tercio@0: --[[----------------------------------------------------------------------------- tercio@0: Frame Container tercio@0: -------------------------------------------------------------------------------]] tercio@0: local Type, Version = "Frame", 24 tercio@0: local AceGUI = LibStub and LibStub("AceGUI-3.0", true) tercio@0: if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end tercio@0: tercio@0: -- Lua APIs tercio@0: local pairs, assert, type = pairs, assert, type tercio@0: local wipe = table.wipe tercio@0: tercio@0: -- WoW APIs tercio@0: local PlaySound = PlaySound tercio@0: local CreateFrame, UIParent = CreateFrame, UIParent tercio@0: tercio@0: -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded tercio@0: -- List them here for Mikk's FindGlobals script tercio@0: -- GLOBALS: CLOSE tercio@0: tercio@0: --[[----------------------------------------------------------------------------- tercio@0: Scripts tercio@0: -------------------------------------------------------------------------------]] tercio@0: local function Button_OnClick(frame) tercio@0: PlaySound("gsTitleOptionExit") tercio@0: frame.obj:Hide() tercio@0: end tercio@0: tercio@0: local function Frame_OnClose(frame) tercio@0: frame.obj:Fire("OnClose") tercio@0: end tercio@0: tercio@0: local function Frame_OnMouseDown(frame) tercio@0: AceGUI:ClearFocus() tercio@0: end tercio@0: tercio@0: local function Title_OnMouseDown(frame) tercio@0: frame:GetParent():StartMoving() tercio@0: AceGUI:ClearFocus() tercio@0: end tercio@0: tercio@0: local function MoverSizer_OnMouseUp(mover) tercio@0: local frame = mover:GetParent() tercio@0: frame:StopMovingOrSizing() tercio@0: local self = frame.obj tercio@0: local status = self.status or self.localstatus tercio@0: status.width = frame:GetWidth() tercio@0: status.height = frame:GetHeight() tercio@0: status.top = frame:GetTop() tercio@0: status.left = frame:GetLeft() tercio@0: end tercio@0: tercio@0: local function SizerSE_OnMouseDown(frame) tercio@0: frame:GetParent():StartSizing("BOTTOMRIGHT") tercio@0: AceGUI:ClearFocus() tercio@0: end tercio@0: tercio@0: local function SizerS_OnMouseDown(frame) tercio@0: frame:GetParent():StartSizing("BOTTOM") tercio@0: AceGUI:ClearFocus() tercio@0: end tercio@0: tercio@0: local function SizerE_OnMouseDown(frame) tercio@0: frame:GetParent():StartSizing("RIGHT") tercio@0: AceGUI:ClearFocus() tercio@0: end tercio@0: tercio@0: local function StatusBar_OnEnter(frame) tercio@0: frame.obj:Fire("OnEnterStatusBar") tercio@0: end tercio@0: tercio@0: local function StatusBar_OnLeave(frame) tercio@0: frame.obj:Fire("OnLeaveStatusBar") tercio@0: end tercio@0: tercio@0: --[[----------------------------------------------------------------------------- tercio@0: Methods tercio@0: -------------------------------------------------------------------------------]] tercio@0: local methods = { tercio@0: ["OnAcquire"] = function(self) tercio@0: self.frame:SetParent(UIParent) tercio@0: self.frame:SetFrameStrata("FULLSCREEN_DIALOG") tercio@0: self:SetTitle() tercio@0: self:SetStatusText() tercio@0: self:ApplyStatus() tercio@0: self:Show() tercio@0: self:EnableResize(true) tercio@0: end, tercio@0: tercio@0: ["OnRelease"] = function(self) tercio@0: self.status = nil tercio@0: wipe(self.localstatus) tercio@0: end, tercio@0: tercio@0: ["OnWidthSet"] = function(self, width) tercio@0: local content = self.content tercio@0: local contentwidth = width - 34 tercio@0: if contentwidth < 0 then tercio@0: contentwidth = 0 tercio@0: end tercio@0: content:SetWidth(contentwidth) tercio@0: content.width = contentwidth tercio@0: end, tercio@0: tercio@0: ["OnHeightSet"] = function(self, height) tercio@0: local content = self.content tercio@0: local contentheight = height - 57 tercio@0: if contentheight < 0 then tercio@0: contentheight = 0 tercio@0: end tercio@0: content:SetHeight(contentheight) tercio@0: content.height = contentheight tercio@0: end, tercio@0: tercio@0: ["SetTitle"] = function(self, title) tercio@0: self.titletext:SetText(title) tercio@0: self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 10) tercio@0: end, tercio@0: tercio@0: ["SetStatusText"] = function(self, text) tercio@0: self.statustext:SetText(text) tercio@0: end, tercio@0: tercio@0: ["Hide"] = function(self) tercio@0: self.frame:Hide() tercio@0: end, tercio@0: tercio@0: ["Show"] = function(self) tercio@0: self.frame:Show() tercio@0: end, tercio@0: tercio@0: ["EnableResize"] = function(self, state) tercio@0: local func = state and "Show" or "Hide" tercio@0: self.sizer_se[func](self.sizer_se) tercio@0: self.sizer_s[func](self.sizer_s) tercio@0: self.sizer_e[func](self.sizer_e) tercio@0: end, tercio@0: tercio@0: -- called to set an external table to store status in tercio@0: ["SetStatusTable"] = function(self, status) tercio@0: assert(type(status) == "table") tercio@0: self.status = status tercio@0: self:ApplyStatus() tercio@0: end, tercio@0: tercio@0: ["ApplyStatus"] = function(self) tercio@0: local status = self.status or self.localstatus tercio@0: local frame = self.frame tercio@0: self:SetWidth(status.width or 700) tercio@0: self:SetHeight(status.height or 500) tercio@0: frame:ClearAllPoints() tercio@0: if status.top and status.left then tercio@0: frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top) tercio@0: frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0) tercio@0: else tercio@0: frame:SetPoint("CENTER") tercio@0: end tercio@0: end tercio@0: } tercio@0: tercio@0: --[[----------------------------------------------------------------------------- tercio@0: Constructor tercio@0: -------------------------------------------------------------------------------]] tercio@0: local FrameBackdrop = { tercio@0: bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", tercio@0: edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", tercio@0: tile = true, tileSize = 32, edgeSize = 32, tercio@0: insets = { left = 8, right = 8, top = 8, bottom = 8 } tercio@0: } tercio@0: tercio@0: local PaneBackdrop = { tercio@0: bgFile = "Interface\\ChatFrame\\ChatFrameBackground", tercio@0: edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tercio@0: tile = true, tileSize = 16, edgeSize = 16, tercio@0: insets = { left = 3, right = 3, top = 5, bottom = 3 } tercio@0: } tercio@0: tercio@0: local function Constructor() tercio@0: local frame = CreateFrame("Frame", nil, UIParent) tercio@0: frame:Hide() tercio@0: tercio@0: frame:EnableMouse(true) tercio@0: frame:SetMovable(true) tercio@0: frame:SetResizable(true) tercio@0: frame:SetFrameStrata("FULLSCREEN_DIALOG") tercio@0: frame:SetBackdrop(FrameBackdrop) tercio@0: frame:SetBackdropColor(0, 0, 0, 1) tercio@0: frame:SetMinResize(400, 200) tercio@0: frame:SetToplevel(true) tercio@0: frame:SetScript("OnHide", Frame_OnClose) tercio@0: frame:SetScript("OnMouseDown", Frame_OnMouseDown) tercio@0: tercio@0: local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") tercio@0: closebutton:SetScript("OnClick", Button_OnClick) tercio@0: closebutton:SetPoint("BOTTOMRIGHT", -27, 17) tercio@0: closebutton:SetHeight(20) tercio@0: closebutton:SetWidth(100) tercio@0: closebutton:SetText(CLOSE) tercio@0: tercio@0: local statusbg = CreateFrame("Button", nil, frame) tercio@0: statusbg:SetPoint("BOTTOMLEFT", 15, 15) tercio@0: statusbg:SetPoint("BOTTOMRIGHT", -132, 15) tercio@0: statusbg:SetHeight(24) tercio@0: statusbg:SetBackdrop(PaneBackdrop) tercio@0: statusbg:SetBackdropColor(0.1,0.1,0.1) tercio@0: statusbg:SetBackdropBorderColor(0.4,0.4,0.4) tercio@0: statusbg:SetScript("OnEnter", StatusBar_OnEnter) tercio@0: statusbg:SetScript("OnLeave", StatusBar_OnLeave) tercio@0: tercio@0: local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal") tercio@0: statustext:SetPoint("TOPLEFT", 7, -2) tercio@0: statustext:SetPoint("BOTTOMRIGHT", -7, 2) tercio@0: statustext:SetHeight(20) tercio@0: statustext:SetJustifyH("LEFT") tercio@0: statustext:SetText("") tercio@0: tercio@0: local