diff Libs/DF/pictureedit.lua @ 11:2f09fe4be15c

Added an Options Panel.
author Tercio
date Mon, 20 Apr 2015 16:34:18 -0300
parents
children dc1c77254f80
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Libs/DF/pictureedit.lua	Mon Apr 20 16:34:18 2015 -0300
@@ -0,0 +1,510 @@
+
+
+
+local DF = _G ["DetailsFramework"]
+local _
+
+	local window = DF:NewPanel (UIParent, nil, "DetailsFrameworkImageEdit", nil, 100, 100, false)
+	window:SetPoint ("center", UIParent, "center")
+	window:SetResizable (true)
+	window:SetMovable (true)
+	tinsert (UISpecialFrames, "DetailsFrameworkImageEdit")
+	window:SetFrameStrata ("TOOLTIP")
+	
+	window:SetMaxResize (266, 226)
+	
+	window.hooks = {}
+	
+	local background = DF:NewImage (window, nil, nil, nil, "background", nil, nil, "$parentBackground")
+	background:SetAllPoints()
+	background:SetTexture (0, 0, 0, .8)
+	
+	local edit_texture = DF:NewImage (window, nil, 300, 250, "artwork", nil, nil, "$parentImage")
+	edit_texture:SetAllPoints()
+	
+	local background_frame = CreateFrame ("frame", "DetailsFrameworkImageEditBackground", DetailsFrameworkImageEdit)
+	background_frame:SetPoint ("topleft", DetailsFrameworkImageEdit, "topleft", -10, 12)
+	background_frame:SetFrameStrata ("DIALOG")
+	background_frame:SetSize (400, 252)
+	
+	background_frame:SetResizable (true)
+	background_frame:SetMovable (true)
+	
+	background_frame:SetScript ("OnMouseDown", function()
+		window:StartMoving()
+	end)
+	background_frame:SetScript ("OnMouseUp", function()
+		window:StopMovingOrSizing()
+	end)
+	
+	local background_frame_image = background_frame:CreateTexture (nil, "background")
+	background_frame_image:SetAllPoints (background_frame)
+	background_frame_image:SetTexture ([[Interface\AddOns\Details\images\welcome]])
+	
+	local haveHFlip = false
+	local haveVFlip = false
+	
+--> Top Slider
+	
+		local topCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageTopCoord")
+		topCoordTexture:SetPoint ("topleft", window, "topleft")
+		topCoordTexture:SetPoint ("topright", window, "topright")
+		topCoordTexture.color = "red"
+		topCoordTexture.height = 1
+		topCoordTexture.alpha = .2
+		
+		local topSlider = DF:NewSlider (window, nil, "$parentTopSlider", "topSlider", 100, 100, 0.1, 100, 0.1, 0)
+		topSlider:SetAllPoints (window.widget)
+		topSlider:SetOrientation ("VERTICAL")
+		topSlider.backdrop = nil
+		topSlider.fractional = true
+		topSlider:SetHook ("OnEnter", function() return true end)
+		topSlider:SetHook ("OnLeave", function() return true end)
+
+		local topSliderThumpTexture = topSlider:CreateTexture (nil, "overlay")
+		topSliderThumpTexture:SetTexture (1, 1, 1)
+		topSliderThumpTexture:SetWidth (512)
+		topSliderThumpTexture:SetHeight (3)
+		topSlider:SetThumbTexture (topSliderThumpTexture)
+
+		topSlider:SetHook ("OnValueChange", function (_, _, value)
+			topCoordTexture.image:SetHeight (window.frame:GetHeight()/100*value)
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+		
+		topSlider:Hide()
+
+--> Bottom Slider
+
+		local bottomCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageBottomCoord")
+		bottomCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
+		bottomCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
+		bottomCoordTexture.color = "red"
+		bottomCoordTexture.height = 1
+		bottomCoordTexture.alpha = .2
+
+		local bottomSlider= DF:NewSlider (window, nil, "$parentBottomSlider", "bottomSlider", 100, 100, 0.1, 100, 0.1, 100)
+		bottomSlider:SetAllPoints (window.widget)
+		bottomSlider:SetOrientation ("VERTICAL")
+		bottomSlider.backdrop = nil
