comparison CensusPlusProfiler.lua @ 0:edfa01041183

Census+ Mod : - TLJ guild search - searchstart at Level 1 for community events
author EmFor <EmFor.hg@mroe.de>
date Tue, 30 Mar 2010 13:42:05 +0200
parents
children 10c85be19b56
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-1:000000000000 0:edfa01041183
1 --[[
2 CensusPlus for World of Warcraft(tm).
3
4 Copyright 2005 - 2006 Cooper Sellers and WarcraftRealms.com
5
6 License:
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; either version 2
10 of the License, or (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program(see GLP.txt); if not, write to the Free Software
19 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 ]]
21
22
23 CensusPlus_DoThisCharacter = false;
24 CensusPlus_Profile = {};
25 CensusPlus_Profile[GetCVar("realmName")] = {} ;
26 local myCPProfile_LOADED = nil; -- Successful load of the script
27
28 -- //////////////////////////////////////////////
29 -- Configuration Variables
30 -- //////////////////////////////////////////////
31 -- set to nil to disable any of the following
32
33 myCPProfile_ENABLED = 0; -- Enable the profiler?
34
35 local myCPProfile_DoScanInventory = 0; -- get inventory?
36 local myCPProfile_DoScanBank = 0; -- get bank?
37 local myCPProfile_DoScanEquipment = 0; -- get equipment?
38 local myCPProfile_DoScanSkills = 0; -- get skills?
39 local myCPProfile_DoScanTalents = 0; -- get talents?
40 local myCPProfile_DoScanProfessions = 0; -- output known tradeskill recipies
41 local myCPProfile_DoScanReputation = 0; -- get reputation?
42 local myCPProfile_DoScanQuestLog = 0; -- get quests?
43 local myCPProfile_DoScanHonor = 0; -- get honor?
44
45 local myCPProfile_HTML_Tooltips = 1; -- make html tooltips (non-array format) - separate lines with <br>
46 local myCPProfile_TALENTS_Full = 1; -- output all talents and tooltips
47
48
49 local myCPProfile_DEBUG = 1; -- enable debugging? unused at this time
50 local myCPProfile_ALLEVENTS = nil; -- enable all event catching? for debugging only
51
52 -- //////////////////////////////////////////////
53
54 local TradeSkillDifficultyCode = {};
55 TradeSkillDifficultyCode['optimal'] = 4;
56 TradeSkillDifficultyCode['medium'] = 3;
57 TradeSkillDifficultyCode['easy'] = 2;
58 TradeSkillDifficultyCode['trivial'] = 1;
59 TradeSkillDifficultyCode['header'] = 0;
60
61 local myCPProfile_VERSION = "1.0.0"; -- this only changes when a new variable is added to the output
62
63 local timePlayed = -1;
64 local timeLevelPlayed = -1;
65
66 -- array of inventory slot names
67 local Profile_slots = {
68 "Head", -- 1
69 "Neck", -- 2
70 "Shoulder", -- 3
71 "Shirt", -- 4
72 "Chest", -- 5
73 "Waist", -- 6
74 "Legs", -- 7
75 "Feet", -- 8
76 "Wrist", -- 9
77 "Hands", -- 10
78 "Finger0", -- 11
79 "Finger1", -- 12
80 "Trinket0", -- 13
81 "Trinket1", -- 14
82 "Back", -- 15
83 "MainHand", -- 16
84 "SecondaryHand", -- 17
85 "Ranged", -- 18
86 "Tabard", -- 19
87 };
88
89 function CP_ProfileFrame_OnLoad()
90
91 -- Shut it down for now
92 if( true ) then
93 return;
94 end
95 this:RegisterEvent("VARIABLES_LOADED");
96 if ( myCPProfile_ALLEVENTS ) then -- unused, but keep for testing
97 this:RegisterEvent("PLAYER_GUILD_UPDATE");
98 this:RegisterEvent("UNIT_INVENTORY_CHANGED");
99 this:RegisterEvent("VARIABLES_LOADED");
100 this:RegisterEvent("TRAINER_CLOSED");
101 this:RegisterEvent("PLAYER_LEVEL_UP");
102 end
103 this:RegisterEvent("TIME_PLAYED_MSG");
104 this:RegisterEvent("BANKFRAME_CLOSED"); -- 12/17, was OPENED, will it work with closed only?
