# HG changeset patch
# User Nenue
# Date 1460912431 14400
# Node ID a487841050bef803a75226529a4cb12fee6427dd
# Parent 69d03f8e293ede931d0beac4a71a3315c37eedf8
- attempts to solve the mystery of disappearing objectives
diff -r 69d03f8e293e -r a487841050be ObjectiveTracker/BonusObjectives.lua
--- a/ObjectiveTracker/BonusObjectives.lua Sun Apr 17 11:07:48 2016 -0400
+++ b/ObjectiveTracker/BonusObjectives.lua Sun Apr 17 13:00:31 2016 -0400
@@ -160,6 +160,10 @@
print (' |cFF00FF88#', i, 'questID', questID, 'inArea', isInArea, 'onMap', isOnMap, 'existing', (existingTask and 'Y' or 'N'), (test and '|cFF00FF00show|r' or '|cFFFF0088hide|r'))
end
+ for i = 1, #self.usedBlocks do
+ self.usedBlocks[i]:Hide()
+ end
+
self.numAll = #tasks
self.numWatched = #self.WatchInfo
diff -r 69d03f8e293e -r a487841050be ObjectiveTracker/DefaultTracker.lua
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/ObjectiveTracker/DefaultTracker.lua Sun Apr 17 13:00:31 2016 -0400
@@ -0,0 +1,304 @@
+--- ${PACKAGE_NAME}
+-- @file-author@
+-- @project-revision@ @project-hash@
+-- @file-revision@ @file-hash@
+-- Created: 4/17/2016 7:33 AM
+local B = select(2,...).frame
+local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
+local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
+local IsResting, UnitXP, UnitXPMax, GetXPExhaustion, tinsert, tremove = IsResting, UnitXP, UnitXPMax, GetXPExhaustion, table.insert, table.remove
+local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent
+local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText
+local PERCENTAGE_STRING, GetQuestProgressBarPercent = PERCENTAGE_STRING, GetQuestProgressBarPercent
+local Default, AutoQuest, Quest, Bonus, Cheevs = T.DefaultHandler, T.AutoQuest, T.Quest, T.Bonus, T.Cheevs
+local InCombatLockdown, format, lshift, CreateFrame = InCombatLockdown, format, bit.lshift, CreateFrame
+local IsModifiedClick, ChatEdit_GetActiveWindow = IsModifiedClick, ChatEdit_GetActiveWindow
+local print = B.print('Tracker')
+local oprint = B.print('Objectives')
+local bprint = B.print('Block')
+local tprint = B.print('Tracker')
+local lprint = B.print('Line')
+local unitLevel = 1
+local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON
+local debug = false
+
+--- FRAMES
+local Wrapper = _G.VeneerObjectiveWrapper
+local Scroller = Wrapper.scrollArea
+local Scroll = _G.VeneerObjectiveScroll
+local orderedHandlers = T.orderedHandlers
+local orderedNames = T.orderedNames
+
+
+--- Placing the Update functions here since they shouldn't be messing with schema stuff
+local currentPosition, anchorFrame, anchorPoint
+--- Positioning and stuff
+local tick = 0
+local firstUpdate = true
+function T:Update (reason, ...)
+ if not B.Conf.VeneerObjectiveWrapper.enabled then
+ return
+ end
+
+ tick = tick + 1
+ if firstUpdate or not reason then
+ reason = _G.OBJECTIVE_TRACKER_UPDATE_ALL
+ end
+
+ local print = tprint
+ local hasStuff = false
+ local insertingStuff = false
+
+ print(format('|cFFBB0066Update:|r |cFFFF%04X%d|r ', tick, lshift(reason, 4)), reason, ...)
+ currentPosition = 0
+
+ for id, handler in pairs(T.orderedHandlers) do
+ local frame = handler.frame
+
+
+ if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then
+ insertingStuff = handler:UpdateTracker(reason, ...)