+		bottomSlider.fractional = true
+		bottomSlider:SetHook ("OnEnter", function() return true end)
+		bottomSlider:SetHook ("OnLeave", function() return true end)
+
+		local bottomSliderThumpTexture = bottomSlider:CreateTexture (nil, "overlay")
+		bottomSliderThumpTexture:SetTexture (1, 1, 1)
+		bottomSliderThumpTexture:SetWidth (512)
+		bottomSliderThumpTexture:SetHeight (3)
+		bottomSlider:SetThumbTexture (bottomSliderThumpTexture)
+
+		bottomSlider:SetHook ("OnValueChange", function (_, _, value)
+			value = math.abs (value-100)
+			bottomCoordTexture.image:SetHeight (math.max (window.frame:GetHeight()/100*value, 1))
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+		
+		bottomSlider:Hide()
+		
+--> Left Slider
+		
+		local leftCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageLeftCoord")
+		leftCoordTexture:SetPoint ("topleft", window, "topleft", 0, 0)
+		leftCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
+		leftCoordTexture.color = "red"
+		leftCoordTexture.width = 1
+		leftCoordTexture.alpha = .2
+		
+		local leftSlider = DF:NewSlider (window, nil, "$parentLeftSlider", "leftSlider", 100, 100, 0.1, 100, 0.1, 0.1)
+		leftSlider:SetAllPoints (window.widget)
+		leftSlider.backdrop = nil
+		leftSlider.fractional = true
+		leftSlider:SetHook ("OnEnter", function() return true end)
+		leftSlider:SetHook ("OnLeave", function() return true end)
+		
+		local leftSliderThumpTexture = leftSlider:CreateTexture (nil, "overlay")
+		leftSliderThumpTexture:SetTexture (1, 1, 1)
+		leftSliderThumpTexture:SetWidth (3)
+		leftSliderThumpTexture:SetHeight (512)
+		leftSlider:SetThumbTexture (leftSliderThumpTexture)
+		
+		leftSlider:SetHook ("OnValueChange", function (_, _, value)
+			leftCoordTexture.image:SetWidth (window.frame:GetWidth()/100*value)
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+		
+		leftSlider:Hide()
+		
+--> Right Slider
+		
+		local rightCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageRightCoord")
+		rightCoordTexture:SetPoint ("topright", window, "topright", 0, 0)
+		rightCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
+		rightCoordTexture.color = "red"
+		rightCoordTexture.width = 1
+		rightCoordTexture.alpha = .2
+		
+		local rightSlider = DF:NewSlider (window, nil, "$parentRightSlider", "rightSlider", 100, 100, 0.1, 100, 0.1, 100)
+		rightSlider:SetAllPoints (window.widget)
+		rightSlider.backdrop = nil
+		rightSlider.fractional = true
+		rightSlider:SetHook ("OnEnter", function() return true end)
+		rightSlider:SetHook ("OnLeave", function() return true end)
+		--[
+		local rightSliderThumpTexture = rightSlider:CreateTexture (nil, "overlay")
+		rightSliderThumpTexture:SetTexture (1, 1, 1)
+		rightSliderThumpTexture:SetWidth (3)
+		rightSliderThumpTexture:SetHeight (512)
+		rightSlider:SetThumbTexture (rightSliderThumpTexture)
+		--]]
+		rightSlider:SetHook ("OnValueChange", function (_, _, value)
+			value = math.abs (value-100)
+			rightCoordTexture.image:SetWidth (math.max (window.frame:GetWidth()/100*value, 1))
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+		
+		rightSlider:Hide()
+		
+--> Edit Buttons
+
+	local buttonsBackground = DF:NewPanel (UIParent, nil, "DetailsFrameworkImageEditButtonsBg", nil, 115, 230)
+	--buttonsBackground:SetPoint ("topleft", window, "topright", 2, 0)
+	buttonsBackground:SetPoint ("topright", background_frame, "topright", -8, -10)
+	buttonsBackground:Hide()
+	--buttonsBackground:SetMovable (true)
+	tinsert (UISpecialFrames, "DetailsFrameworkImageEditButtonsBg")