105
106 this:RegisterEvent("TRADE_SKILL_SHOW");
107 this:RegisterEvent("CRAFT_SHOW");
108 end
109
110 -- since PLAYER_QUITTING and PLAYER_CAMPING events don't work, hook the functions
111 -- NOTE: Due to server lag, this could be a cause of the client not actually logging the character out until the server catches up
112 --[[
113 oldLogout = Logout;
114 oldQuit = Quit;
115 function Quit()
116 RequestTimePlayed();
117 oldQuit();
118 end
119 function Logout()
120 RequestTimePlayed();
121 oldLogout();
122 end
123 ]]--
124
125 function CP_ProfileFrame_OnEvent(event, arg1, arg2)
126
127 -- crapout if we're not ready to process, or if not enabled
128 if ( ( event == "UNIT_INVENTORY_CHANGED" and arg1 ~= "player" ) or not myCPProfile_ENABLED or not UnitName("player") or UnitName("player") == UNKNOWNOBJECT or not GetCVar("realmName") or not CensusPlus_DoThisCharacter ) then
129 return;
130 end
131
132 -- CensusPlus_Msg( "PROF TEST : " .. event );
133
134 -- Got a unit name, now we're loaded
135 if (event == "VARIABLES_LOADED" and not myCPProfile_LOADED) then
136 myCPProfile_LOADED = 1;
137 PaperDollFrame_SetDamage();
138 PaperDollFrame_SetRangedDamage();
139 elseif (event == "VARIABLES_LOADED" and myCPProfile_LOADED) then
140 return;
141 end
142
143 if (event == "TIME_PLAYED_MSG") then
144 timePlayed = arg1;
145 timeLevelPlayed = arg2;
146 end
147
148 -- Event hit, process profile
149 if (myCPProfile_LOADED) then
150 Profile_InitProfile(); -- Always do this first, creates a profile is it doesn't exist
151
152 if( ( event == "BANKFRAME_CLOSED" or event == "BANKFRAME_OPENED" or event == "PLAYERBANKSLOTS_CHANGED" ) and myCPProfile_DoScanBank ) then
153 Profile_ScanBank();
154 CP_ProfHidden:ClearLines();
155 CP_ProfHidden:Hide();
156 return;
157 end
158 if ( not myCPProfile_DoScanBank and CensusPlus_Profile[GetCVar("realmName")][UnitName("player")] ) then
159 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"] = nil;
160 end
161 if ( myCPProfile_DoScanProfessions ) then
162 if ( event == "TRADE_SKILL_SHOW" ) then
163 Profile_ScanTradeSkill();
164 CP_ProfHidden:ClearLines();
165 CP_ProfHidden:Hide();
166 return;
167 end
168
169 if ( event == "CRAFT_SHOW" ) then
170 Profile_ScanCraft();
171 CP_ProfHidden:ClearLines();
172 CP_ProfHidden:Hide();
173 return;
174 end
175 elseif ( CensusPlus_Profile[GetCVar("realmName")][UnitName("player")] ) then
176 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] = nil;
177 end
178
179 CP_ProfHidden:ClearLines();
180 CP_ProfHidden:Hide();
181 end
182 end
183
184 function Profile_InitProfile()
185 if ( not CensusPlus_Profile ) then
186 CensusPlus_Profile = {};
187 end
188
189 if ( not CensusPlus_Profile[GetCVar("realmName")] ) then
190 CensusPlus_Profile[GetCVar("realmName")] = {};
191 end
192
193 if ( not CensusPlus_Profile[GetCVar("realmName")][UnitName("player")] ) then
194 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")] = {};
195 else
196 local tmpBank = CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"];
197 local tmpProfessions = CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"];
198
199 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")] = { };
200 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"] = tmpBank;
201 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] = tmpProfessions;
202 end
203
204 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["ProfilerVersion"] = myCPProfile_VERSION; -- keep track of version and don't work with old data
205 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Name"] = playerName;
206
207 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["DateUpdated"] = date();
208 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["TimePlayed"] = timePlayed;
209 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["TimeLevelPlayed"] = timeLevelPlayed;
210
211 local sex = "";
212 if (UnitSex("player") == 0) then
213 sex = "Male";
214 else
215 sex = "Female";
216 end
217 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Sex"] = sex;
218 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Race"] = UnitRace("player");
219 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Class"] = UnitClass("player");
220 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Level"] = UnitLevel("player");
221 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Guild"] = {} ;
222 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Guild"]["GuildName"], CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Guild"]["Title"], CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Guild"]["Rank"] = GetGuildInfo("player");
223 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Server"] = GetCVar("realmName");
224 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["TalentPoints"] = UnitCharacterPoints("player");
225 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Zone"] = GetZoneText();
226 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["SubZone"] = GetSubZoneText();
227
228 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Experience"] = UnitXP("player") .. ":" .. UnitXPMax("player");
229
230 local money = GetMoney();
231 local gold = floor(money / (COPPER_PER_SILVER * SILVER_PER_GOLD));
232 local silver = floor((money - (gold * COPPER_PER_SILVER * SILVER_PER_GOLD)) / COPPER_PER_SILVER);
233 local copper = mod(money, COPPER_PER_SILVER);
234
235 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Money"] = {};
236 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Money"]["Gold"] = gold;
237 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Money"]["Silver"] = silver;
238 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Money"]["Copper"] = copper;
239
240 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"] = {};
241
242 -- "stat" is the same as effectiveStat...
