Nick@113
|
1 --
|
Nick@113
|
2 -- Created by IntelliJ IDEA.
|
Nick@113
|
3 -- User: Nick
|
Nick@113
|
4 -- Date: 3/25/2017
|
Nick@113
|
5 -- Time: 7:07 PM
|
Nick@113
|
6 -- To change this template use File | Settings | File Templates.
|
Nick@113
|
7 --
|
Nick@113
|
8
|
Nick@113
|
9 local print = DEVIAN_WORKSPACE and function(...) print('VnWorldState', ...) end or nop
|
Nenue@115
|
10 local profileUpdate, needsUpdate
|
Nick@113
|
11
|
Nenue@123
|
12
|
Nenue@123
|
13 local itemBlock = {}
|
Nenue@123
|
14 local currencyBlock = {}
|
Nenue@123
|
15
|
Nenue@123
|
16
|
Nick@113
|
17 local zoneEvents = {
|
Nick@113
|
18 "ZONE_CHANGED_NEW_AREA", "ZONE_CHANGED_INDOORS", "ZONE_CHANGED"
|
Nick@113
|
19 }
|
Nick@113
|
20 local currencyEvents = {
|
Nick@113
|
21 'CURRENCY_DISPLAY_UPDATE', 'CHAT_MSG_CURRENCY'
|
Nick@113
|
22 }
|
Nick@113
|
23 local itemEvents = {
|
Nick@113
|
24 'CHAT_MSG_LOOT', 'BAG_UPDATE'
|
Nick@113
|
25 }
|
Nick@113
|
26
|
Nick@113
|
27 local blocks = {
|
Nick@113
|
28 ["Ancient Mana"] = {
|
Nick@113
|
29 currencyID = 1155,
|
Nenue@116
|
30 showMax = true,
|
Nick@113
|
31 zones = {
|
Nick@113
|
32 ['Suramar'] = true,
|
Nick@113
|
33 ["Sashj'tar Ruins"] = true,
|
Nenue@116
|
34 ["Faronaar Ruins"] = true,
|
Nenue@116
|
35 ["Halls of the Eclipse"] = true,
|
Nenue@116
|
36 ["Shal'aran"] = true,
|
Nenue@116
|
37 ["The Fel Breach"] = true,
|
Nenue@116
|
38 },
|
Nick@113
|
39 },
|
Nick@113
|
40 ["Blood of Sargeras"] = {
|
Nick@113
|
41 itemID = 124124,
|
Nenue@116
|
42 },
|
Nenue@116
|
43 ["Legionfall War Supplies"] = {
|
Nenue@116
|
44 currencyID = 1342,
|
Nenue@116
|
45 },
|
Nenue@116
|
46 ["Nethershard"] = {
|
Nenue@116
|
47 currencyID = 1226,
|
Nenue@123
|
48 },
|
Nenue@123
|
49 ["Veiled Argunite"] = {
|
Nenue@123
|
50 currencyID = 1508,
|
Nenue@123
|
51 },
|
Nenue@123
|
52 ["Argus Waystone"] = {
|
Nenue@123
|
53 currencyID = 1506,
|
Nick@113
|
54 }
|
Nick@113
|
55 }
|
Nenue@115
|
56 local items, currencies = {}, {}
|
Nick@113
|
57
|
Nick@113
|
58
|
Nenue@115
|
59 VeneerCurrencyMixin = {
|
Nenue@115
|
60 Blocks = {},
|
Nenue@115
|
61 HideCombat = true,
|
Nenue@115
|
62 EventList = {'PLAYER_ENTERING_WORLD'},
|
Nenue@115
|
63 moduleName = 'Currency Watch',
|
Nenue@115
|
64 anchorPoint = 'TOP',
|
Nenue@116
|
65 anchorPriority = 2,
|
Nenue@115
|
66 }
|
Nenue@115
|
67 VeneerCurrencyBlockMixin = {}
|
Nenue@115
|
68 local module = VeneerCurrencyMixin
|
Nenue@115
|
69 local block = VeneerCurrencyBlockMixin
|
Nick@113
|
70
|
Nick@113
|
71
|
Nick@113
|
72
|
Nick@113
|
73 local function RegisterEvents (frame, events)
|
Nick@113
|
74 for _, event in ipairs(events) do
|
Nick@113
|
75 print('|cFFFF0088'..(frame.name or frame:GetName())..'|r', 'listening to', event)
|
Nick@113
|
76 frame:RegisterEvent(event)
|
Nick@113
|
77 end
|
Nick@113
|
78 end
|
Nick@113
|
79
|
Nick@113
|
80 function module:OnLoad ()
|
Nenue@115
|
81 Veneer:AddHandler(self)
|
Nick@113
|
82
|
Nick@113
|
83 for name, info in pairs(blocks) do
|
Nick@113
|
84 local frame = CreateFrame('Frame', nil, self, 'VeneerCurrencyTemplate')
|
Nick@113
|
85 frame.name = name
|
Nick@113
|
86 for k,v in pairs(info) do
|
Nick@113
|
87 print(name, k, '=', v)
|
Nick@113
|
88 frame[k] = v
|
Nick@113
|
89 end
|
Nick@113
|
90
|
Nenue@123
|
91 frame.debug = function(...)