+ else
+ print(' |cFFFF4400Update:|r skipping',handler.name)
+ end
+
+ if handler.numWatched >= 1 then
+ hasStuff = true
+ currentPosition = currentPosition + 1
+ Default.AddTracker(handler, frame, currentPosition)
+
+ else
+ frame:ClearAllPoints()
+ frame:SetPoint('BOTTOM', Scroll, 'BOTTOM', 0, 0)
+ frame.destinationOffset = 0
+ frame:Hide()
+ frame.wasEmpty = true
+ end
+ end
+
+ -- do these whenever there is content or content is being added
+ if hasStuff or insertingStuff then
+ T:FinishWrapper()
+ end
+ Quest.GetClosest()
+ --T.UpdateActionButtons(reason)
+ if firstUpdate then
+ firstUpdate = nil
+ end
+end
+
+Default.UpdateTracker = function (handler, reason, id, isNew)
+ local print = tprint
+ local tracker = handler.frame
+ local blockIndex = 0
+
+ handler.updateReason = reason
+ handler.numWatched = handler:GetNumWatched()
+ if handler.numWatched >= 1 then
+
+ print(' |cFF00FF88GetNumWatched:|r',handler.name, handler.numWatched, 'of', handler.numAll)
+ end
+
+ handler.numBlocks = 0
+ handler.currentBlock = 0
+ handler.currentAnchor = tracker.titlebg
+ for blockIndex = 1, handler.numWatched do
+ local currentBlock = handler:UpdateBlock(blockIndex, id, isNew)
+ if currentBlock then
+ handler:AddBlock(currentBlock)
+ else
+ print(' |cFFFF9900finished|r @', blockIndex)
+ break -- done with quest stuff
+ end
+ end
+
+
+ local numBlocks = handler.numBlocks
+ local used = handler.usedBlocks
+ local free = handler.freeBlocks
+ print(format(' |cFFFF8800UpdateTracker|r(%s): |cFFFF8800%04X|r --- blocks |cFFFF8800%d|r, (used/free: |cFFFF8800%d|r/|cFFFF8800%d|r)', handler.name, band(reason, handler.updateReasonModule + handler.updateReasonEvents, reason), numBlocks, #used, #free))
+ return tracker.numWatched, tracker.numAll
+end
+
+Default.UpdateBlock = function (handler, blockIndex, id, added)
+ local print = bprint
+ if not blockIndex then
+ return
+ end
+ local info = handler:GetInfo(blockIndex) -- should match up with whatever the internal watch list has
+ if not info then
+ return
+ end
+ print(' Updating |cFF00FF00'..handler.displayName..'|r|cFF00FFFF'..blockIndex..'|r|cFF0099FF', info.id ,'|r')
+ local frame = handler.frame
+ local block = handler:GetBlock(info.id)
+
+ if added then
+ -- do something if the block is being assigned a new thing
+ end
+
+ block.handler = handler
+ block.info = info
+
+ info.blockIndex = blockIndex
+ if info.questID then handler.QuestBlock[info.questID] = block end
+ if info.logIndex then handler.LogBlock[info.logIndex] = block end
+ if info.watchIndex then handler.WatchBlock[info.watchIndex] = block end
+ handler.BlockInfo[blockIndex] = info
+ local newSchema = handler:UpdateObjectives(block)
+ if newSchema and newSchema ~= blockSchema then
+ T.UpdateSchema('block', newSchema)
+ end
+
+ block.title:SetText(info.title)
+
+ print(' |cFFFFFF00height|r:', block.height)
+ print(' |cFF00FFFF)|r -> ', block, block:GetHeight())
+
+ block:Show()
+
+ if info.specialItem and not info.itemButton then
+ print(' - |cFF00FFFFgenerating item button for info set')
+ info.itemButton = T.SetItemButton(block, info)
+ else
+ --info.itemButton = nil
+ end
+
+ local tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
+
+ local numCurrency = 0
+ for i, rewardTile in ipairs(block.rewardTile) do
+ if info.rewardInfo and info.rewardInfo[i] then
+ local reward = info.rewardInfo[i]