243 -- problem here is if they have a debuff spell on, the values saved will be wrong
244 local stat, effectiveStat, posBuff, negBuff = UnitStat("player", 1);
245 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"]["Strength"] = (stat - posBuff - negBuff) .. ":" .. effectiveStat .. ":" .. posBuff .. ":" .. negBuff;
246 stat, effectiveStat, posBuff, negBuff = UnitStat("player", 2);
247 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"]["Agility"] = (stat - posBuff - negBuff) .. ":" .. effectiveStat .. ":" .. posBuff .. ":" .. negBuff;
248 stat, effectiveStat, posBuff, negBuff = UnitStat("player", 3);
249 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"]["Stamina"] = (stat - posBuff - negBuff) .. ":" .. effectiveStat .. ":" .. posBuff .. ":" .. negBuff;
250 stat, effectiveStat, posBuff, negBuff = UnitStat("player", 4);
251 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"]["Intellect"] = (stat - posBuff - negBuff) .. ":" .. effectiveStat .. ":" .. posBuff .. ":" .. negBuff;
252 stat, effectiveStat, posBuff, negBuff = UnitStat("player", 5);
253 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Stats"]["Spirit"] = (stat - posBuff - negBuff) .. ":" .. effectiveStat .. ":" .. posBuff .. ":" .. negBuff;
254
255 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"] = {};
256 local base, resistance, positive, negative = UnitResistance("player", 6);
257 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"]["Arcane"] = base .. ":" .. resistance .. ":" .. positive .. ":" .. negative;
258 base, resistance, positive, negative = UnitResistance("player", 2);
259 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"]["Fire"] = base .. ":" .. resistance .. ":" .. positive .. ":" .. negative;
260 base, resistance, positive, negative = UnitResistance("player", 3);
261 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"]["Nature"] = base .. ":" .. resistance .. ":" .. positive .. ":" .. negative;
262 base, resistance, positive, negative = UnitResistance("player", 4);
263 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"]["Frost"] = base .. ":" .. resistance .. ":" .. positive .. ":" .. negative;
264 base, resistance, positive, negative = UnitResistance("player", 5);
265 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Resists"]["Shadow"] = base .. ":" .. resistance .. ":" .. positive .. ":" .. negative;
266
267 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Mana"] = UnitManaMax("player");
268 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Health"] = UnitHealthMax("player");
269 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Defense"] = UnitDefense("player");
270
271 local baseArm, effectiveArmor, armor, positiveArm, negativeArm = UnitArmor("player");
272 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Armor"] = baseArm .. ":" .. (baseArm + positiveArm) .. ":" .. positiveArm .. ":" .. negativeArm; -- if they have a debuf on, don't save it
273
274 local minDamage, maxDamage, physicalBonusPos, physicalBonusNeg, percent = UnitDamage("player");
275 -- local baseDamage = (minDamage + maxDamage) * 0.5;
276 -- local fullDamage = (baseDamage + physicalBonusPos + physicalBonusNeg) * percent;
277 -- local totalBonus = (fullDamage - baseDamage);
278 -- local displayMin = floor(minDamage + totalBonus);
279 -- local displayMax = ceil(maxDamage + totalBonus);
280
281 CP_ProfHidden:SetOwner(CensusPlus_ProfileFrame, "ANCHOR_CURSOR");
282
283 CP_ProfHidden:SetText(INVTYPE_WEAPONMAINHAND, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
284 CP_ProfHidden:AddDoubleLine(ATTACK_SPEED_COLON, string.format("%.2f", CharacterDamageFrame.attackSpeed), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
285 CP_ProfHidden:AddDoubleLine(DAMAGE_COLON, CharacterDamageFrame.damage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
286 CP_ProfHidden:AddDoubleLine(DAMAGE_PER_SECOND, string.format("%.1f", CharacterDamageFrame.dps), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
287 -- Check for offhand weapon
288 if ( CharacterDamageFrame.offhandAttackSpeed ) then
289 CP_ProfHidden:AddLine("<br>");
290 CP_ProfHidden:AddLine(INVTYPE_WEAPONOFFHAND, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
291 CP_ProfHidden:AddDoubleLine(ATTACK_SPEED_COLON, string.format("%.2f", CharacterDamageFrame.offhandAttackSpeed), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
292 CP_ProfHidden:AddDoubleLine(DAMAGE_COLON, CharacterDamageFrame.offhandDamage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
293 CP_ProfHidden:AddDoubleLine(DAMAGE_PER_SECOND, string.format("%.1f", CharacterDamageFrame.offhandDps), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
294 end
295
296 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"] = {};
297 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["AttackRating"] = UnitAttackBothHands("player");
298 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["DamageRange"] = floor(minDamage) .. ":" .. ceil(maxDamage);
299 local base, posBuff, negBuff = UnitAttackPower("player");
300 local effective = base + posBuff + negBuff;
301 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["AttackPower"] = base .. ":" .. effective .. ":" .. posBuff .. ":" .. negBuff;
302 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["DamageRangeTooltip"] = CP_Tooltipscan();
303 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["AttackPowerTooltip"] = CharacterAttackPowerFrame.tooltipSubtext;
304
305 -- Ranged not saved if there is no ranged weapon equipped
306 if ( PaperDollFrame.noRanged ) then
307 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"] = nil;
308 else
