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1 --[[ $Id: AceGUIWidget-DropDown-Items.lua 1137 2016-05-15 10:57:36Z nevcairiel $ ]]--
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2
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3 local AceGUI = LibStub("AceGUI-3.0")
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4
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5 local IsLegion = select(4, GetBuildInfo()) >= 70000
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6
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7 -- Lua APIs
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8 local select, assert = select, assert
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9
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10 -- WoW APIs
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11 local PlaySound = PlaySound
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12 local CreateFrame = CreateFrame
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13
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14 local function fixlevels(parent,...)
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15 local i = 1
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16 local child = select(i, ...)
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17 while child do
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18 child:SetFrameLevel(parent:GetFrameLevel()+1)
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19 fixlevels(child, child:GetChildren())
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20 i = i + 1
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21 child = select(i, ...)
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22 end
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23 end
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24
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25 local function fixstrata(strata, parent, ...)
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26 local i = 1
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27 local child = select(i, ...)
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28 parent:SetFrameStrata(strata)
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29 while child do
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30 fixstrata(strata, child, child:GetChildren())
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31 i = i + 1
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32 child = select(i, ...)
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33 end
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34 end
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35
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36 -- ItemBase is the base "class" for all dropdown items.
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37 -- Each item has to use ItemBase.Create(widgetType) to
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38 -- create an initial 'self' value.
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39 -- ItemBase will add common functions and ui event handlers.
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40 -- Be sure to keep basic usage when you override functions.
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41
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42 local ItemBase = {
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43 -- NOTE: The ItemBase version is added to each item's version number
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44 -- to ensure proper updates on ItemBase changes.
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45 -- Use at least 1000er steps.
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46 version = 1000,
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47 counter = 0,
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48 }
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49
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50 function ItemBase.Frame_OnEnter(this)
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51 local self = this.obj
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52
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53 if self.useHighlight then
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54 self.highlight:Show()
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55 end
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56 self:Fire("OnEnter")
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57
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58 if self.specialOnEnter then
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59 self.specialOnEnter(self)
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60 end
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61 end
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62
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63 function ItemBase.Frame_OnLeave(this)
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64 local self = this.obj
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65
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66 self.highlight:Hide()
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67 self:Fire("OnLeave")
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68
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69 if self.specialOnLeave then
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70 self.specialOnLeave(self)
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71 end
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72 end
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73
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74 -- exported, AceGUI callback
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75 function ItemBase.OnAcquire(self)
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76 self.frame:SetToplevel(true)
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77 self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
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78 end
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79
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80 -- exported, AceGUI callback
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81 function ItemBase.OnRelease(self)
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82 self:SetDisabled(false)
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83 self.pullout = nil
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84 self.frame:SetParent(nil)
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85 self.frame:ClearAllPoints()
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86 self.frame:Hide()
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87 end
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88
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89 -- exported
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90 -- NOTE: this is called by a Dropdown-Pullout.
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91 -- Do not call this method directly
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92 function ItemBase.SetPullout(self, pullout)
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93 self.pullout = pullout
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94
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95 self.frame:SetParent(nil)
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96 self.frame:SetParent(pullout.itemFrame)
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97 self.parent = pullout.itemFrame
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98 fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
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99 end
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100
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101 -- exported
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102 function ItemBase.SetText(self, text)
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103 self.text:SetText(text or "")
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104 end
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105
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106 -- exported
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107 function ItemBase.GetText(self)
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108 return self.text:GetText()
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109 end
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110
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111 -- exported
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112 function ItemBase.SetPoint(self, ...)
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113 self.frame:SetPoint(...)
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114 end
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115
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116 -- exported
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117 function ItemBase.Show(self)
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118 self.frame:Show()
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119 end
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120
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121 -- exported
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122 function ItemBase.Hide(self)
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123 self.frame:Hide()
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124 end
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125
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126 -- exported
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127 function ItemBase.SetDisabled(self, disabled)
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128 self.disabled = disabled
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129 if disabled then
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130 self.useHighlight = false
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131 self.text:SetTextColor(.5, .5, .5)
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132 else
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133 self.useHighlight = true
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134 self.text:SetTextColor(1, 1, 1)
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135 end
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136 end
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137
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138 -- exported
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139 -- NOTE: this is called by a Dropdown-Pullout.
