annotate ObjectiveTracker/Frame.lua @ 34:9856ebc63fa4

- half solution to Update being fired multiple times during load - change securefunc handlers to dispense a reason code; catch that reason code in the enclosure passed to hooksecurefunc, and decide whether to update or not from there.
author Nenue
date Sun, 17 Apr 2016 00:21:45 -0400
parents 64f2a9bbea79
children 69d03f8e293e
rev   line source
Nenue@28 1 --- ${PACKAGE_NAME}
Nenue@28 2 -- @file-author@
Nenue@28 3 -- @project-revision@ @project-hash@
Nenue@28 4 -- @file-revision@ @file-hash@
Nenue@28 5 -- Created: 3/30/2016 12:49 AM
Nenue@28 6 local B = select(2,...).frame
Nenue@30 7 local Module = B:RegisterModule("ObjectiveTracker", _G.VeneerObjectiveWrapper, 'BuffFrame')
Nenue@28 8 local _G, ipairs, max, min, unpack, floor, pairs, tostring, type, band = _G, ipairs, max, min, unpack, floor, pairs, tostring, type, bit.band
Nenue@34 9 local IsResting, UnitXP, UnitXPMax, GetXPExhaustion, tinsert, tremove = IsResting, UnitXP, UnitXPMax, GetXPExhaustion, table.insert, table.remove
Nenue@28 10 local UnitLevel, IsQuestWatched, UIParent = UnitLevel, IsQuestWatched, UIParent
Nenue@28 11 local GetAutoQuestPopUp, GetQuestLogCompletionText = GetAutoQuestPopUp, GetQuestLogCompletionText
Nenue@28 12 local PERCENTAGE_STRING, GetQuestProgressBarPercent = PERCENTAGE_STRING, GetQuestProgressBarPercent
Nenue@30 13 local Default, AutoQuest, Quest, Bonus, Cheevs = Module.DefaultHandler, Module.AutoQuest, Module.Quest, Module.Bonus, Module.Cheevs
Nenue@28 14 local InCombatLockdown, format, lshift, CreateFrame = InCombatLockdown, format, bit.lshift, CreateFrame
Nenue@29 15 local IsModifiedClick, ChatEdit_GetActiveWindow = IsModifiedClick, ChatEdit_GetActiveWindow
Nenue@28 16 local print = B.print('Tracker')
Nenue@34 17 local oprint = B.print('Objectives')
Nenue@34 18 local bprint = B.print('Block')
Nenue@34 19 local tprint = B.print('Tracker')
Nenue@34 20 local lprint = B.print('Line')
Nenue@28 21 local unitLevel = 1
Nenue@28 22 local OBJECTIVE_TRACKER_UPDATE_REASON = OBJECTIVE_TRACKER_UPDATE_REASON
Nenue@28 23 local debug = false
Nenue@28 24
Nenue@34 25 --- FRAMES
Nenue@28 26 local Wrapper = _G.VeneerObjectiveWrapper
Nenue@28 27 local Scroller = Wrapper.scrollArea
Nenue@28 28 local Scroll = _G.VeneerObjectiveScroll
Nenue@30 29 local orderedHandlers = Module.orderedHandlers
Nenue@30 30 local orderedNames = Module.orderedNames
Nenue@28 31
Nenue@34 32 --- FRAME TEMP VARIABLES
Nenue@28 33 local wrapperWidth, wrapperHeight
Nenue@28 34 local scrollWidth, scrollHeight
Nenue@34 35
Nenue@34 36 --- SCHEMA VARIABLES
Nenue@34 37 local schemaName, lastSchema = {
Nenue@34 38 tracker = '',
Nenue@34 39 block = '',
Nenue@34 40 line = ''
Nenue@34 41 }, {}
Nenue@34 42 local trackerSchema, blockSchema, lineSchema
Nenue@34 43
Nenue@28 44 local itemButtonSize, itemButtonSpacing = 36, 1
Nenue@34 45 local wrapperMaxWidth, wrapperMaxHeight = 270, 490 -- these are the hard bounds, actual *Height variables are changed
Nenue@34 46 local wrapperHeadFont, wrapperHeadSize, wrapperHeadOutline = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], 16, 'NONE'
Nenue@34 47 local wrapperPosition = {'RIGHT', UIParent, 'RIGHT', -84, 0 }
Nenue@34 48 local rewardSize = 24
Nenue@28 49
Nenue@30 50 local headerHeight, headerColor, headerSpacing = 16, {1,.75,0,1}, 2
Nenue@28 51 local headerbg = {'VERTICAL', 1, 1, 0.5, 0.5, 1, 1, 0.5, 0}
Nenue@28 52 local headerFont, headerSize, headerOutline = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], 14, 'OUTLINE'
Nenue@28 53
Nenue@31 54 local titlebg = {'HORIZONTAL', 1, 0, .7, 0, 1, 0, .7, .2}
Nenue@28 55 local titleFont, titleSize, titleOutline = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Bold.ttf]], 16, 'OUTLINE'
Nenue@34 56 local titleColor = {0,.7,1,1}
Nenue@28 57
Nenue@28 58 local textbg = {'HORIZONTAL', 0, 0, 0, 0.4, 0, 0, 0, 0 }
Nenue@28 59 local textFont, textSize, textOutline = [[Interface\Addons\SharedMedia_MyMedia\font\ArchivoNarrow-Regular.ttf]], 16, 'OUTLINE'
Nenue@34 60 local textColor = {1,1,1,1}
Nenue@28 61
Nenue@28 62 local selectionbg = {'HORIZONTAL', 1, 1, 1, 0, 1, 1, 1, 0.225}
Nenue@28 63 local titleSpacing, textSpacing, blockSpacing = 3, 3, 1
Nenue@28 64 local titleIndent, textIndent,selectionIndent = 2, 5, 50
Nenue@34 65 --- END SCHEMA
Nenue@34 66 --- schema swapper
Nenue@34 67 Module.UpdateSchema = function(layer, newSchema)
Nenue@34 68 if not (Module.Conf.Schema[layer] and Module.Conf.Schema[layer][newSchema]) then
Nenue@34 69 return
Nenue@34 70 elseif schemaName[layer] == newSchema then
Nenue@34 71 return
Nenue@34 72 end
Nenue@34 73 lastSchema[layer] = schemaName[layer]
Nenue@34 74 schemaName[layer] = newSchema
Nenue@34 75 local c = Module.Conf.Schema[layer][newSchema]
Nenue@28 76
Nenue@34 77 if layer == 'tracker' then
Nenue@34 78 headerHeight, headerSpacing = c.headerHeight, c.headerSpacing
Nenue@34 79 headerColor = c.headerColor
Nenue@34 80 headerbg = c.headerbg