309 CP_ProfHidden:SetText(INVTYPE_RANGED, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
310 CP_ProfHidden:AddDoubleLine(ATTACK_SPEED_COLON, string.format("%.2f", CharacterRangedDamageFrame.attackSpeed), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
311 CP_ProfHidden:AddDoubleLine(DAMAGE_COLON, CharacterRangedDamageFrame.damage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
312 CP_ProfHidden:AddDoubleLine(DAMAGE_PER_SECOND, string.format("%.1f", CharacterRangedDamageFrame.dps), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
313
314 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"] = {};
315 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["AttackPowerTooltip"] = CharacterRangedAttackPowerFrame.tooltipSubtext;
316 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["DamageRangeTooltip"] = CP_Tooltipscan();
317
318 local RangeSpeeed, RangeMinDMG,RangeMaxDMG = UnitRangedDamage("player");
319 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["DamageRange"] = max(floor(RangeMinDMG),1) .. ":" .. max(ceil(RangeMaxDMG),1);
320 local base, pos, neg = UnitRangedAttackPower("player");
321 local effective = base + pos + neg;
322 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["AttackPower"] = base .. ":" .. effective .. ":" .. pos .. ":" .. neg;
323 local base, pos, neg = UnitRangedAttack("player");
324 if (not neg) then neg = 0; end;
325 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["AttackRating"] = base;
326 end
327
328 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["DodgePercent"] = strsub(GetDodgeChance(), 0, 5);
329 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["ParryPercent"] = strsub(GetParryChance(), 0, 5);
330 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["BlockPercent"] = strsub(GetBlockChance(), 0, 5);
331
332 local MainAC, EffAC, AC, PosAC, NegAC = UnitArmor("player");
333 local Level = UnitLevel("player");
334 local Mitigation = (EffAC)/((85 * Level)+400);
335 Mitigation = 100 * (Mitigation/(Mitigation + 1));
336 Mitigation = strsub(Mitigation, 0, 5);
337 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["MitigationPercent"] = Mitigation;
338
339 local spellIndex = 1;
340 local spellName, subSpellName = GetSpellName(spellIndex,BOOKTYPE_SPELL);
341 local tmpStr = nil;
342 while spellName do
343 if (spellName == "Attack") then
344 CP_ProfHidden:SetSpell(spellIndex, BOOKTYPE_SPELL);
345 if( CP_Tooltipscan() ~= nil ) then
346 tmpStr = string.gsub(CP_Tooltipscan(), ".*<br/?>(%d?%d?%d%.%d%d?)%%.*", "%1");
347 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["CritPercent"] = tmpStr;
348 end
349 end
350 spellIndex = spellIndex + 1;
351 spellName,subSpellName = nil;
352 spellName,subSpellName = GetSpellName(spellIndex,BOOKTYPE_SPELL);
353 end
354 --[[
355 local speed, offhandSpeed = UnitAttackSpeed("player");
356 local minDamage, maxDamage, minOffHandDamage, maxOffHandDamage, physicalBonusPos, physicalBonusNeg, percent = UnitDamage("player");
357 local baseDamage = (minDamage + maxDamage) * 0.5;
358 local fullDamage = (baseDamage + physicalBonusPos + physicalBonusNeg) * percent;
359 local damagePerSecond = max( fullDamage, 1 ) / speed;
360 minDamage = max( floor( minDamage ), 1 );
361 maxDamage = max( ceil( maxDamage ),1 );
362 speed = string.format( "%.2f", speed );
363 damagePerSecond = string.format( "%.1f", damagePerSecond );
364 local damagerange = minDamage.." - "..maxDamage;
365 local output = INVTYPE_WEAPONMAINHAND .. "<br>"
366 .. ATTACK_SPEED_COLON .. speed .. "<br>"
367 .. DAMAGE_COLON .. damagerange .. "<br>"
368 .. DAMAGE_PER_SECOND .. damagePerSecond
369 if ( offhandSpeed ) then
370 local offhandBaseDamage = (minOffHandDamage + maxOffHandDamage) * 0.5;
371 local offhandFullDamage = (offhandBaseDamage + physicalBonusPos + physicalBonusNeg) * percent;
372 local offhandDamagePerSecond = (max(offhandFullDamage,1) / offhandSpeed);
373 minOffHandDamage=max(floor(minOffHandDamage),1);
374 maxOffHandDamage=max(ceil(maxOffHandDamage),1);
375 local damagerange = minOffHandDamage.." - "..maxOffHandDamage;
376 offhandDamagePerSecond = string.format( "%.1f", offhandDamagePerSecond );
377 offhandSpeed=string.format("%.2f", offhandSpeed);
378 output = output .. INVTYPE_WEAPONOFFHAND .. "<br>"
379 .. ATTACK_SPEED_COLON .. offhandSpeed .. "<br>"
380 .. DAMAGE_COLON .. damagerange .. "<br>"
381 .. DAMAGE_PER_SECOND .. offhandDamagePerSecond;
382 end
383 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Melee Attack"]["DamageRangeTooltip"] = output;
384
385 local speed, minDamage, maxDamage = UnitRangedDamage("player");
386 minDamage = (minDamage / percent) - physicalBonusPos - physicalBonusNeg;
387 maxDamage = (maxDamage / percent) - physicalBonusPos - physicalBonusNeg;
388 local baseDamage = (minDamage + maxDamage) * 0.5;
389 local fullDamage = (baseDamage + physicalBonusPos + physicalBonusNeg) * percent;
390 local damagePerSecond = (max(fullDamage,1) / speed);
391 minDamage = max(floor(minDamage),1);
392 maxDamage = max(ceil(maxDamage),1);
393 speed=string.format("%.2f", speed);
394 damagePerSecond=string.format("%.1f", damagePerSecond);
395 local damagerange = max(floor(minDamage),1).." - "..max(ceil(maxDamage),1);
396 output = INVTYPE_RANGED .. "<br>"
397 .. ATTACK_SPEED_COLON .. speed .. "<br>"
398 .. DAMAGE_COLON .. damagerange .. "<br>"
399 .. DAMAGE_PER_SECOND .. damagePerSecond;
400 local base,pos,neg=UnitRangedAttack( "player" );
401 if(base==0) then
402 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["DamageRangeTooltip"] = "";
403 else
404 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Ranged Attack"]["DamageRangeTooltip"] = output;
405 end
406 ]]--
407 -- put in dps?
