Mon, 15 Aug 2016 07:23:56 -0400 |
Nenue |
- buff time progress bars touched up
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Thu, 28 Jul 2016 18:27:56 -0400 |
Nenue |
Re-write of BuffFrame module:
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Fri, 08 Jul 2016 18:01:49 -0400 |
Nenue |
ObjectiveTracker:
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Fri, 10 Jun 2016 20:53:59 -0400 |
Nenue |
Added tag v1.0a-release for changeset dd9b5f59632c
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Fri, 10 Jun 2016 20:53:22 -0400 |
Nenue |
Added tag v1.0-release for changeset d7655c4e6e06
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Fri, 10 Jun 2016 20:52:27 -0400 |
Nenue |
Core
v1.0a-release
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Wed, 01 Jun 2016 20:48:14 -0400 |
Nenue |
Core
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Fri, 29 Apr 2016 17:06:48 -0400 |
Nenue |
more consolidate buffs fixing
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Fri, 29 Apr 2016 11:04:42 -0400 |
Nenue |
really fixing raidbuffs position
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Fri, 29 Apr 2016 10:52:57 -0400 |
Nenue |
disambiguate local module names
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Fri, 29 Apr 2016 10:52:43 -0400 |
Nenue |
disambiguate local module names
v1.0-release
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Fri, 29 Apr 2016 10:50:27 -0400 |
Nenue |
- remove UpdateAnchorAnchors and use hardlink for the one frame that this applied to
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Thu, 28 Apr 2016 06:58:13 -0400 |
Nenue |
move BuffFrame-specific things out of Veneer.lua
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Thu, 28 Apr 2016 05:54:21 -0400 |
Nenue |
file cleanup
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Tue, 26 Apr 2016 15:05:38 -0400 |
Nenue |
Block
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Tue, 26 Apr 2016 14:57:18 -0400 |
Nenue |
Hooks and Handlers:
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Mon, 25 Apr 2016 19:37:13 -0400 |
Nenue |
- Default.lua
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Mon, 25 Apr 2016 13:51:58 -0400 |
Nenue |
- file name organizing
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Mon, 25 Apr 2016 03:32:34 -0400 |
Nenue |
Added tag r42-release for changeset 7a65ed86e4dd
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Sun, 24 Apr 2016 14:28:49 -0400 |
Nenue |
- prevent animation Play from firing more than once before block:Hide is called
r42-release
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Sun, 24 Apr 2016 14:15:25 -0400 |
Nenue |
- move block accessors into a new file
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Thu, 21 Apr 2016 16:43:37 -0400 |
Nenue |
- restore the previous QuestLogSelection after pulling for selection-restricted quest data; fixes icon mixups while quest map is open
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Thu, 21 Apr 2016 11:36:41 -0400 |
Nenue |
- module integration brought up to speed with current frame management structure
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Mon, 18 Apr 2016 07:56:23 -0400 |
Nenue |
- revised the tracker update function to build its complete data list up front and use the values as points of comparison for determining possible out of place blocks, which will be iterated over afterward to remove what wasn't re-used
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Sun, 17 Apr 2016 13:00:31 -0400 |
Nenue |
- attempts to solve the mystery of disappearing objectives
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Sun, 17 Apr 2016 11:07:48 -0400 |
Nenue |
- separated layout and data logic between Frame.lua and Update.lua
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Sun, 17 Apr 2016 00:21:45 -0400 |
Nenue |
- half solution to Update being fired multiple times during load
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Fri, 15 Apr 2016 17:01:06 -0400 |
Nenue |
- implementing structural revisions in bonus objectives
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Fri, 15 Apr 2016 07:01:40 -0400 |
Nenue |
- organize and display reward icons as a background hint
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Thu, 14 Apr 2016 19:39:05 -0400 |
Nenue |
- clean up method arguments
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