Mercurial > wow > devian
comparison Dock.lua @ 93:f6fae1a4c66c v2.2.95-rc1
- revision and simplification dock layout
- fixed character-specific addon choices getting erroneously toggled
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| author | Nenue |
|---|---|
| date | Wed, 19 Oct 2016 16:47:38 -0400 |
| parents | 3745540e8996 |
| children | 33bc8baba858 |
comparison
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| 92:4370eefcecdd | 93:f6fae1a4c66c |
|---|---|
| 6 -- Docking and arrangement calls | 6 -- Docking and arrangement calls |
| 7 local _, D = ... | 7 local _, D = ... |
| 8 local ceil, floor, sqrt, pairs, GetScreenWidth, GetScreenHeight = math.ceil, math.floor, math.sqrt, pairs, GetScreenWidth, GetScreenHeight | 8 local ceil, floor, sqrt, pairs, GetScreenWidth, GetScreenHeight = math.ceil, math.floor, math.sqrt, pairs, GetScreenWidth, GetScreenHeight |
| 9 local db | 9 local db |
| 10 local print = D.print | 10 local print = D.print |
| 11 local DOCK_BUTTON_PADDING = 6 | |
| 12 | |
| 13 DevianDockButtonMixin = {} | |
| 14 | |
| 15 --- Updates region visibility as needed | |
| 16 local getFadeInArgs = function(sign, region) | |
| 17 --print('Dvn', region) | |
| 18 local db = D.db | |
| 19 local alph = region:GetAlpha() | |
| 20 local a = (db[sign..'_alpha_on'] - alph) | |
| 21 local b = (db[sign..'_alpha_on']-db[sign..'_alpha_off']) | |
| 22 local dur = (a / b) * db[sign..'_fade_in'] | |
| 23 return dur, alph, db[sign..'_alpha_on'] | |
| 24 end | |
| 25 | |
| 26 local getFadeOutArgs = function(sign, region) | |
| 27 local db = D.db | |
| 28 local alph = region:GetAlpha() | |
| 29 local a = (alph - db[sign..'_alpha_off']) | |
| 30 local b = (db[sign..'_alpha_on']-db[sign..'_alpha_off']) | |
| 31 local dur = (a / b) * db[sign..'_fade_out'] | |
| 32 return dur, alph, db[sign..'_alpha_off'] | |
| 33 end | |
| 34 | |
| 35 local function queueFade (self, duration, from, to) | |
| 36 self:SetAlpha(to) | |
| 37 end | |
| 38 | |
| 39 local numBeacons = 0 | |
| 40 function D:GetDockButton(console) | |
| 41 self.dock.usedButtons = self.dock.usedButtons or {} | |
| 42 | |
| 43 local button = self.dock.usedButtons[console.index] | |
| 44 if not button then | |
| 45 numBeacons = numBeacons + 1 | |
| 46 button = CreateFrame('Button', 'DevianDockBeacon'.. numBeacons, UIParent, 'DevianBeacon') | |
| 47 button.color = {r = math.random(), g = math.random(), b = math.random()} | |
| 48 button.Stripe:SetColorTexture(button.color.r, button.color.g, button.color.b,1) | |
| 49 button.console = console | |
| 50 self.dock.usedButtons[console.index] = button | |
| 51 tinsert(self.dock.buttons, button) | |
| 52 end | |
| 53 button.index = console.index | |
| 54 button.caption.name:SetText(console.signature) | |
| 55 button:SetShown(true) | |
| 56 return button | |
| 57 end | |
| 58 | |
| 59 function DevianDockButtonMixin:OnMouseDown(button) | |
| 60 --print("click", self:GetName(), button, self.console.index) | |
| 61 if button == "LeftButton" then | |
| 62 if IsShiftKeyDown() then | |
| 63 D:Console_Toggle(self.console.index, 0) | |
| 64 else | |
| 65 if self.console.index == D.currentProfile.current_channel or (not self.console.enabled) then | |
| 66 D:Console_Toggle(self.console.index) | |
| 67 if self.console.enabled then | |
| 68 if self.console.minimized then | |
| 69 self.console:MinMax() | |
| 70 end | |
| 71 self.console:ToFront() | |
| 72 end | |
| 73 else | |
| 74 self.console:ToFront() | |
| 75 end | |
| 76 end | |
| 77 elseif button == "RightButton" then | |
| 78 self.console:MinMax() | |
| 79 end | |
| 80 self.console:Save() | |
| 81 end | |
| 82 function DevianDockButtonMixin:OnShow() | |
