comparison Modules/PaperDoll.lua @ 89:74e714637d6a

WorldStateProgress fade-in is called for all visibility check falses
author Nenue
date Fri, 21 Oct 2016 18:03:35 -0400
parents 65ec88b30eb8
children caded2668701
comparison
equal deleted inserted replaced
88:b107b4df7eb6 89:74e714637d6a
64 self:Hide() 64 self:Hide()
65 return 65 return
66 end 66 end
67 67
68 local numRelicSlots = C_ArtifactUI.GetNumRelicSlots() or 0; 68 local numRelicSlots = C_ArtifactUI.GetNumRelicSlots() or 0;
69 69 for i = 1, numRelicSlots do
70
71 end
70 72
71 local pointsAvailable = 0 73 local pointsAvailable = 0
72 local nextRankCost = GetCostForPointAtRank(pointsSpent + pointsAvailable) or 0 74 local nextRankCost = GetCostForPointAtRank(pointsSpent + pointsAvailable) or 0
73 75
74 while totalXP >= nextRankCost do 76 while totalXP >= nextRankCost do