408
409 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Locale"] = GetLocale();
410 Profile_DoBuffs();
411
412 if ( myCPProfile_DoScanSkills ) then
413 Profile_GetSkills();
414 end
415 if ( myCPProfile_DoScanEquipment) then
416 Profile_UpdateInventory();
417 end
418 if ( myCPProfile_DoScanInventory ) then
419 Profile_ScanInventory();
420 end
421 if ( myCPProfile_DoScanTalents and UnitLevel("player") > 9 ) then
422 Profile_GetTalents();
423 end
424 if ( myCPProfile_DoScanReputation ) then
425 Profile_ScanReputation();
426 end
427 if ( myCPProfile_DoScanQuestLog ) then
428 Profile_ScanQuests();
429 end
430 if ( myCPProfile_DoScanHonor ) then
431 Profile_ScanHonor();
432 end
433 end
434
435 function Profile_ScanQuests()
436 local header = "Unknown";
437
438 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"] = {};
439 local slot = 1;
440 for i=1, GetNumQuestLogEntries(), 1 do
441 local text, level, questtag, isHeader, isCollapsed = GetQuestLogTitle(i);
442 if ( isHeader ) then
443 header = text;
444 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"][header] = {}
445 else
446 if ( text ) then
447 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"][header][slot] = {}
448 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"][header][slot]["Title"] = text;
449 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"][header][slot]["Level"] = level;
450 if ( questtag ) then
451 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Quests"][header][slot]["Tag"] = questtag;
452 end
453 end
454 slot = slot + 1;
455 end
456 end
457 end
458
459 function Profile_ScanHonor()
460 -- save the honor data
461 local lastweekHK, lastweekDK, lastweekContribution, lastweekRank = GetPVPLastWeekStats();
462 local lifetimeHK, lifetimeDK, lifetimeHighestRank = GetPVPLifetimeStats();
463 local sessionHK, sessionDK = GetPVPSessionStats();
464 local yesterdayHK, yesterdayDK, yesterdayContribution = GetPVPYesterdayStats();
465 local lifetimeRankName, lifetimeRankNumber = GetPVPRankInfo(lifetimeHighestRank);
466 if ( not lifetimeRankName ) then
467 lifetimeRankName = NONE;
468 end
469
470 local rankName, rankNumber = GetPVPRankInfo(UnitPVPRank("player"));
471 if ( not rankName ) then
472 rankName = NONE;
473 end
474 local rankInfo = "("..RANK.." "..rankNumber..")";
475
476 -- set icon
477 local rankIcon = "";
478 if ( rankNumber > 0 ) then
479 rankIcon = string.format("%s%02d","Interface\\PvPRankBadges\\PvPRank", rankNumber);
480 end
481
482 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"] = {} ;
483 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LifetimeHighestRank"] = lifetimeHighestRank;
484 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LifetimeRankName"] = lifetimeRankName;
485 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LifetimeHK"] = lifetimeHK;
486 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LifetimeDK"] = lifetimeDK;
487 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["SessionHK"] = sessionHK;
488 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["SessionDK"] = sessionDK;
489 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["YesterdayHK"] = yesterdayHK;
490 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["YesterdayDK"] = yesterdayDK;
491 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["YesterdayContribution"] = yesterdayContribution;
492 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LastWeekHK"] = lastweekHK;
493 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LastWeekDK"] = lastweekDK;
494 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LastWeekContribution"] = lastweekContribution;
495 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["LastWeekRank"] = lastweekRank;
496 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["RankName"] = rankName;
497 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["RankInfo"] = rankInfo;
498 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Honor"]["RankIcon"] = rankIcon;
499 end
500
501
502 function Profile_ScanReputation() -- Originally by Leronflon, modified to fit my style =)
503 local count;
504 local name, standing, rep, atWar, canToggle, foo2, foo3, thisHeader, isHeader;
505
506 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"] = {};
507
508 count = GetNumFactions();
509
510 if( count == nil ) then
511 return;
512 end
513
514 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"]["Count"] = count;
515
516 local Units = { };
517 Units[1] = 36000; -- Hated
518 Units[2] = 3000; -- Hostile
519 Units[3] = 3000; -- Unfriendly
520 Units[4] = 3000; -- Neutral
521 Units[5] = 6000; -- Friendly
522 Units[6] = 12000; -- Honored
523 Units[7] = 21000; -- Revered
524 Units[8] = 1000; -- Exaulted
525
526 local ReputationKey = { [0] = "Unknown", [1] = "Hated", [2] = "Hostile", [3] = "Unfriendly", [4] = "Neutral", [5] = "Friendly", [6] = "Honored", [7] = "Revered", [8] = "Exaulted" };
527
528
529 thisHeader = "none";
530 for i = 1, count do
531 name, description, standing, barValue, atWar, canToggle, isHeader, isCollapsed = GetFactionInfo(i);
532
533 if( name ~= nil ) then
534 if (atWar == nil) then
535 atWar = 0;
536 end
537 if (rep == nil) then
538 rep = 0;
539 end
540 if (standing == nil) then
541 standing = 0;
542 end
543 if (isHeader == nil ) then
544 thisHeader = name;
545 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader] = {};
546 else
547 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name] = {};
548 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name]["Standing"] = ReputationKey[standing];
549 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name]["AtWar"] = atWar;
550 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name]["Value"] = round(barValue*Units[standing]).."/"..Units[standing];
551 -- CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name]["canToggle"] = canToggle;
552 -- CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Reputation"][thisHeader][name]["Order"] = i;
553 end
554 end
555 end
556 end
557
558 function Profile_GetTalents()
559 local numTabs = GetNumTalentTabs();
560 local name, iconTexture, tier, column, rank, maxRank;
561 local numTalents;
562 local tabname, texture, points, fileName;
563
564 -- Make sure the right frame is loaded
565 if( not CensusPlus_IsTalentLoaded() ) then
566 return;
567 end
568
569 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"] = {};
570
571 for x=1, numTabs do
572 PanelTemplates_SetTab(TalentFrame, x);
573 numTalents = GetNumTalents(PanelTemplates_GetSelectedTab(TalentFrame));
574 tabname, texture, points, fileName = GetTalentTabInfo(PanelTemplates_GetSelectedTab(TalentFrame));
575 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname] = {};
576 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname]["PointsSpent"] = points;
577 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname]["Background"] = "Interface\\TalentFrame\\" .. fileName;
578 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname]["Order"] = x;
579 for i=1, numTalents do
580 name, iconTexture, tier, column, rank, maxRank = GetTalentInfo(PanelTemplates_GetSelectedTab(TalentFrame), i);
581 if (rank > 0 or myCPProfile_TALENTS_Full) then
582 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name] = { };
583 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name]["Rank"] = rank .. ":" .. maxRank;