Nenue@34 81 headerFont, headerSize, headerOutline = c.headerFont, c.headerSize, c.headerOutline
Nenue@34 82 trackerSchema = newSchema
Nenue@34 83 elseif layer == 'block' then
Nenue@34 84 titlebg = c.titlebg
Nenue@34 85 titleFont, titleSize, titleOutline = c.titleFont, c.titleSize, c.titleOutline
Nenue@34 86 selectionbg = c.selectionbg
Nenue@34 87 titleSpacing, textSpacing, blockSpacing = c.titleSpacing, c.textSpacing, c.blockSpacing
Nenue@34 88 titleIndent, textIndent,selectionIndent = 2, 5, 50
Nenue@34 89 titleColor = c.titleColor
Nenue@34 90 rewardSize = 24
Nenue@34 91 blockSchema = newSchema
Nenue@34 92 textFont, textSize, textOutline = c.textFont, c.textSize, c.textOutline
Nenue@34 93 textbg = c.textbg
Nenue@34 94 textIndent = c.textIndent
Nenue@34 95 rewardSize = c.rewardSize
Nenue@34 96 elseif layer == 'line' then
Nenue@34 97 textColor = c.textColor
Nenue@34 98 lineSchema = newSchema
Nenue@34 99 end
Nenue@34 100 print('|cFFFF0088UpdateSchema:|r', layer, lastSchema[layer], '->', newSchema)
Nenue@34 101 end
Nenue@28 102
Nenue@30 103 Default.AddBlock = function(self, block, blockIndex)
Nenue@30 104 local blockIndex = blockIndex or (self.currentBlock + 1)
Nenue@28 105 local print = bprint
Nenue@28 106 local tracker = self.frame
Nenue@28 107 local info = block.info
Nenue@30 108
Nenue@34 109 if blockSchema ~= block.schema then
Nenue@34 110 print('new schema detected, applicating...')
Nenue@34 111 block.schema = blockSchema
Nenue@34 112 block:SetWidth(Module.Conf.Wrapper.Width)
Nenue@34 113 block.title:SetSpacing(titleSpacing)
Nenue@34 114 block.title:SetPoint('TOP', block, 'TOP', 0, -titleSpacing)
Nenue@34 115 block.title:SetPoint('LEFT', block, 'LEFT', titleIndent, 0)
Nenue@34 116 block.titlebg:SetTexture(1,1,1,1)
Nenue@34 117 block.titlebg:SetGradientAlpha(unpack(titlebg))
Nenue@34 118 block.titlebg:SetPoint('TOP', block, 'TOP', 0, 0)
Nenue@34 119 block.titlebg:SetPoint('BOTTOM', block.title, 'BOTTOM', 0, -titleSpacing)
Nenue@34 120 block.status:SetSpacing(textSpacing)
Nenue@34 121 block.status:SetPoint('TOP', block.titlebg, 'BOTTOM', 0, -textSpacing)
Nenue@34 122 block.status:SetPoint('LEFT', block.titlebg, 'LEFT', textIndent, 0)
Nenue@34 123 block.statusbg:SetPoint('TOP', block.titlebg, 'BOTTOM', 0, 0)
Nenue@34 124 block.statusbg:SetPoint('BOTTOM', block, 'BOTTOM', 0, 0)
Nenue@34 125 block.statusbg:SetTexture(1,1,1,1)
Nenue@34 126 block.statusbg:SetGradientAlpha(unpack(textbg))
Nenue@34 127 block.SelectionOverlay:SetGradientAlpha(unpack(selectionbg))
Nenue@34 128 block.SelectionOverlay:SetPoint('TOPLEFT', selectionIndent, 0)
Nenue@34 129 block.SelectionOverlay:SetPoint('BOTTOMRIGHT')
Nenue@34 130
Nenue@34 131 local anchor, target, point, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
Nenue@34 132 for i, tile in ipairs(block.rewardTile) do
Nenue@34 133 print(rewardSize)
Nenue@34 134 tile:SetSize(rewardSize, rewardSize)
Nenue@34 135 tile:ClearAllPoints()
Nenue@34 136 tile:SetPoint(anchor, target, point, x, y)
Nenue@34 137 block.rewardLabel[i]:SetPoint('TOP', tile, 'TOP', 0, 0)
Nenue@34 138 anchor, target, point, x, y = 'TOPRIGHT', tile, 'TOPLEFT', -2, 0
Nenue@34 139 end
Nenue@34 140 end
Nenue@34 141
Nenue@34 142 if block.debug then
Nenue@34 143 local func = (B.Conf.GuidesMode == true) and 'Show' or 'Hide'
Nenue@34 144 for _, region in ipairs(block.debug) do
Nenue@34 145 region[func]()
Nenue@34 146 end
Nenue@34 147 end
Nenue@34 148
Nenue@34 149 -- positioned by offset since they tend to swap contents
Nenue@30 150 block.index = blockIndex
Nenue@30 151 block:SetPoint('TOPLEFT', self.frame, 'TOPLEFT', 0, block.offset)
Nenue@29 152 block:SetPoint('RIGHT', tracker,'RIGHT', 0, 0)
Nenue@30 153 self.currentBlock = blockIndex
Nenue@29 154 self.currentAnchor = block
Nenue@29 155 print(' |cFFFFFF00'..tracker.height..'|r', '|cFF00FF00'..block:GetName()..'|r', block.height, tracker.height)
Nenue@29 156 tracker.height = tracker.height + block.height
Nenue@29 157 self.actualBlocks = self.actualBlocks + 1
Nenue@28 158 end
Nenue@28 159
Nenue@28 160 --- Used as an iterator of sorts for cascaded tag icon placements (the daily/faction/account icons)
Nenue@30 161 Default.AddTag = function (handler, block, tagInfo, tagPoint, tagAnchor, tagRelative)
Nenue@28 162 local print = bprint
Nenue@30 163
Nenue@30 164 for order, tagName in ipairs(block.info.tagInfo) do
Nenue@30 165 local tag = block[tagName]
Nenue@30 166 if block.tagCoords[tagName] and tag then
Nenue@30 167 tag:SetTexCoord(unpack(block.tagCoords[tagName]))
Nenue@30 168 tag:Show()
Nenue@30 169 tag:SetPoint(tagPoint, tagAnchor, tagRelative, 0, 0)
Nenue@30 170 tagPoint, tagAnchor, tagRelative = 'TOPRIGHT', tag, 'TOPLEFT'
Nenue@30 171 else
Nenue@30 172 block[tagName]:Hide()
Nenue@30 173 end
Nenue@28 174 end
Nenue@30 175
Nenue@28 176 return tagPoint, tagAnchor, tagRelative
Nenue@28 177 end
Nenue@28 178
Nenue@28 179 --- Adds the given line to the current content and advances the anchor pointer to that new line for the following call.
Nenue@30 180 Default.AddLine = function(handler, block, text, attachment, template)
Nenue@28 181 local print = lprint
Nenue@30 182 local lineIndex = block.currentLine + 1
Nenue@34 183 local line = handler:GetLine(block, lineIndex)
Nenue@31 184 line.index = lineIndex
Nenue@34 185 if line.schema ~= template then
Nenue@34 186 print(' |cFF00FF00change schema', template)
Nenue@34 187 Module.UpdateSchema('line', template)
Nenue@34 188 line.status:SetSpacing(textSpacing)
Nenue@34 189 line.status:SetPoint('LEFT', line, 'LEFT', textIndent, 0)
Nenue@34 190 line.status:SetPoint('RIGHT', line, 'RIGHT', -textIndent, 0)
Nenue@34 191 line.status:SetTextColor(unpack(textColor))
Nenue@34 192 line.schema = template
Nenue@34 193 else
Nenue@34 194 print(' |cFFFFFF00keep schema', template)
Nenue@34 195 end
Nenue@34 196 line:SetPoint('TOP', block.endPoint, 'BOTTOM', 0, -textSpacing)
Nenue@28 197 line:Show()
Nenue@28 198
Nenue@34 199
Nenue@34 200 print(' |cFF0088FFAddLine >>|r', block, '::', block.endPoint:GetName(),'"'.. text .. '"', attachment, template)
Nenue@34 201
Nenue@34 202
Nenue@34 203 -- fill in the text, then derive pixel-rounded height
Nenue@30 204 line.status:SetText(text)
Nenue@34 205 line.height = floor(line.status:GetStringHeight()+.5)
Nenue@30 206
Nenue@30 207 -- For progressbar and timer lines, status text may be used as the title heading
Nenue@30 208 if attachment then
Nenue@34 209 print(' |cFFFF0088doing things with a widget', attachment:GetSize())
Nenue@34 210 line.height = attachment:GetHeight()
Nenue@34 211 if text then
Nenue@34 212 line.height = max(line.height, line.status:GetStringHeight())
Nenue@31 213 end
Nenue@34 214 if attachment.status:GetText() then
Nenue@34 215 line.height = max(line.height, attachment.status:GetStringHeight())
Nenue@34 216 end
Nenue@30 217 attachment:Show()
Nenue@30 218 end
Nenue@30 219
Nenue@34 220 line:SetHeight(line.height)
Nenue@34 221 block.attachmentHeight = block.attachmentHeight + line.height + textSpacing
Nenue@34 222 print(' |cFF0088FFsetting line #'..lineIndex..' for|r', block.info.title, "\n |cFF0088FFsize:|r", line.height,
Nenue@28 223 "|cFF0088FFpoint:|r", line:GetPoint(1), "|cFF0088FFwidget:|r", (line.widget and 'Y' or 'N'))
Nenue@30 224 block.currentLine = lineIndex
Nenue@31 225 block.endPoint = line.statusbg -- edge used for the next block
Nenue@31 226
Nenue@31 227 return lineIndex
Nenue@28 228 end
Nenue@28 229
Nenue@28 230 --- Creates or retrieves a complete line data object
Nenue@30 231 Default.GetLine = function(handler, block, lineIndex)
Nenue@28 232 local print = lprint
Nenue@28 233 local blockIndex = block.index
Nenue@30 234 local lines = block.lines
Nenue@30 235 if not lineIndex then
Nenue@30 236 lineIndex = block.currentLine + 1
Nenue@34 237 print(' |cFFFFFF00generating a frame')
Nenue@28 238 end
Nenue@30 239
Nenue@30 240 block.numLines = max(block.numLines, lineIndex)
Nenue@30 241
Nenue@28 242 if not lines[lineIndex] then
Nenue@28 243 print(' |cFF00FF88created line #'..lineIndex..' from for '..handler.name..' block #'..blockIndex)
Nenue@28 244 lines[lineIndex] = CreateFrame('Frame', 'Vn'..handler.name .. blockIndex..'ObjectiveLine'..lineIndex, block, 'VeneerTrackerObjective')
Nenue@28 245 local line = lines[lineIndex]
Nenue@28 246 line.index = lineIndex
Nenue@28 247 line.height = 0
Nenue@28 248 B.SetConfigLayers(line)
Nenue@28 249
Nenue@28 250 if debug then
Nenue@28 251 for _, region in ipairs(lines[lineIndex].debug) do
Nenue@28 252 region:Show()
Nenue@28 253 end
Nenue@28 254 end
Nenue@28 255
Nenue@28 256 end
Nenue@28 257 return lines[lineIndex]
Nenue@28 258 end
Nenue@28 259
Nenue@29 260
Nenue@29 261
Nenue@28 262 --- Creates or retrieves a complete block frame object
Nenue@34 263 --- todo: make it use data index to avoid re-coloring every block
Nenue@34 264 Default.GetBlock = function(handler, logIndex)
Nenue@28 265 local print = bprint
Nenue@34 266 print('|cFFFFFF00getting a block for logID', logIndex ..',', #handler.usedBlocks,'used', #handler.freeBlocks, 'free')
Nenue@34 267 local block = handler.LogBlock[logIndex]
Nenue@28 268
Nenue@34 269 if not block then
Nenue@28 270 if #handler.freeBlocks >= 1 then
Nenue@34 271 block = tremove(handler.freeBlocks)
Nenue@34 272 print(' assigning from free heap|cFF00FFFF', block:GetName())
Nenue@28 273 else
Nenue@34 274
Nenue@34 275 local blockIndex = handler.numBlocks + 1
Nenue@30 276 block = CreateFrame('Frame', 'Veneer'..tostring(handler)..'Block'..blockIndex, handler.frame, 'VeneerTrackerBlock')
Nenue@30 277 block.lines = {}
Nenue@30 278 block.numLines = 0
Nenue@30 279 block.currentLine = 0
Nenue@34 280 block.attachmentHeight = 0
Nenue@34 281 B.SetConfigLayers(block)
Nenue@28 282 --- methods for event handlers
Nenue@28 283
Nenue@28 284 block.Select = handler.Select
Nenue@28 285 block.Open = handler.Open
Nenue@28 286 block.Remove = handler.Remove
Nenue@28 287 block.Link = handler.Link
Nenue@28 288 block.clickZone:SetScript('OnMouseUp', function(self, ...) handler.OnMouseUp(block, ...) end)
Nenue@28 289 block.clickZone:SetScript('OnMouseDown', function(self, ...) handler.OnMouseDown(block, ...) end)
Nenue@28 290 block:ClearAllPoints()
Nenue@34 291 block.index = blockIndex
Nenue@34 292 handler.numBlocks = max(handler.numBlocks, blockIndex)
Nenue@28 293
Nenue@34 294 print(' |cFFFFFF00creating new|r', block:GetName())
Nenue@28 295 end
Nenue@34 296 handler.LogBlock[logIndex] = block
Nenue@34 297 tinsert(handler.usedBlocks, block)
Nenue@34 298 else
Nenue@34 299 print(' |cFFFFFF00use existing block|r', block:GetName())
Nenue@28 300 end
Nenue@34 301 return block
Nenue@28 302 end
Nenue@28 303
Nenue@30 304 local currentPosition, anchorFrame, anchorPoint
Nenue@30 305 --- Positioning and stuff
Nenue@30 306 local tick = 0
Nenue@34 307 local firstUpdate = true
Nenue@30 308 function Module:Update (reason, ...)
