comparison Libs/DF/dropdown.lua @ 11:2f09fe4be15c

Added an Options Panel.
author Tercio
date Mon, 20 Apr 2015 16:34:18 -0300
parents
children 0c160948ac5e
comparison
equal deleted inserted replaced
10:f1e32be6773e 11:2f09fe4be15c
1
2 local DF = _G ["DetailsFramework"]
3 local _
4
5 local _rawset = rawset --> lua local
6 local _rawget = rawget --> lua local
7 local _setmetatable = setmetatable --> lua local
8 local _unpack = unpack --> lua local
9 local _type = type --> lua local
10 local _math_floor = math.floor --> lua local
11 local loadstring = loadstring --> lua local
12 local _string_len = string.len --> lua local
13
14 local cleanfunction = function() end
15 local APIDropDownFunctions = false
16 local DropDownMetaFunctions = {}
17
18 ------------------------------------------------------------------------------------------------------------
19 --> metatables
20
21 DropDownMetaFunctions.__call = function (_table, value)
22 --> unknow
23 end
24
25 ------------------------------------------------------------------------------------------------------------
26 --> members
27
28 --> selected value
29 local gmember_value = function (_object)
30 return _object:GetValue()
31 end
32 --> tooltip
33 local gmember_tooltip = function (_object)
34 return _object:GetTooltip()
35 end
36 --> shown
37 local gmember_shown = function (_object)
38 return _object:IsShown()
39 end
40 --> frame width
41 local gmember_width = function (_object)
42 return _object.button:GetWidth()
43 end
44 --> frame height
45 local gmember_height = function (_object)
46 return _object.button:GetHeight()
47 end
48 --> current text
49 local gmember_text = function (_object)
50 return _object.label:GetText()
51 end
52 --> menu creation function
53 local gmember_function = function (_object)
54 return _object:GetFunction()
55 end
56 --> menu width
57 local gmember_menuwidth = function (_object)
58 return _rawget (self, "realsizeW")
59 end
60 --> menu height
61 local gmember_menuheight = function (_object)
62 return _rawget (self, "realsizeH")
63 end
64
65 local get_members_function_index = {
66 ["value"] = gmember_value,
67 ["text"] = gmember_text,
68 ["shown"] = gmember_shown,
69 ["width"] = gmember_width,
70 ["menuwidth"] = gmember_menuwidth,
71 ["height"] = gmember_height,
72 ["menuheight"] = gmember_menuheight,
73 ["tooltip"] = gmember_tooltip,
74 ["func"] = gmember_function,
75 }
76
77 DropDownMetaFunctions.__index = function (_table, _member_requested)
78
79 local func = get_members_function_index [_member_requested]
80 if (func) then
81 return func (_table, _member_requested)
82 end
83
84 local fromMe = _rawget (_table, _member_requested)
85 if (fromMe) then
86 return fromMe
87 end
88
89 return DropDownMetaFunctions [_member_requested]
90 end
91
92 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
93
94 --> tooltip
95 local smember_tooltip = function (_object, _value)
96 return _object:SetTooltip (_value)
97 end
98 --> show
99 local smember_show = function (_object, _value)
100 if (_value) then
101 return _object:Show()
102 else
103 return _object:Hide()
104 end
105 end
106 --> hide
107 local smember_hide = function (_object, _value)
108 if (not _value) then
109 return _object:Show()
110 else
111 return _object:Hide()
112 end
113 end
114 --> frame width
115 local smember_width = function (_object, _value)
116 return _object.dropdown:SetWidth (_value)
117 end
118 --> frame height
119 local smember_height = function (_object, _value)
120 return _object.dropdown:SetHeight (_value)
121 end
122 --> menu creation function
123 local smember_function = function (_object, _value)
124 return _object:SetFunction (_value)
125 end
126 --> menu width