|
Nick@113
|
92 print('|cFF0088FF<'..frame.name..'>|r', ...)
|
Nick@113
|
93 end
|
Nenue@123
|
94 frame.id = info.itemID or info.currencyID
|
Nenue@123
|
95
|
Nick@113
|
96
|
Nick@113
|
97 if info.itemID then
|
Nick@113
|
98 local itemID = info.itemID
|
Nick@113
|
99 items[itemID] = {
|
Nick@113
|
100 count = 0,
|
Nick@113
|
101 frame = frame
|
Nick@113
|
102 }
|
Nenue@123
|
103 frame.Update = itemBlock.Update
|
Nick@113
|
104 RegisterEvents(self, itemEvents)
|
Nick@113
|
105 elseif info.currencyID then
|
Nick@113
|
106 local currencyID = info.currencyID
|
Nenue@123
|
107 frame.Update = currencyBlock.Update
|
Nick@113
|
108 RegisterEvents(frame, currencyEvents)
|
Nick@113
|
109 end
|
Nenue@123
|
110
|
Nenue@123
|
111
|
Nenue@123
|
112
|
Nick@113
|
113 if info.zones then
|
Nick@113
|
114 RegisterEvents(frame, zoneEvents)
|
Nick@113
|
115 local zones = info.zones
|
Nick@113
|
116 local of = frame.Update
|
Nick@113
|
117 frame.Update = function(block)
|
Nenue@123
|
118 frame.debug('Update [Zone]')
|
Nick@113
|
119 local zone = self.zoneText
|
Nick@113
|
120 local canShow = (zone and block.zones[zone]) and true or false
|
Nick@113
|
121 if of then
|
Nick@113
|
122 canShow = canShow and of(frame)
|
Nick@113
|
123 end
|
Nick@113
|
124 return canShow
|
Nick@113
|
125 end
|
Nick@113
|
126 end
|
Nick@113
|
127 end
|
Nick@113
|
128 end
|
Nick@113
|
129
|
Nick@113
|
130 function module:OnEvent (event, arg)
|
Nick@113
|
131 print(self:GetName(), 'OnEvent', event, arg)
|
Nick@113
|
132 self:Update()
|
Nick@113
|
133 end
|
Nick@113
|
134 local toUpdate = {}
|
Nick@113
|
135 local wipe = table.wipe
|
Nick@113
|
136 function module:Update(isBatchUpdate)
|
Nick@113
|
137 print(self:GetName(), 'Update()')
|
Nick@113
|
138 if InCombatLockdown() then
|
Nick@113
|
139 self:SetShown(false)
|
Nick@113
|
140 return
|
Nick@113
|
141 end
|
Nick@113
|
142
|
Nick@113
|
143
|
Nick@113
|
144 for itemID in pairs(items) do
|
Nick@113
|
145 items[itemID].count = 0
|
Nick@113
|
146 end
|
Nick@113
|
147 self.zoneText = GetRealZoneText()
|
Nick@113
|
148 local canShow = false
|
Nick@113
|
149
|
Nick@113
|
150 for i = 0, NUM_BAG_SLOTS do
|
Nick@113
|
151 local numSlots = GetContainerNumSlots(i)
|
Nick@113
|
152 for j = 1, numSlots do
|
Nick@113
|
153 local itemID = GetContainerItemID(i, j)
|
Nick@113
|
154 local texture, count = GetContainerItemInfo(i,j)
|
Nick@113
|
155 if items[itemID] then
|
Nick@113
|
156 items[itemID].count = items[itemID].count + (count or 1)
|
Nenue@115
|
157 if not items[itemID].texture then
|
Nenue@115
|
158 items[itemID].texture = texture
|
Nenue@115
|
159 print('tracked currency tally', items[itemID].count, '|T'..texture..':16:16|t')
|
Nenue@115
|
160 items[itemID].frame.Icon:SetTexture(texture)
|
Nenue@115
|
161 end
|
Nick@113
|
162 end
|
Nick@113
|
163 end
|
Nick@113
|
164 end
|
Nick@113
|
165
|
Nenue@115
|
166
|
Nick@113
|
167
|
Nick@113
|
168 local lastBlock
|
Nick@113
|
169 local totalWidth = 0
|
Nick@113
|
170 for _, block in ipairs(self.Blocks) do
|
Nick@113
|
171 local blockIsShown = block:Update() or false
|
Nick@113
|
172 block:SetShown(blockIsShown)
|
Nick@113
|
173 canShow = canShow or blockIsShown
|
Nick@113
|
174
|
Nick@113
|
175
|
Nick@113
|
176 if block:IsShown() then
|
Nick@113
|
177 block:ClearAllPoints()
|
Nick@113
|
178 if lastBlock then
|
Nick@113
|
179 block:SetPoint('TOPLEFT', lastBlock, 'TOPRIGHT')
|
Nick@113
|
180 else
|
Nick@113
|