584 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name]["Location"] = tier .. ":" .. column;
585 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name]["Texture"] = iconTexture;
586 end
587
588 if ( myCPProfile_TALENTS_Full ) then
589 -- double check
590 if ( not CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name] ) then
591 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name] = {};
592 end
593 CP_ProfHidden:SetTalent(PanelTemplates_GetSelectedTab(TalentFrame), i)
594 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Talents"][tabname][name]["Tooltip"] = CP_Tooltipscan();
595 end
596 end
597 end
598 end
599
600 function Profile_DoBuffs()
601 local iIterator = 0;
602 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Buffs"] = {};
603 while( GetPlayerBuffTexture( iIterator ) ) do
604 buffText = GetPlayerBuffTexture( iIterator);
605 iIterator = iIterator + 1
606 CP_ProfHidden:SetUnitBuff( "player", iIterator );
607
608 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Buffs"][iIterator] = {};
609 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Buffs"][iIterator]["Tooltip"] = CP_Tooltipscan();
610 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Buffs"][iIterator]["Texture"] = buffText;
611 end
612 --[[
613 iIterator = 1;
614 while( UnitDebuff( "player", iIterator ) ) do
615 debuffTexture, debuffApplications = UnitDebuff(unitName, debuffIndex);
616 CP_ProfHidden:SetUnitDebuff( "player", iIterator-1 );
617
618 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Debuffs"][iIterator] = {};
619 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Debuffs"][iIterator]["Tooltip"] = CP_Tooltipscan();
620 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Debuffs"][iIterator]["Texture"] = debuffTexture;
621 iIterator = iIterator + 1
622 end
623 ]]--
624 end
625
626 function Profile_GetSkills()
627 -- Reset/Initialize
628 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Skills"] = {};
629 local skillheader = '';
630 local skillinfo = nil;
631 local rank, maxRank = 0;
632 local order = 1; -- order in which the headers appear
633 for i=1, GetNumSkillLines(), 1 do
634 skillinfo = fixnilempty(GetSkillLineInfo(i));
635 rank = skillinfo[4];
636 maxRank = skillinfo[7];
637 if(skillinfo[2] == 1) then -- if it is a header
638 skillheader = skillinfo[1];
639 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Skills"][skillheader] = { };
640 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Skills"][skillheader]["Order"] = order;
641 order = order + 1;
642 else
643 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Skills"][skillheader][skillinfo[1]] = rank .. ":" .. maxRank;
644 end
645 end
646 end
647
648
649 ---------------------------------------------
650 -- Process Inventory
651 ---------------------------------------------
652
653 function Profile_UpdateInventory()
654 local link;
655 local texture;
656
657 -- Reset/Initialize
658 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"] = {};
659
660 for index,slot in Profile_slots do
661 link = GetInventoryItemLink("player", index);
662 texture = GetInventoryItemTexture("player", index);
663 if( link ) then
664 for color, item, name in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
665 if( color ~= nil and item ~= nil and name ~= nil ) then
666 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot] = { };
667 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot]["Texture"] = texture;
668 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot]["Color"] = color;
669 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot]["Item"] = item;
670 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot]["Name"] = name;
671 -- Build Tooltip
672 --CP_ProfHidden:SetHyperlink("item:" .. item);
673 CP_ProfHidden:SetInventoryItem("player", index);
674 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Equipment"][slot]["Tooltip"] = CP_Tooltipscan();
675
676 end
677 end
678 end
679 end
680 end
681
682 function Profile_ScanInventory()
683 local bag, bagname, link, texture, color, item, strings, str;
684
685 -- Reset/Initialize
686 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"] = {}
687
688 for bag = 0,4 do
689 if (bag == 0) then
690 bagname = "Backpack";
691 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag] = { };
692 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Name"] = "Backpack";
693 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Item"] = "Backpack";
694 if ( myCPProfile_HTML_Tooltips ) then
695 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Tooltip"] = "Backpack";
696 else
697 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Tooltip"] = {};
698 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Tooltip"][1] = "Backpack";
699 end
700 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Color"] = "ffffffff";
701 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Slots"] = 16;
702 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Texture"] = "Interface\\Buttons\\Button-Backpack-Up";
703 ProcessBagItems(bag, bagname);
704 else
705 link = GetInventoryItemLink("player", (bag+19));
706 texture = GetInventoryItemTexture("player", (bag+19));
707 if( link ) then
708 for color, item, bagname in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
709 if( color ~= nil and item ~= nil and bagname ~= nil ) then
710 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag] = { };
711 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Item"] = item;
712 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Color"] = color;
713 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Texture"] = texture;
714 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Name"] = bagname;
715 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Slots"] = GetContainerNumSlots(bag);
716 CP_ProfHidden:SetInventoryItem("player", (bag+19))
717 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Tooltip"] = CP_Tooltipscan();
718 ProcessBagItems(bag);
719 end
720 end
721 end
722 end
723 end
724 end
725
726 function ProcessBagItems(bag)
727 local slot, strings, str, texture, itemCount, locked, quality, link, color, item, name;
728
729 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"] = {};
730
731 for slot = 1,GetContainerNumSlots(bag) do -- loop through all slots in this bag and get items
732
733 CP_ProfHidden:SetBagItem(bag, slot);
734
735 texture, itemCount, locked, quality = GetContainerItemInfo(bag,slot);
736 link = GetContainerItemLink(bag, slot);
737 if( link ) then
738 for color, item, name in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
739 if( color ~= nil and item ~= nil and name ~= nil ) then
740 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot] = {};
741 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Tooltip"] = CP_Tooltipscan();
742 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Texture"] = texture;
743 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Quantity"] = itemCount;
744 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Name"] = name;
745 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Color"] = color;
746 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Inventory"]["Bag" .. bag]["Contents"][slot]["Item"] = item;
747 end
748 end
749 end
750 end
751 end
752
753
754 -- From CosmosCommonFunctions.lua
755 -- Clears a tooltip for usage.