+	buttonsBackground:SetFrameStrata ("TOOLTIP")
+	
+		local alphaFrameShown = false
+	
+		local editingSide = nil
+		local lastButton = nil
+		local alphaFrame
+		local originalColor = {0.9999, 0.8196, 0}
+		
+		local enableTexEdit = function (side, _, button)
+			
+			if (alphaFrameShown) then
+				alphaFrame:Hide()
+				alphaFrameShown = false
+				button.text:SetTextColor (unpack (originalColor))
+			end
+			
+			if (ColorPickerFrame:IsShown()) then
+				ColorPickerFrame:Hide()
+			end
+			
+			if (lastButton) then
+				lastButton.text:SetTextColor (unpack (originalColor))
+			end
+			
+			if (editingSide == side) then
+				window [editingSide.."Slider"]:Hide()
+				editingSide = nil
+				return
+				
+			elseif (editingSide) then
+				window [editingSide.."Slider"]:Hide()
+			end
+
+			editingSide = side
+			button.text:SetTextColor (1, 1, 1)
+			lastButton = button
+			
+			window [side.."Slider"]:Show()
+		end
+		
+		local leftTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentLeftTexButton", nil, 100, 20, enableTexEdit, "left", nil, nil, "Crop Left", 1)
+		leftTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -10)
+		local rightTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentRightTexButton", nil, 100, 20, enableTexEdit, "right", nil, nil, "Crop Right", 1)
+		rightTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -30)
+		local topTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentTopTexButton", nil, 100, 20, enableTexEdit, "top", nil, nil, "Crop Top", 1)
+		topTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -50)
+		local bottomTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentBottomTexButton", nil, 100, 20, enableTexEdit, "bottom", nil, nil, "Crop Bottom", 1)
+		bottomTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -70)
+		leftTexCoordButton:InstallCustomTexture()
+		rightTexCoordButton:InstallCustomTexture()
+		topTexCoordButton:InstallCustomTexture()
+		bottomTexCoordButton:InstallCustomTexture()
+		
+		local Alpha = DF:NewButton (buttonsBackground, nil, "$parentBottomAlphaButton", nil, 100, 20, alpha, nil, nil, nil, "Alpha", 1)
+		Alpha:SetPoint ("topright", buttonsBackground, "topright", -8, -115)
+		Alpha:InstallCustomTexture()
+		
+	--> overlay color
+		local selectedColor = function (default)
+			if (default) then
+				edit_texture:SetVertexColor (unpack (default))
+				if (window.callback_func) then
+					window.accept (true)
+				end
+			else
+				edit_texture:SetVertexColor (ColorPickerFrame:GetColorRGB())
+				if (window.callback_func) then
+					window.accept (true)
+				end
+			end
+		end
+		
+		local changeColor = function()
+		
+			ColorPickerFrame.func = nil
+			ColorPickerFrame.opacityFunc = nil
+			ColorPickerFrame.cancelFunc = nil
+			ColorPickerFrame.previousValues = nil
+			
+			local r, g, b = edit_texture:GetVertexColor()
+			ColorPickerFrame:SetColorRGB (r, g, b)
+			ColorPickerFrame:SetParent (buttonsBackground.widget)
+			ColorPickerFrame.hasOpacity = false
+			ColorPickerFrame.previousValues = {r, g, b}
+			ColorPickerFrame.func = selectedColor
+			ColorPickerFrame.cancelFunc = selectedColor
+			ColorPickerFrame:ClearAllPoints()
+			ColorPickerFrame:SetPoint ("left", buttonsBackground.widget, "right")
+			ColorPickerFrame:Show()
+			
+			if (alphaFrameShown) then
+				alphaFrame:Hide()
+				alphaFrameShown = false
+				Alpha.button.text:SetTextColor (unpack (originalColor))
+			end	
+			
+			if (lastButton) then
+				lastButton.text:SetTextColor (unpack (originalColor))
+				if (editingSide) then
