diff ObjectiveTracker/Data.lua @ 28:c33c17dd97e7

file renames
author Nenue
date Wed, 13 Apr 2016 20:19:37 -0400
parents
children adcd7c328d07
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ObjectiveTracker/Data.lua	Wed Apr 13 20:19:37 2016 -0400
@@ -0,0 +1,341 @@
+local B = select(2,...).frame
+local wipe, pairs, ipairs, min, max, unpack = table.wipe, pairs, ipairs, min, max, unpack
+local tinsert, tostring, format, mod = tinsert, tostring, format, mod
+local GetQuestTagInfo, GetQuestLogTitle = GetQuestTagInfo, GetQuestLogTitle
+local GetNumQuestLogEntries, GetNumQuestWatches, GetQuestLogCompletionText, IsQuestWatched, IsQuestHardWatched, GetQuestLogSpecialItemInfo, GetQuestLogSpecialItemCooldown = GetNumQuestLogEntries, GetNumQuestWatches, GetQuestLogCompletionText, IsQuestWatched, IsQuestHardWatched, GetQuestLogSpecialItemInfo, GetQuestLogSpecialItemCooldown
+local GetNumAutoQuestPopUps, GetAutoQuestPopUp, GetTasksTable, GetNumQuestLogTasks, GetTaskInfo, GetQuestObjectiveInfo = GetNumAutoQuestPopUps, GetAutoQuestPopUp, GetTasksTable, GetNumQuestLogTasks, GetTaskInfo, GetQuestObjectiveInfo
+local GetNumQuestLogRewardCurrencies, GetQuestLogRewardCurrencyInfo, GetNumQuestLogRewards, GetQuestLogRewardInfo, GetQuestLogRewardMoney, GetMoneyString = GetNumQuestLogRewardCurrencies, GetQuestLogRewardCurrencyInfo, GetNumQuestLogRewards, GetQuestLogRewardInfo, GetQuestLogRewardMoney, GetMoneyString
+local GetNumQuestLeaderBoards, GetAchievementNumCriteria, GetQuestLogLeaderBoard, GetAchievementCriteriaInfo = GetNumQuestLeaderBoards, GetAchievementNumCriteria, GetQuestLogLeaderBoard, GetAchievementCriteriaInfo
+local GetQuestWatchIndex, GetQuestLogIndexByID, GetSuperTrackedQuestID, SetSuperTrackedQuestID, GetQuestWatchInfo = GetQuestWatchIndex, GetQuestLogIndexByID, GetSuperTrackedQuestID, SetSuperTrackedQuestID, GetQuestWatchInfo
+local QuestHasPOIInfo, GetDistanceSqToQuest, GetQuestFactionGroup = QuestHasPOIInfo, GetDistanceSqToQuest, GetQuestFactionGroup
+local GetTrackedAchievements, GetNumTrackedAchievements, GetAchievementInfo = GetTrackedAchievements, GetNumTrackedAchievements, GetAchievementInfo
+local GetMoney, floor = GetMoney, floor
+local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
+local print = B.print('Info')
+local QUEST_TAG_DUNGEON = QUEST_TAG_DUNGEON
+local QUEST_TAG_GROUP = QUEST_TAG_GROUP
+local QUEST_TAG_ACCOUNT = QUEST_TAG_ACCOUNT
+local QUEST_TAG_TCOORDS = QUEST_TAG_TCOORDS
+local LE_QUEST_FREQUENCY_DAILY = LE_QUEST_FREQUENCY_DAILY
+local LE_QUEST_FREQUENCY_WEEKLY = LE_QUEST_FREQUENCY_WEEKLY
+local FACTION_ALLIANCE, LE_QUEST_FACTION_HORDE, FACTION_HORDE, LE_QUEST_FACTION_HORDE = FACTION_ALLIANCE, LE_QUEST_FACTION_HORDE, FACTION_HORDE, LE_QUEST_FACTION_HORDE
+
+local Tracker, Bonus, AutoQuest, Quest, Cheevs = T.DefaultTracker, T.Bonus, T.AutoQuest, T.Quest, T.Cheevs
+--------------------------------------------------------------------
+--- Tracker-specific data retrieval functions
+--------------------------------------------------------------------
+
+
+local DoQuestRewards= function(t, questID)
+  local rewards = {}
+  t.numCurrencies = GetNumQuestLogRewardCurrencies(questID)
+  for i = 1, t.numCurrencies do
+    local name, texture, count = GetQuestLogRewardCurrencyInfo(i, questID)
+    tinsert(rewards,{
+      type = 'currency',
+      index = i,
+      name = name,
+      texture = texture,
+      count = count
+    });
+  end
+  -- items
+  t.numItems = GetNumQuestLogRewards(questID)
+  for i = 1, t.numItems do
+    local name, texture, count, quality, isUsable = GetQuestLogRewardInfo(i, questID)
+    tinsert(rewards, {
+      type = 'item',
+      index = i ,
+      name = name,
+      texture = texture,
+      count = count,
+      quality = quality,
+      isUsable = isUsable
+    });
+  end
+  -- money
+
+  local money = GetQuestLogRewardMoney(questID)
+  if ( money > 0 ) then
+    tinsert(rewards, {
+      type = 'money',
+      name = GetMoneyString(money),
+      texture = "Interface\\Icons\\inv_misc_coin_01",
+      count = 0,
+    });
+  end
+
+  if #rewards >= 1 then
+    t.rewardInfo = rewards
+  end
+end
+
+
+-----------------------------
+--- AUTO_QUEST
+AutoQuest.LogInfo = {}
+AutoQuest.LogBlock = {}
+AutoQuest.QuestBlock = {}
+AutoQuest.WatchBlock = {}
+function AutoQuest:GetNumWatched ()
+  print(self.name, self)
+  Quest:GetNumWatched()