+ --rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, -2, -2)
+ rewardTile:SetTexture(reward.texture)
+ rewardTile:Show()
+
+ print('updating reward tile #'.. i, reward.type, reward.count, reward.text, reward.texture)
+ if reward.count and reward.count > 1 then
+ block.rewardLabel[i]:SetText(reward.count)
+ block.rewardLabel[i]:Show()
+ end
+
+ rewardTile:ClearAllPoints()
+ rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, x, y)
+ tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', rewardTile, 'TOPLEFT', -2, 0
+ else
+ rewardTile:Hide()
+ block.rewardLabel[i]:Hide()
+ end
+ end
+
+ if info.selected then
+ block.SelectionOverlay:Show()
+ else
+ block.SelectionOverlay:Hide()
+ end
+
+ if info.tagInfo then
+ tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'frequencyTag', tagPoint, tagAnchor, tagRelative)
+ tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'typeTag', tagPoint, tagAnchor, tagRelative)
+ tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'completionTag', tagPoint, tagAnchor, tagRelative)
+ end
+
+ if info.statusKey and (Devian and Devian.InWorkspace()) then
+ block.debugText:SetText(info.statusKey)
+ block.debugText:Show()
+ end
+ return block
+end
+
+Default.UpdateObjectives = function(handler, block, block_schema)
+ local print = lprint
+ local info = block.info
+ print(' |cFF00FF00default.objectives', block:GetName())
+ -- reset the starting positions
+ block.endPoint = block.titlebg
+ block.attachmentHeight = 0
+ block.currentLine = 0
+
+ local displayObjectiveHeader = false
+
+ block.attachmentHeight = 0
+ local text, attachment, template
+
+
+ if info.description and #info.description >= 1 then
+ print(' |cFF00FFFF header line:|r', info.description)
+ text = info.description
+ handler:AddLine(block, text, nil)
+ end
+
+ if (info.isComplete or info.numObjectives == 0) and info.completionText then
+ print(' overriding line #1 for completion text:', info.completionText)
+ text = info.completionText
+ handler:AddLine(block, text, nil, 'completed')
+ else
+ if info.objectives then
+ for i, data in ipairs(info.objectives) do
+ local line = handler:GetLine(block)
+ displayObjectiveHeader = true
+ line.height = 0
+ text, attachment, template = handler:UpdateLine(block, line, data)
+ print(' |cFF88FF00#', i, data.type, text, attachment)
+ handler:AddLine(block, text, attachment, template)
+
+ end
+ end
+ end
+
+ if block.currentLine < block.numLines then
+ print(' - cull', block.currentLine, block.numLines)
+ for i = block.currentLine + 1, block.numLines do
+ print(' - hide |cFFFF0088'..i..'|r', block.lines[i])
+ block.lines[i]:ClearAllPoints()
+ block.lines[i]:Hide()
+ end
+ end
+
+ if block.currentLine > 0 then
+ block.attachmentHeight = block.attachmentHeight
+ print(' |cFF00FF00attachment:', block.attachmentHeight)
+ end
+ return block_schema
+end
+
+Default.UpdateLine = function(handler, block, line, data)
+ return data.text, line.widget, 'normal'
+end
+
+Default.Select = function(handler, block)
+ T:Update()
+end
+Default.Open = function(handler, block)
+ T:Update(handler.watchReasonModule)
+end
+Default.Remove = function(handler, block)
+ T:Update(handler.watchReasonModule)
+end
+Default.Report = function(handler, block)
+ print('Stats:', handler.numWatched,'items tracked,', handler.numBlocks,'blocks assigned.')
