Mercurial > wow > buffalo2
diff ObjectiveFrame.lua @ 21:d5ee940de273
use hardcoded aesthetic manipulations over loadstring cramming
author | Nenue |
---|---|
date | Fri, 08 Apr 2016 06:12:05 -0400 |
parents | 605e8f0e46db |
children | 9b3fa734abff |
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line diff
--- a/ObjectiveFrame.lua Wed Apr 06 07:54:19 2016 -0400 +++ b/ObjectiveFrame.lua Fri Apr 08 06:12:05 2016 -0400 @@ -8,11 +8,12 @@ local ipairs, max, min, unpack, floor, pairs, tostring, type, band = ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band local IsResting, UnitXP, UnitXPMax, GetXPExhaustion = IsResting, UnitXP, UnitXPMax, GetXPExhaustion local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent -local DefaultTracker, Quest, Bonus, Cheevs = mod.DefaultTracker, mod.Quest, mod.Bonus, mod.Cheevs +local Default, AutoQuest, Quest, Bonus, Cheevs = mod.DefaultHandler, mod.AutoQuest, mod.Quest, mod.Bonus, mod.Cheevs local CreateFrame = CreateFrame -local print = B.print('ObjWrapper') +local print = B.print('Tracker') local unitLevel = 1 local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON +local debug = false -------------------------------------------------------------------- --- Global frame layout -------------------------------------------------------------------- @@ -32,93 +33,99 @@ --- todo: source these from config local itemButtonSize, itemButtonSpacing = 36, 1 local titleFont, textFont = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Regular.ttf]] -local titleSize, textSize = 15, 15 +local titleSize, textSize = 16, 16 +local titlebg, textbg = {'HORIZONTAL', 1, 0, .7, .25, 1, 0, .7, .125}, {'HORIZONTAL', 0, 0, 0, 0.4, 0, 0, 0, 0} local titleOutline, textOutline = "OUTLINE", "OUTLINE" -local titleSpacing, textSpacing = 4, 3 -local textIndent = 5 +local titleSpacing, textSpacing = 3, 3 +local titleIndent, textIndent = 2, 5 +local blockSpacing = 1 local wrapperMaxWidth, wrapperMaxHeight = 270, 490 -- these are the hard bounds, actual *Height variables are changed local wrapperHeadFont, wrapperHeadSize, wrapperHeadOutline = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], 16, 'NONE' local headerFont, headerSize, headerHeight = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], 18, 24 local headerOutline, headerColor, headerSpacing = 'OUTLINE', {1,1,1,1}, 2 local wrapperPosition = {'RIGHT', UIParent, 'RIGHT', -84, 0} +local oprint = B.print('Objectives') +local bprint = B.print('Block') +local tprint = B.print('Tracker') +local lprint = B.print('Line') local band = bit.band local currentPosition, anchorFrame, anchorPoint -function mod:Update (reason, dataID) - local updateWrapper = 0 - local hasStuff - local insertingStuff - reason = reason or OBJECTIVE_TRACKER_UPDATE_REASON - currentPosition = 0 - anchorPoint = 'TOPLEFT' - anchorFrame = Scroll - local wrapperHeight = 0 - for id, handler in pairs(mod.orderedHandlers) do - local frame = handler.frame +Default.GetLine = function(handler, blockIndex, lineIndex) + local print = lprint + if not handler.lines[blockIndex] then + handler.lines[blockIndex] = {} + end + local lines = handler.lines[blockIndex] + if not lines[lineIndex] then + print(' |cFF00FF88created line #'..lineIndex..' from for '..handler.name..' block #'..blockIndex) + lines[lineIndex] = CreateFrame('Frame', 'Vn'..handler.name .. blockIndex..'ObjectiveLine'..lineIndex, handler:GetBlock(blockIndex), 'VeneerTrackerObjective') + local line = lines[lineIndex] + line.index = lineIndex + line.height = 0 + line.status:SetSpacing(textSpacing) + line.status:SetPoint('LEFT', line, 'LEFT', textIndent, 0) + B.SetConfigLayers(line) - print(format('|cFF00FFFFbitcheck (%04X vs %04x+%04x):|r', reason, handler.updateReasonModule, handler.updateReasonEvents), band(reason, handler.updateReasonModule + handler.updateReasonEvents)) - if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then - handler:Update(reason, dataID) - print('|cFF00FF00'..id..'