comparison Libs/DF/fw.lua @ 11:2f09fe4be15c

Added an Options Panel.
author Tercio
date Mon, 20 Apr 2015 16:34:18 -0300
parents
children 0c160948ac5e
comparison
equal deleted inserted replaced
10:f1e32be6773e 11:2f09fe4be15c
1
2 local major, minor = "DetailsFramework-1.0", 2
3 local DF, oldminor = LibStub:NewLibrary (major, minor)
4
5
6 if (not DF) then
7 return
8 end
9
10 local _type = type
11 local _unpack = unpack
12 local _
13 local upper = string.upper
14
15 DF.LabelNameCounter = 1
16 DF.PictureNameCounter = 1
17 DF.BarNameCounter = 1
18 DF.DropDownCounter = 1
19 DF.PanelCounter = 1
20 DF.ButtonCounter = 1
21 DF.SliderCounter = 1
22 DF.SplitBarCounter = 1
23
24 do
25 local path = string.match (debugstack (1, 1, 0), "AddOns\\(.+)fw.lua")
26 if (path) then
27 DF.folder = "Interface\\AddOns\\" .. path
28 else
29 DF.folder = ""
30 end
31 end
32
33 DF.debug = false
34
35 _G ["DetailsFramework"] = DF
36
37 DF.embeds = DF.embeds or {}
38 local embed_functions = {
39 "SetFontSize",
40 "SetFontFace",
41 "SetFontColor",
42 "GetFontSize",
43 "GetFontFace",
44 "trim",
45 "Msg",
46 "CreateFlashAnimation",
47 "Fade",
48 "NewColor",
49 "IsHtmlColor",
50 "ParseColors",
51 "BuildMenu",
52 "ShowTutorialAlertFrame",
53 "GetNpcIdFromGuid",
54 "ShowFeedbackPanel",
55
56 "CreateDropDown",
57 "CreateButton",
58 "CreateColorPickButton",
59 "CreateLabel",
60 "CreateBar",
61 "CreatePanel",
62 "CreateFillPanel",
63 "ColorPick",
64 "IconPick",
65 "CreateSimplePanel",
66 "CreateChartPanel",
67 "CreateImage",
68 "CreateScrollBar",
69 "CreateSwitch",
70 "CreateSlider",
71 "CreateSplitBar",
72 "CreateTextEntry",
73 "Create1PxPanel",
74 "CreateFeedbackButton",
75
76 "www_icons",
77 }
78
79 DF.www_icons = {
80 texture = "feedback_sites",
81 wowi = {0, 0.7890625, 0, 37/128},
82 curse = {0, 0.7890625, 38/123, 79/128},
83 mmoc = {0, 0.7890625, 80/123, 123/128},
84 }
85
86 function DF:Embed (target)
87 for k, v in pairs (embed_functions) do
88 target[v] = self[v]
89 end
90 self.embeds [target] = true
91 return target
92 end
93
94 function DF:SetFontSize (fontString, ...)
