diff CyborgMMO7.lua @ 46:3a3dc5e4405a

Removed a level of frames for the minimap button, and improved some widgets naming a bit.
author madcatzinc@35b17cf1-18cd-47ff-9ca3-31d6b526ef09
date Mon, 29 Apr 2013 17:44:58 +0000
parents 57d46de51ba7
children 40892c6b6075
line wrap: on
line diff
--- a/CyborgMMO7.lua	Mon Apr 29 17:44:53 2013 +0000
+++ b/CyborgMMO7.lua	Mon Apr 29 17:44:58 2013 +0000
@@ -42,8 +42,8 @@
 	local r = 80
 	local dx = r * math.cos(angle)
 	local dy = r * math.sin(angle)
-	CyborgMMO_MiniMapFrame:ClearAllPoints()
-	CyborgMMO_MiniMapFrame:SetPoint("CENTER", "Minimap", "CENTER", dx, dy)
+	CyborgMMO_MiniMapButton:ClearAllPoints()
+	CyborgMMO_MiniMapButton:SetPoint("CENTER", "Minimap", "CENTER", dx, dy)
 end
 
 
@@ -59,8 +59,8 @@
 end
 
 function CyborgMMO_MouseModeChange(mode)
-	local MiniMapTexture = getglobal("CyborgMMO_MiniMapFrameButton_Icon")
-	local MiniMapGlowTexture = getglobal("CyborgMMO_MiniMapFrameButton_IconGlow")
+	local MiniMapTexture = CyborgMMO_MiniMapButtonIcon
+	local MiniMapGlowTexture = CyborgMMO_MiniMapButtonIconGlow
 	local OpenButtonTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetNormalTexture()
 	local OpenButtonGlowTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetHighlightTexture()
 	if mode == 1 then
@@ -456,9 +456,9 @@
 
 function CyborgMMO_SetMiniMapButton(visible)
 	if visible then
-		CyborgMMO_MiniMapFrameButton:Show()
+		CyborgMMO_MiniMapButton:Show()
 	else
-		CyborgMMO_MiniMapFrameButton:Hide()
+		CyborgMMO_MiniMapButton:Hide()
 	end
 	CyborgMMO_OptionPageMiniMapButton:SetChecked(visible)
 	if SettingsLoaded then