|r', handler.displayName, 'count:', handler.numWatched) - insertingStuff = true - else - print('|cFFFF0088'..id..'|r', 'no reason') + if lines[lineIndex+1] then + lines[lineIndex+1]:ClearAllPoints() end - if handler.numWatched >= 1 then - hasStuff = true - currentPosition = currentPosition + 1 - frame:SetParent(Scroll) - frame:SetPoint('TOPLEFT', anchorFrame, anchorPoint, 0, 0) - print(' |cFF00BBFFpinning to', anchorFrame:GetName(), anchorPoint) - anchorFrame = handler.frame - anchorPoint = 'BOTTOMLEFT' - - print('current frame height:', frame.height) - wrapperHeight = wrapperHeight + frame.height - print('|cFFFF0088total height:', wrapperHeight) - else - handler.frame:Hide() - end - end - - - if hasStuff or insertingStuff then - - print('updating height to', wrapperHeight) - Wrapper:SetHeight(wrapperHeight) - Scroller:SetHeight(wrapperHeight) - Scroll:SetHeight(wrapperHeight) - print('|cFFFF8800Wrapper:', Wrapper:GetSize()) - for i = 1, Wrapper:GetNumPoints() do - print(' ', Wrapper:GetPoint(i)) - end - print(' |cFF00FFFFScroller:', Scroller:GetSize()) - for i = 1, Scroller:GetNumPoints() do - print(' ', Scroller:GetPoint(i)) - end - print(' |cFF00FFFFScroll:', Scroll:GetSize()) - for i = 1, Scroll:GetNumPoints() do - print(' ', Scroll:GetPoint(i)) + if debug then + for _, region in ipairs(lines[lineIndex].debug) do + region:Show() + end end - Wrapper:Show() - Scroller:Show() - Scroll:Show() end - + return lines[lineIndex] end -DefaultTracker.GetBlock = function(handler, blockIndex) +Default.GetBlock = function(handler, blockIndex) + local print = bprint local block = handler.usedBlocks[blockIndex] + if not handler.usedBlocks[blockIndex] then if #handler.freeBlocks >= 1 then block = handler.freeBlocks[#handler.freeBlocks] handler.freeBlocks[#handler.freeBlocks] = nil else block = CreateFrame('Frame', 'Veneer'..tostring(handler)..'Block'..blockIndex, Scroll, 'VeneerTrackerBlock') + block.GetLine = function(block, lineIndex, data) return handler:GetLine(blockIndex, lineIndex, data) end + block.UpdateLine = function(block, lineIndex, data) return handler:UpdateLine(block, lineIndex, data) end + block.UpdateObjectives = function(block) return handler:UpdateObjectives(block) end + block.SetTag = function(block, ...) return handler.SetTag(block, ...) end + + local c = mod.Conf.Wrapper + block.blockIndex = blockIndex block.SetStyle = mod.SetBlockStyle + block:SetWidth(c.Width) + + block.title:SetSpacing(c.TitleSpacing) + block.title:SetPoint('TOP', block, 'TOP', 0, -titleSpacing) + + block.titlebg:SetTexture(1,1,1,1) + block.titlebg:SetGradientAlpha(unpack(titlebg)) + block.titlebg:SetPoint('TOP', block, 'TOP', 0, 0) + block.titlebg:SetPoint('BOTTOM', block.title, 'BOTTOM', 0, -titleSpacing) + + block.status:SetSpacing(c.TextSpacing) + block.status:SetPoint('TOP', block.titlebg, 'BOTTOM', 0, -textSpacing) + block.status:SetPoint('LEFT', block.titlebg, 'LEFT', textIndent, 0) + + block.statusbg:SetPoint('TOP', block.titlebg, 'BOTTOM', 0, 0) + block.statusbg:SetPoint('BOTTOM', block, 'BOTTOM', 0, 0) + block.statusbg:SetTexture(1,1,1,1) + block.statusbg:SetGradientAlpha(unpack(textbg)) + + block.SelectionOverlay:SetPoint('TOPLEFT') + block.SelectionOverlay:SetPoint('BOTTOMRIGHT') + + + + --- methods for event handlers + block.Select = handler.Select block.Open = handler.Open block.Remove = handler.Remove @@ -127,274 +134,252 @@ block:SetScript('OnMouseDown', handler.OnMouseDown) block.attachmentHeight = 0 block:ClearAllPoints() + + B.SetConfigLayers(block) + + if debug then + for _, region in ipairs(block.debug) do + region:Show() + end + end end - handler.usedBlocks[blockIndex] = block end return handler.usedBlocks[blockIndex] end -DefaultTracker.Update = function (self, reason, dataID) - local tracker = self.frame - print('|cFFFF4400'..tracker:GetName().. '|r:Update()') - local blockIndex = 0 - local trackerHeight = 0 +Default.SetTag = function (block, tagName, tagPoint, tagAnchor, tagRelative) + local