127 local smember_menuwidth = function (_object, _value)
128 _object:SetMenuSize (_value, nil)
129 end
130 --> menu height
131 local smember_menuheight = function (_object, _value)
132 _object:SetMenuSize (nil, _value)
133 end
134
135 local set_members_function_index = {
136 ["tooltip"] = smember_tooltip,
137 ["show"] = smember_show,
138 ["hide"] = smember_hide,
139 ["width"] = smember_width,
140 ["menuwidth"] = smember_menuwidth,
141 ["height"] = smember_height,
142 ["menuheight"] = smember_menuheight,
143 ["func"] = smember_function,
144 }
145
146 DropDownMetaFunctions.__newindex = function (_table, _key, _value)
147 local func = set_members_function_index [_key]
148 if (func) then
149 return func (_table, _value)
150 else
151 return _rawset (_table, _key, _value)
152 end
153 end
154
155 ------------------------------------------------------------------------------------------------------------
156 --> methods
157 function DropDownMetaFunctions:IsShown()
158 return self.dropdown:IsShown()
159 end
160 function DropDownMetaFunctions:Show()
161 return self.dropdown:Show()
162 end
163 function DropDownMetaFunctions:Hide()
164 return self.dropdown:Hide()
165 end
166
167 --> menu width and height
168 function DropDownMetaFunctions:SetMenuSize (w, h)
169 if (w) then
170 return _rawset (self, "realsizeW", w)
171 end
172 if (h) then
173 return _rawset (self, "realsizeH", h)
174 end
175 end
176 function DropDownMetaFunctions:GetMenuSize()
177 return _rawget (self, "realsizeW"), _rawget (self, "realsizeH")
178 end
179
180 --> function
181 function DropDownMetaFunctions:SetFunction (func)
182 return _rawset (self, "func", func)
183 end
184 function DropDownMetaFunctions:GetFunction()
185 return _rawget (self, "func")
186 end
187
188 --> value
189 function DropDownMetaFunctions:GetValue()
190 return _rawget (self, "myvalue")
191 end
192 function DropDownMetaFunctions:SetValue (value)
193 return _rawset (self, "myvalue", value)
194 end
195
196 --> setpoint
197 function DropDownMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
198 v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
199 if (not v1) then
200 print ("Invalid parameter for SetPoint")
201 return
202 end
203 return self.widget:SetPoint (v1, v2, v3, v4, v5)
204 end
205
206 --> sizes
207 function DropDownMetaFunctions:SetSize (w, h)
208 if (w) then
209 self.dropdown:SetWidth (w)
210 end
211 if (h) then
212 return self.dropdown:SetHeight (h)
213 end
214 end
215
216 --> tooltip
217 function DropDownMetaFunctions:SetTooltip (tooltip)
218 if (tooltip) then
219 return _rawset (self, "have_tooltip", tooltip)
220 else
221 return _rawset (self, "have_tooltip", nil)
222 end
223 end
224 function DropDownMetaFunctions:GetTooltip()
225 return _rawget (self, "have_tooltip")
226 end
227
228 --> frame levels
229 function DropDownMetaFunctions:GetFrameLevel()
230 return self.dropdown:GetFrameLevel()
231 end
232 function DropDownMetaFunctions:SetFrameLevel (level, frame)
233 if (not frame) then
234 return self.dropdown:SetFrameLevel (level)
235 else
236 local framelevel = frame:GetFrameLevel (frame) + level
237 return self.dropdown:SetFrameLevel (framelevel)
238 end
239 end
240
241 --> frame stratas
242 function DropDownMetaFunctions:GetFrameStrata()
243 return self.dropdown:GetFrameStrata()
244 end
245 function DropDownMetaFunctions:SetFrameStrata (strata)
246 if (_type (strata) == "table") then
247 self.dropdown:SetFrameStrata (strata:GetFrameStrata())
248 else
249 self.dropdown:SetFrameStrata (strata)
250 end
251 end
252
253 --> enabled
254 function DropDownMetaFunctions:IsEnabled()
255 return self.dropdown:IsEnabled()
256 end
257
258 function DropDownMetaFunctions:Enable()