| 83 self:Update() | |
| 84 end | |
| 85 function DevianDockButtonMixin:OnEnter() | |
| 86 end | |
| 87 function DevianDockButtonMixin:Update() | |
| 88 local db = D.db | |
| 89 local isActive = (self.raised or self.selected or self.newMessage) | |
| 90 | |
| 91 if (self.showName or isActive) then | |
| 92 self.caption:SetAlpha(1) | |
| 93 else | |
| 94 self.caption:SetAlpha(0.5) | |
| 95 end | |
| 96 | |
| 97 if self.selected then | |
| 98 self.Background:SetColorTexture(0.4,0.4,0.4,1) | |
| 99 else | |
| 100 self.Background:SetColorTexture(0,0,0,.5) | |
| 101 end | |
| 102 | |
| 103 if (not self.showName) and (not isActive) then | |
| 104 --print(self:GetName(), 'no name no active, fade out') | |
| 105 self:SetAlpha(0.5) | |
| 106 else | |
| 107 self:SetAlpha(1) | |
| 108 end | |
| 109 | |
| 110 self:SetWidth(self.caption.name:GetStringWidth() + DOCK_BUTTON_PADDING) | |
| 111 end | |
| 112 | |
| 113 function DevianDockButtonMixin:Select() | |
| 114 self.caption.pulse:Stop() | |
| 115 self:Update() | |
| 116 end | |
| 11 | 117 |
| 12 --- Spaces each frame evenly across the screen. | 118 --- Spaces each frame evenly across the screen. |
| 13 function D:DistributeFrames() -- | 119 function D:DistributeFrames() -- |
| 14 local max = self.num_channels | 120 local max = self.num_channels |
| 15 local num_side = ceil(sqrt(max)) | 121 local num_side = ceil(sqrt(max)) |
| 40 frame:Save() | 146 frame:Save() |
| 41 last = frame | 147 last = frame |
| 42 end | 148 end |
| 43 end | 149 end |
| 44 | 150 |
| 151 function D:Dock_OnMouseWheel(delta) | |
| 152 if delta >= 1 then | |
| 153 D.dockScale = (D.dockScale or 1) - 0.1 | |
| 154 else | |
| 155 D.dockScale = (D.dockScale or 1) + 0.1 | |
| 156 end | |
| 157 D:UpdateDock() | |
| 158 end | |
| 45 | 159 |
| 46 --- Space everything and set the dock size | 160 --- Space everything and set the dock size |
| 47 function D:UpdateDock() | 161 function D:UpdateDock() |
| 48 local pad_offset = 12 | 162 local pad_offset = 12 |
| 49 local draw_offset = pad_offset | 163 local drawWidth = 0 |
| 164 local lastButton | |
| 165 local numButtons = 0 | |
| 166 for i, d in ipairs(self.dock.buttons) do | |
| 167 if d and d:IsShown() then | |
| 168 d:SetScale(D.dockScale or 1) | |
| 169 if lastButton then | |
| 170 d:SetPoint('TOPLEFT', lastButton, 'TOPRIGHT', pad_offset, 0) | |
| 171 else | |
| 172 d:SetPoint('TOPLEFT', DevianDock, 'TOPLEFT', pad_offset, 0) | |
| 173 end | |
| 50 | 174 |
| 51 local dockn = 1 | 175 drawWidth = drawWidth + d:GetWidth() + pad_offset |
| 52 for i, d in pairs(self.dock.buttons) do | 176 lastButton = d |
| 53 dockn = max(i, dockn) | 177 numButtons = numButtons + 1 |
| 54 end | 178 print(numButtons) |
| 55 for i = 1, dockn do | |
| 56 local d = self.dock.buttons[i] | |
| 57 if d then | |
| 58 d:SetPoint('TOPLEFT', DevianDock, 'TOPLEFT', draw_offset, 0) | |
| 59 draw_offset= draw_offset + d:GetWidth() + pad_offset | |
| 60 end | 179 end |
| 61 end | 180 end |
| 62 self.dock:SetWidth(draw_offset) | 181 self.numButtons = numButtons |
| 182 self.dock:SetWidth(drawWidth) | |
| 183 self.db.dockPoint = self.db.dockPoint or 'TOP' | |
| 184 self.dock:SetPoint(self.db.dockPoint, UIParent, self.db.dockPoint, 0, 0) | |
| 63 end | 185 end |
| 64 | 186 |
| 65 --- Updates region visibility as needed | |
| 66 local getFadeInArgs = function(sign, region) | |
| 67 --print('Dvn', region) | |
| 68 local db = D.db | |
| 69 local alph = region:GetAlpha() | |
| 70 local a = (db[sign..'_alpha_on'] - alph) | |
| 71 local b = (db[sign..'_alpha_on']-db[sign..'_alpha_off']) | |
| 72 local dur = (a / b) * db[sign..'_fade_in'] | |
| 73 return dur, alph, db[sign..'_alpha_on'] | |