print = bprint + local tag = block[tagName] + if block.info[tagName] and tag then + tag:SetTexCoord(unpack(block.info[tagName])) + tag:Show() + tag:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) + tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', tag, 'TOPLEFT' + else + block[tagName]:Hide() + end + return tagPoint, tagAnchor, tagRelative +end +Default.UpdateObjectives = function(handler, block) + local print = lprint + local info = block.info - self.currentAnchor = tracker.titlebg - local numWatched = self:GetNumWatched() - local numBlocks = self.numBlocks - local actualBlocks = 0 - for watchIndex = 1, 25 do - blockIndex = blockIndex + 1 - if watchIndex <= numWatched then - local info = self:GetInfo(watchIndex) - if info then - local currentBlock = self:UpdateBlock(blockIndex, info) - self.currentAnchor = currentBlock - print(' |cFFFFFF00'..watchIndex..'|r', '|cFF00FF00'..currentBlock:GetName()..'|r', currentBlock.height) - print(currentBlock:IsVisible()) - print(currentBlock:GetPoint(1)) - trackerHeight = trackerHeight + currentBlock.height - numBlocks = max(numBlocks, watchIndex) - actualBlocks = actualBlocks + 1 - else - print(' |cFFFF0000Failed to draw info for index #'..watchIndex) + print(' |cFF00FF00doing objectives', block:GetName()) + + -- set the starting positions + block.endPoint = block.status + local completionScore, completionMax = 0, 0 + local displayObjectiveHeader = false + + if info.description and #info.description >= 1 then + print(' |cFF00FFFF header line:|r', info.description) + block.status:SetText(info.description) + displayObjectiveHeader = true + end + + local attachmentHeight = 0 + if info.objectives then + for i, data in ipairs(info.objectives) do + print(' |cFF88FF00#', i, data.type, data.text) + displayObjectiveHeader = true + local line = block:GetLine(i) + line.height = 0 + block:UpdateLine(line, data) + + line:ClearAllPoints() + if line.displayText then + line.status:SetText(line.displayText) + line.height = floor(line.status:GetStringHeight()+.5) end - elseif watchIndex <= numBlocks then - local used = self.usedBlocks - local free = self.freeBlocks - print('clean up dead quest block') - if used[blockIndex] then - used[blockIndex]:Hide() - used[blockIndex]:ClearAllPoints() - free[#free+1]= used[blockIndex] - used[blockIndex] = nil + if line.widget then + line.widget:SetPoint('TOP', line, 'TOP', 0, 0) + line.widget:Show() end - else - print(' |cFFFF9900END|r @', blockIndex) - break -- done with quest stuff - end - end - self.numWatched = numWatched - self.numBlocks = numBlocks - self.actualBlocks = actualBlocks - self:Report() - tracker.previousHeight = tracker.height - if numBlocks >= 1 then - previousBlock = nil - tracker.height = trackerHeight + tracker.titlebg:GetHeight() - tracker:SetHeight(tracker.height) - tracker:Show() + line:Show() - print(tracker.height) + line:SetPoint('LEFT', block, 'LEFT', 0, 0) + line:SetPoint('TOP', block.endPoint, 'BOTTOM', 0, 0) + line:SetPoint('RIGHT', block, 'RIGHT', 0, 0) + line:SetHeight(line.height) - else - tracker.height = 0 - tracker:Hide() - end + attachmentHeight = attachmentHeight + line.height + print(' sz', line:GetSize()) + print(' pt', line:GetPoint(1)) + print(' |cFF44BBFF#', i, 'anchoring line, size:', line.height, 'current endpoint:', line.statusbg) - return tracker.numWatched, tracker.numAll -end - ---- Updates the selected block frame to display the given info batch --- If `previousBlock` is set, it will attempt to anchor to that --- @param blockNum the ordered block to be updated, not a watchIndex value --- @param info the reference returned by the GetXInfo functions --- REMEMBER: t.info and questData[questID] are the same table -DefaultTracker.UpdateBlock = function (self, blockIndex, info) - local print = B.print('BlockParse') - print(' Read list item |cFF00FFFF'..blockIndex..'|r') - if not blockIndex or not info then - return - end - local frame = self.frame - local t = self:GetBlock(blockIndex) - t.handler = self - t.info = info - t.mainStyle = info.mainStyle or 'Normal' - t.subStyle = info.subStyle - - info.blockIndex = blockIndex - if info.questID then self.QuestBlock[info.questID] = t end - if info.questLogIndex then self.LogBlock[info.questLogIndex] = t end - if info.watchIndex then self.WatchBlock[info.watchIndex] = t end - self.BlockInfo[blockIndex] = info - - t.attachmentHeight = 0 - if info.isComplete then - if mod.AutoQuest.Info[info.questID] then - t.status:SetText('(Click to Complete)') - t.status:Show() - else - t.status:SetText('Ready to turn in') - t.status:Show() - end - elseif info.completed then - t.status:SetText(nil) - t.status:Hide() - elseif info.numObjectives >= 1 then - t.attachmentHeight = 0 - t.status:Show() - print(' lines to parse:', info.numObjectives) - local text = '' - - mod.UpdateObjectives(t, info, text) - print(' |cFF00FF00attachment', t.attachmentHeight) - elseif info.description then - t.status:SetText(info.description) - t.status:Show() - else - t.status:SetText(nil) - t.status:Show() - end - t.title:SetText(info.title) - - - if info.specialItem and not info.itemButton then - print(' - |cFF00FFFFgenerating item button for info set') - info.itemButton = mod.SetItemButton(t, info) - else - --info.itemButton = nil - end - - if self.currentAnchor then - t:SetPoint('TOPLEFT', self.currentAnchor, 'BOTTOMLEFT', 0, 0) - t:SetPoint('RIGHT', frame,'RIGHT', 0, 0) - print(' anchor to|cFF0088FF', self.currentAnchor:GetName()) - end - - - --- metrics are calculated in SetStyle - t:SetStyle('TrackerBlock', self.name, t.mainStyle, t.subStyle) - print(' |cFFFFFF00height|r', t.height) - t:Show() - - print(' |cFF00FFFF)|r -> ', t, t:GetHeight()) - - local tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', t, 'TOPRIGHT' - if info.rewardInfo then - print('has immediate reward') - if info.rewardInfo[1].type == 'currency' or info.rewardInfo[1].type == 'item' then - t.icon:Show() - t.iconLabel:SetText(info.rewardInfo[1].count) - t.icon:SetSize(t.height, t.height) - t.icon:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) - tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', t.icon, 'TOPLEFT' - t.icon:SetTexture(info.rewardInfo[1].texture) - end - else - t.icon:Hide() - end - - if info.selected then - t.SelectionOverlay:Show() - else - t.SelectionOverlay:Hide() - end - - if info.frequencyTag then - t.FrequencyTag:SetTexCoord(unpack(info.frequencyTag)) - t.FrequencyTag:Show() - t.FrequencyTag:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) - tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', t.FrequencyTag, 'TOPLEFT' - else - t.FrequencyTag:Hide() - end - if info.typeTag then - t.TypeTag:SetTexCoord(unpack(info.typeTag)) - t.TypeTag:Show() - t.TypeTag:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) - tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', t.TypeTag, 'TOPLEFT' - else - t.TypeTag:Hide() - end - if info.completionTag then - t.CompletionTag:SetTexCoord(unpack(info.completionTag)) - t.CompletionTag:Show() - t.CompletionTag:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) - tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', t.CompletionTag, 'TOPLEFT' - else - t.CompletionTag:Hide() - end - - --[[if Devian and Devian.InWorkspace() then - t.debugText:Show() - t.debugText:SetText(tostring(blockIndex) .. '\n' .. tostring(info.itemButton and info.itemButton:GetName()) .. "\n" .. (tostring(t.mainStyle) .. '/' .. tostring(t.subStyle))) - end]] - return t -end - - - -mod.UpdateObjectives = function(block, info, text) - local print = B.print('BlockLine') - print(' |cFF00FF00objective updates for', block:GetName()) - - local attachmentHeight = block.attachmentHeight - print(attachmentHeight) - if info.description and not(info.earnedBy or info.isComplete) then - print(' -- has description text:', select('#', info.description), info.description) - text = info.description - end - local completionScore, completionMax = 0, 0 - - for i, line in ipairs(info.objectives) do - print(attachmentHeight) - print(' |cFF88FF00objective', i) - block.handler.ParseObjective(line, info) - - if line.title then - info.title = line.title - line.title = nil + block.endPoint = line end - if line.widget then - if attachmentHeight == 0 then - attachmentHeight = (block.status.spacing or block.status:GetSpacing()) * 2 - --print(attachmentHeight) - end - line.widget:Show() - line.widget:SetParent(block) - line.widget:SetPoint('TOPLEFT', block.status, 'BOTTOMLEFT', 0, -attachmentHeight ) - print(' has a widget, height is', line.widget.height) - attachmentHeight = attachmentHeight + line.widget.height - completionScore = completionScore + line.progress - completionMax = completionMax + 2 + if attachmentHeight > 0 then + block.attachmentHeight = attachmentHeight + textSpacing * 2 + print(' |cFF00FF00attachment:', block.attachmentHeight) end - if line.displayText then - print(' has text') - text = text .. ((text == '') and "" or "\n") .. '|cFF'..line.displayColor.. line.displayText .. '|r' + local lines = handler.lines[block.blockIndex] + local numObjectives = info.numObjectives + local numLines = #lines + if numLines > numObjectives then + print(' has extra lines, need to clean up;', numLines, numObjectives) + for i = numObjectives+1, numLines do + print(' hide', i, lines[i]:GetName()) + lines[i]:Hide() + end end end + print(' displayHeader:', displayObjectiveHeader) + + if debug then + for i, region in ipairs(block.debug) do + for j = 1, region:GetNumPoints() do + local _, target = region:GetPoint(j) + if target:IsVisible() then + region:Hide() + else + region:Show() + end + end + end + end + block.completionScore = completionScore / completionMax - block.attachmentHeight = attachmentHeight +end - if #text >= 1 then - block.status:SetText(text) - block.status:SetWordWrap(true) - else - block.status:SetText(nil) - block.status:Hide() +Bonus.UpdateObjectives = function(handler, block) + Default.UpdateObjectives(handler, block) +end + +local CLICK_TO_COMPLETE = 'Click to Complete' +local CLICK_TO_ACCEPT = 'Click to Accept' + +AutoQuest.UpdateObjectives = function(handler, block) + local print = lprint + if block.info.type == 'OFFER' then + block.status:SetText(CLICK_TO_ACCEPT) end end ---- Objective parsers --- defines the following variables +Quest.UpdateObjectives = function(handler, block) + local print = lprint + print('|cFF00FFFFUpdateObjectives()') + Default.UpdateObjectives(handler, block) + local info = block.info + local completionText + if info.isAutoComplete then + local questID, popupType = GetAutoQuestPopUp(info.questLogIndex) + if popupType == 'COMPLETE' then + completionText = CLICK_TO_COMPLETE + end + end + if not completionText then + completionText = GetQuestLogCompletionText(info.questLogIndex) + end + + block.status:SetText() +end + +--- Module-specific display variables -- * height - height of whatever display widget is involved in conveying the task --- * lines - number of non-wrapped text lines to account for line space; may be discarded depending on things -- * money - boolean that determines listening for money events or not -- * progress - number ranging 0 to 2 indicating none/partial/full completion respectively -DefaultTracker.ParseObjective = function(line, info) +Quest.UpdateLine = function(handler, block, line, data) + local print = lprint + print(' |cFFFF0088', block:GetName(), line.index, data.type) + local objectiveType = data.type + local r, g, b, a = 0, 1, 1, 1 + line.progress = 0 + if data.finished then + line.progress = 2 + r, g, b, a = 0, 1, 0, 1 + elseif objectiveType == 'monster' then + r, g, b, a = 1, 0, .45, 1 + elseif objectiveType == 'item' then + r, g, b, a = .8, .8, .8, 1 + elseif objectiveType == 'object' then + r, g, b, a = 1, 1, 1, 1 + elseif objectiveType == 'player' then + r, g, b, a = 0, 0.8, 1, 1 + end + + line.displayColor = {r, g, b, a} + line.status:SetTextColor(r, g, b, a) + line.displayText = data.text + return line +end + +Bonus.UpdateLine = function(handler, block, line, data) + local info = block.info + local print = lprint + + + line.displayColor = 'FFFFFF' + if data.text and not info.title then + print('using first text item as title') + info.title = data.text + else + line.displayText = data.text + end + + line.progress = 0 + print(' ', data.objectiveIndex,'|cFFFF0088-|r', data.objectiveType, data.text) + if data.objectiveType == 'progressbar' then + line.widgetType = 'ProgressBar' + print(' |cFFFF44DDpercent='..tostring(GetQuestProgressBarPercent(info.questID))) + data.value = GetQuestProgressBarPercent(info.questID) or 0 + data.maxValue = 100 + if data.value >= data.maxValue then + line.progress = 1 + elseif data.value > 0 then + line.progress = 2 + end + line.format = PERCENTAGE_STRING + local widget = mod.SetWidget(line, data, 'ProgressBar', info.questID..'-'..data.objectiveIndex) + print(' |cFFFF0022** text:|r', data.text, '|cFFFF0022value:|r', data.value, '|cFFFF0022max:|r', data.maxValue) + widget:SetPoint('CENTER', line, 'CENTER', 0, 0) + + line.widget = widget + line.height = widget.height + else + line.displayText = data.text + line.widget = nil + end + return line +end + +Cheevs.UpdateLine = function(handler, block, line, data) + local print = B.print('CheevsLine') + line.progress = 0 + print(' ', data.objectiveIndex,'|cFF0088FF-|r', data.objectiveType, data.text) + if data.flags then + if band(data.flags, 0x00000001) > 0 then + line.format = "%d/%d" + line.widget = mod.SetWidget(line, data, 'ProgressBar', data.criteriaID) + line.height = line.widget.height + elseif band(data.flags, 0x00000002) then + line.widget = nil + else + line.widget = nil + line.displayColor = 'FFFFFF' + line.displayText = line.text + + end + else + + line.displayText = data.text + end + print('line.type =', data.type) + print(' ** qtyStr:', data.quantityString, 'qty:', data.quantity, 'assetID:', data.assetID) +end +Default.UpdateLine = function(block, line) if line.finished then line.progress = 2 elseif line.quantity > 0 then @@ -402,77 +387,7 @@ else line.progress = 0 end - -end - -Bonus.ParseObjective = function(line, info) - local print = B.print('BonusLine') - - - line.displayColor = 'FFFFFF' - if line.text and not info.title then - line.title = line.text - else - line.displayText = line.text - end - - line.progress = 0 - print(' ', line.index,'|cFFFF0088-|r', line.objectiveType, line.text) - if line.objectiveType == 'progressbar' then - line.widgetType = 'ProgressBar' - print(' |cFFFF44DDpercent='..tostring(GetQuestProgressBarPercent(info.questID))) - line.value = GetQuestProgressBarPercent(info.questID) or 0 - line.maxValue = 100 - if line.value >= line.maxValue then - line.progress = 1 - elseif line.value > 0 then - line.progress = 2 - end - line.format = PERCENTAGE_STRING - line.widget = mod.SetWidget(line, info, 'ProgressBar', info.questID..'-'..line.index) - print(' ** text:', line.text, 'value:', line.value, 'max:', line.maxValue) - else - line.widget = nil - end -end - -Cheevs.ParseObjective = function(line, info) - local print = B.print('CheevsLine') - line.progress = 0 - if line.flags then - if band(line.flags, 0x00000001) > 0 then - line.format = "%d/%d" - line.widget = mod.SetWidget(line, info, 'ProgressBar', line.criteriaID) - elseif band(line.flags, 0x00000002) then - line.widget = nil - else - line.widget = nil - line.displayColor = 'FFFFFF' - line.displayText = line.text - - end - end - print('line.type =', line.type) - print(' ** qtyStr:', line.quantityString, 'qty:', line.quantity, 'assetID:', line.assetID) -end - -Quest.ParseObjective = function(line) - local print = B.print('QuestLine') - print(' |cFFFF0088', line.type) - local color = '00FFFF' - line.progress = 0 - if line.finished then - line.progress = 2 - color = 'FFFFFF' - elseif line.type == 'monster' then - color = 'FFFF00' - elseif line.type == 'item' then - color = '44DDFF' - elseif