Mercurial > wow > hotcorners
view HotCorners.lua @ 1:018fc9f0c471
continuing the development.
author | tercio |
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date | Sat, 09 Aug 2014 17:28:04 -0300 |
parents | fc346da3afd9 |
children | a6fb0ff113b1 |
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LibHotCorners = LibStub ("AceAddon-3.0"):NewAddon ("HotCorners", "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0") _G.HotCorners = LibHotCorners local LibHotCorners = LibHotCorners local LBD = LibStub ("LibDataBroker-1.1") local debug = false local tinsert = tinsert local default_db = { profile = { is_enabled = true, topleft_enabled = true, topleft_quickfunc = false, clicks = {}, disabled = {} }, } LibHotCorners.RegistredQuickFunctions = {} LibHotCorners.QuickFunctions = {topleft = false} function LibHotCorners:OnEnable() end function LibHotCorners:OnDisable() end local refresh_topleft = function() LibHotCorners ["topleft"].is_enabled = LibHotCorners.db.profile.topleft_enabled end local OptionsTable = { name = "HotCorners", type = "group", args = { Enabled = { type = "toggle", name = "Enabled", desc = "Enable or Disable this addon.", order = 1, get = function() return LibHotCorners.db.profile.is_enabled end, set = function (self, val) LibHotCorners.db.profile.is_enabled = not LibHotCorners.db.profile.is_enabled; --[[ do something]] end, }, TopLeftEnabled = { type = "toggle", name = "Top Left", desc = "Enable or Disable the Top Left bar.", order = 2, get = function() return LibHotCorners.db.profile.topleft_enabled end, set = function (self, val) LibHotCorners.db.profile.topleft_enabled = not LibHotCorners.db.profile.topleft_enabled; refresh_topleft() end, }, QuickClickFunc = { type = "select", name = "Quick Click", desc = "Select the behavior when clicking over the absolute topleft corner.", values = function() local options = {} for index, quickfunc in ipairs (LibHotCorners.RegistredQuickFunctions) do options [quickfunc.name] = quickfunc.name end return options end, get = function() return LibHotCorners.db.profile.topleft_quickfunc or "" end, set = function (self, funcname) LibHotCorners.db.profile.topleft_quickfunc = funcname; for index, quickfunc in ipairs (LibHotCorners.RegistredQuickFunctions) do if (quickfunc.name == funcname) then LibHotCorners.QuickFunctions.topleft = quickfunc.func break end end end, order = 4, } } } function LibHotCorners:OnInitialize() --declarar primeiro o db usando a global que é declarada no toc. self.db = LibStub ("AceDB-3.0"):New ("HotCornersDB", default_db, true) --declara agora as opções da tab raiz LibStub("AceConfig-3.0"):RegisterOptionsTable ("HotCorners", OptionsTable) LibHotCorners.OptionsFrame1 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions ("HotCorners", "HotCorners") --sub tab LibStub ("AceConfig-3.0"):RegisterOptionsTable ("HotCorners-Profiles", LibStub ("AceDBOptions-3.0"):GetOptionsTable (self.db)) LibHotCorners.OptionsFrame2 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions ("HotCorners-Profiles", "Profiles", "HotCorners") LibHotCorners ["topleft"].is_enabled = self.db.topleft_enabled refresh_topleft() SLASH_HOTCORNER1, SLASH_HOTCORNER2 = "/hotcorners", "/hotcorner" function SlashCmdList.HOTCORNER (msg, editbox) HotCornersOpenOptions (self); end for name, dataobj in LBD:DataObjectIterator() do if (dataobj.type and dataobj.icon and dataobj.OnClick) then LibHotCorners:RegisterHotCornerButton (name, "TopLeft", nil, name .. "HotCornerLauncher", dataobj.icon, dataobj.OnTooltipShow, dataobj.OnClick, nil, nil, dataobj.OnEnter, dataobj.OnLeave) end end for k, v in pairs (LBD.attributestorage) do --print (k, v) --print ("----------------") --vardump (v) end end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --> main function LibHotCorners.embeds = LibHotCorners.embeds or {} local embed_functions = { "RegisterHotCornerButton", "HideHotCornerButton", } function LibHotCorners:Embed (target) for k, v in pairs (embed_functions) do target[v] = self[v] end self.embeds [target] = true return target end local