titlebg = frame:CreateTexture(nil, "OVERLAY") tercio@0: titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") tercio@0: titlebg:SetTexCoord(0.31, 0.67, 0, 0.63) tercio@0: titlebg:SetPoint("TOP", 0, 12) tercio@0: titlebg:SetWidth(100) tercio@0: titlebg:SetHeight(40) tercio@0: tercio@0: local title = CreateFrame("Frame", nil, frame) tercio@0: title:EnableMouse(true) tercio@0: title:SetScript("OnMouseDown", Title_OnMouseDown) tercio@0: title:SetScript("OnMouseUp", MoverSizer_OnMouseUp) tercio@0: title:SetAllPoints(titlebg) tercio@0: tercio@0: local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal") tercio@0: titletext:SetPoint("TOP", titlebg, "TOP", 0, -14) tercio@0: tercio@0: local titlebg_l = frame:CreateTexture(nil, "OVERLAY") tercio@0: titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") tercio@0: titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63) tercio@0: titlebg_l:SetPoint("RIGHT", titlebg, "LEFT") tercio@0: titlebg_l:SetWidth(30) tercio@0: titlebg_l:SetHeight(40) tercio@0: tercio@0: local titlebg_r = frame:CreateTexture(nil, "OVERLAY") tercio@0: titlebg_r:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") tercio@0: titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63) tercio@0: titlebg_r:SetPoint("LEFT", titlebg, "RIGHT") tercio@0: titlebg_r:SetWidth(30) tercio@0: titlebg_r:SetHeight(40) tercio@0: tercio@0: local sizer_se = CreateFrame("Frame", nil, frame) tercio@0: sizer_se:SetPoint("BOTTOMRIGHT") tercio@0: sizer_se:SetWidth(25) tercio@0: sizer_se:SetHeight(25) tercio@0: sizer_se:EnableMouse() tercio@0: sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown) tercio@0: sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp) tercio@0: tercio@0: local line1 = sizer_se:CreateTexture(nil, "BACKGROUND") tercio@0: line1:SetWidth(14) tercio@0: line1:SetHeight(14) tercio@0: line1:SetPoint("BOTTOMRIGHT", -8, 8) tercio@0: line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") tercio@0: local x = 0.1 * 14/17 tercio@0: line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) tercio@0: tercio@0: local line2 = sizer_se:CreateTexture(nil, "BACKGROUND") tercio@0: line2:SetWidth(8) tercio@0: line2:SetHeight(8) tercio@0: line2:SetPoint("BOTTOMRIGHT", -8, 8) tercio@0: line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") tercio@0: local x = 0.1 * 8/17 tercio@0: line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) tercio@0: tercio@0: local sizer_s = CreateFrame("Frame", nil, frame) tercio@0: sizer_s:SetPoint("BOTTOMRIGHT", -25, 0) tercio@0: sizer_s:SetPoint("BOTTOMLEFT") tercio@0: sizer_s:SetHeight(25) tercio@0: sizer_s:EnableMouse(true) tercio@0: sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown) tercio@0: sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp) tercio@0: tercio@0: local sizer_e = CreateFrame("Frame", nil, frame) tercio@0: sizer_e:SetPoint("BOTTOMRIGHT", 0, 25) tercio@0: sizer_e:SetPoint("TOPRIGHT") tercio@0: sizer_e:SetWidth(25) tercio@0: sizer_e:EnableMouse(true) tercio@0: sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown) tercio@0: sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp) tercio@0: tercio@0: --Container Support tercio@0: local content = CreateFrame("Frame", nil, frame) tercio@0: content:SetPoint("TOPLEFT", 17, -27) tercio@0: content:SetPoint("BOTTOMRIGHT", -17, 40) tercio@0: tercio@0: local widget = { tercio@0: localstatus = {}, tercio@0: titletext = titletext, tercio@0: statustext = statustext, tercio@0: titlebg = titlebg, tercio@0: sizer_se = sizer_se, tercio@0: sizer_s = sizer_s, tercio@0: sizer_e = sizer_e, tercio@0: content = content, tercio@0: frame = frame, tercio@0: type = Type tercio@0: } tercio@0: for method, func in pairs(methods) do tercio@0: widget[method] = func tercio@0: end tercio@0: closebutton.obj, statusbg.obj = widget, widget tercio@0: tercio@0: return AceGUI:RegisterAsContainer(widget) tercio@0: end tercio@0: tercio@0: AceGUI:RegisterWidgetType(Type, Constructor, Version)