Nenue@34 309 if not B.Conf.VeneerObjectiveWrapper.enabled then
Nenue@34 310 return
Nenue@34 311 end
Nenue@34 312
Nenue@30 313 tick = tick + 1
Nenue@34 314 if firstUpdate or not reason then
Nenue@34 315 reason = _G.OBJECTIVE_TRACKER_UPDATE_ALL
Nenue@30 316 end
Nenue@30 317
Nenue@30 318 local print = tprint
Nenue@30 319 local updateWrapper = 0
Nenue@30 320 local hasStuff
Nenue@30 321 local insertingStuff
Nenue@30 322
Nenue@34 323 print(format('|cFFBB0066Update:|r |cFFFF%04X%d|r ', tick, lshift(reason, 4)), reason, ...)
Nenue@30 324 currentPosition = 0
Nenue@30 325 anchorPoint = 'TOP'
Nenue@30 326 anchorFrame = Scroll
Nenue@30 327
Nenue@30 328 local wrapperHeight = 0
Nenue@30 329 for id, handler in pairs(Module.orderedHandlers) do
Nenue@30 330 local frame = handler.frame
Nenue@30 331
Nenue@34 332
Nenue@30 333 if band(reason, handler.updateReasonModule + handler.updateReasonEvents) > 0 then
Nenue@30 334 handler:UpdateTracker(reason, ...)
Nenue@30 335 insertingStuff = true
Nenue@30 336 else
Nenue@30 337 print(' |cFFFF0088'..id..'|r', 'no reason to update')
Nenue@30 338 end
Nenue@30 339
Nenue@30 340 if handler.numWatched >= 1 then
Nenue@34 341
Nenue@34 342 print(format('|cFF88FFBB%s and(%04X, %04x+%04x) = %04X|r', handler.name, reason, handler.updateReasonModule, handler.updateReasonEvents, band(reason, handler.updateReasonModule + handler.updateReasonEvents)))
Nenue@30 343 hasStuff = true
Nenue@30 344 currentPosition = currentPosition + 1
Nenue@30 345 frame.destinationOffset = -wrapperHeight
Nenue@34 346 if (not firstUpdate) and frame.previousOffset ~= wrapperHeight and frame:IsVisible() then
Nenue@30 347 print(frame.SlideIn.translation)
Nenue@30 348 local postFrame, postPoint = anchorFrame, anchorPoint
Nenue@30 349 local delta = frame.destinationOffset - frame.previousOffset
Nenue@30 350 local _, _, _, _, offset = frame:GetPoint(1)
Nenue@30 351 print(' |cFF00BBFFstart slide for', delta, 'pixels, from', frame.previousOffset, '(', offset, ')')
Nenue@30 352 frame.SlideIn.translation:SetTarget(frame)
Nenue@30 353 frame.SlideIn.translation:SetOffset(0, delta)
Nenue@30 354 frame.SlideIn:Play()
Nenue@30 355 for i, b in ipairs(handler.usedBlocks) do
Nenue@30 356 b.SlideIn.translation:SetOffset(0, delta)
Nenue@30 357 b.SlideIn:Play()
Nenue@30 358 end
Nenue@34 359 local start = GetTime()
Nenue@30 360 frame.SlideIn:SetScript('OnFinished', function()
Nenue@34 361 print(' |cFF00BBFFsliding finished:', delta, 'pixels covered; duration:', GetTime()-start)
Nenue@30 362 frame:SetParent(Scroll)
Nenue@30 363 frame:SetPoint('TOP', Scroll, 'TOP', 0, frame.destinationOffset)
Nenue@30 364 frame.previousOffset = frame.destinationOffset
Nenue@30 365 frame.SlideIn:SetScript('OnFinished', nil)
Nenue@30 366 if Wrapper.destinationHeight then
Nenue@30 367 Wrapper:SetHeight(Wrapper.destinationHeight)
Nenue@30 368 Scroller:SetHeight(Wrapper.destinationHeight)
Nenue@30 369 Scroll:SetHeight(Wrapper.destinationHeight)
Nenue@30 370 Wrapper.previousHeight = Wrapper.destinationHeight
Nenue@30 371 Wrapper.destinationHeight = nil
Nenue@30 372 end
Nenue@30 373
Nenue@30 374 end)
Nenue@30 375 else
Nenue@34 376 print(' |cFF00BBFFpinning to', anchorFrame:GetName(), anchorPoint, '|rcurrent frame height:', frame.height)
Nenue@34 377 print(' |cFFFF0088total height:', wrapperHeight)
Nenue@30 378 frame:SetParent(Scroll)
Nenue@30 379 frame:SetPoint('TOP', Scroll, 'TOP', 0, frame.destinationOffset)
Nenue@30 380 end
Nenue@30 381
Nenue@30 382 frame:Show()
Nenue@30 383 anchorFrame = handler.frame
Nenue@30 384 anchorPoint = 'BOTTOM'
Nenue@30 385
Nenue@30 386 wrapperHeight = wrapperHeight + frame.height
Nenue@30 387 else
Nenue@34 388
Nenue@34 389 print(' |cFFFF4400GetNumWatched:|r',handler.name, '0')
Nenue@30 390 frame:SetPoint('TOP', Scroll, 'TOP', 0, 0)
Nenue@30 391 frame.destinationOffset = 0
Nenue@30 392 frame.previousOffset = 0
Nenue@30 393 handler.frame:Hide()
Nenue@30 394 end
Nenue@30 395 end
Nenue@30 396
Nenue@30 397
Nenue@30 398 if hasStuff or insertingStuff then
Nenue@30 399 print('updating height to', wrapperHeight)
Nenue@30 400 if wrapperHeight > Wrapper.previousHeight then
Nenue@30 401 Wrapper:SetHeight(wrapperHeight)
Nenue@30 402 Scroller:SetHeight(wrapperHeight)
Nenue@30 403 Scroll:SetHeight(wrapperHeight)
Nenue@30 404 Wrapper.previousHeight = wrapperHeight
Nenue@30 405 Wrapper.destinationHeight = wrapperHeight
Nenue@30 406 end
Nenue@30 407 Scroller:SetVerticalScroll(B.Conf.ObjectiveScroll or 0)
Nenue@30 408 print('|cFFFF8800Wrapper:', Wrapper:GetSize())
Nenue@30 409 for i = 1, Wrapper:GetNumPoints() do
