# HG changeset patch # User Nick@Zahhak # Date 1488785475 18000 # Node ID 73316951ce73cc97c166f2efcab84ce6f2a81128 # Parent 26938ae258b7b89af4312c9edc4760b8fb653361 - Fix extra value text updates diff -r 26938ae258b7 -r 73316951ce73 Modules/BuffFrame.lua --- a/Modules/BuffFrame.lua Mon Mar 06 02:30:22 2017 -0500 +++ b/Modules/BuffFrame.lua Mon Mar 06 02:31:15 2017 -0500 @@ -11,7 +11,6 @@ - BuffButtons can only be hidden/shown by blizzcode, so functions doing that have to be accounted for --]] - local BUFFS_PER_ROW = 12 local BUFF_BUTTON_SIZE = 48 local BUFF_BUTTON_SPACING_H = 5 @@ -424,27 +423,6 @@ end - if value1 then - facade.overlay.Value1:Show() - facade.overlay.Value1:SetText(value1) - else - facade.overlay.Value1:Hide() - end - - if value2 then - facade.overlay.Value2:Show() - facade.overlay.Value2:SetText(value2) - else - facade.overlay.Value2:Hide() - end - - if value3 then - facade.overlay.Value3:Show() - facade.overlay.Value3:SetText(value3) - else - facade.overlay.Value3:Hide() - end - end) facade.cooldown:Show() @@ -465,6 +443,10 @@ end + facade.overlay.Value1:SetText(value1) + facade.overlay.Value2:SetText(value2) + facade.overlay.Value3:SetText(value3) + else facade.progress:Hide() facade.cooldown:SetCooldown(0,0) @@ -493,7 +475,7 @@ function plugin:OnAuraButton_Update (name, index, filter) local bName = name..index local frame = _G[bName] - if frame and frame:IsVisible() then + if frame and frame:IsShown() then -- if the name or expirationTime changed if not skinnedFrames[bName] then