comparison Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua @ 0:c6ff7ba0e8f6

Reasonably functional now. Cleaning up some stuff which might have to be reverted.
author Zerotorescue
date Thu, 07 Oct 2010 17:17:43 +0200
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-1:000000000000 0:c6ff7ba0e8f6
1 --[[-----------------------------------------------------------------------------
2 Frame Container
3 -------------------------------------------------------------------------------]]
4 local Type, Version = "Frame", 21
5 local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
6 if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
7
8 -- Lua APIs
9 local pairs, assert, type = pairs, assert, type
10 local wipe = table.wipe
11
12 -- WoW APIs
13 local PlaySound = PlaySound
14 local CreateFrame, UIParent = CreateFrame, UIParent
15
16 -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
17 -- List them here for Mikk's FindGlobals script
18 -- GLOBALS: CLOSE
19
20 --[[-----------------------------------------------------------------------------
21 Scripts
22 -------------------------------------------------------------------------------]]
23 local function Button_OnClick(frame)
24 PlaySound("gsTitleOptionExit")
25 frame.obj:Hide()
26 end
27
28 local function Frame_OnClose(frame)
29 frame.obj:Fire("OnClose")
30 end
31
32 local function Frame_OnMouseDown(frame)
33 AceGUI:ClearFocus()
34 end
35
36 local function Title_OnMouseDown(frame)
37 frame:GetParent():StartMoving()
38 AceGUI:ClearFocus()
39 end
40
41 local function MoverSizer_OnMouseUp(mover)
42 local frame = mover:GetParent()
43 frame:StopMovingOrSizing()
44 local self = frame.obj
45 local status = self.status or self.localstatus
46 status.width = frame:GetWidth()
47 status.height = frame:GetHeight()
48 status.top = frame:GetTop()
49 status.left = frame:GetLeft()
50 end
51
52 local function SizerSE_OnMouseDown(frame)
53 frame:GetParent():StartSizing("BOTTOMRIGHT")
54 AceGUI:ClearFocus()
55 end
56
57 local function SizerS_OnMouseDown(frame)
58 frame:GetParent():StartSizing("BOTTOM")
59 AceGUI:ClearFocus()
60 end
61
62 local function SizerE_OnMouseDown(frame)
63 frame:GetParent():StartSizing("RIGHT")
64 AceGUI:ClearFocus()
65 end
66
67 local function StatusBar_OnEnter(frame)
68 frame.obj:Fire("OnEnterStatusBar")
69 end
70
71 local function StatusBar_OnLeave(frame)
72 frame.obj:Fire("OnLeaveStatusBar")
73 end
74
75 --[[-----------------------------------------------------------------------------
76 Methods
77 -------------------------------------------------------------------------------]]
78 local methods = {
79 ["OnAcquire"] = function(self)
80 self.frame:SetParent(UIParent)
81 self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
82 self:SetTitle()
83 self:SetStatusText()
84 self:ApplyStatus()
85 self:Show()
86 end,
87
88 ["OnRelease"] = function(self)
89 self.status = nil
90 wipe(self.localstatus)
91 end,
92
93 ["OnWidthSet"] = function(self, width)
94 local content = self.content
95 local contentwidth = width - 34
96 if contentwidth < 0 then
97 contentwidth = 0
98 end
99 content:SetWidth(contentwidth)
100 content.width = contentwidth
101 end,
102
103 ["OnHeightSet"] = function(self, height)
104 local content = self.content
105 local contentheight = height - 57
106 if contentheight < 0 then
107 contentheight = 0
108 end
109 content:SetHeight(contentheight)
110 content.height = contentheight
111 end,
112
113 ["SetTitle"] = function(self, title)
114 self.titletext:SetText(title)
115 end,
116
117 ["SetStatusText"] = function(self, text)
118 self.statustext:SetText(text)
119 end,
120
121 ["Hide"] = function(self)
122 self.frame:Hide()
123 end,
124
125 ["Show"] = function(self)
126 self.frame:Show()
127 end,
128
129 -- called to set an external table to store status in
130 ["SetStatusTable"] = function(self, status)
131 assert(type(status) == "table")
132 self.status = status
133 self:ApplyStatus()
134 end,
135
136 ["ApplyStatus"] = function(self)
137 local status = self.status or self.localstatus
138 local frame = self.frame
139 self:SetWidth(status.width or 700)
140 self:SetHeight(status.height or 500)
141 frame:ClearAllPoints()
142 if status.top and status.left then
143 frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top)
144 frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0)
145 else
146 frame:SetPoint("CENTER")
147 end
148 end
149 }
150
151 --[[-----------------------------------------------------------------------------
152 Constructor
153 -------------------------------------------------------------------------------]]
154 local FrameBackdrop = {
155 bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
156 edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
157 tile = true, tileSize = 32, edgeSize = 32,
158 insets = { left = 8, right = 8, top = 8, bottom = 8 }
159 }
160
161 local PaneBackdrop = {
162 bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