| 74 end | |
| 75 | |
| 76 local getFadeOutArgs = function(sign, region) | |
| 77 local db = D.db | |
| 78 local alph = region:GetAlpha() | |
| 79 local a = (alph - db[sign..'_alpha_off']) | |
| 80 local b = (db[sign..'_alpha_on']-db[sign..'_alpha_off']) | |
| 81 local dur = (a / b) * db[sign..'_fade_out'] | |
| 82 return dur, alph, db[sign..'_alpha_off'] | |
| 83 end | |
| 84 | |
| 85 local function queueFade (self, duration, from, to) | |
| 86 self:SetAlpha(to) | |
| 87 end | |
| 88 | |
| 89 function D.UpdateBeacon(beacon) | |
| 90 local db = D.db | |
| 91 local isActive = (beacon.raised or beacon.selected or beacon.newMessage) | |
| 92 if isActive then | |
| 93 --print(beacon:GetName(), 'active, fade in') | |
| 94 queueFade(beacon, getFadeInArgs('dock_button', beacon)) | |
| 95 end | |
| 96 | |
| 97 if beacon.showName or isActive then | |
| 98 --print(beacon:GetName(), 'show name, fade in name') | |
| 99 queueFade(beacon.caption, getFadeInArgs('dock_button', beacon.caption)) | |
| 100 end | |
| 101 | |
| 102 if not isActive then | |
| 103 queueFade(beacon, getFadeOutArgs('dock_button', beacon)) | |
| 104 end | |
| 105 | |
| 106 if (not beacon.showName) and (not isActive) then | |
| 107 --print(beacon:GetName(), 'no name no active, fade out') | |
| 108 queueFade(beacon.caption,getFadeOutArgs('dock_button', beacon.caption)) | |
| 109 end | |
| 110 end | |
| 111 | 187 |
| 112 local function FrameFade(frame) | 188 local function FrameFade(frame) |
| 113 if not D.fader then | 189 if not D.fader then |
| 114 D.fader = CreateFrame('Frame', 'DevianFaderFrame', UIParent):CreateAnimationGroup('fader'):CreateAnimation('Alpha', 'FadeIn') | 190 D.fader = CreateFrame('Frame', 'DevianFaderFrame', UIParent):CreateAnimationGroup('fader'):CreateAnimation('Alpha', 'FadeIn') |
| 115 end | 191 end |
| 116 end | 192 end |
| 117 | |
| 118 --- Dock interaction framescript | |
| 119 function D.DockHighlight(beacon) | |
| 120 db = D.db | |
| 121 local self = D.dock | |
| 122 local mouseOverDock = false | |
| 123 if self:IsMouseOver() then | |
| 124 mouseOverDock = true | |
| 125 end | |
| 126 | |
| 127 if beacon then | |
| 128 --print(beacon:GetName(), ' highlighter got beacon') | |
| 129 mouseOverDock = true | |
| 130 if not beacon.raised then | |
| 131 --print(beacon:GetName(), ' beacon not raised') | |
| 132 beacon.raised = true | |
| 133 D.UpdateBeacon(beacon) | |
| 134 | |
| 135 -- IsMouseOver can still return false during its frame's OnEnter | |
| 136 beacon.inc = 0 | |
| 137 beacon:SetScript('OnUpdate', function(self) | |
| 138 if not self:IsMouseOver() then | |
| 139 self.inc = self.inc + 1 | |
| 140 --print(self:GetName(),self.inc) | |
| 141 if self.inc > 10 then | |
| 142 --print(self:GetName(), 'lost mouseover, terminating OnUpdate') | |
| 143 self.raised = nil | |
| 144 D.UpdateBeacon(self) | |
| 145 self:SetScript('OnUpdate', nil) | |
| 146 end | |
| 147 end | |
| 148 end) | |
| 149 end | |
| 150 elseif beacon.raised and beacon.index ~= db.current_channel then | |
| 151 beacon.raised = nil | |
| 152 D.UpdateBeacon(beacon) | |
| 153 --beacon:SetScript('OnUpdate', nil) | |
| 154 end | |
| 155 | |
| 156 if mouseOverDock then | |
| 157 -- Raise it up | |
| 158 if not self.raised then | |
| 159 | |
| 160 self.raised = true | |
| 161 queueFade(self, getFadeInArgs('dock', self)) | |
| 162 end | |
| 163 elseif self.raised then | |
| 164 -- Drop it down | |
| 165 self.raised = nil | |
| 166 queueFade(self, getFadeOutArgs('dock', self)) | |
| 167 for k, v in pairs(self.buttons) do | |
| 168 v.raised = nil | |
| 169 D.UpdateBeacon(v) | |
| 170 end | |
| 171 end | |
| 172 | |
| 173 end |