CallbackHandler = LibStub:GetLibrary ("CallbackHandler-1.0") LibHotCorners.callbacks = LibHotCorners.callbacks or CallbackHandler:New (LibHotCorners) LibHotCorners.topleft = LibHotCorners.topleft or {widgets = {}, quickclick = false, is_enabled = false, map = {}} LibHotCorners.bottomleft = {} LibHotCorners.topright = {} LibHotCorners.bottomright = {} local function test (corner) assert (corner == "topleft" or corner == "bottomleft" or corner == "topright" or corner == "bottomright", "LibHotCorners:RegisterAddon expects a corner on #1 argument.") end function LibHotCorners:AddQuickFunction (quickfunc, corner) local current_quickfunc = LibHotCorners.db.profile [corner .. "_quickfunc"] or "" --> passed only one table if (quickfunc.name) then --> check if already exists local already_exists = false for _, registred in ipairs (LibHotCorners.RegistredQuickFunctions) do if (registred.name == quickfunc.name) then registred.func = quickfunc.func if (current_quickfunc == quickfunc.name) then LibHotCorners.QuickFunctions [corner] = quickfunc.func end already_exists = true break end end --> add table if (not already_exists) then table.insert (LibHotCorners.RegistredQuickFunctions, quickfunc) if (current_quickfunc == quickfunc.name) then LibHotCorners.QuickFunctions [corner] = quickfunc.func end end --> check if there is a quickfunc to be use if (current_quickfunc == "") then LibHotCorners.db.profile [corner .. "_quickfunc"] = quickfunc.name LibHotCorners.QuickFunctions [corner] = quickfunc.func end else --> passed a table of tables for _, this_quickfunc in ipairs (quickfunc) do --> check if already exists local already_exists = false for _, registred in ipairs (LibHotCorners.RegistredQuickFunctions) do if (registred.name == this_quickfunc.name) then registred.func = this_quickfunc.func if (current_quickfunc == this_quickfunc.name) then LibHotCorners.QuickFunctions [corner] = this_quickfunc.func end already_exists = true break end end --> add table if (not already_exists) then table.insert (LibHotCorners.RegistredQuickFunctions, this_quickfunc) if (current_quickfunc == this_quickfunc.name) then LibHotCorners.QuickFunctions [corner] = this_quickfunc.func end end --> check if there is a quickfunc to be use if (current_quickfunc == "") then LibHotCorners.db.profile [corner .. "_quickfunc"] = this_quickfunc.name LibHotCorners.QuickFunctions [corner] = this_quickfunc.func current_quickfunc = this_quickfunc.name end end end end function LibHotCorners:RegisterHotCornerButton (name, corner, optionstable, fname, icon, tooltip, clickfunc, menus, quickfunc, onenter, onleave, is_install) corner = string.lower (corner) test (corner) optionstable = optionstable or {hide = false} if (is_install) then --> overwrite if already exists a widget for i, widget in ipairs (LibHotCorners [corner]) do if (widget.name == name) then table.remove (LibHotCorners [corner], i) table.insert (LibHotCorners [corner], i, {name = name, fname = fname, optionstable = optionstable, icon = icon, tooltip = tooltip, click = clickfunc, menus = menus, quickfunc = quickfunc, onenter = onenter, onleave = onleave, is_install = true}) if (quickfunc) then LibHotCorners:AddQuickFunction (quickfunc, corner) end return LibHotCorners [corner].map [name] end end --> add table.insert (LibHotCorners [corner], {name = name, fname = fname, optionstable = optionstable, icon = icon, tooltip = tooltip, click = clickfunc, menus = menus, quickfunc = quickfunc, onenter = onenter, onleave = onleave, is_install = true}) LibHotCorners [corner].map [name] = #LibHotCorners [corner] if (quickfunc) then LibHotCorners:AddQuickFunction (quickfunc, corner) end return LibHotCorners [corner].map [name] else --> check if already exists for i, widget in ipairs (LibHotCorners [corner]) do if (widget.name == name) then return end end --> add table.insert (LibHotCorners [corner], {name = name, fname = fname, optionstable = optionstable, icon = icon, tooltip = tooltip, click = clickfunc, menus = menus, quickfunc = quickfunc, onenter = onenter, onleave = onleave}) LibHotCorners [corner].map [name] = #LibHotCorners [corner] if (quickfunc) then LibHotCorners:AddQuickFunction (quickfunc, corner) end return LibHotCorners [corner].map [name] end end function LibHotCorners:HideHotCornerButton (name, corner, value) corner = string.lower (corner) test (corner) local corner_table = LibHotCorners [corner] local addon_table = corner_table [corner_table.map [name]] if (addon_table) then addon_table.optionstable.hide = value end LibHotCorners [corner].is_enabled = false for index, button_table in ipairs (corner_table) do if (not button_table.optionstable.hide) then LibHotCorners [corner].is_enabled = true break end end return true end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --> data broker stuff function LibHotCorners:DataBrokerCallback (event, name, dataobj) if (not name or not dataobj or not dataobj.type) then return end if (dataobj.icon and dataobj.OnClick) then LibHotCorners:RegisterHotCornerButton (name, "TopLeft", nil, name .. "HotCornerLauncher", dataobj.icon, dataobj.OnTooltipShow, dataobj.OnClick, nil, nil, dataobj.OnEnter, dataobj.OnLeave) end end LBD.RegisterCallback (LibHotCorners, "DataBrokerCallback") ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --> scripts --> background (window mode fix) function HotCornersBackgroundOnEnter (self) if (LibHotCornersTopLeft and LibHotCornersTopLeft:IsShown()) then if (LibHotCornersTopLeft:GetWidth() > 2) then HotCornersOnLeave (LibHotCornersTopLeft) end end self:EnableMouse (false) end --> set size local function set_size (self) if (self.position == "topleft" or self.position == "topright") then self:SetSize (40, GetScreenHeight()) else self:SetSize (GetScreenWidth(), 40) end end --> show tooltip local show_tooltip = function (self) if (self.table.tooltip) then if (type (self.table.tooltip) == "function") then GameTooltip:SetOwner (self, "ANCHOR_RIGHT") self.table.tooltip (GameTooltip) GameTooltip:Show() elseif (type (self.table.tooltip) == "string") then GameTooltip:SetOwner (self, "ANCHOR_RIGHT") GameTooltip:AddLine (self.table.tooltip) GameTooltip:Show() end elseif (self.table.onenter) then self.table.onenter (self) end end --> corner frame on enter local more_clicked = function (t1, t2) return t1[1] > t2[1] end function HotCornersOnEnter (self) if (not LibHotCorners.db.profile.is_enabled) then return end if (not LibHotCorners.db.profile [self.position .. "_enabled"]) then return end set_size (self) HotCornersBackgroundFrame:EnableMouse (true) local i = 1 local sort = {} local clicks = LibHotCorners.db.profile.clicks for index, button_table in ipairs (LibHotCorners [self.position]) do tinsert (sort, {clicks [button_table.name] or 0, button_table}) end table.sort (sort, more_clicked) local last_button local disabled = LibHotCorners.db.profile.disabled for index, button_table in ipairs (sort) do button_table = button_table [2] if (not button_table.widget) then LibHotCorners:CreateAddonWidget (self, button_table, index, self.position) end button_table.widget:ClearAllPoints() if (not disabled [button_table.name] and not button_table.optionstable.hide) then if (self.position == "topleft" or self.position == "topright") then local y = i * 35 * -1 button_table.widget:SetPoint ("topleft", self, "topleft", 4, y) button_table.widget.y = y else local x = i * 35 button_table.widget:SetPoint ("topleft", self, "topleft", x, -4) button_table.widget.x = x end button_table.widget:Show() last_button = button_table.widget i = i + 1 else button_table.widget:Hide() end end local OptionsButton = LibHotCorners [self.position].optionsbutton local y = i * 35 * -1 OptionsButton:SetPoint ("top", self, "top", 0, y) OptionsButton:Show() end --> corner frame on leave function HotCornersOnLeave (self) self:SetSize (1, 1) for index, button_table in ipairs (LibHotCorners [self.position]) do if (button_table.widget) then button_table.widget:Hide() end end local OptionsButton = LibHotCorners [self.position].optionsbutton OptionsButton:Hide() end --> quick corner on click function HotCornersOnQuickClick (self, button) local parent_position = self:GetParent().position local func = LibHotCorners.QuickFunctions [parent_position] if (func) then func (self, button) end end --> options button onenter function HotCornersOptionsButtonOnEnter (self) set_size (self:GetParent()) for index, button_table in ipairs (LibHotCorners [self:GetParent().position]) do if (not LibHotCorners.db.profile.disabled [button_table.name]) then button_table.widget:Show() end end self:Show() end function HotCornersOpenOptions (self) InterfaceOptionsFrame_OpenToCategory ("HotCorners") InterfaceOptionsFrame_OpenToCategory ("HotCorners") end function HotCornersSetEnabled (state) LibHotCorners.db.profile.is_enabled = state end --> options button onleave function HotCornersOptionsButtonOnLeave (self) self:GetParent():GetScript("OnLeave")(self:GetParent()) end --> button onenter function HotCornersButtonOnEnter (self) set_size (self:GetParent()) for index, button_table in ipairs (LibHotCorners [self:GetParent().position]) do if (not LibHotCorners.db.profile.disabled [button_table.name]) then button_table.widget:Show() end end show_tooltip (self) local OptionsButton = LibHotCorners [self:GetParent().position].optionsbutton OptionsButton:Show() end --> button onleave function HotCornersButtonOnLeave (self) GameTooltip:Hide() if (self.table.onleave) then self.table.onleave (self) end self:GetParent():GetScript("OnLeave")(self:GetParent()) local OptionsButton = LibHotCorners [self:GetParent().position].optionsbutton OptionsButton:Hide() end --> button onmousedown function HotCornersButtonOnMouseDown (self, button) if (self:GetParent().position == "topleft" or self:GetParent().position == "topright") then self:SetPoint ("topleft", self:GetParent(), "topleft", 5, self.y - 1) else self:SetPoint ("topleft", self:GetParent(), "topleft", self.x+1, -6) end end --> button onmouseup function HotCornersButtonOnMouseUp (self, button) if (self:GetParent().position == "topleft" or self:GetParent().position == "topright") then self:SetPoint ("topleft", self:GetParent(), "topleft", 4, self.y) else self:SetPoint ("topleft", self:GetParent(), "topleft", self.x, -4) end if (self.table.click) then local clicks = LibHotCorners.db.profile.clicks clicks [self.table.name] = clicks [self.table.name] or 0 clicks [self.table.name] = clicks [self.table.name] + 1 self.table.click (self, button) end end ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --> create top left corner local TopLeftCorner = CreateFrame ("Frame", "LibHotCornersTopLeft", nil, "HotCornersFrameCornerTemplate") TopLeftCorner:SetPoint ("topleft", UIParent, "topleft", 0, 0) TopLeftCorner.position = "topleft" --fast corner button local QuickClickButton = CreateFrame ("button", "LibHotCornersTopLeftFastButton", TopLeftCorner, "HotCornersQuickCornerButtonTemplate") --options button local OptionsButton = CreateFrame ("button", "LibHotCornersTopLeftOptionsButton", TopLeftCorner, "HotCornersOptionsButtonTemplate") if (debug) then QuickClickButton:SetSize (20, 20) QuickClickButton:SetBackdrop ({bgFile = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]], tile = true, tileSize = 40}) QuickClickButton:SetBackdropColor (1, 0, 0, 1) end LibHotCorners.topleft.quickbutton = QuickClickButton LibHotCorners.topleft.optionsbutton = OptionsButton ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ --> buttons function LibHotCorners:CreateAddonWidget (frame, button_table, index, side) --> create the button local button = CreateFrame ("button", "LibHotCorners" .. side .. button_table.fname, frame, "HotCornersButtonTemplate") --> write some attributes button.index = index button.table = button_table button.parent = frame button_table.widget = button --> set the icon button:SetNormalTexture (button_table.icon) button:SetHighlightTexture (button_table.icon) if (string.lower (button_table.icon):find ([[\icons\]])) then button:GetNormalTexture():SetTexCoord (0.078125, 0.9375, 0.078125, 0.9375) button:GetHighlightTexture():SetTexCoord (0.078125, 0.9375, 0.078125, 0.9375) end return button end