+					window [editingSide.."Slider"]:Hide()
+				end
+			end
+		end
+		
+		local changeColorButton = DF:NewButton (buttonsBackground, nil, "$parentOverlayColorButton", nil, 100, 20, changeColor, nil, nil, nil, "Color", 1)
+		changeColorButton:SetPoint ("topright", buttonsBackground, "topright", -8, -95)
+		changeColorButton:InstallCustomTexture()
+		
+		alphaFrame = DF:NewPanel (buttonsBackground, nil, "DetailsFrameworkImageEditAlphaBg", nil, 40, 225)
+		alphaFrame:SetPoint ("topleft", buttonsBackground, "topright", 2, 0)
+		alphaFrame:Hide() 
+		local alphaSlider = DF:NewSlider (alphaFrame, nil, "$parentAlphaSlider", "alphaSlider", 30, 220, 1, 100, 1, edit_texture:GetAlpha()*100)
+		alphaSlider:SetPoint ("top", alphaFrame, "top", 0, -5)
+		alphaSlider:SetOrientation ("VERTICAL")
+		alphaSlider.thumb:SetSize (40, 30)
+		--leftSlider.backdrop = nil
+		--leftSlider.fractional = true
+		
+		local alpha = function(_, _, button)
+		
+			if (ColorPickerFrame:IsShown()) then
+				ColorPickerFrame:Hide()
+			end
+		
+			if (lastButton) then
+				lastButton.text:SetTextColor (unpack (originalColor))
+				if (editingSide) then
+					window [editingSide.."Slider"]:Hide()
+				end
+			end
+		
+			if (not alphaFrameShown) then
+				alphaFrame:Show()
+				alphaSlider:SetValue (edit_texture:GetAlpha()*100)
+				alphaFrameShown = true
+				button.text:SetTextColor (1, 1, 1)
+			else
+				alphaFrame:Hide()
+				alphaFrameShown = false
+				button.text:SetTextColor (unpack (originalColor))
+			end
+		end
+		
+		Alpha.clickfunction = alpha
+		
+		alphaSlider:SetHook ("OnValueChange", function (_, _, value)
+			edit_texture:SetAlpha (value/100)
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+
+		local resizer = CreateFrame ("Button", nil, window.widget)
+		resizer:SetNormalTexture ([[Interface\AddOns\Details\images\skins\default_skin]])
+		resizer:SetHighlightTexture ([[Interface\AddOns\Details\images\skins\default_skin]])
+		resizer:GetNormalTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
+		resizer:GetHighlightTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
+		resizer:SetWidth (16)
+		resizer:SetHeight (16)
+		resizer:SetPoint ("BOTTOMRIGHT", window.widget, "BOTTOMRIGHT", 0, 0)
+		resizer:EnableMouse (true)
+		resizer:SetFrameLevel (window.widget:GetFrameLevel() + 2)
+		
+		resizer:SetScript ("OnMouseDown", function (self, button) 
+			window.widget:StartSizing ("BOTTOMRIGHT")
+		end)
+		
+		resizer:SetScript ("OnMouseUp", function (self, button) 
+			window.widget:StopMovingOrSizing()
+		end)
+		
+		window.widget:SetScript ("OnMouseDown", function()
+			window.widget:StartMoving()
+		end)
+		window.widget:SetScript ("OnMouseUp", function()
+			window.widget:StopMovingOrSizing()
+		end)
+		
+		window.widget:SetScript ("OnSizeChanged", function()
+			edit_texture.width = window.width
+			edit_texture.height = window.height
+			leftSliderThumpTexture:SetHeight (window.height)
+			rightSliderThumpTexture:SetHeight (window.height)
+			topSliderThumpTexture:SetWidth (window.width)
+			bottomSliderThumpTexture:SetWidth (window.width)
+			
+			rightCoordTexture.image:SetWidth (math.max ( (window.frame:GetWidth() / 100 * math.abs (rightSlider:GetValue()-100)), 1))
+			leftCoordTexture.image:SetWidth (window.frame:GetWidth()/100*leftSlider:GetValue())
+			bottomCoordTexture:SetHeight (math.max ( (window.frame:GetHeight() / 100 * math.abs (bottomSlider:GetValue()-100)), 1))
+			topCoordTexture:SetHeight (window.frame:GetHeight()/100*topSlider:GetValue())
+			
+			if (window.callback_func) then
