comparison Console.lua @ 107:8dc0c1917890

- Test fix for frames getting stuck in hidden state when zoning on the move
author Nenue
date Tue, 17 Oct 2017 16:57:38 -0400
parents c3e7d2a3f4e9
children 7a36f5a92f0a
comparison
equal deleted inserted replaced
106:f8ed212558c1 107:8dc0c1917890
24 self.out:SetFading(false) 24 self.out:SetFading(false)
25 self.out:SetMaxLines(2048) 25 self.out:SetMaxLines(2048)
26 26
27 self:RegisterEvent('PLAYER_STARTED_MOVING') 27 self:RegisterEvent('PLAYER_STARTED_MOVING')
28 self:RegisterEvent('PLAYER_STOPPED_MOVING') 28 self:RegisterEvent('PLAYER_STOPPED_MOVING')
29 self:RegisterEvent('PLAYER_ENTERING_WORLD')
29 30
30 UIDropDownMenu_Initialize(self.DropdownFrame, function() 31 UIDropDownMenu_Initialize(self.DropdownFrame, function()
31 local info = UIDropDownMenu_CreateInfo() 32 local info = UIDropDownMenu_CreateInfo()
32 info.text = 'Pin' 33 info.text = 'Pin'
33 info.func = function() self:Pin() end 34 info.func = function() self:Pin() end