Mercurial > wow > breuesk
view Admin.lua @ 100:790266dbcaff
Cleanup
author | John@Doomsday |
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date | Thu, 03 May 2012 09:04:21 -0400 |
parents | 5914125bb4ea |
children | d3ea0ab1428d |
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local bsk=bsk local _G=_G local table=table local pairs=pairs local setmetatable=setmetatable local ipairs=ipairs local string=string local sformat=string.format local strsplit=strsplit local tostring=tostring local type=type local unpack=unpack local getn=getn setfenv(1,bsk) adminList = {} local function GuildRosterUpdate() local guildInfoText = _G.GetGuildInfoText() local newAdminList = {} for line in guildInfoText:gmatch("[^\r\n]+") do local l,r = line:match("(.*):(.*)") -- could use wow strsplit had I known about it before writing this l = string.trim(l or "") r = string.trim(r or "") if l == "BSKADMIN" then -- found a juicy line. may contain multiple, comma or space delimited local admins = {strsplit(", ",r)} for _,a in pairs(admins) do a = string.trim(a or "") if a ~= "" then newAdminList[a] = true end end end end if _G.next(adminList) ~= nil then -- had old admins. don't want to spam on initial load -- diff new vs old for a in pairs(adminList) do if not newAdminList[a] then print("Admin removed:", a) end end for a in pairs(newAdminList) do if not adminList[a] then print("Admin added:",a) end end end adminList = newAdminList if adminList[_G.UnitName("player")] then -- I'm an admin! admin = true bsk.db.profile.admin = true RegisterAdminChannels() else admin = false bsk.db.profile.admin = false UnregisterAdminChannels() end end function RemoteAdminUpdateReceived(sender,remoteAdminStatusTable) if not admin then return end local rs = remoteAdminStatusTable for i,_ in pairs(adminList) do -- update each admin's entry in your own DB -- grab the db copy and the incoming copy for that admin local dbs = db.profile.adminStatus[i] or {} local ics = packet[i] or {} -- figure out which is better and keep that one -- winning criteria: -- * broadcast was actually from that person (ie best -- verification possible) -- * newer base -- * same base, more entries -- * todo: see if date last observed is a better option if i==sender then db.profile.adminStatus[i] = ics elseif ics.base > dbs.base or (ics.base==dbs.base and getn(ics.changes) > getn(dbs.changes)) then db.profile.adminStatus[i] = ics end end end function InitializeAdmin() if not event then _G.error("BSK: Improper order of initialization") end if admin then -- if at last login I was an admin ... -- note that we're not transmitting anything here. we'll do that once we -- know for certain we're an admin -- cache the onload status in case it changes in memory later onloadAdminStatus = {} tcopy(onloadAdminStatus,db.profile.adminStatus) -- update our own entry - safe because comms shouldn't have happened yet me = _G.UnitName("player") if not onloadAdminStatus then onloadAdminStatus = {} end if not onloadAdminStatus[me] then onloadAdminStatus[me] = {} end onloadAdminStatus[me].base = db.profile.time or 0 onloadAdminStatus[me].changes= {} for _,v in ipairs(db.profile.changes) do table.insert(onloadAdminStatus[me].changes,v.time) -- only timestamps end else -- otherwise store a blank slate onloadAdminStatus = {} db.profile.adminStatus = nil end event:RegisterEvent("GUILD_ROSTER_UPDATE",GuildRosterUpdate) _G.GuildRoster() -- will eventually force the event to fire end