Mercurial > wow > buffalo2
diff Core.xml @ 14:ed642234f017
ObjectiveFrame
- implement proper tracker name text
- expanded tracker prototypes to cover "objective lines" formatting and accommodation of widget variables
- implement the progress bars for bonus objectives
ObjectiveStyle
- moved `UpdateWrapperStyle` over and renamed it to fit semantics
- change the formula for block.`height` to measure non-widget content only
- allows widgets to position relative to text
- size FontString `status` to match block.`height`
- full block height is acquired by adding block.`height` and block.`attachmentHeight` which is calculated during objective parsing
ObjectiveWidgets
- use string keys for generated widgets to deal with multiple objectives under the same questID, and maybe dungeon objectives
- wrapper buttons use a common code path
- specialized handlers for wheel scrolling moved over to fit semantics
author | Nenue |
---|---|
date | Mon, 04 Apr 2016 03:16:22 -0400 |
parents | 3397aae1f44d |
children | d5ee940de273 |
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--- a/Core.xml Sat Apr 02 17:46:52 2016 -0400 +++ b/Core.xml Mon Apr 04 03:16:22 2016 -0400 @@ -21,262 +21,33 @@ </KeyValues> </Frame> - <!-- Buff-button underlay --> - <Frame name="VeneerDecorTemplate" virtual="true" enableMouse="true" movable="true" frameStrata="BACKGROUND" hidden="true"> - <Size x="30" y="30" /> - <Layers> - <Layer level="BACKGROUND"> - <Texture name="$parentButtonArea" setAllPoints="true" parentKey="background" alphaMode="BLEND"> - <Color r="1" g="1" b="1" a="1" /> - </Texture> - <Texture name="$parentButtonBackdrop" parentKey="backgroundFill" alphaMode="BLEND"> - <Anchors> - <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="1" y="1" relativeKey="$parent.background" /> - <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="-1" y="-1" relativeKey="$parent.background" /> - </Anchors> - <Color r="0" g="0" b="0" a="1" /> - </Texture> - </Layer> - </Layers> - </Frame> - <!-- Buff button overlay, and positioning anchor --> - <Frame name="VeneerGuideTemplate" virtual="true" movable="true" frameStrata="LOW"> - <Scripts> - <OnShow> - self.mouseover = self:IsMouseOver() - </OnShow> - <OnUpdate> - if self:IsMouseOver() and not self.contains then - self.caster:Show() - else - self.caster:Hide() - end - </OnUpdate> - </Scripts> - <Layers> - <Layer level="ARTWORK"> - <Texture name="$parentLegend" parentKey="legend" parentArray="config" setAllPoints="true" hidden="true"> - <Color a="0.5" r="0" g="1" b="0" /> - </Texture> - <Texture name="$parentCountLegend" parentKey="count" parentArray="config" hidden="true"> - <Color a="0.75" r="1" g=".5" b="0" /> - </Texture> + <Texture name="VnTestLine" virtual="true"> + <Color r="1" g="1" b="0" a="1" /> + </Texture> - <Texture name="$parentIconArea" parentKey="icon" alphaMode="ADD"> - <Color r="0" g="0" b="0" a="0" /> - </Texture> - <Texture name="$parentTextLegend" parentKey="duration" parentArray="config" hidden="true" alphaMode="BLEND"> - <Color a="0.25" r="1" g="1" b="1" /> - </Texture> - </Layer> - <Layer level="OVERLAY"> - <FontString inherits="VeneerFontNormal" parentArray="config" name="$parentID" parentKey="idText" hidden="true" outline="NORMAL"> - <Anchors> - <Anchor point="CENTER" /> - </Anchors> - </FontString> - <FontString inherits="VeneerFontNormal" parentKey="caster" outline="NORMAL"> - <Anchors> - <Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeKey="$parent.icon" /> - </Anchors> - </FontString> - </Layer> - <Layer