# HG changeset patch # User John@Yosemite-PC # Date 1331502574 14400 # Node ID d27c28e5f9642700015a6b8eec8f27298e51e735 # Parent 7b01c9b2b4115bd20601f9276a8053c9f54463d1 Updating TODOs diff -r 7b01c9b2b411 -r d27c28e5f964 Core.lua --- a/Core.lua Sun Mar 11 17:47:59 2012 -0400 +++ b/Core.lua Sun Mar 11 17:49:34 2012 -0400 @@ -3,11 +3,10 @@ -- order of implementation --- (_) lists fully functional (/script interface) --- (_) lists single-user functional via command line interface +-- (*) lists fully functional (/script interface) +-- (*) lists single-user functional via command line interface -- (*) all actions should reference the player list rather than player names -- (?) player entries should persist as long as any list or change references --- ( ) convert slist entries down to a delimited string - much smaller -- (*) lists store number slots rather than flat indexing -- ( ) limited communication - everyone trusts the loot master -- ( ) single user + admin gui (manual suicides) diff -r 7b01c9b2b411 -r d27c28e5f964 Lists.lua --- a/Lists.lua Sun Mar 11 17:47:59 2012 -0400 +++ b/Lists.lua Sun Mar 11 17:49:34 2012 -0400 @@ -12,9 +12,6 @@ -- TODO: collapse slists into delimited strings for space (premature optimization?) -- TODO: organize working state data a little more carefully - hard to keep -- track of all the arrays that are floating out there --- TODO: (meta) remove/nuke player from all lists --- TODO: remove person (trivial unless implementing a history viewer or --- something) -- holy crap long notes {{{ -- notes on list storage: