diff Modules/ArtifactPower.xml @ 111:1196c2bad31c

- obtain World Quest AP via WorldPlan - artifact button text adjustments - removed from UISpecialFrames to fix hiding on map open
author Nick@Zahhak
date Tue, 21 Mar 2017 16:33:51 -0400
parents a41f6b74709a
children ddfe19d70a34
line wrap: on
line diff
--- a/Modules/ArtifactPower.xml	Mon Mar 06 02:31:15 2017 -0500
+++ b/Modules/ArtifactPower.xml	Tue Mar 21 16:33:51 2017 -0400
@@ -110,7 +110,7 @@
         </Texture>
       </Layer>
       <Layer level="OVERLAY">
-        <FontString name="$parentSummaryHeader" parentKey="SummaryHeader" inherits="VeneerNumberFont" text="">
+        <FontString name="$parentSummaryHeader" parentKey="SummaryHeader" inherits="VeneerNumberFont" text="" justifyH="LEFT">
           <Anchors>
             <Anchor point="BOTTOMLEFT" x="4" y="4"  />
           </Anchors>
@@ -124,6 +124,23 @@
       <Button name="$parentArtifactButton3" inherits="VeneerArtifactButton" />
       <Button name="$parentArtifactButton4" inherits="VeneerArtifactButton" />
       <Button name="$parentArtifactButton5" inherits="VeneerArtifactButton" />
+
+      <Button name="$parentRefresh" text="Refresh" parentKey="Refresh">
+        <Size x="72" y="32" />
+        <Anchors>
+          <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" />
+        </Anchors>
+        <Scripts>
+          <OnClick>
+            self:GetParent():ResetCache()
+          </OnClick>
+        </Scripts>
+
+        <NormalTexture>
+          <Color a="1" r="0" g="0" b="0" />
+        </NormalTexture>
+        <NormalFont style="GameFontNormal" />
+      </Button>
     </Frames>
   </Frame>
 </Ui>