -- ["OnRelease"] = nil, | |
114 | |
115 ["SetDisabled"] = function(self, disabled) | |
116 self.disabled = disabled | |
117 if disabled then | |
118 self.button:Disable() | |
119 self.label:SetTextColor(0.5,0.5,0.5) | |
120 else | |
121 self.button:Enable() | |
122 self.label:SetTextColor(1,1,1) | |
123 end | |
124 end, | |
125 | |
126 ["SetKey"] = function(self, key) | |
127 if (key or "") == "" then | |
128 self.button:SetText(NOT_BOUND) | |
129 self.button:SetNormalFontObject("GameFontNormal") | |
130 else | |
131 self.button:SetText(key) | |
132 self.button:SetNormalFontObject("GameFontHighlight") | |
133 end | |
134 end, | |
135 | |
136 ["GetKey"] = function(self) | |
137 local key = self.button:GetText() | |
138 if key == NOT_BOUND then | |
139 key = nil | |
140 end | |
141 return key | |
142 end, | |
143 | |
144 ["SetLabel"] = function(self, label) | |
145 self.label:SetText(label or "") | |
146 if (label or "") == "" then | |
147 self.alignoffset = nil | |
148 self:SetHeight(24) | |
149 else | |
150 self.alignoffset = 30 | |
151 self:SetHeight(44) | |
152 end | |
153 end, | |
154 } | |
155 | |
156 --[[----------------------------------------------------------------------------- | |
157 Constructor | |
158 -------------------------------------------------------------------------------]] | |
159 | |
160 local ControlBackdrop = { | |
161 bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", | |
162 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", | |
163 tile = true, tileSize = 16, edgeSize = 16, | |
164 insets = { left = 3, right = 3, top = 3, bottom = 3 } | |
165 } | |
166 | |
167 local function keybindingMsgFixWidth(frame) | |
168 frame:SetWidth(frame.msg:GetWidth() + 10) | |
169 frame:SetScript("OnUpdate", nil) | |
170 end | |
171 | |
172 local function Constructor() | |
173 local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type) | |
174 | |
175 local frame = CreateFrame("Frame", nil, UIParent) | |
176 local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate2") | |
177 | |
178 button:EnableMouse(true) | |
179 button:RegisterForClicks("AnyDown") | |
180 button:SetScript("OnEnter", Control_OnEnter) | |
181 button:SetScript("OnLeave", Control_OnLeave) | |
182 button:SetScript("OnClick", Keybinding_OnClick) | |
183 button:SetScript("OnKeyDown", Keybinding_OnKeyDown) | |
184 button:SetScript("OnMouseDown", Keybinding_OnMouseDown) | |
185 button:SetPoint("BOTTOMLEFT") | |
186 button:SetPoint("BOTTOMRIGHT") | |
187 button:SetHeight(24) | |
188 | |
189 local text = button:GetFontString() | |
190 text:SetPoint("LEFT", 7, 0) | |
191 text:SetPoint("RIGHT", -7, 0) | |
192 | |
193 local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight") | |
194 label:SetPoint("TOPLEFT") | |
195 label:SetPoint("TOPRIGHT") | |
196 label:SetJustifyH("CENTER") | |
197 label:SetHeight(18) | |
198 | |
199 local msgframe = CreateFrame("Frame", nil, UIParent) | |
200 msgframe:SetHeight(30) | |
201 msgframe:SetBackdrop(ControlBackdrop) | |
202 msgframe:SetBackdropColor(0,0,0) | |
203 msgframe:SetFrameStrata("FULLSCREEN_DIALOG") | |
204 msgframe:SetFrameLevel(1000) | |
205 | |
206 local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal") | |
207 msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.") | |
208 msgframe.msg = msg | |
209 msg:SetPoint("TOPLEFT", 5, -5) | |
210 msgframe:SetScript("OnUpdate", keybindingMsgFixWidth) | |
211 msgframe:SetPoint("BOTTOM", button, "TOP") | |
212 msgframe:Hide() | |
213 | |
214 local widget = { | |
215 button = button, | |
216 label = label, | |
217 msgframe = msgframe, | |
218 frame = frame, | |
219 alignoffset = 30, | |
220 type = Type | |
221 } | |
222 for method, func in pairs(methods) do | |
223 widget[method] = func | |
224 end | |
225 button.obj = widget | |
226 | |
227 return AceGUI:RegisterAsWidget(widget) | |
228 end | |
229 | |
230 AceGUI:RegisterWidgetType(Type, Constructor, Version) |