259
260 self:SetAlpha (1)
261 _rawset (self, "lockdown", false)
262
263 if (self.OnEnable) then
264 self.OnEnable (self)
265 end
266 --return self.dropdown:Enable()
267 end
268
269 function DropDownMetaFunctions:Disable()
270
271 self:SetAlpha (.4)
272 _rawset (self, "lockdown", true)
273
274 if (self.OnDisable) then
275 self.OnDisable (self)
276 end
277 --return self.dropdown:Disable()
278 end
279
280 --> fixed value
281 function DropDownMetaFunctions:SetFixedParameter (value)
282 _rawset (self, "FixedValue", value)
283 end
284
285 --> hooks
286 function DropDownMetaFunctions:SetHook (hookType, func)
287 if (func) then
288 _rawset (self, hookType.."Hook", func)
289 else
290 _rawset (self, hookType.."Hook", nil)
291 end
292 end
293
294 ------------------------------------------------------------------------------------------------------------
295 --> scripts
296
297 local last_opened = false
298
299 local function isOptionVisible (thisOption)
300 if (_type (thisOption.shown) == "boolean" or _type (thisOption.shown) == "function") then
301 if (not thisOption.shown) then
302 return false
303 elseif (not thisOption.shown()) then
304 return false
305 end
306 end
307 return true
308 end
309
310 function DropDownMetaFunctions:Refresh()
311 local menu = self.func()
312
313 if (#menu == 0) then
314 self:NoOption (true)
315 self.no_options = true
316 return false
317
318 elseif (self.no_options) then
319 self.no_options = false
320 self:NoOption (false)
321 self:NoOptionSelected()
322 return true
323 end
324
325 return true
326 end
327
328 function DropDownMetaFunctions:NoOptionSelected()
329 self.label:SetText (self.empty_text or "no option selected")
330 self.label:SetTextColor (1, 1, 1, 0.4)
331 if (self.empty_icon) then
332 self.icon:SetTexture (self.empty_icon)
333 else
334 self.icon:SetTexture ([[Interface\COMMON\UI-ModelControlPanel]])
335 self.icon:SetTexCoord (0.625, 0.78125, 0.328125, 0.390625)
336 end
337 self.icon:SetVertexColor (1, 1, 1, 0.4)
338
339 self.last_select = nil
340 end
341
342 function DropDownMetaFunctions:NoOption (state)
343 if (state) then
344 self:Disable()
345 self:SetAlpha (0.5)
346 self.no_options = true
347 self.label:SetText ("no options")
348 self.label:SetTextColor (1, 1, 1, 0.4)
349 self.icon:SetTexture ([[Interface\CHARACTERFRAME\UI-Player-PlayTimeUnhealthy]])
350 self.icon:SetTexCoord (0, 1, 0, 1)
351 self.icon:SetVertexColor (1, 1, 1, 0.4)
352 else
353 self.no_options = false
354 self:Enable()
355 self:SetAlpha (1)
356 end
357 end
358
359 function DropDownMetaFunctions:Select (optionName, byOptionNumber)
360
361 if (type (optionName) == "boolean" and not optionName) then
362 self:NoOptionSelected()
363 return false
364 end
365
366 local menu = self.func()
367
368 if (#menu == 0) then
369 self:NoOption (true)
370 return true
371 else
372 self:NoOption (false)
373 end
374
375 if (byOptionNumber and type (optionName) == "number") then
376 if (not menu [optionName]) then --> invalid index
377 self:NoOptionSelected()
378 return false
379 end
380 self:Selected (menu [optionName])
381 return true
382 end
383
384 for _, thisMenu in ipairs (menu) do
385 if ( ( thisMenu.label == optionName or thisMenu.value == optionName ) and isOptionVisible (thisMenu)) then
386 self:Selected (thisMenu)
387 return true
388 end
389 end
390
391 return false
392 end
393
394 function DropDownMetaFunctions:SetEmptyTextAndIcon (text, icon)
395 if (text) then
396 self.empty_text = text
397 end
398 if (icon) then
399 self.empty_icon = icon
400 end
401
402 self:Selected (self.last_select)
403 end
404
405 function DropDownMetaFunctions:Selected (_table)
406
407 if (not _table) then
408
409 --> there is any options?
