comparison CyborgMMO7.lua @ 31:183683794b91

Re-activated the red Cyborg head glow. It was disabled for some reason, and the red head had a purple glow.
author madcatzinc@35b17cf1-18cd-47ff-9ca3-31d6b526ef09
date Thu, 25 Apr 2013 01:31:16 +0000
parents ea423ee3a8c1
children fc5f52d60d16
comparison
equal deleted inserted replaced
30:ea423ee3a8c1 31:183683794b91
62 local MiniMapGlowTexture = getglobal("CyborgMMO_MiniMapFrameButton_IconGlow") 62 local MiniMapGlowTexture = getglobal("CyborgMMO_MiniMapFrameButton_IconGlow")
63 local OpenButtonTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetNormalTexture() 63 local OpenButtonTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetNormalTexture()
64 local OpenButtonGlowTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetHighlightTexture() 64 local OpenButtonGlowTexture = getglobal("CyborgMMO_OpenButtonPage".."OpenMainForm"):GetHighlightTexture()
65 if mode == 1 then 65 if mode == 1 then
66 MiniMapTexture:SetVertexColor(1,0,0,1) 66 MiniMapTexture:SetVertexColor(1,0,0,1)
67 -- MiniMapGlowTexture:SetVertexColor(1,0.26,0.26,.75) 67 MiniMapGlowTexture:SetVertexColor(1,0.26,0.26,.75)
68 OpenButtonTexture:SetVertexColor(1,0,0,0.75) 68 OpenButtonTexture:SetVertexColor(1,0,0,0.75)
69 -- OpenButtonGlowTexture:SetVertexColor(1,0.26,0.26,0.50) 69 OpenButtonGlowTexture:SetVertexColor(1,0.26,0.26,0.50)
70 elseif mode == 2 then 70 elseif mode == 2 then
71 MiniMapTexture:SetVertexColor(0.07,0.22,1,1) 71 MiniMapTexture:SetVertexColor(0.07,0.22,1,1)
72 MiniMapGlowTexture:SetVertexColor(0.13,0.56,1,.75) 72 MiniMapGlowTexture:SetVertexColor(0.13,0.56,1,.75)
73 OpenButtonTexture:SetVertexColor(0.07,0.22,1,0.75) 73 OpenButtonTexture:SetVertexColor(0.07,0.22,1,0.75)
74 OpenButtonGlowTexture:SetVertexColor(0.13,0.56,1,0.5) 74 OpenButtonGlowTexture:SetVertexColor(0.13,0.56,1,0.5)