95 local fonte, _, flags = fontString:GetFont()
96 fontString:SetFont (fonte, max (...), flags)
97 end
98 function DF:SetFontFace (fontString, fontface)
99 local _, size, flags = fontString:GetFont()
100 fontString:SetFont (fontface, size, flags)
101 end
102 function DF:SetFontColor (fontString, r, g, b, a)
103 r, g, b, a = DF:ParseColors (r, g, b, a)
104 fontString:SetTextColor (r, g, b, a)
105 end
106
107 function DF:GetFontSize (fontString)
108 local _, size = fontString:GetFont()
109 return size
110 end
111 function DF:GetFontFace (fontString)
112 local fontface = fontString:GetFont()
113 return fontface
114 end
115
116 function DF:SetFontOutline (fontString, outline)
117 local fonte, size = fontString:GetFont()
118 if (outline) then
119 if (_type (outline) == "boolean" and outline) then
120 outline = "OUTLINE"
121 elseif (outline == 1) then
122 outline = "OUTLINE"
123 elseif (outline == 2) then
124 outline = "THICKOUTLINE"
125 end
126 end
127
128 fontString:SetFont (fonte, size, outline)
129 end
130
131 function DF:trim (s)
132 local from = s:match"^%s*()"
133 return from > #s and "" or s:match(".*%S", from)
134 end
135
136 function DF:Msg (msg)
137 print ("|cFFFFFFAA" .. self.__name .. "|r " .. msg)
138 end
139
140 function DF:GetNpcIdFromGuid (guid)
141 local NpcId = select ( 6, strsplit ( "-", guid ) )
142 if (NpcId) then
143 return tonumber ( NpcId )
144 end
145 return 0
146 end
147
148 local onFinish = function (self)
149 if (self.showWhenDone) then
150 self.frame:SetAlpha (1)
151 else
152 self.frame:SetAlpha (0)
153 self.frame:Hide()
154 end
155
156 if (self.onFinishFunc) then
157 self:onFinishFunc (self.frame)
158 end
159 end
160
161 local stop = function (self)
162 local FlashAnimation = self.FlashAnimation
163 FlashAnimation:Stop()
164 end
165
166 local flash = function (self, fadeInTime, fadeOutTime, flashDuration, showWhenDone, flashInHoldTime, flashOutHoldTime, loopType)
167
168 local FlashAnimation = self.FlashAnimation
169
170 local fadeIn = FlashAnimation.fadeIn
171 local fadeOut = FlashAnimation.fadeOut
172
173 fadeIn:Stop()
174 fadeOut:Stop()
175
176 fadeIn:SetDuration (fadeInTime or 1)
177 fadeIn:SetEndDelay (flashInHoldTime or 0)
178
179 fadeOut:SetDuration (fadeOutTime or 1)
180 fadeOut:SetEndDelay (flashOutHoldTime or 0)
181
182 FlashAnimation.duration = flashDuration
183 FlashAnimation.loopTime = FlashAnimation:GetDuration()
184 FlashAnimation.finishAt = GetTime() + flashDuration
185 FlashAnimation.showWhenDone = showWhenDone
186
187 FlashAnimation:SetLooping (loopType or "REPEAT")
188
189 self:Show()
190 self:SetAlpha (0)
191 FlashAnimation:Play()
192 end
193
194 function DF:CreateFlashAnimation (frame, onFinishFunc, onLoopFunc)
195 local FlashAnimation = frame:CreateAnimationGroup()
196
197 FlashAnimation.fadeOut = FlashAnimation:CreateAnimation ("Alpha") --> fade out anime
198 FlashAnimation.fadeOut:SetOrder (1)
199 FlashAnimation.fadeOut:SetChange (1)
200
201 FlashAnimation.fadeIn = FlashAnimation:CreateAnimation ("Alpha") --> fade in anime
202 FlashAnimation.fadeIn:SetOrder (2)
203 FlashAnimation.fadeIn:SetChange (-1)
204
205 frame.FlashAnimation = FlashAnimation
206 FlashAnimation.frame = frame
207 FlashAnimation.onFinishFunc = onFinishFunc
208
209 FlashAnimation:SetScript ("OnLoop", onLoopFunc)
210 FlashAnimation:SetScript ("OnFinished", onFinish)
211
212 frame.Flash = flash
213 frame.Stop = stop
214 end
215