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140 -- Do not call this method directly
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141 function ItemBase.SetOnLeave(self, func)
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142 self.specialOnLeave = func
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143 end
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144
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145 -- exported
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146 -- NOTE: this is called by a Dropdown-Pullout.
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147 -- Do not call this method directly
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148 function ItemBase.SetOnEnter(self, func)
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149 self.specialOnEnter = func
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150 end
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151
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152 function ItemBase.Create(type)
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153 -- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget
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154 local count = AceGUI:GetNextWidgetNum(type)
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155 local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count)
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156 local self = {}
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157 self.frame = frame
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158 frame.obj = self
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159 self.type = type
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160
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161 self.useHighlight = true
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162
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163 frame:SetHeight(17)
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164 frame:SetFrameStrata("FULLSCREEN_DIALOG")
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165
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166 local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
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167 text:SetTextColor(1,1,1)
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168 text:SetJustifyH("LEFT")
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169 text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
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170 text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0)
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171 self.text = text
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172
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173 local highlight = frame:CreateTexture(nil, "OVERLAY")
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174 highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
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175 highlight:SetBlendMode("ADD")
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176 highlight:SetHeight(14)
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177 highlight:ClearAllPoints()
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178 highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0)
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179 highlight:SetPoint("LEFT",frame,"LEFT",5,0)
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180 highlight:Hide()
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181 self.highlight = highlight
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182
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183 local check = frame:CreateTexture("OVERLAY")
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184 check:SetWidth(16)
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185 check:SetHeight(16)
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186 check:SetPoint("LEFT",frame,"LEFT",3,-1)
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187 check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
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188 check:Hide()
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189 self.check = check
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190
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191 local sub = frame:CreateTexture("OVERLAY")
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192 sub:SetWidth(16)
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193 sub:SetHeight(16)
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194 sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
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195 sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
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196 sub:Hide()
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197 self.sub = sub
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198
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199 frame:SetScript("OnEnter", ItemBase.Frame_OnEnter)
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200 frame:SetScript("OnLeave", ItemBase.Frame_OnLeave)
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201
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202 self.OnAcquire = ItemBase.OnAcquire
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203 self.OnRelease = ItemBase.OnRelease
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204
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205 self.SetPullout = ItemBase.SetPullout
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206 self.GetText = ItemBase.GetText
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207 self.SetText = ItemBase.SetText
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208 self.SetDisabled = ItemBase.SetDisabled
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209
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210 self.SetPoint = ItemBase.SetPoint
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211 self.Show = ItemBase.Show
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212 self.Hide = ItemBase.Hide
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213
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214 self.SetOnLeave = ItemBase.SetOnLeave
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215 self.SetOnEnter = ItemBase.SetOnEnter
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216
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217 return self
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218 end
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219
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220 -- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
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221 local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
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222 if IBLib then
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223 IBLib.GetItemBase = function() return ItemBase end
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224 end
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225
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226 --[[
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227 Template for items:
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228
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229 -- Item:
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230 --
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231 do
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232 local widgetType = "Dropdown-Item-"
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233 local widgetVersion = 1
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234
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235 local function Constructor()
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236 local self = ItemBase.Create(widgetType)
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237
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238 AceGUI:RegisterAsWidget(self)
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239 return self
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240 end
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241
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242 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
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243 end
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244 --]]
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245
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246 -- Item: Header
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247 -- A single text entry.