line.type == 'object' then - color = 'FF44DD' - end - line.displayColor = color - line.displayText = line.text + return line end @@ -561,6 +476,242 @@ end --]=] + +Default.Update = function (self, reason, ...) + local print = tprint + local tracker = self.frame + print('|cFFFF4400'..tracker:GetName().. '|r:Update()', reason, ...) + local blockIndex = 0 + local trackerHeight = floor(tracker.titlebg:GetHeight()+.5) + + self.currentAnchor = tracker.titlebg + local numWatched = self:GetNumWatched() + local numBlocks = self.numBlocks + local actualBlocks = 0 + for watchIndex = 1, 25 do + blockIndex = blockIndex + 1 + if watchIndex <= numWatched then + local info = self:GetInfo(watchIndex) + if info then + local currentBlock = self:UpdateBlock(blockIndex, info) + currentBlock:SetPoint('TOPLEFT', self.currentAnchor, 'BOTTOMLEFT', 0, -1) + currentBlock:SetPoint('RIGHT', tracker,'RIGHT', 0, 0) + self.currentAnchor = currentBlock + print(' |cFFFFFF00'..watchIndex..'|r', '|cFF00FF00'..currentBlock:GetName()..'|r', currentBlock.height) + trackerHeight = trackerHeight + currentBlock.height + numBlocks = max(numBlocks, watchIndex) + actualBlocks = actualBlocks + 1 + else + print(' |cFFFF0000bad GetInfo data for #'..watchIndex) + end + + elseif watchIndex <= numBlocks then + local used = self.usedBlocks + local free = self.freeBlocks + print('clean up dead quest block') + if used[blockIndex] then + used[blockIndex]:Hide() + used[blockIndex]:ClearAllPoints() + free[#free+1]= used[blockIndex] + used[blockIndex] = nil + end + else + print(' |cFFFF9900END|r @', blockIndex) + break -- done with quest stuff + end + end + self.numWatched = numWatched + self.numBlocks = numBlocks + self.actualBlocks = actualBlocks + + tracker.previousHeight = tracker.height + if numBlocks >= 1 then + previousBlock = nil + + tracker.height = trackerHeight + tracker.titlebg:GetHeight() + tracker:SetHeight(tracker.height) + tracker:Show() + + + else + tracker.height = 0 + tracker:Hide() + end + + return tracker.numWatched, tracker.numAll +end + +--- Updates the selected block frame to display the given info batch +-- If `previousBlock` is set, it will attempt to anchor to that +-- @param blockNum the ordered block to be updated, not a watchIndex value +-- @param info the reference returned by the GetXInfo functions +-- REMEMBER: t.info and questData[questID] are the same table +Default.UpdateBlock = function (self, blockIndex, info) + local print = bprint + print(' Read list item |cFF00FFFF'..blockIndex..'|r') + if not blockIndex or not info then + return + end + local frame = self.frame + local block = self:GetBlock(blockIndex) + block.handler = self + block.info = info + block.mainStyle = info.mainStyle or 'Normal' + block.subStyle = info.subStyle + + info.blockIndex = blockIndex + if info.questID then self.QuestBlock[info.questID] = block end + if info.questLogIndex then self.LogBlock[info.questLogIndex] = block end + if info.watchIndex then self.WatchBlock[info.watchIndex] = block end + self.BlockInfo[blockIndex] = info + + block.endPoint = block.titlebg + block.attachmentHeight = 0 + block:UpdateObjectives() + + block.title:SetText(info.title) + local titleHeight = floor(block.title:GetHeight()+.5) + local statusHeight = floor(block.status:GetHeight()+.5) + local attachmentHeight =floor(block.attachmentHeight + .5) + local titlebgHeight = titleHeight + titleSpacing*2 + local statusbgHeight = statusHeight + textSpacing*2 + + block.titlebg:SetHeight(titlebgHeight) + + + print(' |cFF0088FFanchor to', self.currentAnchor:GetName()) + + print(' |cFF00FF00total sizes:') + print(' attachment:', attachmentHeight) + print(' title:', titlebgHeight, '('.. titleHeight..')') + --block.titlebg:SetHeight(block.title:GetHeight() + mod.Conf.Wrapper.TitleSpacing) + block.height = titlebgHeight + attachmentHeight + if statusHeight > 1 then + block.height = block.height + statusbgHeight + print(' status:', statusbgHeight, '('.. statusHeight..')') + else + print(' |cFFFF0088 skipped') + end + block:SetHeight(block.height) + + print(' |cFFFFFF00height|r:', block.height) + print(' |cFF00FFFF)|r -> ', block, block:GetHeight()) + + block:Show() + + + if info.specialItem and not info.itemButton then + print(' - |cFF00FFFFgenerating item button for info set') + info.itemButton = mod.SetItemButton(block, info) + else + --info.itemButton = nil + end + + local tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', block, 'TOPRIGHT' + if info.rewardInfo then + print('has immediate reward') + if info.rewardInfo[1].type == 'currency' or info.rewardInfo[1].type == 'item' then + block.icon:Show() + block.iconLabel:SetText(info.rewardInfo[1].count) + block.icon:SetSize(block.height, block.height) + block.icon:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0) + tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', block.icon, 'TOPLEFT' + block.icon:SetTexture(info.rewardInfo[1].texture) + end + else + block.icon:Hide() + end + + if info.selected then + block.SelectionOverlay:Show() + else + block.SelectionOverlay:Hide() + end + + -- workaround for scrollchild issue where layers fall out of sync: in this case, it's by 1 vertical pixel + block.highlight:SetPoint('TOPLEFT', block, 'TOPLEFT', 0, 1) + block.lowlight:SetPoint('BOTTOMLEFT', block, 'BOTTOMLEFT', 0, 1) + + tagPoint, tagAnchor, tagRelative = block:SetTag('frequencyTag', tagPoint, tagAnchor, tagRelative) + tagPoint, tagAnchor, tagRelative = block:SetTag('typeTag', tagPoint, tagAnchor, tagRelative) + tagPoint, tagAnchor, tagRelative = block:SetTag('completionTag', tagPoint, tagAnchor, tagRelative) + + return block +end +---------- +--- Top level methods + +local tick = 0 +function mod:Update (reason, ...) + tick = tick + 1 + local print = tprint + reason = reason or OBJECTIVE_TRACKER_UPDATE_REASON + local updateWrapper = 0 + local hasStuff + local insertingStuff + + print(format('%d |cFFFF%04X Update()', tick, bit.lshift(reason, 4)), reason, ...) + currentPosition = 0 + anchorPoint = 'TOP' + anchorFrame = Scroll + + local wrapperHeight = 0 + for id, handler in pairs(mod.orderedHandlers) do + local frame = handler.frame + + print(format(' |cFF00FFFFbitcheck (%04X vs %04x+%04x):|r', reason, handler.updateReasonModule, handler.updateReasonEvents), band(reason, handler.updateReasonModule + handler.updateReasonEvents)) + if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then + handler:Update(reason, ...) + print(' |cFF00FF00'..id..'|r', handler.displayName, 'count:', handler.numWatched) + insertingStuff = true + else + print(' |cFFFF0088'..id..'|r', 'no reason to update') + end + + if handler.numWatched >= 1 then + hasStuff = true + currentPosition = currentPosition + 1 + frame:SetParent(Scroll) + frame:SetPoint('TOP', anchorFrame, anchorPoint, 0, 0) + print(' |cFF00BBFFpinning to', anchorFrame:GetName(), anchorPoint) + anchorFrame = handler.frame + anchorPoint = 'BOTTOM' + + print('current frame height:', frame.height) + wrapperHeight = wrapperHeight + frame.height + print('|cFFFF0088total height:', wrapperHeight) + else + handler.frame:Hide() + end + end + + + if hasStuff or insertingStuff then + print('updating height to', wrapperHeight) + Wrapper:SetHeight(wrapperHeight) + Scroller:SetHeight(wrapperHeight) + Scroll:SetHeight(wrapperHeight) + Scroller:SetVerticalScroll(B.Conf.ObjectiveScroll or 0) + print('|cFFFF8800Wrapper:', Wrapper:GetSize()) + for i = 1, Wrapper:GetNumPoints() do + print(' ', Wrapper:GetPoint(i)) + end + print(' |cFF00FFFFScroller:', Scroller:GetSize()) + for i = 1, Scroller:GetNumPoints() do + print(' ', Scroller:GetPoint(i)) + end + print(' |cFF00FFFFScroll:', Scroll:GetSize()) + for i = 1, Scroll:GetNumPoints() do + print(' ', Scroll:GetPoint(i)) + end + + Wrapper:Show() + Scroller:Show() + Scroll:Show() + end + +end + --- Queue any active item buttons for update for that frame mod.UpdateActionButtons = function(updateReason) Scroller.snap_upper = 0