# HG changeset patch # User John@Yosemite-PC # Date 1334374427 14400 # Node ID ef4f6dc262ea614903a79e31e629ab4a180afc26 # Parent db7e4ee34dceafa4cca0313d95e75bc5ea641800 Forcing looting every slot turns out to be unnecessary diff -r db7e4ee34dce -r ef4f6dc262ea Looting.lua --- a/Looting.lua Fri Apr 13 23:14:03 2012 -0400 +++ b/Looting.lua Fri Apr 13 23:33:47 2012 -0400 @@ -37,9 +37,9 @@ print("Open loot!") isMasterLootEvent = false local n = _G.GetNumLootItems() - for i = 1,n do - _G.LootSlot(i) - end + --for i = 1,n do + -- _G.LootSlot(i) + --end local items = {} local threshold = _G.GetLootThreshold() print("threshold: ", threshold)