410 if (not self:Refresh()) then
411 self.last_select = nil
412 return
413 end
414
415 --> exists options but none selected
416 self:NoOptionSelected()
417 return
418 end
419
420 self.last_select = _table
421 self:NoOption (false)
422
423 self.label:SetText (_table.label)
424 self.icon:SetTexture (_table.icon)
425
426 if (_table.icon) then
427 self.label:SetPoint ("left", self.icon, "right", 2, 0)
428 if (_table.texcoord) then
429 self.icon:SetTexCoord (unpack (_table.texcoord))
430 else
431 self.icon:SetTexCoord (0, 1, 0, 1)
432 end
433
434 if (_table.iconcolor) then
435 if (type (_table.iconcolor) == "string") then
436 self.icon:SetVertexColor (DF:ParseColors (_table.iconcolor))
437 else
438 self.icon:SetVertexColor (unpack (_table.iconcolor))
439 end
440 else
441 self.icon:SetVertexColor (1, 1, 1, 1)
442 end
443
444 else
445 self.label:SetPoint ("left", self.label:GetParent(), "left", 4, 0)
446 end
447
448 self.statusbar:SetTexture (_table.statusbar)
449
450 if (_table.color) then
451 local _value1, _value2, _value3, _value4 = DF:ParseColors (_table.color)
452 self.label:SetTextColor (_value1, _value2, _value3, _value4)
453 else
454 self.label:SetTextColor (1, 1, 1, 1)
455 end
456
457 if (_table.font) then
458 self.label:SetFont (_table.font, 10)
459 else
460 self.label:SetFont ("GameFontHighlightSmall", 10)
461 end
462
463 self:SetValue (_table.value)
464
465 end
466
467 function DetailsFrameworkDropDownOptionClick (button)
468
469 --> update name and icon on main frame
470 button.object:Selected (button.table)
471
472 --> close menu frame
473 button.object:Close()
474
475 --> exec function if any
476 if (button.table.onclick) then
477 button.table.onclick (button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value)
478 end
479
480 --> set the value of selected option in main object
481 button.object.myvalue = button.table.value
482 end
483
484 function DropDownMetaFunctions:Open()
485 self.dropdown.dropdownframe:Show()
486 self.dropdown.dropdownborder:Show()
487 self.dropdown.arrowTexture:SetTexture ("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Down")
488 self.opened = true
489 if (last_opened) then
490 last_opened:Close()
491 end
492 last_opened = self
493 end
494
495 function DropDownMetaFunctions:Close()
496 --> when menu is being close, just hide the border and the script will call back this again
497 if (self.dropdown.dropdownborder:IsShown()) then
498 self.dropdown.dropdownborder:Hide()
499 return
500 end
501 self.dropdown.dropdownframe:Hide()
502 self.dropdown.arrowTexture:SetTexture ("Interface\\Buttons\\UI-ScrollBar-ScrollDownButton-Up")
503
504 local selectedTexture = _G [self:GetName() .. "_ScrollFrame_ScrollChild_SelectedTexture"]
505 selectedTexture:Hide()
506
507 self.opened = false
508 last_opened = false
509 end
510
511 --> close by escape key
512 function DetailsFrameworkDropDownOptionsFrameOnHide (frame)
513 frame:GetParent().MyObject:Close()
514 end
515
516 function DetailsFrameworkDropDownOptionOnEnter (frame)
517 if (frame.table.desc) then
518 DF:CooltipPreset (2)
519 GameCooltip2:AddLine (frame.table.desc)
520 if (frame.table.descfont) then
521 GameCooltip2:SetOption ("TextFont", frame.table.descfont)
522 end
523
524 GameCooltip2:SetHost (frame, "topleft", "topright", 10, 0)
525
526 GameCooltip2:ShowCooltip (nil, "tooltip")
527 frame.tooltip = true
528 end
529 frame:GetParent().mouseover:SetPoint ("left", frame)
530 frame:GetParent().mouseover:Show()
531 end
532
533 function DetailsFrameworkDropDownOptionOnLeave (frame)
534 if (frame.table.desc) then
535 GameCooltip2:ShowMe (false)
536 end
537 frame:GetParent().mouseover:Hide()
538 end
539
540 function DetailsFrameworkDropDownOnMouseDown (button)
541
542 local object = button.MyObject
543
