view ObjectiveTracker/Scenarios.lua @ 39:92534dc793f2

- restore the previous QuestLogSelection after pulling for selection-restricted quest data; fixes icon mixups while quest map is open - moved progressbar builders into the schema environment, with all the other Frame.lua functions; prep for configuration access - relegate the various removal events to a framescript in their corresponding blocks; this takes care of resolving dead frames
author Nenue
date Thu, 21 Apr 2016 16:43:37 -0400
parents e84d645c8ab8
children
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--- ${PACKAGE_NAME}
-- @file-author@
-- @project-revision@ @project-hash@
-- @file-revision@ @file-hash@
-- Created: 4/13/2016 8:17 PM
local B = select(2,...).frame
local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')

local Scenario = T.Scenario

Scenario.GetNumWatched = function()
  if true then return 0, 0, nil end
end