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248 -- Special: Different text color and no highlight
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249 do
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250 local widgetType = "Dropdown-Item-Header"
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251 local widgetVersion = 1
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252
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253 local function OnEnter(this)
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254 local self = this.obj
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255 self:Fire("OnEnter")
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256
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257 if self.specialOnEnter then
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258 self.specialOnEnter(self)
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259 end
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260 end
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261
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262 local function OnLeave(this)
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263 local self = this.obj
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264 self:Fire("OnLeave")
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265
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266 if self.specialOnLeave then
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267 self.specialOnLeave(self)
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268 end
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269 end
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270
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271 -- exported, override
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272 local function SetDisabled(self, disabled)
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273 ItemBase.SetDisabled(self, disabled)
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274 if not disabled then
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275 self.text:SetTextColor(1, 1, 0)
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276 end
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277 end
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278
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279 local function Constructor()
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280 local self = ItemBase.Create(widgetType)
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281
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282 self.SetDisabled = SetDisabled
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283
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284 self.frame:SetScript("OnEnter", OnEnter)
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285 self.frame:SetScript("OnLeave", OnLeave)
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286
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287 self.text:SetTextColor(1, 1, 0)
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288
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289 AceGUI:RegisterAsWidget(self)
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290 return self
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291 end
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292
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293 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
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294 end
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295
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296 -- Item: Execute
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297 -- A simple button
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298 do
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299 local widgetType = "Dropdown-Item-Execute"
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300 local widgetVersion = 1
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301
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302 local function Frame_OnClick(this, button)
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303 local self = this.obj
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304 if self.disabled then return end
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305 self:Fire("OnClick")
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306 if self.pullout then
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307 self.pullout:Close()
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308 end
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309 end
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310
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311 local function Constructor()
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312 local self = ItemBase.Create(widgetType)
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313
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314 self.frame:SetScript("OnClick", Frame_OnClick)
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315
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316 AceGUI:RegisterAsWidget(self)
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317 return self
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318 end
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319
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320 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
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321 end
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322
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323 -- Item: Toggle
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324 -- Some sort of checkbox for dropdown menus.
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325 -- Does not close the pullout on click.
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326 do
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327 local widgetType = "Dropdown-Item-Toggle"
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328 local widgetVersion = 3
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329
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330 local function UpdateToggle(self)
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331 if self.value then
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332 self.check:Show()
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333 else
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334 self.check:Hide()
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335 end
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336 end
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337
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338 local function OnRelease(self)
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339 ItemBase.OnRelease(self)
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340 self:SetValue(nil)
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341 end
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342
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343 local function Frame_OnClick(this, button)
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344 local self = this.obj
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345 if self.disabled then return end
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346 self.value = not self.value
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347 if self.value then
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348 PlaySound("igMainMenuOptionCheckBoxOn")
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349 else
