view Comm.lua @ 89:b89558d3e833

Master looter detection. Starting to filter certain actions to only the ML.
author John@Yosemite-PC
date Mon, 16 Apr 2012 07:06:19 -0400
parents 22b37c800bc4
children 5ade79caeece
line wrap: on
line source
local bsk=bsk
local _G=_G
local table=table 
local pairs=pairs
local setmetatable=setmetatable
local ipairs=ipairs
local unpack=unpack
local string=string
local sformat=string.format
local tostring=tostring
local type=type
local getn=getn

local commlib = LibStub("AceComm-3.0") or _G.error("Couldn't load up AceComm")
local s = LibStub("AceSerializer-3.0") or _G.error("Couldn't load up AceSerializer")

setfenv(1,bsk)

local function BuildPacket(handler,message)
    local p = {handler,message}
    local str = s:Serialize({handler,message})
    print("sending",str)
    return p,str
end

local function SendMessage(str)
    --commlib:SendCommMessage("BSKADDON",str,"GUILD")
    commlib:SendCommMessage("BSKADDON"..commversion,str,"RAID")
end

local function Send(handler,message)
    local p,str = BuildPacket(handler,message)
    SendMessage(str)
end

-- todo: ActivateList and AddReserve -> state
Comm =
{
    ["SS"] = function(self,packet,sender,isloop)
        print("isloop",isloop)
        if not isloop then DispatchState(packet) end
    end,
    ["SendStateChange"] = function(self,...)
        local p,str = BuildPacket("SS",{...})
        DispatchState(p[2])
        SendMessage(str)
    end,
    ["AR"] = function(self,packet,sender,isloop)
        if isloop then return end
        PersonList:AddReserve(packet)
        changeListener:DataEvent()
    end,
    ["AddReserve"] = function(self,packet)
        if changeListener then
            changeListener:DataEvent(change)
        end
        Send("AR",packet)
    end,
    ["SendChange"] = function(self,change)
        if changeListener then
            changeListener:DataEvent(change)
        end
        Send("CC",change)
    end,
    ["CC"] = function(self,change,sender,isloop)
        if isloop then return end
        ProcessChange(change)
        changeListener:DataEvent()
    end,
    ["Push"] = function(self)
        Send("PU",{db.profile.lists,db.profile.persons,db.profile.changes})
    end,
    ["PU"] = function(self,packet,sender,isloop)
        if isloop then return end
        db.profile.lists,db.profile.persons,db.profile.changes = unpack(packet)
        CreateWorkingStateFromChanges(db.profile.changes)
        if changeListener then
            changeListener:DataEvent()
        end
    end,
}

local function OnCommReceived(prefix, message, distribution, sender)
    print("Received on", distribution)
    local success,packet = s:Deserialize(message)
    local isloop = _G.UnitName("player") == sender

    print("received",message)

    Comm[packet[1]](Comm,packet[2],sender,isloop)
end

alertlist = {}
local function OnOlderCommReceived(prefix, message, distribution, sender)
    if not alertlist[sender] then
        printf("Received communication from %s, who is using an older version of the addon; ignoring",sender)
        alertlist[sender]=true
    end
end

local function OnNewerCommReceived(prefix, message, distribution, sender)
    if not alertlist[sender] then
        printf("Received communication from %s, who is using a newer version of the addon; ignoring",sender)
        alertlist[sender]=true
    end
end

function InitializeComm()
    for i = 0,commversion-1 do
        commlib:RegisterComm("BSKADDON"..i,OnOlderCommReceived)
    end
    commlib:RegisterComm("BSKADDON"..commversion,OnCommReceived)
    for i = commversion+1,commversion+5 do -- some sensible number
        commlib:RegisterComm("BSKADDON"..i,OnNewerCommReceived)
    end
end

function DeinitializeComm()

end