Mercurial > wow > buffalo2
comparison Modules/Bank.lua @ 128:799ec6dce9c3
- use BagBrother for inventory items, fixes bank stuff not being counted
author | Nenue |
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date | Thu, 19 Oct 2017 10:39:04 -0400 |
parents | 3de635cda288 |
children |
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127:8a915f85b96c | 128:799ec6dce9c3 |
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6 local profileUpdate, needsUpdate | 6 local profileUpdate, needsUpdate |
7 VeneerBankDBMixin = {} | 7 VeneerBankDBMixin = {} |
8 local m = VeneerBankDBMixin | 8 local m = VeneerBankDBMixin |
9 | 9 |
10 function m:Setup() | 10 function m:Setup() |
11 | |
12 | |
11 self:RegisterEvent('BANKFRAME_OPENED') | 13 self:RegisterEvent('BANKFRAME_OPENED') |
12 self:RegisterEvent('BANKFRAME_CLOSED') | 14 self:RegisterEvent('BANKFRAME_CLOSED') |
13 | 15 |
14 self:SetPoint('CENTER', UIParent, 'CENTER') | 16 self:SetPoint('CENTER', UIParent, 'CENTER') |
15 self:SetSize(100,100) | 17 self:SetSize(100,100) |
24 for k,v in pairs(self) do | 26 for k,v in pairs(self) do |
25 print(k,v) | 27 print(k,v) |
26 end | 28 end |
27 end | 29 end |
28 | 30 |
31 local itemsByID = {} | |
32 local itemsBySlot = {} | |
33 local bankslots = {-1} | |
29 function m:OnEvent(event) | 34 function m:OnEvent(event) |
30 print('OnEvent', event) | 35 print('OnEvent', event) |
31 self.Info:SetText(event) | 36 |
37 for i = 1, NUM_BANKBAGSLOTS do | |
38 if not tContains(bankslots, i) then | |
39 tinsert(bankslots, i) | |
40 end | |
41 end | |
42 | |
43 for _, container in pairs(bankslots) do | |
44 for slot = 1, GetContainerNumSlots(container) do | |
45 local item = GetContainerItemID() | |
46 | |
47 local itemID = GetContainerItemID(container, slot) | |
48 local texture, count, locked, quality, lootable, link = GetContainerItemInfo(container, slot) | |
49 if itemsByID[itemID] then | |
50 itemsByID[itemID].count = itemsByID[itemID].count + (count or 1) | |
51 if not itemsByID[itemID].texture then | |
52 itemsByID[itemID].texture = texture | |
53 print('tracked currency tally', itemsByID[itemID].count, '|T'..texture..':16:16|t') | |
54 itemsByID[itemID].frame.Icon:SetTexture(texture) | |
55 end | |
56 end | |
57 | |
58 itemsBySlot[container] = itemsBySlot[container] or {} | |
59 itemsBySlot[container][slot] = itemsBySlot[container][slot] or {} | |
60 itemsBySlot[container][slot].texture = texture | |
61 itemsBySlot[container][slot].count = count | |
62 itemsBySlot[container][slot].quality = quality | |
63 itemsBySlot[container][slot].lootable = lootable | |
64 itemsBySlot[container][slot].link = link | |
65 | |
66 end | |
67 | |
68 end | |
32 end | 69 end |
33 | 70 |
34 | 71 |
35 | 72 |
36 | 73 |