+  self.numWatched = GetNumAutoQuestPopUps()
+
+  return self.numWatched
+end
+AutoQuest.GetInfo = function(self, popupIndex)
+
+
+  local questID, type = GetAutoQuestPopUp(popupIndex)
+  local questLogIndex = GetQuestLogIndexByID(questID)
+  local title, level, suggestedGroup, isHeader, isCollapsed, isComplete, frequency, questID, startEvent, displayQuestID, isOnMap, hasLocalPOI, isTask, isStory = GetQuestLogTitle(questLogIndex)
+
+  self.Info[questID] = self.Info[questID] or {}
+  local popup = self.Info[questID]
+  popup.title = title
+  popup.description = type
+  popup.popupType = type
+  popup.questID = questID
+  popup.questLogIndex = questLogIndex
+  popup.popupIndex = popupIndex
+
+  self.Info[questID] = popup
+  self.WatchInfo[popupIndex] = popup
+
+
+  return self.Info[questID]
+end
+
+-----------------------------
+--- BONUS OBJECTIVE
+-- The default UI pops them up as you enter their relevant areas, but the data is actually available at all times.
+-- The only requirement is that you've been to said area and progressed any of the objectives.
+-- Blizzard deal with this fact by caching any task data collected during session and masking out whatever gets completed.
+-- For the addon's module structure to work, GetNumWatched method also invokes a tasks table scan.
+-- That composes the table searched by GetInfo().
+
+------------------------------------------------------------------------------------------
+--- These functions are copied from Blizzard_BonusObjectiveTracker.lua;
+-- It's kind of dumb, but this avoids the risk of code taint.
+
+--- Returns a tasks table modified to include recently completed objectives
+local UnitName, GetRealmName = UnitName, GetRealmName
+local InternalGetTasksTable = function()
+  local savedTasks = T.Conf.TasksLog
+  local char = UnitName("player")
+  local realm = GetRealmName()
+  local tasks = GetTasksTable()
+
+  for questID, data in pairs(Bonus.Info) do
+
+    print('  -- questID:', questID, #data.objectives)
+      for i, o in ipairs(data.objectives) do
+        print('    --', i, o.text)
+      end
+
+  end
+
+
+  for questID, data in pairs(savedTasks) do
+    if questID > 0  then
+      local found = false
+      for i = 1, #tasks do
+        if tasks[i] == questID then
+          found = true
+          break
+        end
+      end
+      -- if it's not part of the current table, then try to insert it where it was last found
+      if not found then
+        if data.watchIndex < #tasks then
+          tinsert(tasks, data.watchIndex, data)
+        else
+          tinsert(tasks, data)
+        end
+      end
+    end
+  end
+  return tasks
+end
+
+--- Returns an entry from the composed tasks table if possible, otherwise makes an API pull
+local InternalGetTaskInfo = function(questID)
+  local completedTasks = T.Conf.TasksLog
+  if completedTasks[questID] then
+    return true, true, #completedTasks[questID].objectives
+  else
+    return GetTaskInfo(questID)
+  end
+end
+
+--- Same as above but for the objective entries
+local InternalGetQuestObjectiveInfo = function(questID, objectiveIndex)
+  local completedTasks = T.Conf.TasksLog
+  if ( completedTasks[questID] ) then
+    print('using internal data')
+    return completedTasks[questID].objectives[objectiveIndex], completedTasks[questID].objectiveType, true;
+  else
+    return GetQuestObjectiveInfo(questID, objectiveIndex, false);
+  end
+end
+
+--- end redundant copy of silliness
+------------------------------------------------------------------------------------------
+
+Bonus.Completed = {}
+Bonus.POI = {}
+Bonus.Scenario = {}
+Bonus.QuestBlock = {}
+Bonus.WatchInfo = {}
+function Bonus:GetNumWatched ()
+  print(self.name, self)
+
+  local tasks = InternalGetTasksTable()
+  local numWatched = 0
+  local numAll = 0
+  self.WatchInfo = {}
+  print('|cFFFFFF00Bonus.GetNumWatched()|r', #tasks)
+  print('  TasksTable pull:')
+  for i, questID in ipairs(tasks) do
+    local isInArea, isOnMap, numObjectives = InternalGetTaskInfo(questID)
+    local existingTask = self.QuestBlock[questID]
+    local displayObjectiveHeader = false;
+    local test = (isInArea or (isOnMap and existingTask))
+    --local test = true
+    if test then
+      self.Info[questID] = self.Info[questID] or {}
+
+      local t = self.Info[questID]
+      self.WatchInfo[i] = t
+      t.isInArea = isInArea
