Tercio@11: Tercio@11: local DF = _G ["DetailsFramework"] Tercio@20: if (not DF or not DetailsFrameworkCanLoad) then Tercio@20: return Tercio@20: end Tercio@20: Tercio@11: local _ Tercio@11: local _rawset = rawset --> lua locals Tercio@11: local _rawget = rawget --> lua locals Tercio@11: local _setmetatable = setmetatable --> lua locals Tercio@11: local _unpack = unpack --> lua locals Tercio@11: local _type = type --> lua locals Tercio@11: local _math_floor = math.floor --> lua locals Tercio@11: Tercio@11: local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0") Tercio@11: Tercio@11: local cleanfunction = function() end Tercio@11: local APIBarFunctions Tercio@11: Tercio@39: do Tercio@39: local metaPrototype = { Tercio@39: WidgetType = "normal_bar", Tercio@39: SetHook = DF.SetHook, Tercio@39: RunHooksForWidget = DF.RunHooksForWidget, Tercio@39: } Tercio@39: Tercio@39: _G [DF.GlobalWidgetControlNames ["normal_bar"]] = _G [DF.GlobalWidgetControlNames ["normal_bar"]] or metaPrototype Tercio@39: end Tercio@39: Tercio@39: local BarMetaFunctions = _G [DF.GlobalWidgetControlNames ["normal_bar"]] Tercio@39: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> metatables Tercio@11: Tercio@11: BarMetaFunctions.__call = function (_table, value) Tercio@11: if (not value) then Tercio@11: return _table.statusbar:GetValue() Tercio@11: else Tercio@11: return _table.statusbar:SetValue (value) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: BarMetaFunctions.__add = function (v1, v2) Tercio@11: if (_type (v1) == "table") then Tercio@11: local v = v1.statusbar:GetValue() Tercio@11: v = v + v2 Tercio@11: v1.statusbar:SetValue (v) Tercio@11: else Tercio@11: local v = v2.statusbar:GetValue() Tercio@11: v = v + v1 Tercio@11: v2.statusbar:SetValue (v) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: BarMetaFunctions.__sub = function (v1, v2) Tercio@11: if (_type (v1) == "table") then Tercio@11: local v = v1.statusbar:GetValue() Tercio@11: v = v - v2 Tercio@11: v1.statusbar:SetValue (v) Tercio@11: else Tercio@11: local v = v2.statusbar:GetValue() Tercio@11: v = v - v1 Tercio@11: v2.statusbar:SetValue (v) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> members Tercio@11: Tercio@11: --> tooltip Tercio@11: local function gmember_tooltip (_object) Tercio@11: return _object:GetTooltip() Tercio@11: end Tercio@11: --> shown Tercio@11: local gmember_shown = function (_object) Tercio@11: return _object.statusbar:IsShown() Tercio@11: end Tercio@11: --> frame width Tercio@11: local gmember_width = function (_object) Tercio@11: return _object.statusbar:GetWidth() Tercio@11: end Tercio@11: --> frame height Tercio@11: local gmember_height = function (_object) Tercio@11: return _object.statusbar:GetHeight() Tercio@11: end Tercio@11: --> value Tercio@11: local gmember_value = function (_object) Tercio@11: return _object.statusbar:GetValue() Tercio@11: end Tercio@11: --> right text Tercio@11: local gmember_rtext = function (_object) Tercio@11: return _object.textright:GetText() Tercio@11: end Tercio@11: --> left text Tercio@11: local gmember_ltext = function (_object) Tercio@11: return _object.textleft:GetText() Tercio@11: end Tercio@11: --> left color Tercio@11: local gmember_color = function (_object) Tercio@11: return _object._texture.original_colors Tercio@11: end Tercio@11: --> icon Tercio@11: local gmember_icon = function (_object) Tercio@11: return _object._icon:GetTexture() Tercio@11: end Tercio@11: --> texture Tercio@11: local gmember_texture = function (_object) Tercio@11: return _object._texture:GetTexture() Tercio@11: end Tercio@11: --> font size Tercio@11: local gmember_textsize = function (_object) Tercio@11: local _, fontsize = _object.textleft:GetFont() Tercio@11: return fontsize Tercio@11: end Tercio@11: --> font face Tercio@11: local gmember_textfont = function (_object) Tercio@11: local fontface = _object.textleft:GetFont() Tercio@11: return fontface Tercio@11: end Tercio@11: --> font color Tercio@11: local gmember_textcolor = function (_object) Tercio@11: return _object.textleft:GetTextColor() Tercio@11: end Tercio@11: Tercio@39: BarMetaFunctions.GetMembers = BarMetaFunctions.GetMembers or {} Tercio@39: BarMetaFunctions.GetMembers ["tooltip"] = gmember_tooltip Tercio@39: BarMetaFunctions.GetMembers ["shown"] = gmember_shown Tercio@39: BarMetaFunctions.GetMembers ["width"] = gmember_width Tercio@39: BarMetaFunctions.GetMembers ["height"] = gmember_height Tercio@39: BarMetaFunctions.GetMembers ["value"] = gmember_value Tercio@39: BarMetaFunctions.GetMembers ["lefttext"] = gmember_ltext Tercio@39: BarMetaFunctions.GetMembers ["righttext"] = gmember_rtext Tercio@39: BarMetaFunctions.GetMembers ["color"] = gmember_color Tercio@39: BarMetaFunctions.GetMembers ["icon"] = gmember_icon Tercio@39: BarMetaFunctions.GetMembers ["texture"] = gmember_texture Tercio@39: BarMetaFunctions.GetMembers ["fontsize"] = gmember_textsize Tercio@39: BarMetaFunctions.GetMembers ["fontface"] = gmember_textfont Tercio@39: BarMetaFunctions.GetMembers ["fontcolor"] = gmember_textcolor Tercio@39: BarMetaFunctions.GetMembers ["textsize"] = gmember_textsize --alias Tercio@39: BarMetaFunctions.GetMembers ["textfont"] = gmember_textfont --alias Tercio@39: BarMetaFunctions.GetMembers ["textcolor"] = gmember_textcolor --alias Tercio@11: Tercio@11: BarMetaFunctions.__index = function (_table, _member_requested) Tercio@11: Tercio@39: local func = BarMetaFunctions.GetMembers [_member_requested] Tercio@11: if (func) then Tercio@11: return func (_table, _member_requested) Tercio@11: end Tercio@11: Tercio@11: local fromMe = _rawget (_table, _member_requested) Tercio@11: if (fromMe) then Tercio@11: return fromMe Tercio@11: end Tercio@11: Tercio@11: return BarMetaFunctions [_member_requested] Tercio@11: end Tercio@11: Tercio@11: Tercio@11: --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Tercio@11: Tercio@11: Tercio@11: --> tooltip Tercio@11: local smember_tooltip = function (_object, _value) Tercio@11: return _object:SetTooltip (_value) Tercio@11: end Tercio@11: --> show Tercio@11: local smember_shown = function (_object, _value) Tercio@11: if (_value) then Tercio@11: return _object:Show() Tercio@11: else Tercio@11: return _object:Hide() Tercio@11: end Tercio@11: end Tercio@11: --> hide Tercio@11: local smember_hide = function (_object, _value) Tercio@11: if (_value) then Tercio@11: return _object:Hide() Tercio@11: else Tercio@11: return _object:Show() Tercio@11: end Tercio@11: end Tercio@11: --> width Tercio@11: local smember_width = function (_object, _value) Tercio@11: return _object.statusbar:SetWidth (_value) Tercio@11: end Tercio@11: --> height Tercio@11: local smember_height = function (_object, _value) Tercio@11: return _object.statusbar:SetHeight (_value) Tercio@11: end Tercio@11: --> statusbar value Tercio@11: local smember_value = function (_object, _value) Tercio@11: _object.statusbar:SetValue (_value) Tercio@11: return _object.div:SetPoint ("left", _object.statusbar, "left", _value * (_object.statusbar:GetWidth()/100) - 16, 0) Tercio@11: end Tercio@11: --> right text Tercio@11: local smember_rtext = function (_object, _value) Tercio@11: return _object.textright:SetText (_value) Tercio@11: end Tercio@11: --> left text Tercio@11: local smember_ltext = function (_object, _value) Tercio@11: return _object.textleft:SetText (_value) Tercio@11: end Tercio@11: --> color Tercio@11: local smember_color = function (_object, _value) Tercio@11: local _value1, _value2, _value3, _value4 = DF:ParseColors (_value) Tercio@11: Tercio@11: _object.statusbar:SetStatusBarColor (_value1, _value2, _value3, _value4) Tercio@11: _object._texture.original_colors = {_value1, _value2, _value3, _value4} Tercio@22: _object.timer_texture:SetVertexColor (_value1, _value2, _value3, _value4) Tercio@25: Tercio@25: _object.timer_textureR:SetVertexColor (_value1, _value2, _value3, _value4) Tercio@25: Tercio@11: return _object._texture:SetVertexColor (_value1, _value2, _value3, _value4) Tercio@11: end Tercio@58: --> background color Tercio@58: local smember_backgroundcolor = function (_object, _value) Tercio@58: local _value1, _value2, _value3, _value4 = DF:ParseColors (_value) Tercio@58: return _object.background:SetVertexColor (_value1, _value2, _value3, _value4) Tercio@58: end Tercio@11: --> icon Tercio@11: local smember_icon = function (_object, _value) Tercio@11: if (type (_value) == "table") then Tercio@11: local _value1, _value2 = _unpack (_value) Tercio@11: _object._icon:SetTexture (_value1) Tercio@11: if (_value2) then Tercio@11: _object._icon:SetTexCoord (_unpack (_value2)) Tercio@11: end Tercio@11: else Tercio@11: _object._icon:SetTexture (_value) Tercio@11: end Tercio@11: return Tercio@11: end Tercio@11: --> texture Tercio@11: local smember_texture = function (_object, _value) Tercio@11: if (type (_value) == "table") then Tercio@11: local _value1, _value2 = _unpack (_value) Tercio@11: _object._texture:SetTexture (_value1) Tercio@22: _object.timer_texture:SetTexture (_value1) Tercio@25: _object.timer_textureR:SetTexture (_value1) Tercio@11: if (_value2) then Tercio@11: _object._texture:SetTexCoord (_unpack (_value2)) Tercio@22: _object.timer_texture:SetTexCoord (_unpack (_value2)) Tercio@25: _object.timer_textureR:SetTexCoord (_unpack (_value2)) Tercio@11: end Tercio@11: else Tercio@11: if (_value:find ("\\")) then Tercio@11: _object._texture:SetTexture (_value) Tercio@11: else Tercio@11: local file = SharedMedia:Fetch ("statusbar", _value) Tercio@11: if (file) then Tercio@11: _object._texture:SetTexture (file) Tercio@22: _object.timer_texture:SetTexture (file) Tercio@25: _object.timer_textureR:SetTexture (file) Tercio@11: else Tercio@11: _object._texture:SetTexture (_value) Tercio@22: _object.timer_texture:SetTexture (_value) Tercio@25: _object.timer_textureR:SetTexture (_value) Tercio@11: end Tercio@11: end Tercio@11: end Tercio@11: return Tercio@11: end Tercio@58: --> background texture Tercio@58: local smember_backgroundtexture = function (_object, _value) Tercio@58: if (_value:find ("\\")) then Tercio@58: _object.background:SetTexture (_value) Tercio@58: else Tercio@58: local file = SharedMedia:Fetch ("statusbar", _value) Tercio@58: if (file) then Tercio@58: _object.background:SetTexture (file) Tercio@58: else Tercio@58: _object.background:SetTexture (_value) Tercio@58: end Tercio@58: end Tercio@58: return Tercio@58: end Tercio@11: --> font face Tercio@11: