comparison UI.lua @ 58:0a9a6740ea5d v2.1

- Discarded use of blizzard functions never meant for the wild (http://forums.wowace.com/showthread.php?t=20397) - Fixed dock buttons not highlighting properly - Fixed dock buttons not dropping after selection change - Mouse input is disabled during player movement
author Nenue
date Tue, 12 Jan 2016 04:50:37 -0500
parents 1b8c597dba44
children 59e047d6c5de
comparison
equal deleted inserted replaced
57:0d2967941745 58:0a9a6740ea5d
71 db.current_channel = c.index 71 db.current_channel = c.index
72 72
73 -- update dock buttons 73 -- update dock buttons
74 local beacon = D.dock.buttons[c.index] 74 local beacon = D.dock.buttons[c.index]
75 beacon.selected = true 75 beacon.selected = true
76 beacon.newMessage = nil
76 D.UpdateBeacon(beacon) 77 D.UpdateBeacon(beacon)
77 78
78 for _, part in pairs(c.border) do 79 for _, part in pairs(c.border) do
79 part:SetTexture(unpack(db.frontborder)) 80 part:SetTexture(unpack(db.frontborder))
80 end 81 end
87 bc.out.backdrop:SetBlendMode(db.backblend) 88 bc.out.backdrop:SetBlendMode(db.backblend)
88 bc.dropmenu.icon:SetVertexColor(unpack(db.backheader)) 89 bc.dropmenu.icon:SetVertexColor(unpack(db.backheader))
89 bc.title:SetTextColor(unpack(db.backborder)) 90 bc.title:SetTextColor(unpack(db.backborder))
90 91
91 local beacon = D.dock.buttons[bc.index] 92 local beacon = D.dock.buttons[bc.index]
93 beacon.raised = nil
94 beacon.showName = nil
92 beacon.selected = nil 95 beacon.selected = nil
93 D.UpdateBeacon(beacon) 96 D.UpdateBeacon(beacon)
94 97
95 for _, part in pairs(bc.border) do 98 for _, part in pairs(bc.border) do
96 part:SetTexture(unpack(db.backborder)) 99 part:SetTexture(unpack(db.backborder))