view Templates.xml @ 106:6fa74abd83fd

- Fixed config layer inconsistencies
author Nenue
date Sun, 29 Jan 2017 09:55:40 -0500
parents 5476337198ec
children 1f68c46bc4de
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">

  <Script file="Templates.lua" />

  <Font name="VeneerFont" />
  <Font name="VeneerFont_Small" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16" />

  <Font name="VeneerFont_Large" font="Fonts\FRIZQT__.TTF"  outline="NORMAL" height="24" />
  <Font name="VeneerNumberFontSmall" font="Fonts\ARIALN.ttf"  outline="NORMAL" height="12" />
  <Font name="VeneerNumberFont" font="Fonts\ARIALN.ttf"  outline="NORMAL" height="14" />
  <Font name="VeneerNumberFontLarge" font="Fonts\ARIALN.ttf"  outline="NORMAL" height="24" />
  <Font name="VeneerHeaderFont" font="Fonts\FRIZQT__.TTF" outline="THICK" height="14" />
  <Font name="VeneerHeader2Font" font="Fonts\FRIZQT__.TTF" outline="THICK" height="14">
    <Color a="1" r="1" g="0.4" b="0" />
  </Font>

  <Font name="VeneerTimeFont" font="Fonts\ARIALN.ttf" outline="THICK" height="14" />

  <!-- generic animations -->
  <Frame name="VeneerAnimations" virtual="true">
    <Animations>
      <AnimationGroup parentKey="BlockFade" looping="NONE" setToFinalAlpha="false">
        <Alpha parentKey="alpha" order="1" duration="1"  fromAlpha="0.5" toAlpha="1" />
        <Scripts>
          <OnPlay>
            VeneerAnimationMixin.OnPlay(self)
          </OnPlay>
        </Scripts>
      </AnimationGroup>
    </Animations>
  </Frame>

  <!-- mixin map -->
  <Frame name="VeneerMixinScripts" virtual="true">
    <Scripts>
      <OnLoad method="OnLoad"  />
      <OnEvent method="OnEvent" />
      <OnUpdate method="OnUpdate" />
      <OnShow method="OnShow" />
      <OnHide method="OnHide" />
      <OnMouseDown method="OnMouseDown" />
      <OnSizeChanged method="OnSizeChanged" />
    </Scripts>
  </Frame>

  <!-- colored-border object with minimal frame scripts -->
  <Frame name="VeneerStatusButtonTemplate" virtual="true">
    <Layers>
      <Layer level="BORDER">
        <Texture parentKey="bg" setAllPoints="true" parentArray="ConfigLayers" hidden="true" />
      </Layer>
      <Layer level="OVERLAY">
        <FontString parentKey="label" inherits="VeneerNumberFontLarge" parentArray="ConfigLayers" hidden="true">
          <Anchors>
            <Anchor point="TOPLEFT" />
          </Anchors>
        </FontString>
      </Layer>
    </Layers>
    <Frames>
      <Button parentKey="resize" parentArray="ConfigLayers" hidden="true">
        <Size x="48" y="16" />
        <Anchors>
          <Anchor point="BOTTOMRIGHT" />
        </Anchors>
        <NormalTexture setAllPoints="true">
          <Color a="1" r="1" g="1" b="1" />
        </NormalTexture>
        <PushedTexture>
          <Color a="1" r="1" g="0.5" b="1" />
        </PushedTexture>
      </Button>
    </Frames>
  </Frame>

  <!-- same as above, but with a progress bar -->
  <Frame name="VeneerStatusBarTemplate" virtual="true" hidden="true" inherits="VeneerMixinScripts">
    <Scripts>
      <OnShow>
        if self.OnShow then self:OnShow() end
        if self.Header:IsVisible() then
          self.ProgressBG:ClearAllPoints()
          self.ProgressBG:SetPoint('TOP', self.GlowLine, 'BOTTOM', 0, -1)
          self.ProgressBG:SetPoint('LEFT')
          self.ProgressBG:SetPoint('RIGHT')
          self.ProgressBG:SetPoint('BOTTOM')
        else
          self.ProgressBG:ClearAllPoints()
          self.ProgressBG:SetAllPoints(self)
        end
      </OnShow>
      <OnSizeChanged>
      </OnSizeChanged>
    </Scripts>
    <Layers>
      <Layer level="BACKGROUND">
        <Texture parentKey="UnderLay">

        </Texture>
      </Layer>
      <Layer level="BORDER">
        <Texture parentKey="ProgressBG" setAllPoints="true">
          <Color a=".7" r="0" g="0" b="0" />
        </Texture>
        <Texture parentKey="GlowLine" atlas="AftLevelup-GlowLine" useAtlasSize="false">
          <Size y="3" />
          <Anchors>
            <Anchor point="TOPLEFT" x="-27" y="-11" />
            <Anchor point="RIGHT" x="27" y="0" />
          </Anchors>
        </Texture>
      </Layer>
      <Layer level="ARTWORK">
        <Texture parentKey="ProgressBar">
          <Anchors>
            <Anchor point="BOTTOMLEFT" />
          </Anchors>
          <Color a="1" r=".7" g=".7" b=".7" />
        </Texture>
      </Layer>
      <Layer level="OVERLAY" >
        <FontString parentKey="Header" inherits="VeneerNumberFontSmall">
          <Anchors>
            <Anchor point="TOP" />
          </Anchors>
        </FontString>
        <FontString parentKey="Level" inherits="GameFontNormal">
          <Anchors>
            <Anchor point="TOP" x="0" y="14" />
          </Anchors>
        </FontString>
        <FontString parentKey="ProgressText" inherits="VeneerNumberFont">
          <Anchors>
            <Anchor point="CENTER" relativeKey="$parent.ProgressBG" />
          </Anchors>
        </FontString>
      </Layer>
    </Layers>
  </Frame>

  <Frame name="VeneerHandlerTemplate" inherits="VeneerAnimations" hidden="true" parent="UIParent" virtual="true">
    <Layers>
      <Layer level="BACKGROUND">
        <Texture parentKey="Background" setAllPoints="true" parentArray="ConfigLayer">
          <Color a="0.5" r="0" g="0" b="0" />
        </Texture>
      </Layer>
    </Layers>
    <Scripts>
      <OnLoad method="OnLoad" />>
      <OnEvent method="OnEvent" />
      <OnShow method="OnShow" />
      <OnHide method="OnHide" />
    </Scripts>
    <Frames>
      <Frame name="$parentConfigHandler" setAllPoints="true" mixin="VeneerConfigLayerMixin" enableMouse="true" parentArray="ConfigLayer">
        <Scripts>
          <OnLoad method="OnLoad" />
          <OnShow method="OnShow" />
          <OnDragStart method="OnDragStart" />
          <OnDragStop method="OnDragStop" />
          <OnUpdate method="OnUpdate" />
        </Scripts>
        <Layers>
          <Layer level="OVERLAY">
            <FontString parentKey="ConfigName" parentArray="ConfigLayer" inherits="VeneerNumberFont">
              <Anchors>
                <Anchor point="TOPLEFT" />
              </Anchors>
            </FontString>
            <FontString parentKey="ConfigID" parentArray="ConfigLayer" inherits="VeneerNumberFont">
              <Anchors>
                <Anchor point="BOTTOMLEFT" />
              </Anchors>
            </FontString>
            <Texture setAllPoints="true" hidden="true">
              <Color a="0.25" r="0" g="1" b="0" />
            </Texture>
          </Layer>
        </Layers>
      </Frame>
    </Frames>
  </Frame>

</Ui>