Mercurial > wow > buffalo2
comparison ObjectiveTracker/BonusObjectives.lua @ 29:adcd7c328d07
code collation cleaning
author | Nenue |
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date | Wed, 13 Apr 2016 21:53:24 -0400 |
parents | c3aa94bc6be2 |
children | 7583684becf4 |
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28:c33c17dd97e7 | 29:adcd7c328d07 |
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3 -- @project-revision@ @project-hash@ | 3 -- @project-revision@ @project-hash@ |
4 -- @file-revision@ @file-hash@ | 4 -- @file-revision@ @file-hash@ |
5 -- Created: 4/13/2016 7:48 PM | 5 -- Created: 4/13/2016 7:48 PM |
6 local B = select(2,...).frame | 6 local B = select(2,...).frame |
7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame') | 7 local T = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame') |
8 local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band | |
9 local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText | |
10 local Default, Quest = T.DefaultHandler, T.Quest | 8 local Default, Quest = T.DefaultHandler, T.Quest |
11 local format = format | |
12 local print = B.print('Tracker') | 9 local print = B.print('Tracker') |
13 local lprint = B.print('Line') | 10 local lprint = B.print('Line') |
14 local iprint = B.print('Info') | 11 local Bonus = T.Bonus |
15 local Bonus = mod.Bonus | 12 |
16 | 13 local UnitName, GetRealmName, GetQuestObjectiveInfo, GetTasksTable, GetTaskInfo = UnitName, GetRealmName, GetQuestObjectiveInfo, GetTasksTable, GetTaskInfo |
17 | 14 local GetMapNameByID, GetCurrentMapAreaID = GetMapNameByID, GetCurrentMapAreaID |
18 --- Module-specific data wrangling that has to happen during UpdateBlock() | 15 local tinsert, ipairs, pairs, tostring = tinsert, ipairs, pairs, tostring |
19 -- Most of this is sculpting objectives data into a parsible list. | 16 local GetNumQuestLogRewardCurrencies, GetQuestLogRewardCurrencyInfo = GetNumQuestLogRewardCurrencies, GetQuestLogRewardCurrencyInfo |
20 -- Some of it is additional block manipulation that doesn't quite fit with the other modules.. | 17 local GetNumQuestLogRewards, GetQuestLogRewardInfo = GetNumQuestLogRewards, GetQuestLogRewardInfo |
18 local GetQuestLogRewardMoney, GetMoneyString = GetQuestLogRewardMoney, GetMoneyString | |
19 local GetQuestProgressBarPercent, PERCENTAGE_STRING, GetTime = GetQuestProgressBarPercent, PERCENTAGE_STRING, GetTime | |
20 | |
21 local DoQuestRewards = function(t, questID) | |
22 local rewards = {} | |
23 t.numCurrencies = GetNumQuestLogRewardCurrencies(questID) | |
24 for i = 1, t.numCurrencies do | |
25 local name, texture, count = GetQuestLogRewardCurrencyInfo(i, questID) | |
26 tinsert(rewards,{ | |
27 type = 'currency', | |
28 index = i, | |
29 name = name, | |
30 texture = texture, | |
31 count = count | |
32 }); | |
33 end | |
34 -- items | |
35 t.numItems = GetNumQuestLogRewards(questID) | |
36 for i = 1, t.numItems do | |
37 local name, texture, count, quality, isUsable = GetQuestLogRewardInfo(i, questID) | |
38 tinsert(rewards, { | |
39 type = 'item', | |
40 index = i , | |
41 name = name, | |
42 texture = texture, | |
43 count = count, | |
44 quality = quality, | |
45 isUsable = isUsable | |
46 }); | |
47 end | |
48 -- money | |
49 | |
50 local money = GetQuestLogRewardMoney(questID) | |
51 if ( money > 0 ) then | |
52 tinsert(rewards, { | |
53 type = 'money', | |
54 name = GetMoneyString(money), | |
55 texture = "Interface\\Icons\\inv_misc_coin_01", | |
56 count = 0, | |
57 }); | |
58 end | |
59 | |
60 if #rewards >= 1 then | |
61 t.rewardInfo = rewards | |
62 end | |
63 end | |