216 -----------------------------------------
217
218 local fade_IN_finished_func = function (frame)
219 if (frame.fading_in) then
220 frame.hidden = true
221 frame.faded = true
222 frame.fading_in = false
223 frame:Hide()
224 end
225 end
226
227 local fade_OUT_finished_func = function (frame)
228 if (frame:IsShown() and frame.fading_out) then
229 frame.hidden = false
230 frame.faded = false
231 frame.fading_out = false
232 else
233 frame:SetAlpha(0)
234 end
235 end
236
237 local just_fade_func = function (frame)
238 frame.hidden = false
239 frame.faded = true
240 frame.fading_in = false
241 end
242
243 local anim_OUT_alpha_func = function (frame)
244 frame.fading_out = false
245 end
246
247 local anim_IN_alpha_func = function (frame)
248 frame.fading_in = false
249 end
250
251 function DF:Fade (frame, tipo, velocidade, parametros)
252
253 if (_type (frame) == "table") then
254 if (frame.dframework) then
255 frame = frame.widget
256 end
257 end
258
259 velocidade = velocidade or 0.3
260
261 if (upper (tipo) == "IN") then
262
263 if (frame:GetAlpha() == 0 and frame.hidden and not frame.fading_out) then --> ja esta escondida
264 return
265 elseif (frame.fading_in) then --> ja esta com uma animação, se for true
266 return
267 end
268
269 if (frame.fading_out) then --> se tiver uma animação de aparecer em andamento se for true
270 frame.fading_out = false
271 end
272
273 UIFrameFadeIn (frame, velocidade, frame:GetAlpha(), 0)
274 frame.fading_in = true
275
276 frame.fadeInfo.finishedFunc = fade_IN_finished_func
277 frame.fadeInfo.finishedArg1 = frame
278
279 elseif (upper (tipo) == "OUT") then --> aparecer
280 if (frame:GetAlpha() == 1 and not frame.hidden and not frame.fading_in) then --> ja esta na tela
281 return
282 elseif (frame.fading_out) then --> já ta com fading out
283 return
284 end
285
286 if (frame.fading_in) then --> se tiver uma animação de hidar em andamento se for true
287 frame.fading_in = false
288 end
289
290 frame:Show()
291 UIFrameFadeOut (frame, velocidade, frame:GetAlpha(), 1.0)
292 frame.fading_out = true
293
294 frame.fadeInfo.finishedFunc = fade_OUT_finished_func
295 frame.fadeInfo.finishedArg1 = frame
296
297 elseif (tipo == 0) then --> força o frame a ser mostrado
298 frame.hidden = false
299 frame.faded = false
300 frame.fading_out = false
301 frame.fading_in = false
302 frame:Show()
303 frame:SetAlpha (1)
304
305 elseif (tipo == 1) then --> força o frame a ser hidado
306 frame.hidden = true
307 frame.faded = true
308 frame.fading_out = false
309 frame.fading_in = false
310 frame:SetAlpha (0)
311 frame:Hide()
312
313 elseif (tipo == -1) then --> apenas da fade sem hidar
314 if (frame:GetAlpha() == 0 and frame.hidden and not frame.fading_out) then --> ja esta escondida
315 return
316 elseif (frame.fading_in) then --> ja esta com uma animação, se for true
317 return
318 end
319
320 if (frame.fading_out) then --> se tiver uma animação de aparecer em andamento se for true
321 frame.fading_out = false
322 end
323
324 UIFrameFadeIn (frame, velocidade, frame:GetAlpha(), 0)
325 frame.fading_in = true
326 frame.fadeInfo.finishedFunc = just_fade_func
327 frame.fadeInfo.finishedArg1 = frame
328
329 elseif (upper (tipo) == "ALPHAANIM") then
330
331 local value = velocidade
332 local currentApha = frame:GetAlpha()
333 frame:Show()
334
335 if (currentApha < value) then
336 if (frame.fading_in) then --> se tiver uma animação de hidar em andamento se for true