Nenue@30 410 print(' ', Wrapper:GetPoint(i))
Nenue@30 411 end
Nenue@30 412 print(' |cFF00FFFFScroller:', Scroller:GetSize())
Nenue@30 413 for i = 1, Scroller:GetNumPoints() do
Nenue@30 414 print(' ', Scroller:GetPoint(i))
Nenue@30 415 end
Nenue@30 416 print(' |cFF00FFFFScroll:', Scroll:GetSize())
Nenue@30 417 for i = 1, Scroll:GetNumPoints() do
Nenue@30 418 print(' ', Scroll:GetPoint(i))
Nenue@30 419 end
Nenue@30 420
Nenue@30 421 Wrapper:Show()
Nenue@30 422 Scroller:Show()
Nenue@30 423 Scroll:Show()
Nenue@30 424 end
Nenue@30 425 Quest.GetClosest()
Nenue@30 426 --Module.UpdateActionButtons(reason)
Nenue@34 427 if firstUpdate then
Nenue@34 428 firstUpdate = nil
Nenue@34 429 end
Nenue@30 430 end
Nenue@30 431
Nenue@28 432 --- Content generator base
Nenue@30 433 Default.UpdateTracker = function (handler, reason, id, isNew)
Nenue@28 434 local print = tprint
Nenue@30 435 local tracker = handler.frame
Nenue@28 436 local blockIndex = 0
Nenue@28 437 tracker.previousHeight = tracker.height
Nenue@28 438 tracker.height = 0
Nenue@28 439
Nenue@28 440 tracker.title:SetFont(headerFont, headerSize, headerOutline)
Nenue@28 441 tracker.titlebg:SetHeight(headerHeight)
Nenue@28 442 tracker.title:SetTextColor(unpack(headerColor))
Nenue@28 443
Nenue@30 444 handler.updateReason = reason
Nenue@30 445 handler.numWatched = handler:GetNumWatched()
Nenue@34 446 if handler.numWatched >= 1 then
Nenue@34 447
Nenue@34 448 print(' |cFF00FF88GetNumWatched:|r',handler.name, handler.numWatched, 'of', handler.numAll)
Nenue@34 449 end
Nenue@34 450
Nenue@30 451 handler.currentBlock = 0
Nenue@30 452 handler.currentAnchor = tracker.titlebg
Nenue@30 453 local blockPosition = -headerHeight
Nenue@30 454 for blockIndex = 1, handler.numWatched do
Nenue@30 455 local currentBlock = handler:UpdateBlock(blockIndex, id, isNew)
Nenue@30 456 if currentBlock then
Nenue@30 457 currentBlock.offset = blockPosition
Nenue@30 458 handler:AddBlock(currentBlock)
Nenue@30 459 blockPosition = blockPosition - currentBlock.height
Nenue@28 460 else
Nenue@28 461 print(' |cFFFF9900END|r @', blockIndex)
Nenue@28 462 break -- done with quest stuff
Nenue@28 463 end
Nenue@28 464 end
Nenue@28 465
Nenue@34 466
Nenue@34 467 local numBlocks = handler.numBlocks
Nenue@34 468 local used = handler.usedBlocks
Nenue@34 469 if numBlocks < #used then
Nenue@34 470 print(' |cFF0088FFcull the dead: showing|r', numBlocks, '|cFF0088FF out of|r', #used)
Nenue@30 471 local free = handler.freeBlocks
Nenue@34 472 local remaining = #used
Nenue@34 473 for i = #used, 1, -1 do
Nenue@34 474 print(' -', 'i='.. i, 'watchIndex='..used[i].info.watchIndex)
Nenue@34 475 if used[i].info.watchIndex > numBlocks then
Nenue@34 476 print(' clean up dead quest block')
Nenue@34 477 local released = tremove(used, i)
Nenue@34 478 released:Hide()
Nenue@34 479 released:ClearAllPoints()
Nenue@34 480 tinsert(free, used[blockIndex])
Nenue@34 481 end
Nenue@30 482 end
Nenue@30 483 end
Nenue@28 484
Nenue@30 485
Nenue@30 486 if handler.currentBlock >= 1 then
Nenue@28 487 tracker.height = tracker.height + headerHeight
Nenue@28 488 tracker:Show()
Nenue@28 489
Nenue@28 490 if tracker.wasEmpty then
Nenue@28 491 tracker.headerFade:Play()
Nenue@28 492 tracker.wasEmpty = nil
Nenue@28 493 end
Nenue@28 494 if tracker.height ~= tracker.previousHeight then
Nenue@28 495 tracker:SetHeight(tracker.height)
Nenue@28 496 end
Nenue@29 497 print(' |cFFFFFF00', tracker.height, tracker:GetWidth())
Nenue@28 498 else
Nenue@28 499 tracker:Hide()
Nenue@28 500 tracker.wasEmpty = true
Nenue@28 501 end
Nenue@28 502
Nenue@28 503 return tracker.numWatched, tracker.numAll
Nenue@28 504 end
Nenue@28 505
Nenue@34 506
Nenue@28 507 --- Updates the selected block frame to display the given info batch
Nenue@28 508 -- If `previousBlock` is set, it will attempt to anchor to that
Nenue@28 509 -- @param blockNum the ordered block to be updated, not a watchIndex value
Nenue@28 510 -- @param info the reference returned by the GetXInfo functions
Nenue@28 511 -- REMEMBER: t.info and questData[questID] are the same table
Nenue@30 512 Default.UpdateBlock = function (handler, blockIndex, id, added)
Nenue@28 513 local print = bprint
Nenue@30 514 if not blockIndex then
Nenue@30 515 return
Nenue@30 516 end
Nenue@30 517 local info = handler:GetInfo(blockIndex) -- should match up with whatever the internal watch list has
Nenue@30 518 if not info then
Nenue@28 519 return
Nenue@28 520 end
Nenue@34 521 print(' Updating |cFF00FF00'..handler.displayName..'|r|cFF00FFFF'..blockIndex..'|r|cFF0099FF', info.id ,'|r')
Nenue@28 522 local frame = handler.frame