544 if (not object.opened and not _rawget (object, "lockdown")) then --> click to open
545
546 local menu = object:func()
547 object.builtMenu = menu
548
549 local frame_witdh = object.realsizeW
550
551 if (menu [1]) then
552 --> build menu
553
554 local scrollFrame = _G [button:GetName() .. "_ScrollFrame"]
555 local scrollChild = _G [button:GetName() .. "_ScrollFrame_ScrollChild"]
556 local scrollBorder = _G [button:GetName() .. "_Border"]
557 local selectedTexture = _G [button:GetName() .. "_ScrollFrame_ScrollChild_SelectedTexture"]
558 local mouseOverTexture = _G [button:GetName() .. "_ScrollFrame_ScrollChild_MouseOverTexture"]
559
560 local i = 1
561 local showing = 0
562 local currentText = button.text:GetText() or ""
563
564 if (object.OnMouseDownHook) then
565 local interrupt = object.OnMouseDownHook (button, buttontype, menu, scrollFrame, scrollChild, selectedTexture)
566 if (interrupt) then
567 return
568 end
569 end
570
571 for _, _table in ipairs (menu) do
572
573 local show = isOptionVisible (_table)
574
575 if (show) then
576 local _this_row = object.menus [i]
577 showing = showing + 1
578
579 if (not _this_row) then
580
581 local name = button:GetName() .. "Row" .. i
582 local parent = scrollChild
583
584 _this_row = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownOptionTemplate")
585 local anchor_i = i-1
586 _this_row:SetPoint ("topleft", parent, "topleft", 5, (-anchor_i*20)-5)
587 _this_row:SetPoint ("topright", parent, "topright", -5, (-anchor_i*20)-5)
588 _this_row.object = object
589 object.menus [i] = _this_row
590 end
591
592 _this_row.icon:SetTexture (_table.icon)
593 if (_table.icon) then
594
595 _this_row.label:SetPoint ("left", _this_row.icon, "right", 5, 0)
596
597 if (_table.texcoord) then
598 _this_row.icon:SetTexCoord (unpack (_table.texcoord))
599 else
600 _this_row.icon:SetTexCoord (0, 1, 0, 1)
601 end
602
603 if (_table.iconcolor) then
604 if (type (_table.iconcolor) == "string") then
605 _this_row.icon:SetVertexColor (DF:ParseColors (_table.iconcolor))
606 else
607 _this_row.icon:SetVertexColor (unpack (_table.iconcolor))
608 end
609 else
610 _this_row.icon:SetVertexColor (1, 1, 1, 1)
611 end
612 else
613 _this_row.label:SetPoint ("left", _this_row.statusbar, "left", 2, 0)
614 end
615
616 if (_table.iconsize) then
617 _this_row.icon:SetSize (_table.iconsize[1], _table.iconsize[2])
618 else
619 _this_row.icon:SetSize (20, 20)
620 end
621
622 if (_table.font) then
623 _this_row.label:SetFont (_table.font, 10.5)
624 else
625 _this_row.label:SetFont ("GameFontHighlightSmall", 10.5)
626 end
627
628 _this_row.statusbar:SetTexture (_table.statusbar)
629 _this_row.label:SetText (_table.label)
630
631 if (currentText and currentText == _table.label) then
632 if (_table.icon) then
633 selectedTexture:SetPoint ("left", _this_row.icon, "left", -3, 0)
634 else
635 selectedTexture:SetPoint ("left", _this_row.statusbar, "left", 0, 0)
636 end
637
638 selectedTexture:Show()
639 selectedTexture:SetVertexColor (1, 1, 1, .3);
640 currentText = nil
641 end
642
643 if (_table.color) then
644 local _value1, _value2, _value3, _value4 = DF:ParseColors (_table.color)
645 _this_row.label:SetTextColor (_value1, _value2, _value3, _value4)
646 else
647 _this_row.label:SetTextColor (1, 1, 1, 1)
648 end
649
650 _this_row.table = _table
651
652 local labelwitdh = _this_row.label:GetStringWidth()
653 if (labelwitdh+40 > frame_witdh) then
654 frame_witdh = labelwitdh+40
655 end
656 _this_row:Show()
657
658 i = i + 1
659 end
660
661 end
662
663 if (currentText) then
664 selectedTexture:Hide()
665 else
666 selectedTexture:SetWidth (frame_witdh-20)
667 end
668
669 for i = showing+1, #object.menus do
670 object.menus [i]:Hide()
671 end
672
673 local size = object.realsizeH
674
675 if (showing*20 > size) then
