Mon, 06 Mar 2017 02:30:22 -0500 |
Nick |
- Re-use the basic addon table for core mixin
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Sat, 25 Feb 2017 11:42:07 -0500 |
Nick |
- Handler number and boolean cluster arguments as positioning priority layer and "always top" respectively
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Sun, 29 Jan 2017 09:57:09 -0500 |
Nenue |
- Template config creation includes sub-tables keyed by player guid
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Thu, 26 Jan 2017 17:36:12 -0500 |
Nenue |
- Fixed a tainting issue caused by trying to hook ToggleAllBags
v7.1.5-r104
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Wed, 25 Jan 2017 23:11:27 -0500 |
Nenue |
- clean up handler loading inconsistencies; exclude free frames from anchor cluster iterations, and remove extraneous PLAYER_LOGIN handling
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Tue, 17 Jan 2017 09:49:15 -0500 |
Nenue |
- bag scan intervals
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Mon, 16 Jan 2017 20:24:12 -0500 |
Nenue |
- apply default anchors when docking modules
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Sun, 01 Jan 2017 19:31:06 -0500 |
Nenue |
- Pre-load veneer frames for buffs, set their triggers when the appropriate frames have spawned.
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Sun, 01 Jan 2017 18:25:26 -0500 |
Nenue |
Curseforge migration and source tree cleaning
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Mon, 24 Oct 2016 18:28:40 -0400 |
Nenue |
Implement a mixin template for the basic visual config widgets.
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Fri, 21 Oct 2016 18:03:35 -0400 |
Nenue |
WorldStateProgress fade-in is called for all visibility check falses
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Thu, 20 Oct 2016 04:08:11 -0400 |
Nenue |
- core:DynamicReanchor
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Wed, 19 Oct 2016 16:51:17 -0400 |
Nenue |
- polished position management code; goes something like:
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Tue, 18 Oct 2016 13:07:21 -0400 |
Nenue |
rewritten using mixin attributes
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Tue, 11 Oct 2016 08:03:41 -0400 |
Nenue |
- added "world state" frame for zone-specific currencies and context-based artifact/experience progress
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