Nenue@34 523 local block = handler:GetBlock(info.id)
Nenue@30 524
Nenue@34 525 if added then
Nenue@34 526 -- do something if the block is being assigned a new thing
Nenue@30 527 end
Nenue@30 528
Nenue@28 529 block.handler = handler
Nenue@28 530 block.info = info
Nenue@28 531
Nenue@28 532 info.blockIndex = blockIndex
Nenue@28 533 if info.questID then handler.QuestBlock[info.questID] = block end
Nenue@34 534 if info.logIndex then handler.LogBlock[info.logIndex] = block end
Nenue@28 535 if info.watchIndex then handler.WatchBlock[info.watchIndex] = block end
Nenue@28 536 handler.BlockInfo[blockIndex] = info
Nenue@34 537 local newSchema = handler:UpdateObjectives(block)
Nenue@34 538 if newSchema and newSchema ~= blockSchema then
Nenue@34 539 Module.UpdateSchema('block', newSchema)
Nenue@34 540 end
Nenue@28 541
Nenue@28 542 block.title:SetText(info.title)
Nenue@28 543 local titleHeight = floor(block.title:GetHeight()+.5)
Nenue@28 544 local titlebgHeight = titleHeight + titleSpacing*2
Nenue@28 545 block.titlebg:SetHeight(titlebgHeight)
Nenue@28 546
Nenue@30 547 local statusHeight = floor(block.status:GetHeight()+.5)
Nenue@30 548 local statusbgHeight = statusHeight + textSpacing*2
Nenue@30 549 local attachmentHeight =floor(block.attachmentHeight + .5)
Nenue@28 550
Nenue@28 551 print(' |cFF0088FFanchor to', handler.currentAnchor:GetName())
Nenue@30 552 print(' |cFF00FF00attachment:|r', attachmentHeight, '|cFF00FF00title:|r', titlebgHeight, '('.. titleHeight..')')
Nenue@34 553 if attachmentHeight > 0 then
Nenue@34 554 attachmentHeight = attachmentHeight + textSpacing
Nenue@34 555 end
Nenue@34 556
Nenue@30 557 block.height = titlebgHeight + attachmentHeight
Nenue@28 558
Nenue@28 559 block:SetHeight(block.height)
Nenue@28 560
Nenue@28 561 print(' |cFFFFFF00height|r:', block.height)
Nenue@28 562 print(' |cFF00FFFF)|r -> ', block, block:GetHeight())
Nenue@28 563
Nenue@28 564 block:Show()
Nenue@28 565
Nenue@28 566 if info.specialItem and not info.itemButton then
Nenue@28 567 print(' - |cFF00FFFFgenerating item button for info set')
Nenue@30 568 info.itemButton = Module.SetItemButton(block, info)
Nenue@28 569 else
Nenue@28 570 --info.itemButton = nil
Nenue@28 571 end
Nenue@28 572
Nenue@32 573 local tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', block, 'TOPRIGHT', -2, -2
Nenue@28 574
Nenue@32 575 local numCurrency = 0
Nenue@32 576 for i, rewardTile in ipairs(block.rewardTile) do
Nenue@33 577 if info.rewardInfo and info.rewardInfo[i] then
Nenue@33 578 local reward = info.rewardInfo[i]
Nenue@33 579 --rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, -2, -2)
Nenue@32 580 rewardTile:SetTexture(reward.texture)
Nenue@32 581 rewardTile:Show()
Nenue@32 582
Nenue@32 583 print('updating reward tile #'.. i, reward.type, reward.count, reward.text, reward.texture)
Nenue@32 584 if reward.count and reward.count > 1 then
Nenue@32 585 block.rewardLabel[i]:SetText(reward.count)
Nenue@32 586 block.rewardLabel[i]:Show()
Nenue@32 587 end
Nenue@32 588
Nenue@32 589 rewardTile:ClearAllPoints()
Nenue@32 590 rewardTile:SetPoint(tagPoint, tagAnchor, tagRelative, x, y)
Nenue@32 591 tagPoint, tagAnchor, tagRelative, x, y = 'TOPRIGHT', rewardTile, 'TOPLEFT', -2, 0
Nenue@32 592 else
Nenue@32 593 rewardTile:Hide()
Nenue@32 594 block.rewardLabel[i]:Hide()
Nenue@28 595 end
Nenue@28 596 end
Nenue@28 597
Nenue@28 598 if info.selected then
Nenue@28 599 block.SelectionOverlay:Show()
Nenue@28 600 else
Nenue@28 601 block.SelectionOverlay:Hide()
Nenue@28 602 end
Nenue@28 603 -- workaround for scrollchild issue where layers fall out of sync: in this case, it's by 1 vertical pixel
Nenue@28 604 --block.highlight:SetPoint('TOPLEFT', block, 'TOPLEFT', 0, 1)
Nenue@28 605 --block.lowlight:SetPoint('BOTTOMLEFT', block, 'BOTTOMLEFT', 0, 1)
Nenue@28 606
Nenue@31 607 if info.tagInfo then
Nenue@31 608 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'frequencyTag', tagPoint, tagAnchor, tagRelative)
Nenue@31 609 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'typeTag', tagPoint, tagAnchor, tagRelative)
Nenue@31 610 tagPoint, tagAnchor, tagRelative = handler:AddTag(block, 'completionTag', tagPoint, tagAnchor, tagRelative)
Nenue@31 611 end
Nenue@34 612
Nenue@34 613 if info.statusKey and (Devian and Devian.InWorkspace()) then
Nenue@34 614 block.debugText:SetText(info.statusKey)
Nenue@34 615 block.debugText:Show()
Nenue@34 616 end
Nenue@28 617 return block
Nenue@28 618 end
Nenue@28 619
Nenue@28 620
Nenue@28 621
Nenue@28 622
Nenue@28 623 --- Does the main iterations for populating block content.