337 frame.fading_in = false
338 frame.fadeInfo.finishedFunc = nil
339 end
340 UIFrameFadeOut (frame, 0.3, currentApha, value)
341 frame.fading_out = true
342
343 frame.fadeInfo.finishedFunc = anim_OUT_alpha_func
344 frame.fadeInfo.finishedArg1 = frame
345
346 else
347 if (frame.fading_out) then --> se tiver uma animação de hidar em andamento se for true
348 frame.fading_out = false
349 frame.fadeInfo.finishedFunc = nil
350 end
351 UIFrameFadeIn (frame, 0.3, currentApha, value)
352 frame.fading_in = true
353
354 frame.fadeInfo.finishedFunc = anim_IN_alpha_func
355 frame.fadeInfo.finishedArg1 = frame
356 end
357
358 elseif (upper (tipo) == "ALPHA") then --> setando um alpha determinado
359 if (frame.fading_in or frame.fading_out) then
360 frame.fadeInfo.finishedFunc = nil
361 UIFrameFadeIn (frame, velocidade, frame:GetAlpha(), frame:GetAlpha())
362 end
363 frame.hidden = false
364 frame.faded = false
365 frame.fading_in = false
366 frame.fading_out = false
367 frame:Show()
368 frame:SetAlpha (velocidade)
369 end
370 end
371
372 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
373 --> points
374
375 function DF:CheckPoints (v1, v2, v3, v4, v5, object)
376
377 if (not v1 and not v2) then
378 return "topleft", object.widget:GetParent(), "topleft", 0, 0
379 end
380
381 if (_type (v1) == "string") then
382 local frameGlobal = _G [v1]
383 if (frameGlobal and frameGlobal.GetObjectType) then
384 return DF:CheckPoints (frameGlobal, v2, v3, v4, v5, object)
385 end
386
387 elseif (_type (v2) == "string") then
388 local frameGlobal = _G [v2]
389 if (frameGlobal and frameGlobal.GetObjectType) then
390 return DF:CheckPoints (v1, frameGlobal, v3, v4, v5, object)
391 end
392 end
393
394 if (_type (v1) == "string" and _type (v2) == "table") then --> :setpoint ("left", frame, _, _, _)
395 if (not v3 or _type (v3) == "number") then --> :setpoint ("left", frame, 10, 10)
396 v1, v2, v3, v4, v5 = v1, v2, v1, v3, v4
397 end
398
399 elseif (_type (v1) == "string" and _type (v2) == "number") then --> :setpoint ("topleft", x, y)
400 v1, v2, v3, v4, v5 = v1, object.widget:GetParent(), v1, v2, v3
401
402 elseif (_type (v1) == "number") then --> :setpoint (x, y)
403 v1, v2, v3, v4, v5 = "topleft", object.widget:GetParent(), "topleft", v1, v2
404
405 elseif (_type (v1) == "table") then --> :setpoint (frame, x, y)
406 v1, v2, v3, v4, v5 = "topleft", v1, "topleft", v2, v3
407
408 end
409
410 if (not v2) then
411 v2 = object.widget:GetParent()
412 elseif (v2.dframework) then
413 v2 = v2.widget
414 end
415
416 return v1 or "topleft", v2, v3 or "topleft", v4 or 0, v5 or 0
417 end
418
419
420 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
421 --> colors
422
423 function DF:NewColor (_colorname, _colortable, _green, _blue, _alpha)
424 assert (_type (_colorname) == "string", "NewColor: colorname must be a string.")
425 assert (not DF.alias_text_colors [_colorname], "NewColor: colorname already exists.")
426
427 if (_type (_colortable) == "table") then
428 if (_colortable[1] and _colortable[2] and _colortable[3]) then
429 _colortable[4] = _colortable[4] or 1
430 DF.alias_text_colors [_colorname] = _colortable
431 else
432 error ("invalid color table.")
433 end
434 elseif (_colortable and _green and _blue) then
435 _alpha = _alpha or 1
436 DF.alias_text_colors [_colorname] = {_colortable, _green, _blue, _alpha}
437 else
438 error ("invalid parameter.")
