Mercurial > wow > cyborg-mmo7
comparison RatPageModel.lua @ 34:6ce173840e68
Reworked the whole "wow object" system:
- Only save what is strictly necessary.
- Save appropriate persistent information for all objects (like spellIDs instead of spellBook+spellIndex).
- Fixed Battle Pets objects (non-combat pets in pre-MoP).
- Fixed item objects.
- Cleaned and simplified most objects implementation.
- Moved the settings and button profile to the root of the saved data, rather than in a per-character sub-table (that data is already tagged as saved per character).
This should fix most issues with objects changing without user interaction on diverse occasions.
Old profiles are not converted to the new system. This will come soon.
Some issues persist due to the asynchronous loading of some informations:
- Pet icons are never properly loaded from saved data.
- Items are not properly loaded the first time the UI is started (a "/reload ui" or disconnect/connect cycle fixes this problem).
author | madcatzinc@35b17cf1-18cd-47ff-9ca3-31d6b526ef09 |
---|---|
date | Thu, 25 Apr 2013 01:31:31 +0000 |
parents | e8a004a4177b |
children | ce4ddefb68c2 |
comparison
equal
deleted
inserted
replaced
33:1c0af1810e06 | 34:6ce173840e68 |
---|---|
75 self.data = data["Rat"] | 75 self.data = data["Rat"] |
76 if data then | 76 if data then |
77 for mode=1,RAT7.MODES do | 77 for mode=1,RAT7.MODES do |
78 for button=1,RAT7.BUTTONS do | 78 for button=1,RAT7.BUTTONS do |
79 if self.data[mode][button] then | 79 if self.data[mode][button] then |
80 local object = CyborgMMO_CreateWowObject(self.data[mode][button].Type, self.data[mode][button].Detail, self.data[mode][button].Subdetail) | 80 local object = CyborgMMO_CreateWowObject(self.data[mode][button].type, self.data[mode][button].detail, self.data[mode][button].subdetail) |
81 self:SetObjectOnButtonNoUpdate(button, mode, object) | 81 self:SetObjectOnButtonNoUpdate(button, mode, object) |
82 else | 82 else |
83 local object = CyborgMMO_CreateWowObject("", "", "") | 83 local object = CyborgMMO_CreateWowObject() |
84 self:SetObjectOnButtonNoUpdate(button, mode, object) | 84 self:SetObjectOnButtonNoUpdate(button, mode, object) |
85 self.data[mode][button] = object | 85 self.data[mode][button] = object |
86 end | 86 end |
87 end | 87 end |
88 end | 88 end |
90 end | 90 end |
91 end | 91 end |
92 | 92 |
93 function RatPageModel_methods:SaveData() | 93 function RatPageModel_methods:SaveData() |
94 CyborgMMO_DPrint("Saving...") | 94 CyborgMMO_DPrint("Saving...") |
95 CyborgMMO_SetSaveData(self.data, "Rat") | 95 CyborgMMO_SetRatSaveData(self.data) |
96 end | 96 end |
97 | 97 |
98 function RatPageModel_methods:SetMode(mode) | 98 function RatPageModel_methods:SetMode(mode) |
99 self.mode = mode | 99 self.mode = mode |
100 self:UpdateObservers() | 100 self:UpdateObservers() |
120 -- CyborgMMO_DPrint("button = "..tostring(button).." mode = "..tostring(mode)) | 120 -- CyborgMMO_DPrint("button = "..tostring(button).." mode = "..tostring(mode)) |
121 self.data[mode][button] = object | 121 self.data[mode][button] = object |
122 | 122 |
123 if object then | 123 if object then |
124 object:SetBinding(CyborgMMO_ProfileKeyBindings[((mode-1)*RAT7.BUTTONS)+button]) | 124 object:SetBinding(CyborgMMO_ProfileKeyBindings[((mode-1)*RAT7.BUTTONS)+button]) |
125 if("callback" == object.Type) then | 125 if "callback" == object.type then |
126 CyborgMMO_DPrint("trying to set texture") | 126 CyborgMMO_DPrint("trying to set texture") |
127 local slot = getglobal("CyborgMMO_MainPageSlotListSlot"..button) | 127 local slot = getglobal("CyborgMMO_MainPageSlotListSlot"..button) |
128 slot:SetNormalTexture(object.Texture) | 128 slot:SetNormalTexture(object.texture) |
129 end | 129 end |
130 else | 130 else |
131 CyborgMMO_DPrint("clearing "..button) | 131 CyborgMMO_DPrint("clearing "..button) |
132 CyborgMMO_ClearBinding(CyborgMMO_ProfileKeyBindings[((mode-1)*RAT7.BUTTONS)+button]) | 132 CyborgMMO_ClearBinding(CyborgMMO_ProfileKeyBindings[((mode-1)*RAT7.BUTTONS)+button]) |
133 end | 133 end |