676 --show scrollbar and setup scroll
677 object:ShowScroll()
678 scrollFrame:EnableMouseWheel (true)
679 object.scroll:Altura (size-35)
680 object.scroll:SetMinMaxValues (0, (showing*20) - size + 20)
681 --width
682 scrollBorder:SetWidth (frame_witdh+20)
683 scrollFrame:SetWidth (frame_witdh+20)
684 scrollChild:SetWidth (frame_witdh+20)
685 --height
686 scrollBorder:SetHeight (size+20)
687 scrollFrame:SetHeight (size)
688 scrollChild:SetHeight ((showing*20)+20)
689 --mouse over texture
690 mouseOverTexture:SetWidth (frame_witdh-7)
691 --selected
692 selectedTexture:SetWidth (frame_witdh - 9)
693
694 for index, row in ipairs (object.menus) do
695 row:SetPoint ("topright", scrollChild, "topright", -22, ((-index-1)*20)-5)
696 end
697
698 else
699 --hide scrollbar and disable wheel
700 object:HideScroll()
701 scrollFrame:EnableMouseWheel (false)
702 --width
703 scrollBorder:SetWidth (frame_witdh)
704 scrollFrame:SetWidth (frame_witdh)
705 scrollChild:SetWidth (frame_witdh)
706 --height
707 scrollBorder:SetHeight ((showing*20) + 25)
708 scrollFrame:SetHeight ((showing*20) + 25)
709 --mouse over texture
710 mouseOverTexture:SetWidth (frame_witdh-10)
711 --selected
712 selectedTexture:SetWidth (frame_witdh - 9)
713
714 for index, row in ipairs (object.menus) do
715 row:SetPoint ("topright", scrollChild, "topright", -5, ((-index-1)*20)-5)
716 end
717 end
718
719 object.scroll:SetValue (0)
720 object:Open()
721
722 else
723 --> clear menu
724
725 end
726
727 else --> click to close
728
729 object:Close()
730 end
731
732 end
733
734 function DetailsFrameworkDropDownOnEnter (self)
735
736 if (self.MyObject.OnEnterHook) then
737 local interrupt = self.MyObject.OnEnterHook (self)
738 if (interrupt) then
739 return
740 end
741 end
742
743 if (self.MyObject.onenter_backdrop) then
744 self:SetBackdropColor (unpack (self.MyObject.onenter_backdrop))
745 else
746 self:SetBackdropColor (.2, .2, .2, .2)
747 end
748
749 self.arrowTexture2:Show()
750
751 if (self.MyObject.have_tooltip) then
752 GameCooltip2:Reset()
753 GameCooltip2:SetType ("tooltip")
754 GameCooltip2:SetColor ("main", "transparent")
755 DF:CooltipPreset (2)
756 GameCooltip2:AddLine (self.MyObject.have_tooltip)
757 GameCooltip2:SetOwner (self)
758 GameCooltip2:ShowCooltip()
759 end
760
761 local parent = self:GetParent().MyObject
762 if (parent and parent.type == "panel") then
763 if (parent.GradientEnabled) then
764 parent:RunGradient()
765 end
766 end
767
768 end
769
770 function DetailsFrameworkDropDownOnLeave (self)
771 if (self.MyObject.OnLeaveHook) then
772 local interrupt = self.MyObject.OnLeaveHook (self)
773 if (interrupt) then
774 return
775 end
776 end
777
778 if (self.MyObject.onleave_backdrop) then
779 self:SetBackdropColor (unpack (self.MyObject.onleave_backdrop))
780 else
781 self:SetBackdropColor (1, 1, 1, .5)
782 end
783
784 self.arrowTexture2:Hide()
785
786 if (self.MyObject.have_tooltip) then
787 GameCooltip2:ShowMe (false)
788 end
789
790 local parent = self:GetParent().MyObject
791 if (parent and parent.type == "panel") then
792 if (parent.GradientEnabled) then
793 parent:RunGradient (false)
794 end
795 end
796 end
797
798 function DetailsFrameworkDropDownOnSizeChanged (self, w, h)
799 self.MyObject.label:SetSize (self:GetWidth()-40, 10)
800 end
801
802 function DetailsFrameworkDropDownOnShow (self)
803 if (self.MyObject and self.MyObject.OnShowHook) then
804 local interrupt = self.MyObject.OnShowHook (self)
805 if (interrupt) then
806 return
807 end
808 end
809 end
810
811 function DetailsFrameworkDropDownOnHide (self)
812 if (self.MyObject and self.MyObject.OnHideHook) then
813 local interrupt = self.MyObject.OnHideHook (self)
814 if (interrupt) then
815 return
816 end
817 end
818
819 self.MyObject:Close()
820 end
821
822
823