64 | |
65 --- Returns a tasks table modified to include recently completed objectives | |
66 local InternalGetTasksTable = function() | |
67 local savedTasks = T.Conf.TasksLog | |
68 local char = UnitName("player") | |
69 local realm = GetRealmName() | |
70 local tasks = GetTasksTable() | |
71 | |
72 for questID, data in pairs(Bonus.Info) do | |
73 | |
74 print(' -- questID:', questID, #data.objectives) | |
75 for i, o in ipairs(data.objectives) do | |
76 print(' --', i, o.text) | |
77 end | |
78 | |
79 end | |
80 | |
81 | |
82 for questID, data in pairs(savedTasks) do | |
83 if questID > 0 then | |
84 local found = false | |
85 for i = 1, #tasks do | |
86 if tasks[i] == questID then | |
87 found = true | |
88 break | |
89 end | |
90 end | |
91 -- if it's not part of the current table, then try to insert it where it was last found | |
92 if not found then | |
93 if data.watchIndex < #tasks then | |
94 tinsert(tasks, data.watchIndex, data) | |
95 else | |
96 tinsert(tasks, data) | |
97 end | |
98 end | |
99 end | |
100 end | |
101 return tasks | |
102 end | |
103 | |
104 --- Returns an entry from the composed tasks table if possible, otherwise makes an API pull | |
105 local InternalGetTaskInfo = function(questID) | |
106 local completedTasks = T.Conf.TasksLog | |
107 if completedTasks[questID] then | |
108 return true, true, #completedTasks[questID].objectives | |
109 else | |
110 return GetTaskInfo(questID) | |
111 end | |
112 end | |
113 | |
114 --- Same as above but for the objective entries | |
115 local InternalGetQuestObjectiveInfo = function(questID, objectiveIndex) | |
116 local completedTasks = T.Conf.TasksLog | |
117 if ( completedTasks[questID] ) then | |
118 print('using internal data') | |
119 return completedTasks[questID].objectives[objectiveIndex], completedTasks[questID].objectiveType, true; | |
120 else | |
121 return GetQuestObjectiveInfo(questID, objectiveIndex, false); | |
122 end | |
123 end | |
124 | |
125 --- end redundant copy of silliness | |
126 ------------------------------------------------------------------------------------------ | |
127 | |
128 Bonus.Completed = {} | |
129 Bonus.POI = {} | |
130 Bonus.Scenario = {} | |
131 Bonus.QuestBlock = {} | |
132 Bonus.WatchInfo = {} | |
133 function Bonus:GetNumWatched () | |
134 print(self.name, self) | |
135 | |
136 local tasks = InternalGetTasksTable() | |
137 local numWatched = 0 | |
138 local numAll = 0 | |
139 self.WatchInfo = {} | |
140 print('|cFFFFFF00Bonus.GetNumWatched()|r', #tasks) | |
141 print(' TasksTable pull:') | |
142 for i, questID in ipairs(tasks) do | |
143 local isInArea, isOnMap, numObjectives = InternalGetTaskInfo(questID) | |
144 local existingTask = self.QuestBlock[questID] | |
145 local displayObjectiveHeader = false; | |
146 local test = (isInArea or (isOnMap and existingTask)) | |
147 --local test = true | |
148 if test then | |
149 self.Info[questID] = self.Info[questID] or {} | |
150 | |
151 local t = self.Info[questID] | |
152 self.WatchInfo[i] = t | |
153 t.isInArea = isInArea | |
154 t.isOnMap = isOnMap | |
155 t.existingTask = existingTask | |
156 t.questID = questID | |
157 t.objectives = {} | |
158 t.taskIndex = i | |
159 | |
160 | |
161 DoQuestRewards(t, questID) | |
162 | |
163 local taskTitle | |
164 local taskFinished = true; | |
165 for objectiveIndex = 1, numObjectives do | |
166 local text, objectiveType, finished, displayAsObjective = InternalGetQuestObjectiveInfo(questID, objectiveIndex, false); | |
167 displayObjectiveHeader = displayObjectiveHeader or displayAsObjective; | |
168 if not taskTitle then | |
