Mercurial > wow > devian
comparison Console.lua @ 107:8dc0c1917890
- Test fix for frames getting stuck in hidden state when zoning on the move
author | Nenue |
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date | Tue, 17 Oct 2017 16:57:38 -0400 |
parents | c3e7d2a3f4e9 |
children | 7a36f5a92f0a |
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106:f8ed212558c1 | 107:8dc0c1917890 |
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24 self.out:SetFading(false) | 24 self.out:SetFading(false) |
25 self.out:SetMaxLines(2048) | 25 self.out:SetMaxLines(2048) |
26 | 26 |
27 self:RegisterEvent('PLAYER_STARTED_MOVING') | 27 self:RegisterEvent('PLAYER_STARTED_MOVING') |
28 self:RegisterEvent('PLAYER_STOPPED_MOVING') | 28 self:RegisterEvent('PLAYER_STOPPED_MOVING') |
29 self:RegisterEvent('PLAYER_ENTERING_WORLD') | |
29 | 30 |
30 UIDropDownMenu_Initialize(self.DropdownFrame, function() | 31 UIDropDownMenu_Initialize(self.DropdownFrame, function() |
31 local info = UIDropDownMenu_CreateInfo() | 32 local info = UIDropDownMenu_CreateInfo() |
32 info.text = 'Pin' | 33 info.text = 'Pin' |
33 info.func = function() self:Pin() end | 34 info.func = function() self:Pin() end |