Fri, 08 Jul 2016 18:01:49 -0400 |
Nenue |
ObjectiveTracker:
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Wed, 01 Jun 2016 20:48:14 -0400 |
Nenue |
Core
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Thu, 28 Apr 2016 05:54:21 -0400 |
Nenue |
file cleanup
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Tue, 26 Apr 2016 14:57:18 -0400 |
Nenue |
Hooks and Handlers:
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Mon, 25 Apr 2016 19:37:13 -0400 |
Nenue |
- Default.lua
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Mon, 25 Apr 2016 13:51:58 -0400 |
Nenue |
- file name organizing
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Sun, 24 Apr 2016 14:28:49 -0400 |
Nenue |
- prevent animation Play from firing more than once before block:Hide is called
r42-release
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Sun, 24 Apr 2016 14:15:25 -0400 |
Nenue |
- move block accessors into a new file
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Thu, 21 Apr 2016 11:36:41 -0400 |
Nenue |
- module integration brought up to speed with current frame management structure
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Mon, 18 Apr 2016 07:56:23 -0400 |
Nenue |
- revised the tracker update function to build its complete data list up front and use the values as points of comparison for determining possible out of place blocks, which will be iterated over afterward to remove what wasn't re-used
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Sun, 17 Apr 2016 13:00:31 -0400 |
Nenue |
- attempts to solve the mystery of disappearing objectives
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Sun, 17 Apr 2016 11:07:48 -0400 |
Nenue |
- separated layout and data logic between Frame.lua and Update.lua
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Sun, 17 Apr 2016 00:21:45 -0400 |
Nenue |
- half solution to Update being fired multiple times during load
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Fri, 15 Apr 2016 07:01:40 -0400 |
Nenue |
- organize and display reward icons as a background hint
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Thu, 14 Apr 2016 17:11:13 -0400 |
Nenue |
- implement procedural block contents generation
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Wed, 13 Apr 2016 21:53:24 -0400 |
Nenue |
code collation cleaning
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Wed, 13 Apr 2016 20:18:50 -0400 |
Nenue |
collating module-specific function into their own files and dropping the UI and Style scripts
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Wed, 13 Apr 2016 11:20:09 -0400 |
Nenue |
- distinction between all possible types of values for the 'isComplete' field
v1.0-beta
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Mon, 11 Apr 2016 09:07:40 -0400 |
Nenue |
Refine the XML data logic, and sort out some EnableMouse inconsistencies.
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Sun, 10 Apr 2016 04:35:32 -0400 |
Nenue |
Separating objective tracker module
base
ObjectiveTracker.xml@9c5b8acad65b
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