181 block:SetPoint('TOPLEFT', self, 'TOPLEFT')
|
Nick@113
|
182 end
|
Nick@113
|
183 lastBlock = block
|
Nick@113
|
184
|
Nick@113
|
185 block:SetHeight(24)
|
Nenue@123
|
186 block:SetWidth(block.Icon:GetWidth() + block.Label:GetStringWidth()+4)
|
Nick@113
|
187 totalWidth = totalWidth + block:GetWidth()
|
Nick@113
|
188 end
|
Nick@113
|
189 print(block:IsShown(), '|cFF0088FF'..block.name..'|r', block:GetSize())
|
Nick@113
|
190 end
|
Nick@113
|
191
|
Nenue@115
|
192 self:UpdateProfile()
|
Nick@113
|
193 self:SetWidth(totalWidth)
|
Nick@113
|
194
|
Nenue@115
|
195 needsUpdate = nil
|
Nick@113
|
196 print(self:IsShown(), '|cFF00FF88'..self:GetName()..'|r', self:GetSize())
|
Nick@113
|
197 self:SetShown(canShow)
|
Nenue@115
|
198 Veneer:DynamicReanchor()
|
Nenue@115
|
199 end
|
Nenue@115
|
200
|
Nenue@115
|
201 function module:UpdateProfile()
|
Nenue@115
|
202 if not self.profile then
|
Nenue@115
|
203 profileUpdate = true
|
Nenue@115
|
204 return
|
Nenue@115
|
205 end
|
Nenue@115
|
206
|
Nenue@115
|
207 for itemID, info in pairs(items) do
|
Nenue@115
|
208 self.profile.Items = self.profile.Items or {}
|
Nenue@115
|
209 self.profile.Items[itemID] = info
|
Nenue@115
|
210 end
|
Nick@113
|
211 end
|
Nick@113
|
212
|
Nick@113
|
213 function module:OnUpdate()
|
Nenue@115
|
214 if needsUpdate then
|
Nick@113
|
215 self:Update()
|
Nenue@115
|
216 elseif profileUpdate then
|
Nenue@115
|
217 self:UpdateProfile()
|
Nick@113
|
218 end
|
Nenue@115
|
219
|
Nick@113
|
220 end
|
Nick@113
|
221
|
Nick@114
|
222 function block:OnEnter()
|
Nick@114
|
223 if not InCombatLockdown() then
|
Nick@114
|
224 GameTooltip:SetOwner(self, "ANCHOR_BOTTOMRIGHT");
|
Nick@114
|
225 if self.currencyID then
|
Nick@114
|
226 GameTooltip:SetCurrencyTokenByID(self.currencyID);
|
Nick@114
|
227 else
|
Nick@114
|
228 GameTooltip:SetItemByID(self.itemID);
|
Nick@114
|
229 end
|
Nick@114
|
230 GameTooltip:Show();
|
Nick@114
|
231 end
|
Nick@114
|
232 end
|
Nick@114
|
233 function block:OnLeave()
|
Nick@114
|
234 if GameTooltip:IsOwned(self) then
|
Nick@114
|
235 GameTooltip_Hide()
|
Nick@114
|
236 end
|
Nick@114
|
237 end
|
Nick@114
|
238
|
Nick@113
|
239 function block:OnEvent(event, ...)
|
Nick@113
|
240 print('|cFF0088FF<'..self.name..'>|r', 'OnEvent', event, ...)
|
Nick@113
|
241 self:Update()
|
Nick@113
|
242 end
|
Nick@113
|
243
|
Nick@113
|
244 function block:Setup()
|
Nick@113
|
245
|
Nick@113
|
246 end
|
Nenue@123
|
247 function itemBlock:Update()
|
Nenue@123
|
248 self.debug('Update [Item]')
|
Nenue@123
|
249 if items[self.itemID].count >= 1 then
|
Nenue@123
|
250 self.Icon:SetTexture(GetItemIcon(self.id))
|
Nenue@123
|
251 self.Label:SetFormattedText("%d", items[self.id].count)
|
Nenue@123
|
252 return true
|
Nenue@123
|
253 end
|
Nenue@123
|
254 end
|
Nenue@123
|
255
|
Nenue@123
|
256 function currencyBlock:Update()
|
Nenue@123
|
257 self.debug('Update [Currency]')
|
Nenue@123
|
258 local name, earned, texture, earnedThisWeek, weeklyMax, totalMax = GetCurrencyInfo(self.id)
|
Nenue@123
|
259
|
Nenue@123
|
260 self.Icon:SetTexture(texture)
|
Nenue@123
|
261 if self.showMax then
|
Nenue@123
|
262 self.Label:SetFormattedText("%d / %d", earned, totalMax)
|
Nenue@123
|
263 else
|
Nenue@123
|
264 self.Label:SetFormattedText("%d", earned)
|
Nenue@123
|
265 end
|
Nenue@123
|
266
|
Nenue@123
|
267 --self:SetWidth(self.Icon:GetWidth() + self.Label:GetStringWidth() + 6)
|
Nenue@123
|
268 return true
|
Nenue@123
|
269 end |