439 end
440
441 return true
442 end
443
444 function DF:IsHtmlColor (color)
445 return DF.alias_text_colors [color]
446 end
447
448 local tn = tonumber
449 function DF:ParseColors (_arg1, _arg2, _arg3, _arg4)
450 if (_type (_arg1) == "table") then
451 _arg1, _arg2, _arg3, _arg4 = _unpack (_arg1)
452
453 elseif (_type (_arg1) == "string") then
454
455 if (string.find (_arg1, "#")) then
456 _arg1 = _arg1:gsub ("#","")
457 if (string.len (_arg1) == 8) then --alpha
458 _arg1, _arg2, _arg3, _arg4 = tn ("0x" .. _arg1:sub (3, 4))/255, tn ("0x" .. _arg1:sub (5, 6))/255, tn ("0x" .. _arg1:sub (7, 8))/255, tn ("0x" .. _arg1:sub (1, 2))/255
459 else
460 _arg1, _arg2, _arg3, _arg4 = tn ("0x" .. _arg1:sub (1, 2))/255, tn ("0x" .. _arg1:sub (3, 4))/255, tn ("0x" .. _arg1:sub (5, 6))/255, 1
461 end
462
463 else
464 local color = DF.alias_text_colors [_arg1]
465 if (color) then
466 _arg1, _arg2, _arg3, _arg4 = _unpack (color)
467 else
468 _arg1, _arg2, _arg3, _arg4 = _unpack (DF.alias_text_colors.none)
469 end
470 end
471 end
472
473 if (not _arg1) then
474 _arg1 = 1
475 end
476 if (not _arg2) then
477 _arg2 = 1
478 end
479 if (not _arg3) then
480 _arg3 = 1
481 end
482 if (not _arg4) then
483 _arg4 = 1
484 end
485
486 return _arg1, _arg2, _arg3, _arg4
487 end
488
489 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
490 --> menus
491
492 function DF:BuildMenu (parent, menu, x_offset, y_offset, height)
493
494 local cur_x = x_offset
495 local cur_y = y_offset
496 local max_x = 0
497
498 height = abs ((height or parent:GetHeight()) - abs (y_offset) + 20)
499 height = height*-1
500
501 for index, widget_table in ipairs (menu) do
502
503 if (widget_table.type == "select" or widget_table.type == "dropdown") then
504 local dropdown = self:NewDropDown (parent, nil, "$parentWidget" .. index, nil, 140, 18, widget_table.values, widget_table.get())
505 dropdown.tooltip = widget_table.desc
506 local label = self:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name, "GameFontNormal", 12)
507 dropdown:SetPoint ("left", label, "right", 2)
508 label:SetPoint (cur_x, cur_y)
509
510 local size = label.widget:GetStringWidth() + 140 + 4
511 if (size > max_x) then
512 max_x = size
513 end
514
515 elseif (widget_table.type == "toggle" or widget_table.type == "switch") then
516 local switch = self:NewSwitch (parent, nil, "$parentWidget" .. index, nil, 60, 20, nil, nil, widget_table.get())
517 switch.tooltip = widget_table.desc
518 switch.OnSwitch = widget_table.set
519
520 local label = self:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name, "GameFontNormal", 12)
521 switch:SetPoint ("left", label, "right", 2)
522 label:SetPoint (cur_x, cur_y)
523
524 local size = label.widget:GetStringWidth() + 60 + 4
525 if (size > max_x) then
526 max_x = size
527 end
528
529 elseif (widget_table.type == "range" or widget_table.type == "slider") then
530 local is_decimanls = widget_table.usedecimals
531 local slider = self:NewSlider (parent, nil, "$parentWidget" .. index, nil, 140, 20, widget_table.min, widget_table.max, widget_table.step, widget_table.get(), is_decimanls)
532 slider.tooltip = widget_table.desc
533 slider:SetHook ("OnValueChange", widget_table.set)
534
535 local label = self:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name, "GameFontNormal", 12)
536 slider:SetPoint ("left", label, "right", 2)
537 label:SetPoint (cur_x, cur_y)
538
539 local size = label.widget:GetStringWidth() + 140 + 6
540 if (size > max_x) then
541 max_x = size
542 end
543
544 elseif (widget_table.type == "color" or widget_table.type == "color") then
545 local colorpick = self:NewColorPickButton (parent, "$parentWidget" .. index, nil, widget_table.set)
