# HG changeset patch # User madcatzinc@35b17cf1-18cd-47ff-9ca3-31d6b526ef09 # Date 1366853416 0 # Node ID 33ffeb90b311f028bea9c78e236eadeb41d7bebb # Parent cccc7661a2e6762142d456357f1223350271d4c3 Fixed closing of main window when entering combat. diff -r cccc7661a2e6 -r 33ffeb90b311 CyborgMMO7.lua --- a/CyborgMMO7.lua Thu Apr 25 01:30:11 2013 +0000 +++ b/CyborgMMO7.lua Thu Apr 25 01:30:16 2013 +0000 @@ -110,8 +110,7 @@ CyborgMMO_VarsLoaded = true elseif event == "PLAYER_ENTERING_WORLD" then CyborgMMO_EnteredWorld = true - elseif event == "PLAYER_ENTER_COMBAT" then - CyborgMMO_DPrint("PLAYER_ENTER_COMBAT") + elseif event == "PLAYER_REGEN_DISABLED" then CyborgMMO_Close() else CyborgMMO_DPrint("Event is "..tostring(event)) @@ -189,7 +188,7 @@ function CyborgMMO_Loaded() CyborgMMO_MainPage:RegisterEvent("VARIABLES_LOADED") CyborgMMO_MainPage:RegisterEvent("PLAYER_ENTERING_WORLD") - CyborgMMO_MainPage:RegisterEvent("PLAYER_ENTER_COMBAT") + CyborgMMO_MainPage:RegisterEvent("PLAYER_REGEN_DISABLED") end function CyborgMMO_Close()