local smember_textfont = function (_object, _value) Tercio@11: DF:SetFontFace (_object.textleft, _value) Tercio@11: return DF:SetFontFace (_object.textright, _value) Tercio@11: end Tercio@11: --> font size Tercio@11: local smember_textsize = function (_object, _value) Tercio@11: DF:SetFontSize (_object.textleft, _value) Tercio@11: return DF:SetFontSize (_object.textright, _value) Tercio@11: end Tercio@11: --> font color Tercio@11: local smember_textcolor = function (_object, _value) Tercio@11: local _value1, _value2, _value3, _value4 = DF:ParseColors (_value) Tercio@11: _object.textleft:SetTextColor (_value1, _value2, _value3, _value4) Tercio@11: return _object.textright:SetTextColor (_value1, _value2, _value3, _value4) Tercio@11: end Tercio@11: --> outline (shadow) Tercio@11: local smember_outline = function (_object, _value) Tercio@11: DF:SetFontOutline (_object.textleft, _value) Tercio@11: return DF:SetFontOutline (_object.textright, _value) Tercio@11: end Tercio@11: Tercio@39: BarMetaFunctions.SetMembers = BarMetaFunctions.SetMembers or {} Tercio@39: BarMetaFunctions.SetMembers["tooltip"] = smember_tooltip Tercio@39: BarMetaFunctions.SetMembers["shown"] = smember_shown Tercio@39: BarMetaFunctions.SetMembers["width"] = smember_width Tercio@39: BarMetaFunctions.SetMembers["height"] = smember_height Tercio@39: BarMetaFunctions.SetMembers["value"] = smember_value Tercio@39: BarMetaFunctions.SetMembers["righttext"] = smember_rtext Tercio@39: BarMetaFunctions.SetMembers["lefttext"] = smember_ltext Tercio@39: BarMetaFunctions.SetMembers["color"] = smember_color Tercio@58: BarMetaFunctions.SetMembers["backgroundcolor"] = smember_backgroundcolor Tercio@39: BarMetaFunctions.SetMembers["icon"] = smember_icon Tercio@39: BarMetaFunctions.SetMembers["texture"] = smember_texture Tercio@58: BarMetaFunctions.SetMembers["backgroundtexture"] = smember_backgroundtexture Tercio@39: BarMetaFunctions.SetMembers["fontsize"] = smember_textsize Tercio@39: BarMetaFunctions.SetMembers["fontface"] = smember_textfont Tercio@39: BarMetaFunctions.SetMembers["fontcolor"] = smember_textcolor Tercio@39: BarMetaFunctions.SetMembers["textsize"] = smember_textsize --alias Tercio@39: BarMetaFunctions.SetMembers["textfont"] = smember_textfont --alias Tercio@39: BarMetaFunctions.SetMembers["textcolor"] = smember_textcolor --alias Tercio@39: BarMetaFunctions.SetMembers["shadow"] = smember_outline Tercio@39: BarMetaFunctions.SetMembers["outline"] = smember_outline --alias Tercio@11: Tercio@11: BarMetaFunctions.__newindex = function (_table, _key, _value) Tercio@11: Tercio@39: local func = BarMetaFunctions.SetMembers [_key] Tercio@11: if (func) then Tercio@11: return func (_table, _value) Tercio@11: else Tercio@11: return _rawset (_table, _key, _value) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> methods Tercio@11: Tercio@11: --> show & hide Tercio@11: function BarMetaFunctions:Show() Tercio@11: self.statusbar:Show() Tercio@11: end Tercio@11: function BarMetaFunctions:Hide() Tercio@11: self.statusbar:Hide() Tercio@11: end Tercio@11: Tercio@11: --> set value (status bar) Tercio@11: function BarMetaFunctions:SetValue (value) Tercio@11: if (not value) then Tercio@11: value = 0 Tercio@11: end Tercio@11: self.statusbar:SetValue (value) Tercio@11: self.div:SetPoint ("left", self.statusbar, "left", value * (self.statusbar:GetWidth()/100) - 16, 0) Tercio@11: end Tercio@11: Tercio@11: --> set point Tercio@11: function BarMetaFunctions:SetPoint (v1, v2, v3, v4, v5) Tercio@11: v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self) Tercio@11: if (not v1) then Tercio@11: print ("Invalid parameter for SetPoint") Tercio@11: return Tercio@11: end Tercio@11: return self.widget:SetPoint (v1, v2, v3, v4, v5) Tercio@11: end Tercio@11: Tercio@11: --> set sizes Tercio@11: function BarMetaFunctions:SetSize (w, h) Tercio@11: if (w) then Tercio@11: self.statusbar:SetWidth (w) Tercio@11: end Tercio@11: if (h) then Tercio@11: self.statusbar:SetHeight (h) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: --> set texture Tercio@11: function BarMetaFunctions:SetTexture (texture) Tercio@11: self._texture:SetTexture (texture) Tercio@11: end Tercio@11: Tercio@11: --> set texts Tercio@11: function BarMetaFunctions:SetLeftText (text) Tercio@11: self.textleft:SetText (text) Tercio@11: end Tercio@11: function BarMetaFunctions:SetRightText (text) Tercio@11: self.textright:SetText (text) Tercio@11: end Tercio@11: Tercio@11: --> set color Tercio@11: function BarMetaFunctions:SetColor (r, g, b, a) Tercio@11: r, g, b, a = DF:ParseColors (r, g, b, a) Tercio@11: Tercio@11: self._texture:SetVertexColor (r, g, b, a) Tercio@11: self.statusbar:SetStatusBarColor (r, g, b, a) Tercio@11: self._texture.original_colors = {r, g, b, a} Tercio@11: end Tercio@11: Tercio@11: --> set icons Tercio@11: function BarMetaFunctions:SetIcon (texture, ...) Tercio@11: self._icon:SetTexture (texture) Tercio@11: if (...) then Tercio@11: local L, R, U, D = _unpack (...) Tercio@11: self._icon:SetTexCoord (L, R, U, D) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: --> show div Tercio@11: function BarMetaFunctions:ShowDiv (bool) Tercio@11: if (bool) then Tercio@11: self.div:Show() Tercio@11: else Tercio@11: self.div:Hide() Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: -- tooltip Tercio@11: function BarMetaFunctions:SetTooltip (tooltip) Tercio@11: if (tooltip) then Tercio@11: return _rawset (self, "have_tooltip", tooltip) Tercio@11: else Tercio@11: return _rawset (self, "have_tooltip", nil) Tercio@11: end Tercio@11: end Tercio@11: function BarMetaFunctions:GetTooltip() Tercio@11: return _rawget (self, "have_tooltip") Tercio@11: end Tercio@11: Tercio@11: -- frame levels Tercio@11: function BarMetaFunctions:GetFrameLevel() Tercio@11: return self.statusbar:GetFrameLevel() Tercio@11: end Tercio@11: function BarMetaFunctions:SetFrameLevel (level, frame) Tercio@11: if (not frame) then Tercio@11: return self.statusbar:SetFrameLevel (level) Tercio@11: else Tercio@11: local framelevel = frame:GetFrameLevel (frame) + level Tercio@11: return self.statusbar:SetFrameLevel (framelevel) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: -- frame stratas Tercio@11: function BarMetaFunctions:SetFrameStrata() Tercio@11: return self.statusbar:GetFrameStrata() Tercio@11: end Tercio@11: function BarMetaFunctions:SetFrameStrata (strata) Tercio@11: if (_type (strata) == "table") then Tercio@11: self.statusbar:SetFrameStrata (strata:GetFrameStrata()) Tercio@11: else Tercio@11: self.statusbar:SetFrameStrata (strata) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: --> container Tercio@11: function BarMetaFunctions:SetContainer (container) Tercio@11: self.container = container Tercio@11: end Tercio@11: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> scripts Tercio@11: Tercio@11: local OnEnter = function (frame) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnEnter", frame, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: Tercio@11: frame.MyObject.background:Show() Tercio@11: Tercio@11: if (frame.MyObject.have_tooltip) then Tercio@11: GameCooltip2:Reset() Tercio@11: GameCooltip2:AddLine (frame.MyObject.have_tooltip) Tercio@11: GameCooltip2:ShowCooltip (frame, "tooltip") Tercio@11: end Tercio@11: Tercio@11: end Tercio@11: Tercio@11: local OnLeave = function (frame) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnLeave", frame, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: Tercio@11: if (frame.MyObject.have_tooltip) then Tercio@11: GameCooltip2:ShowMe (false) Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: local OnHide = function (frame) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnHide", frame, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: local OnShow = function (frame) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnShow", frame, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: local OnMouseDown = function (frame, button) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnMouseDown", frame, button, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: Tercio@11: if (not frame.MyObject.container.isLocked and frame.MyObject.container:IsMovable()) then Tercio@11: if (not frame.isLocked and frame:IsMovable()) then Tercio@11: frame.MyObject.container.isMoving = true Tercio@11: frame.MyObject.container:StartMoving() Tercio@11: end Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: local OnMouseUp = function (frame, button) Tercio@39: local capsule = frame.MyObject Tercio@39: local kill = capsule:RunHooksForWidget ("OnMouseUp", frame, button, capsule) Tercio@39: if (kill) then Tercio@39: return Tercio@11: end Tercio@11: Tercio@11: if (frame.MyObject.container.isMoving) then Tercio@11: frame.MyObject.container:StopMovingOrSizing() Tercio@11: frame.MyObject.container.isMoving = false Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> timer Tercio@11: Tercio@11: function BarMetaFunctions:OnTimerEnd() Tercio@40: local capsule = self Tercio@40: local kill = capsule:RunHooksForWidget ("OnTimerEnd", self.widget, capsule) Tercio@40: if (kill) then Tercio@40: return Tercio@11: end Tercio@40: Tercio@11: self.timer_texture:Hide() Tercio@24: self.timer_textureR:Hide() Tercio@11: self.div_timer:Hide() Tercio@11: self:Hide() Tercio@11: self.timer = false Tercio@11: end Tercio@11: Tercio@25: function BarMetaFunctions:CancelTimerBar (no_timer_end) Tercio@25: if (not self.HasTimer) then Tercio@25: return Tercio@25: end Tercio@25: if (self.TimerScheduled) then Tercio@25: DF:CancelTimer (self.TimerScheduled) Tercio@25: self.TimerScheduled = nil Tercio@25: else Tercio@25: if (self.statusbar:GetScript ("OnUpdate")) then Tercio@25: self.statusbar:SetScript ("OnUpdate", nil) Tercio@25: end Tercio@25: end Tercio@25: self.righttext = "" Tercio@25: if (not no_timer_end) then Tercio@25: self:OnTimerEnd() Tercio@25: end Tercio@25: end Tercio@25: Tercio@11: local OnUpdate = function (self, elapsed) Tercio@24: --> percent of elapsed Tercio@24: local pct = abs (self.end_timer - GetTime() - self.tempo) / self.tempo Tercio@24: if (self.inverse) then Tercio@24: self.t:SetWidth (self.total_size * pct) Tercio@24: else Tercio@24: self.t:SetWidth (self.total_size * abs (pct-1)) Tercio@24: end Tercio@24: Tercio@24: --> right text Tercio@11: self.remaining = self.remaining - elapsed Tercio@24: if (self.MyObject.RightTextIsTimer) then Tercio@24: self.righttext:SetText (DF:IntegerToTimer (self.remaining)) Tercio@24: else Tercio@24: self.righttext:SetText (_math_floor (self.remaining)) Tercio@24: end Tercio@24: Tercio@24: if (pct >= 1) then Tercio@24: self.righttext:SetText ("") Tercio@11: self:SetScript ("OnUpdate", nil) Tercio@25: self.MyObject.HasTimer = nil Tercio@11: self.MyObject:OnTimerEnd() Tercio@11: end Tercio@11: end Tercio@11: Tercio@25: function BarMetaFunctions:SetTimer (tempo, end_at) Tercio@25: Tercio@25: if (end_at) then Tercio@25: self.statusbar.tempo = end_at - tempo Tercio@25: self.statusbar.remaining = end_at - GetTime() Tercio@25: self.statusbar.end_timer = end_at Tercio@25: else Tercio@25: self.statusbar.tempo = tempo Tercio@25: self.statusbar.remaining = tempo Tercio@25: self.statusbar.end_timer = GetTime() + tempo Tercio@25: end Tercio@25: Tercio@24: self.statusbar.total_size = self.statusbar:GetWidth() Tercio@24: self.statusbar.inverse = self.BarIsInverse Tercio@11: Tercio@24: self (0) Tercio@11: Tercio@11: self.div_timer:Show() Tercio@11: self.background:Show() Tercio@22: self:Show() Tercio@11: Tercio@24: if (self.LeftToRight) then Tercio@24: self.timer_texture:Hide() Tercio@24: self.timer_textureR:Show() Tercio@24: self.statusbar.t = self.timer_textureR Tercio@24: self.timer_textureR:ClearAllPoints() Tercio@24: self.timer_textureR:SetPoint ("right", self.statusbar, "right") Tercio@24: self.div_timer:SetPoint ("left", self.timer_textureR, "left", -14, -1) Tercio@24: else Tercio@24: self.timer_texture:Show() Tercio@24: self.timer_textureR:Hide() Tercio@24: self.statusbar.t = self.timer_texture Tercio@24: self.timer_texture:ClearAllPoints() Tercio@24: self.timer_texture:SetPoint ("left", self.statusbar, "left") Tercio@24: self.div_timer:SetPoint ("left", self.timer_texture, "right", -16, -1) Tercio@24: end Tercio@24: Tercio@24: if (self.BarIsInverse) then Tercio@24: self.statusbar.t:SetWidth (1) Tercio@24: else Tercio@24: self.statusbar.t:SetWidth (self.statusbar.total_size) Tercio@24: end Tercio@24: Tercio@11: self.timer = true Tercio@11: Tercio@25: self.HasTimer = true Tercio@25: self.TimerScheduled = DF:ScheduleTimer ("StartTimeBarAnimation", 0.1, self) Tercio@24: end Tercio@24: Tercio@24: function DF:StartTimeBarAnimation (timebar) Tercio@25: timebar.TimerScheduled = nil Tercio@24: timebar.statusbar:SetScript ("OnUpdate", OnUpdate) Tercio@11: end Tercio@11: Tercio@11: ------------------------------------------------------------------------------------------------------------ Tercio@11: --> object constructor Tercio@11: Tercio@11: function DetailsFrameworkNormalBar_OnCreate (self) Tercio@11: self.texture.original_colors = {1, 1, 1, 1} Tercio@11: self.background.original_colors = {.3, .3, .3, .3} Tercio@11: self.timertexture.original_colors = {.3, .3, .3, .3} Tercio@11: return true Tercio@11: end Tercio@11: Tercio@11: function DF:CreateBar (parent, texture, w, h, value, member, name) Tercio@11: return DF:NewBar (parent, parent, name, member, w, h, value, texture) Tercio@11: end Tercio@11: Tercio@11: function DF:NewBar (parent, container, name, member, w, h, value, texture_name) Tercio@11: Tercio@11: if (not name) then Tercio@11: name = "DetailsFrameworkBarNumber" .. DF.BarNameCounter Tercio@11: DF.BarNameCounter = DF.BarNameCounter + 1 Tercio@11: Tercio@11: elseif (not parent) then Tercioo@29: return error ("Details! FrameWork: parent not found.", 2) Tercio@11: elseif (not container) then Tercio@11: container = parent Tercio@11: end Tercio@11: Tercio@11: if (name:find ("$parent")) then Tercioo@29: local parentName = DF.GetParentName (parent) Tercioo@29: name = name:gsub ("$parent", parentName) Tercio@11: end Tercio@11: Tercio@11: local BarObject = {type = "bar", dframework = true} Tercio@11: Tercio@11: if (member) then Tercio@11: parent [member] = BarObject Tercio@11: end Tercio@11: Tercio@11: if (parent.dframework) then Tercio@11: parent = parent.widget Tercio@11: end Tercio@11: if (container.dframework) then Tercio@11: container = container.widget Tercio@11: end Tercio@11: Tercio@11: value = value or 0 Tercio@11: w = w or 150 Tercio@11: h = h or 14 Tercio@11: Tercio@11: --> default members: Tercio@11: --> misc Tercio@11: BarObject.locked = false Tercio@11: Tercio@11: BarObject.container = container Tercio@11: Tercio@11: --> create widgets Tercio@11: BarObject.statusbar = CreateFrame ("statusbar", name, parent, "DetailsFrameworkNormalBarTemplate") Tercio@11: BarObject.widget = BarObject.statusbar Tercio@11: Tercio@11: if (not APIBarFunctions) then Tercio@11: APIBarFunctions = true Tercio@11: local idx = getmetatable (BarObject.statusbar).__index Tercio@11: for funcName, funcAddress in pairs (idx) do Tercio@11: if (not BarMetaFunctions [funcName]) then Tercio@11: BarMetaFunctions [funcName] = function (object, ...) Tercio@20: local x = loadstring ( "return _G['"..object.statusbar:GetName().."']:"..funcName.."(...)") Tercio@11: return x (...) Tercio@11: end Tercio@11: end Tercio@11: end Tercio@11: end Tercio@11: Tercio@11: BarObject.statusbar:SetHeight (h) Tercio@11: BarObject.statusbar:SetWidth (w) Tercio@11: BarObject.statusbar:SetFrameLevel (parent:GetFrameLevel()+1) Tercio@11: BarObject.statusbar:SetMinMaxValues (0, 100) Tercio@11: BarObject.statusbar:SetValue (value or 50) Tercio@11: BarObject.statusbar.MyObject = BarObject Tercio@11: Tercio@11: BarObject.timer_texture = _G [name .. "_timerTexture"] Tercio@11: BarObject.timer_texture:SetWidth (w) Tercio@11: BarObject.timer_texture:SetHeight (h) Tercio@11: Tercio@24: BarObject.timer_textureR = _G [name .. "_timerTextureR"] Tercio@24: BarObject.timer_textureR:Hide() Tercio@24: Tercio@11: BarObject._texture = _G [name .. "_statusbarTexture"] Tercio@11: BarObject.background = _G [name .. "_background"] Tercio@11: BarObject._icon = _G [name .. "_icon"] Tercio@11: BarObject.textleft = _G [name .. "_TextLeft"] Tercio@11: BarObject.textright = _G [name .. "_TextRight"] Tercio@11: BarObject.div = _G [name .. "_sparkMouseover"] Tercio@11: BarObject.div_timer = _G [name .. "_sparkTimer"] Tercio@11: Tercio@11: --> hooks Tercio@39: BarObject.HookList = { Tercio@39: OnEnter = {}, Tercio@39: OnLeave = {}, Tercio@39: OnHide = {}, Tercio@39: OnShow = {}, Tercio@39: OnMouseDown = {}, Tercio@39: OnMouseUp = {}, Tercio@40: OnTimerEnd = {}, Tercio@39: } Tercio@39: Tercio@11: BarObject.statusbar:SetScript ("OnEnter", OnEnter) Tercio@11: BarObject.statusbar:SetScript ("OnLeave", OnLeave) Tercio@11: BarObject.statusbar:SetScript ("OnHide", OnHide) Tercio@11: BarObject.statusbar:SetScript ("OnShow", OnShow) Tercio@11: BarObject.statusbar:SetScript ("OnMouseDown", OnMouseDown) Tercio@11: BarObject.statusbar:SetScript ("OnMouseUp", OnMouseUp) Tercio@11: Tercio@11: --> set class Tercio@11: _setmetatable (BarObject, BarMetaFunctions) Tercio@11: Tercio@11: --> set texture Tercio@11: if (texture_name) then Tercio@11: smember_texture (BarObject, texture_name) Tercio@11: end Tercio@11: Tercio@11: return BarObject Tercio@25: end --endd