163 edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
164 tile = true, tileSize = 16, edgeSize = 16,
165 insets = { left = 3, right = 3, top = 5, bottom = 3 }
166 }
167
168 local function Constructor()
169 local frame = CreateFrame("Frame", nil, UIParent)
170 frame:Hide()
171
172 frame:EnableMouse(true)
173 frame:SetMovable(true)
174 frame:SetResizable(true)
175 frame:SetFrameStrata("FULLSCREEN_DIALOG")
176 frame:SetBackdrop(FrameBackdrop)
177 frame:SetBackdropColor(0, 0, 0, 1)
178 frame:SetMinResize(400, 200)
179 frame:SetToplevel(true)
180 frame:SetScript("OnHide", Frame_OnClose)
181 frame:SetScript("OnMouseDown", Frame_OnMouseDown)
182
183 local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
184 closebutton:SetScript("OnClick", Button_OnClick)
185 closebutton:SetPoint("BOTTOMRIGHT", -27, 17)
186 closebutton:SetHeight(20)
187 closebutton:SetWidth(100)
188 closebutton:SetText(CLOSE)
189
190 local statusbg = CreateFrame("Button", nil, frame)
191 statusbg:SetPoint("BOTTOMLEFT", 15, 15)
192 statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
193 statusbg:SetHeight(24)
194 statusbg:SetBackdrop(PaneBackdrop)
195 statusbg:SetBackdropColor(0.1,0.1,0.1)
196 statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
197 statusbg:SetScript("OnEnter", StatusBar_OnEnter)
198 statusbg:SetScript("OnLeave", StatusBar_OnLeave)
199
200 local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal")
201 statustext:SetPoint("TOPLEFT", 7, -2)
202 statustext:SetPoint("BOTTOMRIGHT", -7, 2)
203 statustext:SetHeight(20)
204 statustext:SetJustifyH("LEFT")
205 statustext:SetText("")
206
207 local titlebg = frame:CreateTexture(nil, "OVERLAY")
208 titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
209 titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
210 titlebg:SetPoint("TOP", 0, 12)
211 titlebg:SetWidth(100)
212 titlebg:SetHeight(40)
213
214 local title = CreateFrame("Frame", nil, frame)
215 title:EnableMouse(true)
216 title:SetScript("OnMouseDown", Title_OnMouseDown)
217 title:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
218 title:SetAllPoints(titlebg)
219
220 local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
221 titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
222
223 local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
224 titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
225 titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
226 titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
227 titlebg_l:SetWidth(30)
228 titlebg_l:SetHeight(40)
229
230 local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
231 titlebg_r:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
232 titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
233 titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
234 titlebg_r:SetWidth(30)
235 titlebg_r:SetHeight(40)
236
237 local sizer_se = CreateFrame("Frame", nil, frame)
238 sizer_se:SetPoint("BOTTOMRIGHT")
239 sizer_se:SetWidth(25)
240 sizer_se:SetHeight(25)
241 sizer_se:EnableMouse()
242 sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown)
243 sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
244
245 local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
246 line1:SetWidth(14)
247 line1:SetHeight(14)
248 line1:SetPoint("BOTTOMRIGHT", -8, 8)
249 line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
250 local x = 0.1 * 14/17
251 line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
252
253 local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
254 line2:SetWidth(8)
255 line2:SetHeight(8)
256 line2:SetPoint("BOTTOMRIGHT", -8, 8)
257 line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
258 local x = 0.1 * 8/17
259 line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
260
261 local sizer_s = CreateFrame("Frame", nil, frame)
262 sizer_s:SetPoint("BOTTOMRIGHT", -25, 0)
263 sizer_s:SetPoint("BOTTOMLEFT")
264 sizer_s:SetHeight(25)
265 sizer_s:EnableMouse(true)
266 sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown)
267 sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
268
269 local sizer_e = CreateFrame("Frame", nil, frame)
270 sizer_e:SetPoint("BOTTOMRIGHT", 0, 25)
271 sizer_e:SetPoint("TOPRIGHT")
272 sizer_e:SetWidth(25)
273 sizer_e:EnableMouse(true)
274 sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown)
275 sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
276
277 --Container Support
278 local content = CreateFrame("Frame", nil, frame)
279 content:SetPoint("TOPLEFT", 17, -27)
280 content:SetPoint("BOTTOMRIGHT", -17, 40)
281
282 local widget = {
283 localstatus = {},
284 titletext = titletext,
285 statustext = statustext,
286 content = content,
287 frame = frame,
288 type = Type
289 }
290 for method, func in pairs(methods) do
291 widget[method] = func
292 end
293 closebutton.obj, statusbg.obj = widget, widget
294
295 return AceGUI:RegisterAsContainer(widget)
296 end
297
298 AceGUI:RegisterWidgetType(Type, Constructor, Version)