level="HIGHLIGHT"> + <Font name="VeneerTitleFont" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16" > + <Color r="1" g=".80" b=".25" a="1" /> + </Font> - </Layer> - </Layers> - </Frame> + <Font name="VeneerCriteriaFontNormal" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16"> + <Color r="1" g="1" b="1" a="1" /> + </Font> + <Font name="VeneerCriteriaFontComplete" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16"> + <Color r="0" g="1" b="0" a=".75" /> + </Font> + <Font name="VeneerCriteriaFontProgressed" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16"> + <Color r="1" g="1" b="0" a="1" /> + </Font> - <!-- Anchor frame orientation-setting widget; click handler copies frame anchors over to buff buttons --> - <Button name="VeneerAnchorButton" virtual="true" parentArray="anchorButton" hidden="true"> - <Scripts> - <OnClick> - self:GetParent():SetChildAnchors(self) - </OnClick> - </Scripts> - <Size x="15" y="15" /> - <Layers> - <Layer level="BACKGROUND"> - <Texture setAllPoints="true"> - <Color r="0" g="0" b="0" a="1" /> - </Texture> - </Layer> - <Layer level="OVERLAY"> - <Texture> - <Color r="0" g="1" b="0.5" a="1" /> - <Anchors> - <Anchor point="BOTTOMLEFT" x="1" y="1" /> - <Anchor point="TOPRIGHT" x="-1" y="-1" /> - </Anchors> - </Texture> - </Layer> - </Layers> - </Button> + <Font name="VeneerCriteriaFontFailed" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="16"> + <Color r="1" g=".4" b="0" a=".75" /> + </Font> - <Frame name="VeneerAnchorTemplate" virtual="true" enableMouse="false" movable="true" sizable="true" clampedToScreen="true"> - <Layers> - <Layer level="BACKGROUND"> - <Texture name="$parentBackground" setAllPoints="true" parentArray="config" hidden="true"> - <Color r="0" g="0.2" b="1" a="0.2" /> - </Texture> - <FontString name="$parentHeading" inherits="VeneerFontHighlight" parentArray="config" parentKey="heading" hidden="true"> - <Anchors> - <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" /> - </Anchors> - </FontString> - <FontString name="$parentDebug" inherits="VeneerFontNormal" parentArray="debug" parentKey="debug"> - <Anchors> - <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" /> - </Anchors> - </FontString> - </Layer> - <Layer level="OVERLAY"> - - <Texture name="$parentCutJoint" parentKey="alignedJoint" hidden="true"> - <Size x="4" y="4" /> - <Color r="1" g="0" b="0" a="1" /> - </Texture> - <Texture name="$parentCutY" parentKey="cuttingJointX" hidden="true"> - <Size x="4" y="48" /> - <Color r="1" g="1" b="0" a="1" /> - </Texture> - <Texture name="$parentCutX" parentKey="cuttingJointY" hidden="true"> - <Size x="48" y="4" /> - <Color r="1" g="1" b="0" a="1" /> - </Texture> - <Texture name="$parentPoppedY" parentKey="poppingJointX" hidden="true"> - <Size x="4" y="48" /> - <Color r="0" g="1" b="1" a="1" /> - </Texture> - <Texture name="$parentPoppedX" parentKey="poppingJointY" hidden="true"> - <Size x="48" y="4" /> - <Color r="0" g="1" b="1" a="1" /> - </Texture> - <Texture name="$parentChildSpace" parentKey="childSpace" hidden="true"> - <Color r="0" g=".5" b="1" a="0.5" /> - </Texture> - </Layer> - <Layer level="HIGHLIGHT"> - <Texture name="$parentHighlight" setAllPoints="true" parentArray="config" hidden="true"> - <Color r="1" g="1" b="0" a="0.2" /> - </Texture> - </Layer> - </Layers> - <Frames> - <Button name="$parentAnchorUL" inherits="VeneerAnchorButton"> - <Anchors> - <Anchor point="TOPLEFT" /> - </Anchors> - </Button> - <Button name="$parentAnchorUR" inherits="VeneerAnchorButton"> - <Anchors> - <Anchor point="TOPRIGHT" /> - </Anchors> - </Button> - <Button name="$parentAnchorUR" inherits="VeneerAnchorButton"> - <Anchors> - <Anchor point="BOTTOMRIGHT" /> - </Anchors> - </Button> - <Button name="$parentAnchorUR" inherits="VeneerAnchorButton"> - <Anchors> - <Anchor point="BOTTOMLEFT" /> - </Anchors> - </Button> - </Frames> - </Frame> - - <Frame name="VeneerConsolidatedBuffsAnchor" inherits="VeneerAnchorTemplate" virtual="true"> - <Layers> - <Layer level="OVERLAY"> - <!