824 ------------------------------------------------------------------------------------------------------------
825 --> object constructor
826
827 function DF:CreateDropDown (parent, func, default, w, h, member, name)
828 return DF:NewDropDown (parent, parent, name, member, w, h, func, default)
829 end
830
831 function DF:NewDropDown (parent, container, name, member, w, h, func, default)
832
833 if (not name) then
834 name = "DetailsFrameworkDropDownNumber" .. DF.DropDownCounter
835 DF.DropDownCounter = DF.DropDownCounter + 1
836
837 elseif (not parent) then
838 return nil
839 end
840 if (not container) then
841 container = parent
842 end
843
844 if (name:find ("$parent")) then
845 name = name:gsub ("$parent", parent:GetName())
846 end
847
848 local DropDownObject = {type = "dropdown", dframework = true}
849
850 if (member) then
851 parent [member] = DropDownObject
852 end
853
854 if (parent.dframework) then
855 parent = parent.widget
856 end
857 if (container.dframework) then
858 container = container.widget
859 end
860
861 if (default == nil) then
862 default = 1
863 end
864
865 --> default members:
866 --> hooks
867 DropDownObject.OnEnterHook = nil
868 DropDownObject.OnLeaveHook = nil
869 DropDownObject.OnHideHook = nil
870 DropDownObject.OnShowHook = nil
871 DropDownObject.OnMouseDownHook = nil
872 --> misc
873 DropDownObject.container = container
874 DropDownObject.have_tooltip = nil
875
876 DropDownObject.dropdown = CreateFrame ("Button", name, parent, "DetailsFrameworkDropDownTemplate")
877 DropDownObject.widget = DropDownObject.dropdown
878
879 DropDownObject.__it = {nil, nil}
880 --_G [name] = DropDownObject
881
882 if (not APIDropDownFunctions) then
883 APIDropDownFunctions = true
884 local idx = getmetatable (DropDownObject.dropdown).__index
885 for funcName, funcAddress in pairs (idx) do
886 if (not DropDownMetaFunctions [funcName]) then
887 DropDownMetaFunctions [funcName] = function (object, ...)
888 local x = loadstring ( "return _G."..object.dropdown:GetName()..":"..funcName.."(...)")
889 return x (...)
890 end
891 end
892 end
893 end
894
895 DropDownObject.dropdown.MyObject = DropDownObject
896
897 DropDownObject.dropdown:SetWidth (w)
898 DropDownObject.dropdown:SetHeight (h)
899
900 DropDownObject.func = func
901 DropDownObject.realsizeW = 150
902 DropDownObject.realsizeH = 150
903 DropDownObject.FixedValue = nil
904 DropDownObject.opened = false
905 DropDownObject.menus = {}
906 DropDownObject.myvalue = nil
907
908 DropDownObject.label = _G [name .. "_Text"]
909
910 DropDownObject.icon = _G [name .. "_IconTexture"]
911 DropDownObject.statusbar = _G [name .. "_StatusBarTexture"]
912 DropDownObject.select = _G [name .. "_SelectedTexture"]
913
914 local scroll = _G [DropDownObject.dropdown:GetName() .. "_ScrollFrame"]
915
916 DropDownObject.scroll = DF:NewScrollBar (scroll, _G [DropDownObject.dropdown:GetName() .. "_ScrollFrame".."_ScrollChild"], -25, -18)
917
918 function DropDownObject:HideScroll()
919 scroll.baixo:Hide()
920 scroll.cima:Hide()
921 scroll.slider:Hide()
922 end
923 function DropDownObject:ShowScroll()
924 scroll.baixo:Show()
925 scroll.cima:Show()
926 scroll.slider:Show()
927 end
928
929 --button_down_scripts (DropDownObject, scroll.slider, scroll.baixo)
930
931 DropDownObject:HideScroll()
932 DropDownObject.label:SetSize (DropDownObject.dropdown:GetWidth()-40, 10)
933
934 --> setup class
935 _setmetatable (DropDownObject, DropDownMetaFunctions)
936
937 --> initialize first menu selected
938
939 if (type (default) == "string") then
940 DropDownObject:Select (default)
941
942 elseif (type (default) == "number") then
943 if (not DropDownObject:Select (default)) then
944 DropDownObject:Select (default, true)
945 end
946 end
947
948 return DropDownObject
949
950 end