log ObjectiveTracker/ObjectiveTracker.xml @ 55:dd9b5f59632c v1.0a-release

age author description
Wed, 01 Jun 2016 20:48:14 -0400 Nenue Core
Thu, 28 Apr 2016 05:54:21 -0400 Nenue file cleanup
Tue, 26 Apr 2016 14:57:18 -0400 Nenue Hooks and Handlers:
Mon, 25 Apr 2016 19:37:13 -0400 Nenue - Default.lua
Mon, 25 Apr 2016 13:51:58 -0400 Nenue - file name organizing
Sun, 24 Apr 2016 14:28:49 -0400 Nenue - prevent animation Play from firing more than once before block:Hide is called r42-release
Sun, 24 Apr 2016 14:15:25 -0400 Nenue - move block accessors into a new file
Thu, 21 Apr 2016 11:36:41 -0400 Nenue - module integration brought up to speed with current frame management structure
Mon, 18 Apr 2016 07:56:23 -0400 Nenue - revised the tracker update function to build its complete data list up front and use the values as points of comparison for determining possible out of place blocks, which will be iterated over afterward to remove what wasn't re-used
Sun, 17 Apr 2016 13:00:31 -0400 Nenue - attempts to solve the mystery of disappearing objectives
Sun, 17 Apr 2016 11:07:48 -0400 Nenue - separated layout and data logic between Frame.lua and Update.lua
Sun, 17 Apr 2016 00:21:45 -0400 Nenue - half solution to Update being fired multiple times during load
Fri, 15 Apr 2016 07:01:40 -0400 Nenue - organize and display reward icons as a background hint
Thu, 14 Apr 2016 17:11:13 -0400 Nenue - implement procedural block contents generation
Wed, 13 Apr 2016 21:53:24 -0400 Nenue code collation cleaning
Wed, 13 Apr 2016 20:18:50 -0400 Nenue collating module-specific function into their own files and dropping the UI and Style scripts
Wed, 13 Apr 2016 11:20:09 -0400 Nenue - distinction between all possible types of values for the 'isComplete' field v1.0-beta
Mon, 11 Apr 2016 09:07:40 -0400 Nenue Refine the XML data logic, and sort out some EnableMouse inconsistencies.
Sun, 10 Apr 2016 04:35:32 -0400 Nenue Separating objective tracker module base ObjectiveTracker.xml@9c5b8acad65b