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350 PlaySound("igMainMenuOptionCheckBoxOff")
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351 end
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352 UpdateToggle(self)
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353 self:Fire("OnValueChanged", self.value)
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354 end
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355
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356 -- exported
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357 local function SetValue(self, value)
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358 self.value = value
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359 UpdateToggle(self)
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360 end
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361
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362 -- exported
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363 local function GetValue(self)
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364 return self.value
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365 end
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366
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367 local function Constructor()
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368 local self = ItemBase.Create(widgetType)
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369
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370 self.frame:SetScript("OnClick", Frame_OnClick)
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371
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372 self.SetValue = SetValue
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373 self.GetValue = GetValue
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tercio@0
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374 self.OnRelease = OnRelease
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tercio@0
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375
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tercio@0
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376 AceGUI:RegisterAsWidget(self)
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tercio@0
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377 return self
|
tercio@0
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378 end
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tercio@0
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379
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tercio@0
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380 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
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tercio@0
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381 end
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tercio@0
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382
|
tercio@0
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383 -- Item: Menu
|
tercio@0
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384 -- Shows a submenu on mouse over
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tercio@0
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385 -- Does not close the pullout on click
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tercio@0
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386 do
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tercio@0
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387 local widgetType = "Dropdown-Item-Menu"
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tercio@0
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388 local widgetVersion = 2
|
tercio@0
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389
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tercio@0
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390 local function OnEnter(this)
|
tercio@0
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391 local self = this.obj
|
tercio@0
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392 self:Fire("OnEnter")
|
tercio@0
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393
|
tercio@0
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394 if self.specialOnEnter then
|
tercio@0
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395 self.specialOnEnter(self)
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tercio@0
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396 end
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tercio@0
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397
|
tercio@0
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398 self.highlight:Show()
|
tercio@0
|
399
|
tercio@0
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400 if not self.disabled and self.submenu then
|
tercio@0
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401 self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100)
|
tercio@0
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402 end
|
tercio@0
|
403 end
|
tercio@0
|
404
|
tercio@0
|
405 local function OnHide(this)
|
tercio@0
|
406 local self = this.obj
|
tercio@0
|
407 if self.submenu then
|
tercio@0
|
408 self.submenu:Close()
|
tercio@0
|
409 end
|
tercio@0
|
410 end
|
tercio@0
|
411
|
tercio@0
|
412 -- exported
|
tercio@0
|
413 local function SetMenu(self, menu)
|
tercio@0
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414 assert(menu.type == "Dropdown-Pullout")
|
tercio@0
|
415 self.submenu = menu
|
tercio@0
|
416 end
|
tercio@0
|
417
|
tercio@0
|
418 -- exported
|
tercio@0
|
419 local function CloseMenu(self)
|
tercio@0
|
420 self.submenu:Close()
|
tercio@0
|
421 end
|
tercio@0
|
422
|
tercio@0
|
423 local function Constructor()
|
tercio@0
|
424 local self = ItemBase.Create(widgetType)
|
tercio@0
|
425
|
tercio@0
|
426 self.sub:Show()
|
tercio@0
|
427
|
tercio@0
|
428 self.frame:SetScript("OnEnter", OnEnter)
|
tercio@0
|
429 self.frame:SetScript("OnHide", OnHide)
|
tercio@0
|
430
|
tercio@0
|
431 self.SetMenu = SetMenu
|
tercio@0
|
432 self.CloseMenu = CloseMenu
|
tercio@0
|
433
|
tercio@0
|
434 AceGUI:RegisterAsWidget(self)
|
tercio@0
|
435 return self
|
tercio@0
|
436 end
|
tercio@0
|
437
|
tercio@0
|
438 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
tercio@0
|
439 end
|
tercio@0
|
440
|
tercio@0
|
441 -- Item: Separator
|
tercio@0
|
442 -- A single line to separate items
|
tercio@0
|
443 do
|
tercio@0
|
444 local widgetType = "Dropdown-Item-Separator"
|
Tercio@11
|
445 local widgetVersion = 2
|
tercio@0
|
446
|
tercio@0
|
447 -- exported, override
|
tercio@0
|
448 local function SetDisabled(self, disabled)
|
tercio@0
|
449 ItemBase.SetDisabled(self, disabled)
|
tercio@0
|
450 self.useHighlight = false
|
tercio@0
|
451 end
|
tercio@0
|
452
|
tercio@0
|
453 local function Constructor()
|
tercio@0
|
454 local self = ItemBase.Create(widgetType)
|
tercio@0
|
455
|
tercio@0
|
456 self.SetDisabled = SetDisabled
|
tercio@0
|
457
|
tercio@0
|
458 local line = self.frame:CreateTexture(nil, "OVERLAY")
|
tercio@0
|
459 line:SetHeight(1)
|
Tercio@11
|
460 if IsLegion then
|
Tercio@11
|
461 line:SetColorTexture(.5, .5, .5)
|
Tercio@11
|
462 else
|
Tercio@11
|
463 line:SetTexture(.5, .5, .5)
|
Tercio@11
|
464 end
|
tercio@0
|
465 line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
tercio@0
|
466 line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
tercio@0
|
467
|
tercio@0
|
468 self.text:Hide()
|
tercio@0
|
469
|
tercio@0
|
470 self.useHighlight = false
|
tercio@0
|
471
|
tercio@0
|
472 AceGUI:RegisterAsWidget(self)
|
tercio@0
|
473 return self
|
tercio@0
|
474 end
|
tercio@0
|
475
|
tercio@0
|
476 AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
tercio@0
|
477 end
|