756 function ClearTooltip(TooltipNameBase)
757 for i=1, 15, 1 do
758 getglobal(TooltipNameBase.."TextLeft"..i):SetText("");
759 getglobal(TooltipNameBase.."TextRight"..i):SetText("");
760 end
761 end
762
763
764 function Profile_ScanBank()
765 -- Borrowed from Telo's LootLink and restructured to fit my data
766 local oldBank = nil;
767 if (CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]) then
768 oldBank = CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"];
769 end
770 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"] = {}
771 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"] = {}
772
773 local bag, size, slot, link;
774
775 -- First the bank container itself
776 size = GetContainerNumSlots(BANK_CONTAINER);
777 for slot = size, 1, -1 do
778 link = GetContainerItemLink(BANK_CONTAINER, slot);
779 local texture, itemCount, locked = GetContainerItemInfo(BANK_CONTAINER, slot);
780 if( link ) then
781 for color, item, name in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
782 if( color ~= nil and item ~= nil and name ~= nil ) then
783 oldBank = nil; -- When we find items, remove the oldBank variable
784 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot] = {};
785 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Texture"] = texture;
786 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Quantity"] = itemCount;
787 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Name"] = name;
788 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Color"] = color;
789 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Item"] = item;
790 CP_ProfHidden:SetHyperlink("item:" .. item);
791 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Contents"][slot]["Tooltip"] = CP_Tooltipscan();
792 end
793 end
794 end
795 end
796
797 -- Now the bank bags
798 for bag = 5, 10 do
799 link = GetContainerItemLink(BANK_CONTAINER, (bag+20));
800 texture, itemCount, locked, quality = GetContainerItemInfo(BANK_CONTAINER, (bag+20));
801 if( link ) then
802 for color, item, bagname in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
803 if( color ~= nil and item ~= nil and bagname ~= nil ) then
804 oldBank = nil; -- When we find items, remove the oldBank variable
805 bagnum = bag-4;
806 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum] = {};
807 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Name"] = bagname;
808 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Slots"] = GetContainerNumSlots(bag);
809 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Texture"] = texture;
810 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Color"] = color;
811 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Item"] = item;
812 CP_ProfHidden:SetHyperlink("item:" .. item);
813 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Tooltip"] = CP_Tooltipscan();
814
815 ProcessBankBagItems(bag, bagnum);
816 end
817 end
818 end
819 end
820
821 if ( oldBank ) then
822 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"] = oldBank;
823 end
824 end
825
826 function ProcessBankBagItems(bag, bagnum)
827
828 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"] = {};
829
830 for slot = 1,GetContainerNumSlots(bag) do -- loop through all slots in this bag and get items
831 -- CP_ProfHidden:SetBagItem(bag, slot);
832 texture, itemCount, locked, quality = GetContainerItemInfo(bag,slot);
833 link = GetContainerItemLink(bag, slot);
834 if( link ) then
835 for color, item, name in string.gfind(link, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do
836 if( color ~= nil and item ~= nil and name ~= nil ) then
837 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot] = {};
838 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Texture"] = texture;
839 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Quantity"] = itemCount;
840 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Name"] = name;
841 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Color"] = color;
842 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Item"] = item;
843 CP_ProfHidden:SetBagItem(bag, slot);
844 -- CP_ProfHidden:SetHyperlink("item:" .. item);
845 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Bank"]["Bag" .. bagnum]["Contents"][slot]["Tooltip"] = CP_Tooltipscan();
846 end
847 end
848 end
849 end
850 end
851
852
853 function Profile_ScanTradeSkill()
854 local skillLineName, skillLineRank, skillLineMaxRank = GetTradeSkillLine();
855
856 if( (not skillLineName) or (skillLineName == "") or (skillLineName == "UNKNOWN")) then
857 return;
858 end
859 -- we don't bother saving the following tradeskills
860 if( (skillLineName == "Fishing") or (skillLineName == "Mining") or (skillLineName == "Herbalism") or (skillLineName == "Skinning") ) then
861 return;
862 end
863
864 if ( not CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] ) then
865 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] = {};
866 end
867 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName] = {};
868
869 -- expand the tree so we can see all the recipes
870 ExpandTradeSkillSubClass(0);
871
872 -- get the number of recipes and loop through each one
873 local numTradeSkills = GetNumTradeSkills();
874 local skillHeader = skillLineName;
875 for itemIndex=1, numTradeSkills, 1 do
876 if( itemIndex == nil or skillLineName==nil or skillHeader==nil ) then
877 return;
878 end
879 local skillText = "";
880 local skillName, skillDifficulty, numAvailable, isExpanded = GetTradeSkillInfo(itemIndex);
881 if( skillDifficulty ~= "header" and skillLineName ~= nil and skillLineName ~= "" and skillHeader ~= nil and skillHeader ~= "" and skillName ~= nil and skillName ~= "" ) then
882 if( not CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader] ) then
883 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader] = {};
884 end
885 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName] = {};
886 local skillIcon = GetTradeSkillIcon(itemIndex);
887 if( not skillIcon ) then
888 skillIcon = "";
889 end
890
891 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Texture"] = skillIcon;
892
893 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Difficulty"] = TradeSkillDifficultyCode[skillDifficulty];
894
895 CP_ProfHidden:SetTradeSkillItem(itemIndex);
896 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Tooltip"] = CP_Tooltipscan();
897
898
899
900 local numReagents = GetTradeSkillNumReagents(itemIndex);
901 local reagents = '';
902 for reagentIndex=1, numReagents, 1 do
903 local reagentName, reagentTexture, reagentCount, playerReagentCount = GetTradeSkillReagentInfo(itemIndex, reagentIndex);
904 if( not reagentTexture ) then
905 reagentTexture = "";
906 end
907 if( not reagentName ) then
908 reagentName = "Unknown";
909 end
910
911 if (reagentIndex == numReagents) then
912 reagents = reagents .. reagentName .. " x" .. reagentCount;
913 else
914 reagents = reagents .. reagentName .. " x" .. reagentCount .. "<br>";
915 end
916 end
917 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Reagents"] = reagents;
918 else
919 skillHeader = skillName;
920 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader] = {};
921 end
922 end
923 end
924
925 -- is this ever called?!