Nenue@28 624 -- Hooked by corresponding handler functions where additional details need to be sorted.
Nenue@34 625 Default.UpdateObjectives = function(handler, block, block_schema)
Nenue@28 626 local print = lprint
Nenue@28 627 local info = block.info
Nenue@31 628 print('|cFF00FF00default.objectives', block:GetName())
Nenue@31 629 -- reset the starting positions
Nenue@30 630 block.endPoint = block.titlebg
Nenue@30 631 block.attachmentHeight = 0
Nenue@30 632 block.currentLine = 0
Nenue@28 633
Nenue@28 634 local displayObjectiveHeader = false
Nenue@28 635
Nenue@31 636 block.attachmentHeight = 0
Nenue@31 637 local text, attachment, template
Nenue@28 638
Nenue@28 639
Nenue@28 640 if info.description and #info.description >= 1 then
Nenue@28 641 print(' |cFF00FFFF header line:|r', info.description)
Nenue@30 642 text = info.description
Nenue@30 643 handler:AddLine(block, text, nil)
Nenue@28 644 end
Nenue@28 645
Nenue@28 646 if (info.isComplete or info.numObjectives == 0) and info.completionText then
Nenue@28 647 print(' overriding line #1 for completion text:', info.completionText)
Nenue@30 648 text = info.completionText
Nenue@33 649 handler:AddLine(block, text, nil, 'completed')
Nenue@28 650 else
Nenue@28 651 if info.objectives then
Nenue@28 652 for i, data in ipairs(info.objectives) do
Nenue@30 653 local line = handler:GetLine(block)
Nenue@28 654 displayObjectiveHeader = true
Nenue@28 655 line.height = 0
Nenue@31 656 text, attachment, template = handler:UpdateLine(block, line, data)
Nenue@34 657 print(' |cFF88FF00#', i, data.type, text, attachment)
Nenue@31 658 handler:AddLine(block, text, attachment, template)
Nenue@28 659
Nenue@28 660 end
Nenue@28 661 end
Nenue@28 662 end
Nenue@28 663
Nenue@32 664
Nenue@34 665 if block.currentLine < block.numLines then
Nenue@34 666 print(' - cull', block.currentLine, block.numLines)
Nenue@34 667 for i = block.currentLine + 1, block.numLines do
Nenue@34 668 print(' - hide |cFFFF0088'..i..'|r', block.lines[i])
Nenue@34 669 block.lines[i]:ClearAllPoints()
Nenue@34 670 block.lines[i]:Hide()
Nenue@34 671 end
Nenue@28 672 end
Nenue@28 673
Nenue@30 674 if block.currentLine > 0 then
Nenue@31 675 block.attachmentHeight = block.attachmentHeight + textSpacing
Nenue@34 676 print(' |cFF00FF00attachment:', block.attachmentHeight)
Nenue@28 677 end
Nenue@34 678 return block_schema
Nenue@28 679 end
Nenue@28 680
Nenue@28 681
Nenue@28 682 --- Module-specific display variables
Nenue@28 683 -- * height - height of whatever display widget is involved in conveying the task
Nenue@28 684 -- * money - boolean that determines listening for money events or not
Nenue@28 685 -- * progress - number ranging 0 to 2 indicating none/partial/full completion respectively
Nenue@28 686
Nenue@28 687
Nenue@31 688 Default.UpdateLine = function(handler, block, line, data)
Nenue@28 689 if line.finished then
Nenue@28 690 line.progress = 2
Nenue@28 691 elseif line.quantity > 0 then
Nenue@28 692 line.progress = 1
Nenue@28 693 else
Nenue@28 694 line.progress = 0
Nenue@28 695 end
Nenue@31 696 return data.text, line.widget, 'normal'
Nenue@28 697 end
Nenue@28 698 ----------
Nenue@28 699 --- Top level methods
Nenue@28 700
Nenue@28 701 --- Queue any active item buttons for update for that frame
Nenue@28 702 local iprint = B.print('ItemButton')
Nenue@30 703 Module.UpdateActionButtons = function(updateReason)
Nenue@28 704 local print = iprint
Nenue@28 705 Scroller.snap_upper = 0
Nenue@28 706 Scroller.snap_lower = 0
Nenue@28 707 local print = B.print('ItemButton')
Nenue@28 708 if updateReason then
Nenue@28 709 print = B.print('IB_'..updateReason)
Nenue@28 710 end
Nenue@28 711
Nenue@28 712 local previousItem
Nenue@28 713 for questID, itemButton in pairs(Quest.itemButtons) do
Nenue@30 714 local info= Module.Quest.Info[questID]
Nenue@28 715
Nenue@28 716 print('|cFF00FFFF'.. questID .. '|r', itemButton:GetName())
Nenue@30 717 local block = Module.Quest.QuestBlock[questID]
Nenue@28 718 if block then
Nenue@28 719 -- Dispatch the probe
Nenue@34 720 if IsQuestWatched(info.logIndex) then
Nenue@28 721 itemButton.previousItem = previousItem
Nenue@28 722 print(' |cFFFFFF00probing', block:GetName())
Nenue@28 723 block:SetScript('OnUpdate', function()
Nenue@28 724 if block:GetBottom() and not InCombatLockdown() then
Nenue@28 725 print(' '..block:GetName()..' |cFF00FF00probe hit!')
