| Fri, 03 May 2013 23:23:58 +0000 | 
  madcatzinc | 
  
   Fixed activation of equipment sets.
   
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  | Fri, 03 May 2013 23:23:53 +0000 | 
  madcatzinc | 
  
   Fixed dropping of equipment sets in the Rat page.
   
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  | Fri, 03 May 2013 19:39:43 +0000 | 
  madcatzinc | 
  
   Fixed settings initialization, and added the minimap buttton position to the saved data.
   
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  | Mon, 29 Apr 2013 17:45:04 +0000 | 
  madcatzinc | 
  
   Removed all .tga extensions in texture names. They are not needed, and they won't need to be changed if we switch to blp files.
   
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  | Mon, 29 Apr 2013 17:44:58 +0000 | 
  madcatzinc | 
  
   Removed a level of frames for the minimap button, and improved some widgets naming a bit.
   
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  | Mon, 29 Apr 2013 17:44:53 +0000 | 
  madcatzinc | 
  
   Fixed the dragging of the minimap button. It's still not saved.
   
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  | Mon, 29 Apr 2013 17:44:46 +0000 | 
  madcatzinc | 
  
   Fixed the Cyborg minimap button to match existing minimap buttons.
   
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  | Mon, 29 Apr 2013 17:44:40 +0000 | 
  madcatzinc | 
  
   Cleaned up whitespace (and other minor details) in all the XML files.
   
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  | Mon, 29 Apr 2013 17:44:34 +0000 | 
  madcatzinc | 
  
   The PreLoad function should have been local.
   
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  | Mon, 29 Apr 2013 17:44:28 +0000 | 
  madcatzinc | 
  
   Removed CyborgMMO_Event first argument, it was always nil.
   
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  | Thu, 25 Apr 2013 23:02:39 +0000 | 
  madcatzinc | 
  
   Added an asynchronous loading mechanism for item and battle pet data. The wow objects loading is delayed until all the necessary data is available.
   
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  | Thu, 25 Apr 2013 18:16:03 +0000 | 
  madcatzinc | 
  
   Fail early when a wow object cannot be created. Default to empty slots rather than empty wow objects.
   
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  | Thu, 25 Apr 2013 18:15:57 +0000 | 
  madcatzinc | 
  
   Use a local variable when possible.
   
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  | Thu, 25 Apr 2013 18:15:52 +0000 | 
  madcatzinc | 
  
   Create the saved data root table when it doesn't exist.
   
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  | Thu, 25 Apr 2013 18:15:46 +0000 | 
  madcatzinc | 
  
   Properly iterate over all modes and buttons when saving the data.
   
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