169 if objectiveType == 'progressbar' and not text:match('^%d%+\\%d+') then | |
170 taskTitle = text | |
171 text = '' | |
172 end | |
173 end | |
174 | |
175 | |
176 print(' --', text, objectiveType, finished, displayAsObjective) | |
177 t.objectives[objectiveIndex] = t.objectives[objectiveIndex] or {} | |
178 local o = t.objectives[objectiveIndex] | |
179 | |
180 o.objectiveIndex = objectiveIndex | |
181 o.text = text | |
182 o.objectiveType = objectiveType | |
183 o.finished = finished | |
184 o.displayAsObjective = displayAsObjective | |
185 print(' |cFF00FF88*', objectiveIndex, text) | |
186 end | |
187 | |
188 -- didn't get a name from progress bar? what about area name | |
189 if not taskTitle then | |
190 if isInArea then | |
191 taskTitle = GetMapNameByID(GetCurrentMapAreaID()) | |
192 end | |
193 end | |
194 t.title = taskTitle | |
195 end | |
196 | |
197 print (' |cFF00FF88#', i, 'questID', questID, 'inArea', isInArea, 'onMap', isOnMap, 'existing', (existingTask and 'Y' or 'N'), (test and '|cFF00FF00show|r' or '|cFFFF0088hide|r')) | |
198 end | |
199 | |
200 | |
201 self.numAll = #tasks | |
202 self.numWatched = #self.WatchInfo | |
203 print(' stats:', self.numAll, 'active tasks,', self.numWatched, 'nearby or animating') | |
204 --return #tasks | |
205 return #self.WatchInfo | |
206 end | |
207 | |
208 --- info cleanup done when turn-ins are detected | |
209 Bonus.OnTurnIn = function(self, questID, xp, money) | |
210 | |
211 if #self.info.rewardInfo >= 1 then | |
212 for i, reward in ipairs(self.info.rewardInfo) do | |
213 --[[ | |
214 type = 'item', | |
215 index = i , | |
216 name = name, | |
217 texture = texture, | |
218 count = count, | |
219 quality = quality, | |
220 isUsable = isUsable | |
221 ]] | |
222 print(' reward ', i, ' ', reward.type, reward.name, reward.count) | |
223 | |
224 end | |
225 end | |
226 | |
227 print('|cFFFF8800'..self.name..':OnTurnIn call', questID, xp, money) | |
228 local savedTasks = B.Conf.TasksLog | |
229 | |
230 self.Info[questID].completedTime = GetTime() | |
231 self.Info[questID].animate = true | |
232 T.SetAnimate(self.watchReasonModule) | |
233 savedTasks[questID] = self.Info[questID] | |
234 end | |
235 | |
236 Bonus.GetInfo = function(self, taskIndex) | |
237 print(self.name, self) | |
238 return self.WatchInfo[taskIndex] | |
239 end | |
240 | |
241 | |
242 | |
243 --- Update hooks | |
21 Bonus.UpdateObjectives = function(handler, block) | 244 Bonus.UpdateObjectives = function(handler, block) |
22 Default.UpdateObjectives(handler, block) | 245 Default.UpdateObjectives(handler, block) |
23 end | 246 end |
24 | |
25 | |
26 | 247 |
27 Bonus.UpdateLine = function(handler, block, line, data) | 248 Bonus.UpdateLine = function(handler, block, line, data) |
28 local info = block.info | 249 local info = block.info |
29 local print = lprint | 250 local print = lprint |
30 | |
31 | 251 |
32 line.displayColor = 'FFFFFF' | 252 line.displayColor = 'FFFFFF' |
33 line.displayText = data.text | 253 line.displayText = data.text |
34 line.progress = 0 | 254 line.progress = 0 |
35 print(' ', data.objectiveIndex,'|cFFFF0088-|r', data.objectiveType, data.text) | 255 print(' ', data.objectiveIndex,'|cFFFF0088-|r', data.objectiveType, data.text) |
56 end | 276 end |
57 return line | 277 return line |
58 end | 278 end |
59 | 279 |
60 Bonus.Select = function(self) | 280 Bonus.Select = function(self) |
61 | |
62 Bonus:OnTurnIn(self.info.questID) | 281 Bonus:OnTurnIn(self.info.questID) |
63 end | 282 end |
64 Bonus.Remove = function(self) | 283 Bonus.Remove = function(self) |
65 | 284 |
66 end | 285 end |