Nenue@30 726 Module.UpdateBlockAction(block, itemButton, itemButton.previousItem) -- needs to be previousItem from this scope
Nenue@28 727 block:SetScript('OnUpdate', nil)
Nenue@28 728
Nenue@28 729 end
Nenue@28 730 end)
Nenue@28 731 previousItem = itemButton
Nenue@28 732 else
Nenue@28 733 print('hidden block or unwatched quest')
Nenue@28 734 itemButton.previousItem = nil
Nenue@28 735 itemButton:Hide()
Nenue@28 736 end
Nenue@28 737 elseif itemButton:IsVisible() then
Nenue@28 738 print(' |cFFFF0088hiding unwatched quest button', itemButton:GetName())
Nenue@28 739 itemButton.previousItem = nil
Nenue@28 740 itemButton:Hide()
Nenue@28 741 else
Nenue@28 742 print(' |cFFBBBBBBignoring hidden log quest button', itemButton:GetName())
Nenue@28 743 end
Nenue@28 744 end
Nenue@28 745 end
Nenue@28 746
Nenue@30 747 Module.UpdateBlockAction = function (block, itemButton)
Nenue@28 748 local print = iprint
Nenue@28 749 print('**|cFF0088FF'..itemButton:GetName(), '|r:Update()')
Nenue@28 750 if itemButton.questID ~= block.info.questID then
Nenue@28 751 print('** |cFFFF0088mismatched block assignment', itemButton.questID,'<~>', block.info.questID)
Nenue@28 752 -- something happened between this and last frame, go back and set new probes
Nenue@30 753 return Module.UpdateActionButtons()
Nenue@28 754 end
Nenue@28 755
Nenue@28 756 local previousItem = itemButton.previousItem
Nenue@28 757 local upper_bound = Scroller:GetTop() + Scroller.snap_upper
Nenue@28 758 local lower_bound = Scroller:GetBottom() + Scroller.snap_lower + itemButtonSize
Nenue@28 759 local point, anchor, relative
Nenue@28 760
Nenue@28 761 if block:GetBottom() < lower_bound then
Nenue@28 762 print('** ',block:GetName() ,'|cFFFFFF00bottom =', floor(block:GetBottom()+.5), 'threschold =', floor(lower_bound+.5))
Nenue@28 763 if previousItem then
Nenue@28 764 print('adjusting', previousItem:GetName())
Nenue@28 765 previousItem:ClearAllPoints()
Nenue@28 766 previousItem:SetPoint('BOTTOM', itemButton, 'TOP', 0, itemButtonSpacing)
Nenue@28 767 end
Nenue@28 768 itemButton:ClearAllPoints()
Nenue@28 769 itemButton.x = Wrapper:GetLeft() -4
Nenue@28 770 itemButton.y = Wrapper:GetBottom()
Nenue@28 771 point, anchor, relative = 'BOTTOMRIGHT', UIParent, 'BOTTOMLEFT'
Nenue@28 772 Scroller.snap_lower = Scroller.snap_lower + itemButtonSize + itemButtonSpacing
Nenue@28 773
Nenue@28 774 elseif block:GetTop() > upper_bound then
Nenue@28 775 print('** ',block:GetName() ,'|cFFFFFF00top =', floor(block:GetTop()+.5), 'threschold =', floor(upper_bound+.5))
Nenue@28 776 itemButton:ClearAllPoints()
Nenue@28 777 if previousItem then
Nenue@28 778 print('latch onto another piece')
Nenue@28 779 point, anchor, relative ='TOP', previousItem, 'BOTTOM'
Nenue@28 780 itemButton.x = 0
Nenue@28 781 itemButton.y = -itemButtonSpacing
Nenue@28 782 else
Nenue@28 783 print('latch at corner', Scroller:GetLeft() -itemButtonSpacing, Scroller:GetTop())
Nenue@28 784 point, anchor, relative = 'TOPRIGHT', UIParent, 'BOTTOMLEFT'
Nenue@28 785 itemButton.x = Scroller:GetLeft() -4
Nenue@28 786 itemButton.y = Scroller:GetTop()
Nenue@28 787 end
Nenue@28 788 itemButton:Show()
Nenue@28 789 Scroller.snap_upper = Scroller.snap_upper - (itemButtonSize + itemButtonSpacing)
Nenue@28 790 else
Nenue@28 791 print('** ',block:GetName() ,'|cFF00FF00span =', floor(block:GetBottom()+.5), floor(block:GetTop()+.5), 'threschold =', floor(lower_bound+.5))
Nenue@28 792 itemButton:ClearAllPoints()
Nenue@28 793 itemButton.x = block:GetLeft() - itemButtonSpacing
Nenue@28 794 itemButton.y = block:GetTop()
Nenue@28 795 point, anchor, relative = 'TOPRIGHT', UIParent, 'BOTTOMLEFT'
Nenue@28 796 end
Nenue@28 797
Nenue@28 798 itemButton:SetPoint(point, anchor, relative, itemButton.x, itemButton.y)
Nenue@28 799 itemButton:Show()
Nenue@28 800 end
Nenue@28 801
Nenue@30 802 Module.UpdateItemButtonCooldown = function(button)
Nenue@28 803
Nenue@28 804 end
Nenue@28 805
Nenue@34 806
Nenue@29 807 Default.Select = function(handler, block)
Nenue@30 808 Module:Update(handler.watchReasonModule)
Nenue@28 809 end
Nenue@29 810 Default.Open = function(handler, block)
Nenue@30 811 Module:Update(handler.watchReasonModule)
Nenue@28 812 end
Nenue@29 813 Default.Remove = function(handler, block)
Nenue@30 814 Module:Update(handler.watchReasonModule)
Nenue@28 815 end
Nenue@29 816 Default.Report = function(handler, block)
Nenue@29 817 print('Stats:', handler.numWatched,'items tracked,', handler.numBlocks,'blocks assigned.')
Nenue@28 818 end
Nenue@28 819
Nenue@28 820 Default.OnMouseUp = function(self, button)
Nenue@28 821 print(self.handler.name, self.mainStyle, self.subStyle)
Nenue@28 822 if button == 'LeftButton' then
Nenue@28 823 if IsModifiedClick("CHATLINK") and ChatEdit_GetActiveWindow() then
Nenue@29 824 self.Link(self.handler, self)
Nenue@28 825 elseif IsModifiedClick("QUESTWATCHTOGGLE") then
Nenue@29 826 self.Remove(self.handler, self)
Nenue@28 827 else
Nenue@29 828 self.Select(self.handler, self)
Nenue@28 829 end
Nenue@28 830 elseif button == 'RightButton' then
Nenue@29 831 self.Open(self.handler, self)
Nenue@28 832 end
Nenue@28 833 self.initialButton = nil
Nenue@28 834 self.modChatLink = nil
Nenue@28 835 self.modQuestWatch = nil
Nenue@30 836 Module:Update(self.handler.updateReasonModule)
Nenue@28 837 print('|cFFFF8800'..tostring(self:GetName())..':MouseUp()|r')
Nenue@28 838 end
Nenue@28 839 Default.OnMouseDown = function(self, button)
Nenue@28 840 print(self.info.title)
Nenue@28 841 end