+      t.isOnMap = isOnMap
+      t.existingTask = existingTask
+      t.questID = questID
+      t.objectives = {}
+      t.taskIndex = i
+
+
+      DoQuestRewards(t, questID)
+
+      local taskTitle
+      local taskFinished = true;
+      for objectiveIndex = 1, numObjectives do
+        local text, objectiveType, finished, displayAsObjective = InternalGetQuestObjectiveInfo(questID, objectiveIndex, false);
+        displayObjectiveHeader = displayObjectiveHeader or displayAsObjective;
+        if not taskTitle then
+          if objectiveType == 'progressbar' and not text:match('^%d%+\\%d+') then
+            taskTitle = text
+            text = ''
+          end
+        end
+
+
+        print('  --', text, objectiveType, finished, displayAsObjective)
+        t.objectives[objectiveIndex] = t.objectives[objectiveIndex] or  {}
+        local  o = t.objectives[objectiveIndex]
+
+        o.objectiveIndex = objectiveIndex
+        o.text = text
+        o.objectiveType = objectiveType
+        o.finished = finished
+        o.displayAsObjective = displayAsObjective
+        print('     |cFF00FF88*', objectiveIndex, text)
+      end
+
+      -- didn't get a name from progress bar? what about area name
+      if not taskTitle then
+        if isInArea then
+          taskTitle = GetMapNameByID(GetCurrentMapAreaID())
+        end
+      end
+      t.title = taskTitle
+    end
+
+    print ('    |cFF00FF88#', i, 'questID', questID, 'inArea', isInArea, 'onMap', isOnMap, 'existing', (existingTask and 'Y' or 'N'), (test and '|cFF00FF00show|r' or '|cFFFF0088hide|r'))
+  end
+
+
+  self.numAll = #tasks
+  self.numWatched = #self.WatchInfo
+  print('  stats:', self.numAll, 'active tasks,', self.numWatched, 'nearby or animating')
+  --return #tasks
+  return #self.WatchInfo
+end
+
+--- info cleanup done when  turn-ins are detected
+Bonus.OnTurnIn = function(self, questID, xp, money)
+
+  if #self.info.rewardInfo >= 1 then
+    for i, reward in ipairs(self.info.rewardInfo) do
+      --[[
+        type = 'item',
+        index = i ,
+        name = name,
+        texture = texture,
+        count = count,
+        quality = quality,
+        isUsable = isUsable
+       ]]
+      print(' reward ', i, ' ', reward.type, reward.name, reward.count)
+
+    end
+  end
+
+  print('|cFFFF8800'..self.name..':OnTurnIn call', questID, xp, money)
+  local savedTasks = B.Conf.TasksLog
+
+  self.Info[questID].completedTime = GetTime()
+  self.Info[questID].animate = true
+  T.SetAnimate(self.watchReasonModule)
+  savedTasks[questID] = self.Info[questID]
+end
+
+Bonus.GetInfo = function(self, taskIndex)
+  print(self.name, self)
+  return self.WatchInfo[taskIndex]
+end
+
+
+
+Cheevs.GetNumWatched = function(self)
+  print('|cFF00FF00' .. GetTime())
+  Cheevs.trackedCheevs = {GetTrackedAchievements()}
+  return GetNumTrackedAchievements()
+end
+Cheevs.GetInfo = function(self, index)
+  local cheevID = Cheevs.trackedCheevs[index]
+  local id, name, points, completed, month, day, year, description, flags, icon, rewardText, isGuildAch, wasEarnedByMe, earnedBy = GetAchievementInfo(cheevID)
+
+  self.Info[cheevID] = {}
+  local c = self.Info[cheevID]
+  c.type = 'Cheevs'
+  c.watchIndex = index
+  c.cheevID = cheevID
+  c.title = name
+  c.points, c.completed, c.month, c.day, c.year, c.description, c.flags, c.icon, c.rewardText, c.isGuildAch, c.wasEarnedByMe, c.earnedBy =
+  points, completed, month, day, year, description, flags, icon, rewardText, isGuildAch, wasEarnedByMe, earnedBy
+  c.numObjectives = GetAchievementNumCriteria(cheevID)
+  c.objectives = {}
+  for i = 1, c.numObjectives do
+    local description, type, completed, quantity, requiredQuantity, characterName, flags, assetID, quantityString, criteriaID = GetAchievementCriteriaInfo(cheevID, i)
+    c.objectives[i] = {
+      objectiveIndex = i,
+      cheevID = cheevID,
+      text = description,
+      type = type,
+      finished = completed,
+      value = quantity,
+      maxValue = requiredQuantity,
+      characterName = characterName,
+      flags = flags,
+      assetID = assetID,
+      quantityString = quantityString,
+      criteriaID = criteriaID,
+    }
+  end
+  print('Cheevs.|cFF0088FFGetInfo|r('..index..')', 'obj:', GetAchievementNumCriteria(cheevID), name, description)
+
+  self.WatchInfo[index] = c
+  return self.Info[cheevID]
+end