comparison UI.lua @ 60:59e047d6c5de v2.1.60

- Frame fading on movement re-implemented. - Fixed front console losing focus between reloads.
author Nenue
date Tue, 26 Jan 2016 16:43:03 -0500
parents 0a9a6740ea5d
children 8729d39f6a3d
comparison
equal deleted inserted replaced
59:5b1c570b1cfd 60:59e047d6c5de
66 c.out.backdrop:SetTexture(unpack(db.frontdrop)) 66 c.out.backdrop:SetTexture(unpack(db.frontdrop))
67 c.out.backdrop:SetGradientAlpha(unpack(db.frontgrad)) 67 c.out.backdrop:SetGradientAlpha(unpack(db.frontgrad))
68 c.out.backdrop:SetBlendMode(db.frontblend) 68 c.out.backdrop:SetBlendMode(db.frontblend)
69 c.dropmenu.icon:SetVertexColor(unpack(db.frontheader)) 69 c.dropmenu.icon:SetVertexColor(unpack(db.frontheader))
70 c.title:SetTextColor(unpack(db.frontborder)) 70 c.title:SetTextColor(unpack(db.frontborder))
71
72 oldprint('changing current toplevel from', db.current_channel, 'to', c.index)
71 db.current_channel = c.index 73 db.current_channel = c.index
74
75 oldprint('toplevel is now', db.current_channel)
76 c:Save()
77
72 78
73 -- update dock buttons 79 -- update dock buttons
74 local beacon = D.dock.buttons[c.index] 80 local beacon = D.dock.buttons[c.index]
75 beacon.selected = true 81 beacon.selected = true
76 beacon.newMessage = nil 82 beacon.newMessage = nil
317 end 323 end
318 324
319 if channel.enabled then -- hide or show last since Min/Max mess with visibility 325 if channel.enabled then -- hide or show last since Min/Max mess with visibility
320 --print('setchan(5a) enable') 326 --print('setchan(5a) enable')
321 channel:Show() 327 channel:Show()
322 channel:ToFront() 328 --channel:ToFront()
323 else 329 else
324 --print('setchan(5a) disable') 330 --print('setchan(5a) disable')
325 channel:Hide() 331 channel:Hide()
326 end 332 end
327 --@debug@ 333 --@debug@