+end
+
+Default.OnMouseUp = function(self, button)
+ print(self.handler.name, self.mainStyle, self.subStyle)
+ if button == 'LeftButton' then
+ if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
+ self.Link(self.handler, self)
+ elseif IsModifiedClick("QUESTWATCHTOGGLE") then
+ self.Remove(self.handler, self)
+ else
+ self.Select(self.handler, self)
+ end
+ elseif button == 'RightButton' then
+ self.Open(self.handler, self)
+ end
+ self.initialButton = nil
+ self.modChatLink = nil
+ self.modQuestWatch = nil
+ T:Update(self.handler.updateReasonModule)
+ print('|cFFFF8800'..tostring(self:GetName())..':MouseUp()|r')
+end
+Default.OnMouseDown = function(self, button)
+ print(self.info.title)
+end
diff -r 69d03f8e293e -r a487841050be ObjectiveTracker/Frame.lua
--- a/ObjectiveTracker/Frame.lua Sun Apr 17 11:07:48 2016 -0400
+++ b/ObjectiveTracker/Frame.lua Sun Apr 17 13:00:31 2016 -0400
@@ -286,6 +286,7 @@
local print = lprint
local lineIndex = block.currentLine + 1
local line = handler:GetLine(block, lineIndex)
+
line.index = lineIndex
if template then
if line.schema ~= template then
@@ -336,7 +337,7 @@
print(' |cFF0088FFsetting line #'..lineIndex..' for|r', block.info.title, "\n |cFF0088FFsize:|r", line.height,
"|cFF0088FFpoint:|r", debug_points, "|cFF0088FFwidget:|r", (line.widget and 'Y' or 'N'))
block.currentLine = lineIndex
- block.endPoint = line.statusbg -- edge used for the next block
+ block.endPoint = line -- edge used for the next block
return lineIndex
end
diff -r 69d03f8e293e -r a487841050be ObjectiveTracker/ObjectiveTracker.xml
--- a/ObjectiveTracker/ObjectiveTracker.xml Sun Apr 17 11:07:48 2016 -0400
+++ b/ObjectiveTracker/ObjectiveTracker.xml Sun Apr 17 13:00:31 2016 -0400
@@ -578,7 +578,7 @@
-
+
diff -r 69d03f8e293e -r a487841050be ObjectiveTracker/Update.lua
--- a/ObjectiveTracker/Update.lua Sun Apr 17 11:07:48 2016 -0400
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,312 +0,0 @@
---- ${PACKAGE_NAME}
--- @file-author@
--- @project-revision@ @project-hash@
--- @file-revision@ @file-hash@
--- Created: 4/17/2016 7:33 AM
-local B = select(2,...).frame
-local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
-local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
-local IsResting, UnitXP, UnitXPMax, GetXPExhaustion, tinsert, tremove = IsResting, UnitXP, UnitXPMax, GetXPExhaustion, table.insert, table.remove
-local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent
-local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText
-local PERCENTAGE_STRING, GetQuestProgressBarPercent = PERCENTAGE_STRING, GetQuestProgressBarPercent
-local Default, AutoQuest, Quest, Bonus, Cheevs = T.DefaultHandler, T.AutoQuest, T.Quest, T.Bonus, T.Cheevs
-local InCombatLockdown, format, lshift, CreateFrame = InCombatLockdown, format, bit.lshift, CreateFrame
-local IsModifiedClick, ChatEdit_GetActiveWindow = IsModifiedClick, ChatEdit_GetActiveWindow
-local print = B.print('Tracker')
-local oprint = B.print('Objectives')
-local bprint = B.print('Block')
-local tprint = B.print('Tracker')
-local lprint = B.print('Line')
-local unitLevel = 1
-local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON
-local debug = false
-
---- FRAMES
-local Wrapper = _G.VeneerObjectiveWrapper
-local Scroller = Wrapper.scrollArea
-local Scroll = _G.VeneerObjectiveScroll
-local orderedHandlers = T.orderedHandlers
-local orderedNames = T.orderedNames
-
-
---- Placing the Update functions here since they shouldn't be messing with schema stuff
-local currentPosition, anchorFrame, anchorPoint
---- Positioning and stuff
-local tick = 0
-local firstUpdate = true
-function T:Update (reason, ...)
- if not B.Conf.VeneerObjectiveWrapper.enabled then
- return
- end
-
- tick = tick + 1
- if firstUpdate or not reason then
- reason = _G.OBJECTIVE_TRACKER_UPDATE_ALL
- end
-
- local print = tprint
- local hasStuff = false
- local insertingStuff = false
-
- print(format('|cFFBB0066Update:|r |cFFFF%04X%d|r ', tick, lshift(reason, 4)), reason, ...)
- currentPosition = 0
-
- for id, handler in pairs(T.orderedHandlers) do
- local frame = handler.frame
-
-
- if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then
- insertingStuff = handler:UpdateTracker(reason, ...)