+				window.accept (true)
+			end
+		end)
+		
+
+		
+	--> flip
+		local flip = function (side)
+			if (side == 1) then
+				haveHFlip = not haveHFlip
+				if (window.callback_func) then
+					window.accept (true)
+				end
+			elseif (side == 2) then
+				haveVFlip = not haveVFlip
+				if (window.callback_func) then
+					window.accept (true)
+				end
+			end
+		end
+		
+		local flipButtonH = DF:NewButton (buttonsBackground, nil, "$parentFlipButton", nil, 100, 20, flip, 1, nil, nil, "Flip H", 1)
+		flipButtonH:SetPoint ("topright", buttonsBackground, "topright", -8, -140)
+		flipButtonH:InstallCustomTexture()
+		--
+		local flipButtonV = DF:NewButton (buttonsBackground, nil, "$parentFlipButton2", nil, 100, 20, flip, 2, nil, nil, "Flip V", 1)
+		flipButtonV:SetPoint ("topright", buttonsBackground, "topright", -8, -160)
+		flipButtonV:InstallCustomTexture()
+		
+	--> accept
+		window.accept = function (keep_editing)
+		
+			if (not keep_editing) then
+				buttonsBackground:Hide()
+				window:Hide()
+				alphaFrame:Hide()
+				ColorPickerFrame:Hide()
+			end
+			
+			local coords = {}
+			local l, r, t, b = leftSlider.value/100, rightSlider.value/100, topSlider.value/100, bottomSlider.value/100
+			
+			if (haveHFlip) then
+				coords [1] = r
+				coords [2] = l
+			else
+				coords [1] = l
+				coords [2] = r
+			end
+			
+			if (haveVFlip) then
+				coords [3] = b
+				coords [4] = t
+			else
+				coords [3] = t
+				coords [4] = b
+			end
+
+			return window.callback_func (edit_texture.width, edit_texture.height, {edit_texture:GetVertexColor()}, edit_texture:GetAlpha(), coords, window.extra_param)
+		end
+		
+		local acceptButton = DF:NewButton (buttonsBackground, nil, "$parentAcceptButton", nil, 100, 20, window.accept, nil, nil, nil, "Done", 1)
+		acceptButton:SetPoint ("topright", buttonsBackground, "topright", -8, -200)
+		acceptButton:InstallCustomTexture()
+		
+
+
+window:Hide()
+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
+		
+		local ttexcoord
+		function DF:ImageEditor (callback, texture, texcoord, colors, width, height, extraParam, alpha, maximize)
+		
+			texcoord = texcoord or {0, 1, 0, 1}
+			ttexcoord = texcoord
+		
+			colors = colors or {1, 1, 1, 1}
+			
+			alpha = alpha or 1
+		
+			edit_texture:SetTexture (texture)
+			edit_texture.width = width
+			edit_texture.height = height
+			edit_texture.maximize = maximize
+			
+			edit_texture:SetVertexColor (colors [1], colors [2], colors [3])
+			
+			edit_texture:SetAlpha (alpha)
+
+			DF:ScheduleTimer ("RefreshImageEditor", 0.2)
+			
+			window:Show()
+			window.callback_func = callback
+			window.extra_param = extraParam
+			buttonsBackground:Show()
+			
+			table.wipe (window.hooks)
+		end
+		
+		function DF:RefreshImageEditor()
+		
+			if (edit_texture.maximize) then
+				DetailsFrameworkImageEdit:SetSize (266, 226)
+			else
+				DetailsFrameworkImageEdit:SetSize (edit_texture.width, edit_texture.height)
+			end
+			
+			local l, r, t, b = unpack (ttexcoord)
+			
+			if (l > r) then
+				haveHFlip = true
+				leftSlider:SetValue (r * 100)
+				rightSlider:SetValue (l * 100)
+			else
+				haveHFlip = false
+				leftSlider:SetValue (l * 100)
+				rightSlider:SetValue (r * 100)
+			end
+			
+			if (t > b) then
+				haveVFlip = true
+				topSlider:SetValue (b * 100)
+				bottomSlider:SetValue (t * 100)
+			else
+				haveVFlip = false
+				topSlider:SetValue (t * 100)
+				bottomSlider:SetValue (b * 100)
+			end
+
+			if (window.callback_func) then
+				window.accept (true)
+			end
+
+		end
+		
\ No newline at end of file