546 colorpick.tooltip = widget_table.desc
547
548 local default_value, g, b, a = widget_table.get()
549 if (type (default_value) == "table") then
550 colorpick:SetColor (unpack (default_value))
551 else
552 colorpick:SetColor (default_value, g, b, a)
553 end
554
555 local label = self:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name, "GameFontNormal", 12)
556 colorpick:SetPoint ("left", label, "right", 2)
557 label:SetPoint (cur_x, cur_y)
558
559 local size = label.widget:GetStringWidth() + 60 + 4
560 if (size > max_x) then
561 max_x = size
562 end
563
564 elseif (widget_table.type == "execute" or widget_table.type == "button") then
565
566 local button = self:NewButton (parent, nil, "$parentWidget", nil, 120, 18, widget_table.func, widget_table.param1, widget_table.param2, nil, widget_table.name)
567 button:InstallCustomTexture()
568 button:SetPoint (cur_x, cur_y)
569 button.tooltip = widget_table.desc
570
571 local size = button:GetWidth() + 4
572 if (size > max_x) then
573 max_x = size
574 end
575
576 end
577
578 if (widget_table.spacement) then
579 cur_y = cur_y - 30
580 else
581 cur_y = cur_y - 20
582 end
583
584 if (cur_y < height) then
585 cur_y = y_offset
586 cur_x = cur_x + max_x + 30
587
588 max_x = 0
589 end
590
591 end
592
593 end
594
595 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
596 --> tutorials
597
598 function DF:ShowTutorialAlertFrame (maintext, desctext, clickfunc)
599
600 local TutorialAlertFrame = _G.DetailsFrameworkTutorialAlertFrame
601
602 if (not TutorialAlertFrame) then
603
604 TutorialAlertFrame = CreateFrame ("ScrollFrame", "DetailsFrameworkTutorialAlertFrame", UIParent, "DetailsFrameworkTutorialAlertFrameTemplate")
605 TutorialAlertFrame.isFirst = true
606 TutorialAlertFrame:SetPoint ("left", UIParent, "left", -20, 100)
607
608 TutorialAlertFrame:SetWidth (290)
609 TutorialAlertFrame.ScrollChild:SetWidth (256)
610
611 local scrollname = TutorialAlertFrame.ScrollChild:GetName()
612 _G [scrollname .. "BorderTopLeft"]:SetVertexColor (1, 0.8, 0, 1)
613 _G [scrollname .. "BorderTopRight"]:SetVertexColor (1, 0.8, 0, 1)
614 _G [scrollname .. "BorderBotLeft"]:SetVertexColor (1, 0.8, 0, 1)
615 _G [scrollname .. "BorderBotRight"]:SetVertexColor (1, 0.8, 0, 1)
616 _G [scrollname .. "BorderLeft"]:SetVertexColor (1, 0.8, 0, 1)
617 _G [scrollname .. "BorderRight"]:SetVertexColor (1, 0.8, 0, 1)
618 _G [scrollname .. "BorderBottom"]:SetVertexColor (1, 0.8, 0, 1)
619 _G [scrollname .. "BorderTop"]:SetVertexColor (1, 0.8, 0, 1)
620
621 local iconbg = _G [scrollname .. "QuestIconBg"]
622 iconbg:SetTexture ([[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]])
623 iconbg:SetTexCoord (0, 1, 0, 1)
624 iconbg:SetSize (100, 100)
625 iconbg:ClearAllPoints()
626 iconbg:SetPoint ("bottomleft", TutorialAlertFrame.ScrollChild, "bottomleft")
627
628 _G [scrollname .. "Exclamation"]:SetVertexColor (1, 0.8, 0, 1)
629 _G [scrollname .. "QuestionMark"]:SetVertexColor (1, 0.8, 0, 1)
630
631 _G [scrollname .. "TopText"]:SetText ("Details!") --string
632 _G [scrollname .. "QuestName"]:SetText ("") --string
633 _G [scrollname .. "BottomText"]:SetText ("") --string
634
635 TutorialAlertFrame.ScrollChild.IconShine:SetTexture ([[Interface\MainMenuBar\UI-MainMenuBar-EndCap-Human]])
636
637 TutorialAlertFrame:SetScript ("OnMouseUp", function (self)
638 if (self.clickfunc and type (self.clickfunc) == "function") then
639 self.clickfunc()
640 end
641 self:Hide()
642 end)
643 TutorialAlertFrame:Hide()
644 end
645
646 if (type (maintext) == "string") then
647 TutorialAlertFrame.ScrollChild.QuestName:SetText (maintext)
648 else
