Tue, 03 Jan 2017 14:06:41 -0500 |
Nenue |
- fix weapon slot anchors for paperdoll
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Sun, 01 Jan 2017 19:56:35 -0500 |
Nenue |
- Pre-load veneer frames for buffs, set their triggers when the appropriate frames have spawned.
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Sun, 01 Jan 2017 19:31:06 -0500 |
Nenue |
- Pre-load veneer frames for buffs, set their triggers when the appropriate frames have spawned.
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Sun, 01 Jan 2017 18:25:26 -0500 |
Nenue |
Curseforge migration and source tree cleaning
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Tue, 25 Oct 2016 12:33:20 -0400 |
Nenue |
Added tag v7.1-r91 for changeset fe8806a7b6fc
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Tue, 25 Oct 2016 12:27:47 -0400 |
Nenue |
7.1 TOC
v7.1-r91
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Mon, 24 Oct 2016 18:28:40 -0400 |
Nenue |
Implement a mixin template for the basic visual config widgets.
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Fri, 21 Oct 2016 18:03:35 -0400 |
Nenue |
WorldStateProgress fade-in is called for all visibility check falses
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Thu, 20 Oct 2016 04:08:11 -0400 |
Nenue |
- core:DynamicReanchor
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Wed, 19 Oct 2016 16:51:17 -0400 |
Nenue |
- polished position management code; goes something like:
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Tue, 18 Oct 2016 19:53:24 -0400 |
Nenue |
- revert count info to non-hook method; something spam fires Hide making stacking debuffs unintelligible
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Tue, 18 Oct 2016 13:16:57 -0400 |
Nenue |
missing "else" control
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Tue, 18 Oct 2016 13:07:21 -0400 |
Nenue |
rewritten using mixin attributes
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Tue, 18 Oct 2016 01:57:02 -0400 |
Nenue |
- order of operations regarding frame visibility checking
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