926 function Profile_ScanCraft()
927 local skillLineName, skillLineRank, skillLineMaxRank = GetCraftDisplaySkillLine();
928
929 if( (not skillLineName) or (skillLineName == "") or (skillLineName == "UNKNOWN")) then
930 return;
931 end
932
933 if ( not CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] ) then
934 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"] = {};
935 end
936 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName] = {};
937
938 -- expand the tree so we can see all the recipes
939 -- ExpandCraftSubClass(0);
940
941 -- get the number of recipes and loop through each one
942 local numCrafts = GetNumCrafts();
943 local skillHeader = skillLineName; -- default it, enchanting doesn't have categories?
944 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader] = {};
945 for itemIndex=1, numCrafts, 1 do
946 local skillText = "";
947 local skillName, craftSubSpellName, skillDifficulty, numAvailable, isExpanded = GetCraftInfo(itemIndex);
948 --Debug(skillName .. ":" .. craftSubSpellName);
949 if( skillDifficulty ~= "header" and skillLineName and skillLineName ~= "" and skillHeader and skillHeader ~= "" and skillName and skillName ~= "" ) then
950 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName] = {};
951 local skillIcon = GetCraftIcon(itemIndex);
952 if( not skillIcon ) then
953 skillIcon = "";
954 end
955 local description = GetCraftDescription(itemIndex);
956 if (description == nil) then
957 description = "";
958 end
959
960 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Texture"] = skillIcon;
961
962 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Difficulty"] = TradeSkillDifficultyCode[skillDifficulty];
963
964 -- CP_ProfHidden:SetCraftItem(itemIndex);
965 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Tooltip"] = description;
966 --Debug(description);
967
968 local numReagents = GetCraftNumReagents(itemIndex);
969 local reagents = '';
970 for reagentIndex=1, numReagents, 1 do
971 local reagentName, reagentTexture, reagentCount, playerReagentCount = GetCraftReagentInfo(itemIndex, reagentIndex);
972 if( not reagentTexture ) then
973 reagentTexture = "";
974 end
975 if( not reagentName ) then
976 reagentName = "Unknown";
977 end
978
979 if (reagentIndex == numReagents) then
980 reagents = reagents .. reagentName .. " x" .. reagentCount;
981 else
982 reagents = reagents .. reagentName .. " x" .. reagentCount .. "<br>";
983 end
984 end
985 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader][skillName]["Reagents"] = reagents;
986 else
987 local skillHeader = skillName;
988 CensusPlus_Profile[GetCVar("realmName")][UnitName("player")]["Professions"][skillLineName][skillHeader] = {};
989 end
990 end
991 end
992
993
994 -- Utilities go below
995 -- From CosmosCommonFunctions.lua
996 -- Gets all lines out of a tooltip.
997
998 function CP_Tooltipscan()
999 --CP_ProfHidden:Show();
1000
1001 local TooltipNameBase = "CP_ProfHidden";
1002 local tooltipFrame = getglobal(TooltipNameBase);
1003 local strings = {};
1004 local htmlstr = nil;
1005
1006 -- CensusPlus_Msg( "NUM LINES: " .. CP_ProfHidden:NumLines() );
1007
1008 for idx = 1, CP_ProfHidden:NumLines() do
1009 local textLeft = nil;
1010 local textRight = nil;
1011 ttext = getglobal(TooltipNameBase.."TextLeft"..idx);
1012
1013 if(ttext and ttext:IsVisible() and ttext:GetText() ~= nil) then
1014 textLeft = ttext:GetText();
1015 end
1016
1017 --if( textLeft ~= nil ) then
1018 -- CensusPlus_Msg( "LEFT TEXT: " .. textLeft );
1019 --end
1020
1021 ttext = getglobal(TooltipNameBase.."TextRight"..idx);
1022 if(ttext and ttext:IsVisible() and ttext:GetText() ~= nil) then
1023 textRight = ttext:GetText();
1024 end
1025 --if( textRight ~= nil ) then
1026 -- CensusPlus_Msg( "RIGHT TEXT: " .. textRight );
1027 --end
1028
1029 if (textLeft or textRight) then
1030 if ( textRight) then
1031 textRight = "\t"..textRight;
1032 else
1033 textRight = "";
1034 end
1035
1036 if ( htmlstr ~= nil ) then
1037 htmlstr = htmlstr .. "<br>" .. textLeft .. textRight;
1038 else
1039 htmlstr = textLeft .. textRight;
1040 end
1041 end
1042 end
1043
1044 -- CP_ProfHidden:ClearLines();
1045 -- ClearTooltip( "CP_ProfHidden" );
1046
1047 return htmlstr;
1048 end
1049
1050 function round(x)
1051 if(x - math.floor(x) > 0.5) then
1052 x = x + 0.5;
1053 end
1054 return math.floor(x);
1055 end
1056
1057 if (not fixnilempty) then
1058 fixnilempty = function(...)
1059 for i=1, arg.n, 1 do
1060 if(not arg[i]) then
1061 arg[i] = "";
1062 end
1063 end
1064 return arg;
1065 end
1066 end
1067
1068