- else
- print(' |cFFFF4400Update:|r skipping',handler.name)
- end
-
- if handler.numWatched >= 1 then
- hasStuff = true
- currentPosition = currentPosition + 1
- Default.AddTracker(handler, frame, currentPosition)
-
- else
- frame:ClearAllPoints()
- frame:SetPoint('BOTTOM', Scroll, 'BOTTOM', 0, 0)
- frame.destinationOffset = 0
- frame:Hide()
- frame.wasEmpty = true
- end
- end
-
- -- do these whenever there is content or content is being added
- if hasStuff or insertingStuff then
- T:FinishWrapper()
- end
- Quest.GetClosest()
- --T.UpdateActionButtons(reason)
- if firstUpdate then
- firstUpdate = nil
- end
-end
-
-Default.UpdateTracker = function (handler, reason, id, isNew)
- local print = tprint
- local tracker = handler.frame
- local blockIndex = 0
-
- handler.updateReason = reason
- handler.numWatched = handler:GetNumWatched()
- if handler.numWatched >= 1 then
-
- print(' |cFF00FF88GetNumWatched:|r',handler.name, handler.numWatched, 'of', handler.numAll)
- end
-
- handler.numBlocks = 0
- handler.currentBlock = 0
- handler.currentAnchor = tracker.titlebg
- for blockIndex = 1, handler.numWatched do
- local currentBlock = handler:UpdateBlock(blockIndex, id, isNew)
- if currentBlock then
- handler:AddBlock(currentBlock)
- else
- print(' |cFFFF9900finished|r @', blockIndex)
- break -- done with quest stuff
- end
- end
-
-
- local numBlocks = handler.numBlocks
- local used = handler.usedBlocks
- local free = handler.freeBlocks
- print(format(' |cFFFF8800UpdateTracker|r(%s): |cFFFF8800%04X|r --- blocks |cFFFF8800%d|r, (used/free: |cFFFF8800%d|r/|cFFFF8800%d|r)', handler.name, band(reason, handler.updateReasonModule + handler.updateReasonEvents, reason), numBlocks, #used, #free))
- return tracker.numWatched, tracker.numAll
-end
-
-Default.UpdateBlock = function (handler, blockIndex, id, added)
- local print = bprint
- if not blockIndex then
- return
- end
- local info = handler:GetInfo(blockIndex) -- should match up with whatever the internal watch list has
- if not info then
- return
- end
- print(' Updating |cFF00FF00'..handler.displayName..'|r|cFF00FFFF'..blockIndex..'|r|cFF0099FF', info.id ,'|r')
- local frame = handler.frame
- local block = handler:GetBlock(info.id)
-
- if added then
- -- do something if the block is being assigned a new thing
- end
-
- block.handler = handler
- block.info = info
-
- info.blockIndex = blockIndex
- if info.questID then handler.QuestBlock[info.questID] = block end
- if info.logIndex then handler.LogBlock[info.logIndex] = block end
- if info.watchIndex then handler.WatchBlock[info.watchIndex] = block end
- handler.BlockInfo[blockIndex] = info
- local newSchema = handler:UpdateObjectives(block)
- if newSchema and newSchema ~= blockSchema then
- T.UpdateSchema('block', newSchema)
- end
-
- block.title:SetText(info.title)
-
- print(' |cFFFFFF00height|r:', block.height)
- print(' |cFF00FFFF)|r -> ', block, block:GetHeight())
-
- block:Show()
-
- if info.specialItem and not info.itemButton then
- print(' - |cFF00FFFFgenerating item button for info set')
- info.itemButton = T.SetItemButton(block, info)
- else
- --info.itemButton = nil
- end
-
- local tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
-
- local numCurrency = 0
- for i, rewardTile in ipairs(block.rewardTile) do
- if info.rewardInfo and info.rewardInfo[i] then
- local reward = info.rewardInfo[i]
- --rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, -2, -2)
- rewardTile:SetTexture(reward.texture)
- rewardTile:Show()
-
- print('updating reward tile #'.. i, reward.type, reward.count, reward.text, reward.texture)
- if reward.count and reward.count > 1 then
- block.rewardLabel[i]:SetText(reward.count)
- block.rewardLabel[i]:Show()
- end
-
- rewardTile:ClearAllPoints()
- rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, x, y)
- tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', rewardTile, 'TOPLEFT', -2, 0
- else
- rewardTile:Hide()
- block.rewardLabel[i]:Hide()
- end
- end
-
- if info.selected then
- block.SelectionOverlay:Show()
- else
- block.SelectionOverlay:Hide()
- end
-
- if info.tagInfo then
- tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'frequencyTag', tagPoint, tagAnchor, tagRelative)
- tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'typeTag', tagPoint, tagAnchor, tagRelative)
- tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'completionTag', tagPoint, tagAnchor, tagRelative)
- end
-
- if info.statusKey and (Devian and Devian.InWorkspace()) then
- block.debugText:SetText(info.statusKey)
- block.debugText:Show()
- end
- return block
-end
-
-Default.UpdateObjectives = function(handler, block, block_schema)
- local print = lprint
- local info = block.info
- print(' |cFF00FF00default.objectives', block:GetName())
- -- reset the starting positions
- block.endPoint = block.titlebg
- block.attachmentHeight = 0
- block.currentLine = 0
-
- local displayObjectiveHeader = false
-
- block.attachmentHeight = 0
- local text, attachment, template
-
-
- if info.description and #info.description >= 1 then
- print(' |cFF00FFFF header line:|r', info.description)
- text = info.description
- handler:AddLine(block, text, nil)
- end
-
- if (info.isComplete or info.numObjectives == 0) and info.completionText then
- print(' overriding line #1 for completion text:', info.completionText)
- text = info.completionText
- handler:AddLine(block, text, nil, 'completed')
- else
- if info.objectives then
- for i, data in ipairs(info.objectives) do
- local line = handler:GetLine(block)
- displayObjectiveHeader = true
- line.height = 0
- text, attachment, template = handler:UpdateLine(block, line, data)
- print(' |cFF88FF00#', i, data.type, text, attachment)
- handler:AddLine(block, text, attachment, template)
-
- end
- end
- end
-
-
- if block.currentLine < block.numLines then
- print(' - cull', block.currentLine, block.numLines)
- for i = block.currentLine + 1, block.numLines do
- print(' - hide |cFFFF0088'..i..'|r', block.lines[i])
- block.lines[i]:ClearAllPoints()
- block.lines[i]:Hide()
- end
- end
-
- if block.currentLine > 0 then
- block.attachmentHeight = block.attachmentHeight
- print(' |cFF00FF00attachment:', block.attachmentHeight)
- end
- return block_schema
-end
-
-Default.UpdateLine = function(handler, block, line, data)
- if line.finished then
- line.progress = 2
- elseif line.quantity > 0 then
- line.progress = 1
- else
- line.progress = 0
- end
- return data.text, line.widget, 'normal'
-end
-
-Default.Select = function(handler, block)
- T:Update()
-end
-Default.Open = function(handler, block)
- T:Update(handler.watchReasonModule)
-end
-Default.Remove = function(handler, block)
- T:Update(handler.watchReasonModule)
-end
-Default.Report = function(handler, block)
- print('Stats:', handler.numWatched,'items tracked,', handler.numBlocks,'blocks assigned.')
-end
-
-Default.OnMouseUp = function(self, button)
- print(self.handler.name, self.mainStyle, self.subStyle)
- if button == 'LeftButton' then
- if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
- self.Link(self.handler, self)
- elseif IsModifiedClick("QUESTWATCHTOGGLE") then
- self.Remove(self.handler, self)
- else
- self.Select(self.handler, self)
- end
- elseif button == 'RightButton' then
- self.Open(self.handler, self)
- end
- self.initialButton = nil
- self.modChatLink = nil
- self.modQuestWatch = nil
- T:Update(self.handler.updateReasonModule)
- print('|cFFFF8800'..tostring(self:GetName())..':MouseUp()|r')
-end
-Default.OnMouseDown = function(self, button)
- print(self.info.title)
-end