comparison ObjectiveInfo.lua @ 6:589de8ea05b9

- validate tracked objects' existence by use of those handler.Info tables we made - apply collision checking to action buttons when their corresponding entry has scrolled out
author Nenue
date Fri, 01 Apr 2016 01:30:42 -0400
parents e9b61fd5f607
children 7923243ae972
comparison
equal deleted inserted replaced
5:e9b61fd5f607 6:589de8ea05b9
119 local distance, onContinent = GetDistanceSqToQuest(info.questIndex) 119 local distance, onContinent = GetDistanceSqToQuest(info.questIndex)
120 end 120 end
121 end 121 end
122 end 122 end
123 123
124 AutoQuest.GetInfo = function(watchIndex)
125 return Quest.GetInfo(watchIndex)
126 end
127
128
124 Cheevs.GetNumWatched = function(self) 129 Cheevs.GetNumWatched = function(self)
125 Cheevs.trackedCheevs = {GetTrackedAchievements()} 130 Cheevs.trackedCheevs = {GetTrackedAchievements()}
126 return GetNumTrackedAchievements() 131 return GetNumTrackedAchievements()
127 end 132 end
128 Cheevs.GetInfo = function(self, index) 133 Cheevs.GetInfo = function(self, index)