-- need to make our own number label since the original is buried under secure layer --> - <FontString inherits="VeneerFontNormal" name="$parentLabel" parentKey="label"> - <Anchors> - <Anchor point="TOP" relativePoint="BOTTOM" x="0" y="-2" /> - </Anchors> - </FontString> - <!-- - <Texture name="$parentBackdrop" parentKey="background" setAllPoints="true" alphaMode="BLEND"> - <Color r="0" g="0" b="0" a="1" /> - <Anchors> - <Anchor point="BOTTOMLEFT" x="1" y="1" /> - <Anchor point="TOPRIGHT" x="-1" y="-1" /> - </Anchors> - </Texture> - <Texture name="$parentIcon" parentKey="border" setAllPoints="true" alphaMode="BLEND"> - <Color r="1" g="1" b="1" a="1" /> - </Texture> - --> - </Layer> - </Layers> - </Frame> - - <Frame name="VeneerRaidBuffTemplate" virtual="true" enableMouse="false"> - <Layers> - <Layer level="ARTWORK"> - <Texture name="$parentLegend" parentKey="legend" parentArray="config" setAllPoints="true" hidden="true"> - <Color a="0.5" r="0" g="1" b="0" /> - </Texture> - <Texture name="$parentCountLegend" parentKey="count" parentArray="config" hidden="true"> - <Color a="0.75" r="1" g=".5" b="0" /> - </Texture> - - - <Texture name="$parentIconArea" parentKey="icon" alphaMode="ADD"> - <Color r="0" g="0" b="0" a="0" /> - </Texture> - <Texture name="$parentTextLegend" parentKey="duration" parentArray="config" hidden="true" alphaMode="BLEND"> - <Color a="0.25" r="1" g="1" b="1" /> - </Texture> - </Layer> - <Layer level="OVERLAY"> - <FontString inherits="VeneerFontNormal" parentArray="config" name="$parentSymbol" parentKey="symbol"> - <Anchors> - <Anchor point="TOP" /> - </Anchors> - </FontString> - <FontString inherits="VeneerFontNormal" parentArray="config" name="$parentID" parentKey="idText" hidden="true"> - <Anchors> - <Anchor point="BOTTOM" /> - </Anchors> - </FontString> - </Layer> - </Layers> - </Frame> - - <Button name="VeneerMissingBuffTemplate" virtual="true"> - <Scripts> - <OnClick> - if self.spell and not InCombatLockdown() then - CastSpellByID(self.spell) - end - </OnClick> - </Scripts> - <Layers> - <Layer level="BORDER"> - <Texture setAllPoints="true"> - <Color r="1" g="1" b="1" a="0.25" /> - </Texture> - </Layer> - <Layer level="ARTWORK"> - <Texture name="$parentIcon" parentKey="icon"> - <Size x="20" y="20" /> - <Anchors> - <Anchor point="LEFT" /> - </Anchors> - </Texture> - </Layer> - <Layer level="OVERLAY"> - <FontString name="$parentLabel" parentKey="label" inherits="VeneerFontNormal" justifyH="LEFT"> - <Anchors> - <Anchor point="LEFT" relativePoint="RIGHT" relativeKey="icon" /> - </Anchors> - </FontString> - </Layer> - </Layers> - </Button> + <Font name="VeneerStatusFont" virtual="true" font="Fonts\FRIZQT__.TTF" outline="NORMAL" height="14"> + <Color r="1" g="1" b="0" a="1" /> + </Font> <FontString virtual="true" name="VeneerFieldName" parentKey="fieldname" inherits="VeneerFontHighlight" justifyV="TOP" justifyH="LEFT" /> <FontString virtual="true" name="VeneerFieldValue" parentKey="fieldvalue" inherits="VeneerFontNormal" justifyV="TOP" justifyH="LEFT" />