Mercurial > wow > cyborg-mmo7
comparison CyborgMMO7.lua @ 6:43f45e032db8
Found a bug in the Combat binding lock down code, which was caused by the renames. Also renamed some of the locale strings in Localisation.lua
author | madcatzinc@35b17cf1-18cd-47ff-9ca3-31d6b526ef09 |
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date | Tue, 12 Jun 2012 12:56:57 +0000 |
parents | 8428fa7cf0e4 |
children | da9c4373da48 |
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5:8428fa7cf0e4 | 6:43f45e032db8 |
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116 CyborgMMO_VarsLoaded = true; | 116 CyborgMMO_VarsLoaded = true; |
117 elseif(event == "PLAYER_ENTERING_WORLD") then | 117 elseif(event == "PLAYER_ENTERING_WORLD") then |
118 CyborgMMO_EnteredWorld = true; | 118 CyborgMMO_EnteredWorld = true; |
119 elseif(event == "PLAYER_ENTER_COMBAT") then | 119 elseif(event == "PLAYER_ENTER_COMBAT") then |
120 msg("PLAYER_ENTER_COMBAT"); | 120 msg("PLAYER_ENTER_COMBAT"); |
121 Close(); | 121 CyborgMMO_Close(); |
122 elseif(event == nil) then | 122 elseif(event == nil) then |
123 msg("Event is nil"); | 123 msg("Event is nil"); |
124 else | 124 else |
125 msg("Event is " + event); | 125 msg("Event is " + event); |
126 end | 126 end |