649 TutorialAlertFrame.ScrollChild.QuestName:SetText ("")
650 end
651
652 if (type (desctext) == "string") then
653 TutorialAlertFrame.ScrollChild.BottomText:SetText (desctext)
654 else
655 TutorialAlertFrame.ScrollChild.BottomText:SetText ("")
656 end
657
658 TutorialAlertFrame.clickfunc = clickfunc
659 TutorialAlertFrame:Show()
660 DetailsTutorialAlertFrame_SlideInFrame (TutorialAlertFrame, "AUTOQUEST")
661 end
662
663 function DF:CreateOptionsFrame (name, title, template)
664
665 template = template or 1
666
667 if (template == 2) then
668 local options_frame = CreateFrame ("frame", name, UIParent, "ButtonFrameTemplate")
669 tinsert (UISpecialFrames, name)
670 options_frame:SetSize (500, 200)
671
672 options_frame:SetScript ("OnMouseDown", function(self, button)
673 if (button == "RightButton") then
674 if (self.moving) then
675 self.moving = false
676 self:StopMovingOrSizing()
677 end
678 return options_frame:Hide()
679 elseif (button == "LeftButton" and not self.moving) then
680 self.moving = true
681 self:StartMoving()
682 end
683 end)
684 options_frame:SetScript ("OnMouseUp", function(self)
685 if (self.moving) then
686 self.moving = false
687 self:StopMovingOrSizing()
688 end
689 end)
690
691 options_frame:SetMovable (true)
692 options_frame:EnableMouse (true)
693 options_frame:SetFrameStrata ("DIALOG")
694 options_frame:SetToplevel (true)
695
696 options_frame:Hide()
697
698 options_frame:SetPoint ("center", UIParent, "center")
699 options_frame.TitleText:SetText (title)
700 options_frame.portrait:SetTexture ([[Interface\CHARACTERFRAME\TEMPORARYPORTRAIT-FEMALE-BLOODELF]])
701
702 return options_frame
703
704 elseif (template == 1) then
705
706 local options_frame = CreateFrame ("frame", name, UIParent)
707 tinsert (UISpecialFrames, name)
708 options_frame:SetSize (500, 200)
709
710 options_frame:SetScript ("OnMouseDown", function(self, button)
711 if (button == "RightButton") then
712 if (self.moving) then
713 self.moving = false
714 self:StopMovingOrSizing()
715 end
716 return options_frame:Hide()
717 elseif (button == "LeftButton" and not self.moving) then
718 self.moving = true
719 self:StartMoving()
720 end
721 end)
722 options_frame:SetScript ("OnMouseUp", function(self)
723 if (self.moving) then
724 self.moving = false
725 self:StopMovingOrSizing()
726 end
727 end)
728
729 options_frame:SetMovable (true)
730 options_frame:EnableMouse (true)
731 options_frame:SetFrameStrata ("DIALOG")
732 options_frame:SetToplevel (true)
733
734 options_frame:Hide()
735
736 options_frame:SetPoint ("center", UIParent, "center")
737
738 options_frame:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
739 edgeFile = [[Interface\AddOns\Details\images\border_2]], edgeSize = 32,
740 insets = {left = 1, right = 1, top = 1, bottom = 1}})
741 options_frame:SetBackdropColor (0, 0, 0, .7)
742
743 local texturetitle = options_frame:CreateTexture (nil, "artwork")
744 texturetitle:SetTexture ([[Interface\CURSOR\Interact]])
745 texturetitle:SetTexCoord (0, 1, 0, 1)
746 texturetitle:SetVertexColor (1, 1, 1, 1)
747 texturetitle:SetPoint ("topleft", options_frame, "topleft", 2, -3)
748 texturetitle:SetWidth (36)
749 texturetitle:SetHeight (36)
750
751 local title = DF:NewLabel (options_frame, nil, "$parentTitle", nil, title, nil, 20, "yellow")
752 title:SetPoint ("left", texturetitle, "right", 2, -1)
753 DF:SetFontOutline (title, true)
754
755 local c = CreateFrame ("Button", nil, options_frame, "UIPanelCloseButton")
756 c:SetWidth (32)
757 c:SetHeight (32)
758 c:SetPoint ("TOPRIGHT", options_frame, "TOPRIGHT", -3, -3)
759 c:SetFrameLevel (options_frame:GetFrameLevel()+1)
760
761 return options_frame
762 end
763 end